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(TechSpot)   PC games that should have been cancelled (but weren't)   (techspot.com) divider line 128
    More: Obvious, id Software, PC games, carmageddon, Windows Live, John Romero, adventure games, SimCity  
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9268 clicks; posted to Geek » on 24 Jun 2013 at 4:23 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-06-24 07:45:02 PM  
There is an Outpost 2 that people still play that has multiplayer online capability.
www.outpost2.net
 
2013-06-24 07:45:40 PM  
No Sim CIty?  And I'm not just talking about the crippling DRM.  I'm talking about how every sim automatically goes to the nearest job or place of interest when we were all promised that we would get a free thinking city where everyone had their own jobs.
 
2013-06-24 07:48:28 PM  
Evidently they haven't gotten the memo or something, War Z isn't "War Z" anymore, it's "Infestation: Survivor Stories".

And the most hilarious thing was the reason they gave for the name change:

"Hammerpoint claims that the name change is meant to "help fans differentiate the popular game from similarly titles brands.""
 
2013-06-24 07:49:31 PM  
FTFA: "Halo 2 on the PC wasn't really a bad game -- some might even consider it great "

No, you don't have to be that graceful. It was terrible. One of the worst ports I have ever played, almost edging out Saints Row II on the PC. It felt like you were moving through molasses.
 
2013-06-24 07:49:34 PM  
The new Syndicate game for PC is one of the worst ports/games i have ever spent money on, what a disgrace,
 
2013-06-24 08:06:51 PM  
A few more games I'd like to add:

* Hitman Absolution - The most unbelievable part of this game was that the game designer insists the broken checkpoint system is a "feature."
* Rebel Assault - Easily the worst of the Star Wars games, and that's saying something. At best, barely qualifies as a "game."
* Saints Row 2 - Whoever did the PC port must have flunked their special ed programming class. Not sure what else to say about this bomb.
* Assassin's Creed 2 - Even sloppier controls than the first game, particularly in the missions they recycled from Tomb Raider and/or Prince of Persia.

All that said, the problem with gaming is the payola in the "game review" industry; many of the games mentioned ITT got glowing reviews from the press when they were released. If you're a big company and it's a AAA title, there's virtually no chance you'll get anything worse than a B+.

If it's a $15 title like the Big Rig "game" and it sucks, well no surprise there. But when you pay $50 for a game and it sucks, that's a ripoff.
 
2013-06-24 08:10:13 PM  
Do these writers make decent wage? Cause I could easily shiat out an article better than this on a daily basis.
 
2013-06-24 08:14:41 PM  
How about games like Black and White, where I met the min specs, but the game was an unplayable mess. And every other game that required a hardware upgrade even when I met specs.

That is why I got a console, and never planned to look back. Alas...
 
2013-06-24 08:23:46 PM  

MrEricSir: * Rebel Assault - Easily the worst of the Star Wars games, and that's saying something. At best, barely qualifies as a "game."


Rebel Assault was awesome, biatch
 
2013-06-24 08:24:36 PM  

stewbert: How about games like Black and White, where I met the min specs, but the game was an unplayable mess.


God I loved the concept of that game so much.  It was soooo hard to control.
 
2013-06-24 08:25:48 PM  

It Smee: das: Civ 5????

Whatever man. Civ V is a good game. The G&K expansion made it even better and soon BNW is coming out to add even more features. I love Civ V.


I was very disappointed by vanilla civ 5.  The expansion packs make it look somewhat more balanced/playable but I'm not about to shell out $30 more for features that probably should have been in the vanilla title like religion and espionage.
 
2013-06-24 08:46:31 PM  
The original Postal was a fun time killing game.
 
2013-06-24 08:47:57 PM  
Funny fact:  the original manual for GTA 1 mentioned that it wasn't in 3d, instead being a top down game, because streets of sim city sucked so bad.

When it finally did go 3d with gta 3, they included an optional top down camera in case the 3d sucked.  It would later go on to make the series a household name and Rockstar a major force in the industry.
 
2013-06-24 08:49:33 PM  

Antimatter: Funny fact:  the original manual for GTA 1 mentioned that it wasn't in 3d, instead being a top down game, because streets of sim city sucked so bad.

When it finally did go 3d with gta 3, they included an optional top down camera in case the 3d sucked.  It would later go on to make the series a household name and Rockstar a major force in the industry.


And still GTA2 is the best of the series.
 
2013-06-24 08:55:03 PM  
Part of me wants to say Deus Ex: Invisible War, but really that game's crime wasn't that it was bad, it's that it did made several very painful, obvious mistakes that alienated the fans of the first one.  Evaluated by itself it's a good game, but it just isn't a good sequel for the first Deus Ex.  Human Revolution was mostly worthy, although the boss fights and "NOW U PRES BUTAN TO CHOSE ENDANG" thing sucked.  Replayable though.

Despite reviews though I have to say that Red Faction: Armageddon needed to be scrapped prior to release.  While the "rebuild everything" gun was fun, the game basically played like it wished it was Doom 3 or Resident Evil something-or-other, but without the story, characters, or atmosphere to back it up.  Everything about the previous game was shuffled off into minor background information of little relevance, turning all the characters you came to like in RF:G into either forgotten jerks or off-screen deaths.  Gameplay was repetitive and hallmarked by cheap omniscient enemy tactics, and GeoMod was confined to predefined buildings and specifically excluded the tunnels you were making your way through (unlike the first game).  Oh, and the plot was pants-on-head dumb.  I liked nobody and I hoped they all died, especially the hero.

Along those lines though, Red Faction 2 should have been scrapped even more than RF:A.  2 had basically no relation to the first other than some hamfisted tie-in of plot elements.  Hell it even took place on Earth, not Mars, and GeoMod was even worse on that one.  Most people wanted to know what happened to Parker and Eos, and instead they got some supersoldier drama with crappy versions of Red Faction weapons, horrible controls, worse graphics, and GeoMod that behaved so badly you kind of wished they'd scrapped it entirely (example, the building's walls would blow up but the cubicle walls inside would remain standing, untouched).
 
2013-06-24 08:59:07 PM  

Uzzah: GTA IV for PC. Start with all of the annoying design choices of the console version ("realistic" physics, NPCs calling you to "hang out" in the middle of missions, repetitive mission design, etc.). Fold in some game-breaking bugs (memory leaks in the cutscene render engine, a final level with a control bug that outright prevents completion of the game). Frost with mandatory Games For Windows Live integration. The GTA series is dead to me after that abomination.


I'm glad I only paid $5 for that one secondhand.
 
2013-06-24 09:09:47 PM  

The All-Powerful Atheismo: Antimatter: Funny fact:  the original manual for GTA 1 mentioned that it wasn't in 3d, instead being a top down game, because streets of sim city sucked so bad.

When it finally did go 3d with gta 3, they included an optional top down camera in case the 3d sucked.  It would later go on to make the series a household name and Rockstar a major force in the industry.

And still GTA2 is the best of the series.


And is available for free from the Rockstar Games website, along with the first.
 
2013-06-24 09:14:34 PM  

KillAllHumans: thank you for validating my viewpoint that Streets of SimCity was an awful game.

Everytime it gets mentioned people seem to have some nostalgia fog and rant about how cool it was.

no, it was horrible. just horrible.


Objectively speaking I know it wasn't a good game, but I still had fun with it. It's one of those games that I probably won't go back and play though, unlike some others that I like replaying regularly.
 
2013-06-24 09:25:42 PM  
I had forgotten about Outpost. I remember being so confused by that game. I used to go by the manually religiously and nothing ever seemed to work.

FTA:  According to, Sergey Titov is the executive producer of this game, who was also listed as a producer and developer for Big Rigs: Over the Road Racing (see the 2003 title above).

Holy carp that's a bad omen if I've ever heard one.
 
2013-06-24 09:34:37 PM  
upload.wikimedia.org
 
2013-06-24 09:43:36 PM  
Half-Life 2, mostly because they forgot to make the ending.
 
2013-06-24 09:45:35 PM  

The All-Powerful Atheismo: Antimatter: Funny fact:  the original manual for GTA 1 mentioned that it wasn't in 3d, instead being a top down game, because streets of sim city sucked so bad.

When it finally did go 3d with gta 3, they included an optional top down camera in case the 3d sucked.  It would later go on to make the series a household name and Rockstar a major force in the industry.

And still GTA2 is the best of the series.


This.

/Maniac!
 
2013-06-24 09:45:56 PM  

Free Radical: [upload.wikimedia.org image 256x359]


That game wasn't *that* bad, it just wasn't as good as Ultima Online.
 
2013-06-24 09:46:29 PM  

PedanticSimpleton: THQ - Homefront.  When they had to change the enemy from China to North Korea, they should have just cancelled the game, rather than blowing all kinds of stupid money on new assets and a completely unbelievable narrative.   If they kept China as the villain, or maybe just went with a socially acceptable Soviet Russia, a la Red Dawn: The Game, that studio may have been able to just take a small loss on a subpar title and not get shut down.


I'm pretty sure that already exists with a different name:

upload.wikimedia.org

/but yeah, Homefront sucked for more reasons than the ridiculous story
//pic is hot
 
2013-06-24 09:46:46 PM  

pwners_manual: /Maniac!


ELVIS HAS LEFT THE BUILDING!
 
2013-06-24 09:51:29 PM  
Shouldn't the list just be called: "10 bad games"?
 
2013-06-24 10:02:29 PM  
Another game that sucked: Sim Theme Park. Aside from the half-assed attempt to brand it as a "Sim" game (they didn't even bother changing most of the game assets to reflect the title) it was also a buggy mess, even by Bullfrog standards.

The original Theme Park was kinda fun. They should have stopped while they were ahead.
 
2013-06-24 10:19:48 PM  

Mike_LowELL: Ed Grubermann: You're right. To call it terrible is an insult to the word. The game was utter shiat. It was Daikatana bad.

Solid (if not necessarily inspiring) visuals and aesthetic premise, good platforming when compared to other FPS games, completely serviceable control scheme (albeit one built around a roster of weapons which was never, ever designed for a two-weapon loadout).  The most important thing is that, in spite of its completely linear design and imperfect combat, it was a half-interesting game world to explore, particularly with the use of shrunken segments.  "Terrible" is a word that should be reserved for third-grade Doom knockoffs (Heretic) and the worst of modern shooters (Homefront, Medal of Honor (2011)).


Homefront was more fun than DNF. Yeah, Homefront was bad and not extremely inspiring, but at least it managed to somehow be fun in places. Seriously, that is the thing that DNF was completely lacking: fun. It just was not a fun game.

Yes, DN3D is not a masterpiece, but it was fun. It's cheesy over the top humor still works today. DNF completely failed at this in every single way.

If you want a fun, old-school style in a modern engine shooter, Serious Sam 3 is an example of Doing It Right™. DNF got it all wrong.

Missing from the list, however, is Aliens: Colonial Marines.
 
2013-06-24 10:24:21 PM  

mamoru: Missing from the list, however, is Aliens: Colonial Marines.


GAAHHH yes.  Awful awful game.  The test Alpha had more class, atmosphere, and fun than the released product.  Then you factor in how much the game has screwed up the Alien franchise since they made its awful, contradictory plot canon and... yeah.

On the other hand, its poor sales have made it less than likely Gearbox will spend any more time on it, as if they did in the first place.  What this means is that they may look to finding revenue elsewhere in an existing title.  Personally, I have been enjoying most of the DLC they've put out for Borderlands 2, crappy Raid Bosses notwithstanding.  The fourth expansion DLC is set to come out tomorrow, but I know myself and a lot of other people would not mind seeing more.  Thanks to A:CM failing so spectacularly it may behoove Gearbox to make more DLC for BL2, since it's their most profitable can-get-DLC title at the moment.
 
2013-06-24 10:27:46 PM  
Saints Row 2 (PC) was a terrible, TERRIBLE port. Completely unable to boot it. At all. Install the "Gentlemen of the Row" mod, however, and it actually becomes somewhat stable. Just be sure to save before you tailor, but I was able to play it to the end. And with the fixes and additions, it is, hands down, the best Saints Row. I highly recommend it.
 
rpm
2013-06-24 10:38:33 PM  

Iczer: Evidently they haven't gotten the memo or something, War Z isn't "War Z" anymore, it's "Infestation: Survivor Stories"


This memo FTFA? " "The War Z" tried to ride the aforementioned mod's popularity by using a similar name but eventually changed it to "Infestation: Survivor Stories" to avoid confusion. "
 
2013-06-24 10:47:08 PM  

MrEricSir: Another game that sucked: Sim Theme Park. Aside from the half-assed attempt to brand it as a "Sim" game (they didn't even bother changing most of the game assets to reflect the title) it was also a buggy mess, even by Bullfrog standards.

The original Theme Park was kinda fun. They should have stopped while they were ahead.


I farking love the original theme park but I can't find it anywhere
 
2013-06-24 10:49:21 PM  

mamoru: Seriously, that is the thing that DNF was completely lacking: fun. It just was not a fun game.


At least Duke Nukem Forever changed up its approach consistently enough (alternating platforming, driving, and shooting) and did the platforming particularly well, even if the boss fights were terrible and the normal shooting sequences were sub-standard.  And the game at least had some fun with its own premise, most notably tying your health bar to "ego" and making the player do macho things to increase that health bar.  Homefront is just a waste on every level.  Duke Forever at least knew it was stupid.  The guns in Homefront don't feel good, the single-player storytelling is restrictive in a way that only the first half-hour of Duke Nukem Forever was, the entire premise is completely and utterly stupid, and it fails in just about any comparison to Infinity Ward's Call of Duty games, which at least have the decency to populate their shooting galleries with a lot of soldiers and visually active environments.  And then of course, Homefront makes it even worse by trying to be a melodramatic sob story when its premise was utterly and intellectually bankrupt.  And yes, I'm aware that the THQ heads wanted the enemies changed from the Chinese to the North Koreans because they were worried about future business prospects.  Yeah, that one worked out well.  Laff.

mamoru: Yes, DN3D is not a masterpiece, but it was fun. It's cheesy over the top humor still works today. DNF completely failed at this in every single way.


Duke 3D is an overrated game that is totally sub-optimal mechanically, and based on what I've played, is mostly saved by the fact it's still trying to be a Doom-style FPS and has some interesting level designs, even if they're not put forward in the pursuit of intense combat.  (And how could they be when you can dodge every hitscan enemy, every energy weapon by just circle-strafing?  Doom 2 introduced the Mancubus and the Arch-Vile for a reason.)  Honestly, if I had to rate them, I'd say Duke 3D and Duke Forever are about equal.  Dead serious.  The nicest thing that can be said about Duke 3D is that Monolith took the Build engine and turned it into the masterpiece that is Blood.

mamoru: If you want a fun, old-school style in a modern engine shooter, Serious Sam 3 is an example of Doing It Right™.


Don't disagree with you.  Best FPS game I've played in quite some time, even if the early levels have to spend so much time teaching the Call of Duty kiddies how to play a real first-person shooter.
 
2013-06-24 11:05:17 PM  

rpm: Iczer: Evidently they haven't gotten the memo or something, War Z isn't "War Z" anymore, it's "Infestation: Survivor Stories"

This memo FTFA? " "The War Z" tried to ride the aforementioned mod's popularity by using a similar name but eventually changed it to "Infestation: Survivor Stories" to avoid confusion. "


Yes, however that's not the actual reason for the name change. The real reason for it was due to the company losing the trademark application for The War Z after Paramount filed a complaint over it and the trademark office agreed. There was no "to avoid confusion" BS about it, that's just the story Hammerpoint is sticking to in order to try and make themselves look like the bigger man in the whole situation.
 
2013-06-24 11:07:28 PM  

Dughan: Ultima 9 deserves to be on that list.

The game never should have been made, ever. Buggy, poorly developed, badly written with terrible mechanics all around; this game killed the Ultima franchise. This is the game that killed Origin as a studio.

There is literally nothing good about this game either on its own or as a continuation/conclusion to the Ultima mythos. I remember hating this game from the very first moment I picked it up until I put it down about 4-5 hours in. It had nothing on Planescape: Torment, which were released in the same year. Hell, System Shock 2 came out that same year as well so it wasn't like 3d technology was just "too new" or couldn't be optimized or otherwise properly applied to an RPG type game. Even original Everquest looks better and plays better! Yes, it is really that bad.

Seriously, Ultima 9 should be in the top spot on that list.


It's not that bad.
I beat it when it came out.
Outpost, on the other hand, is completely broken.
 
kab
2013-06-24 11:12:28 PM  

Talondel: No Asheron's Call 2?

That game was live for five months and they still hadn't fixed basic things like 'quests' 'monster pathing' and 'chat' which are all kinda big deals for an MMORPG.


Looking back, that game actually tried to pull off a lot of forward thinking stuff... but just didn't quite get it done right.

/AC1 back in the day is still a better mmo than most out now in a lot of ways.
 
2013-06-24 11:14:08 PM  
Hmmm I liked outpost. I remember the first time I beat it. of course I didn't read any of the reviews for it so I didn't know what it was supposed to be,
 
kab
2013-06-24 11:15:10 PM  
Also UT 3 could easily be on that list.

/burn in hell, Epic.
 
2013-06-24 11:29:15 PM  
Bad Day LA, the game that made the name "American McGee" a laughingstock how wasn't it already
 
2013-06-25 12:09:44 AM  

heavymetal: They forgot "Master of Orion III".  The first two were awesome. The third was one of those games where the designers tried to do too much, couldn't; and after going over many deadlines and over budget, threw together what they had and relased for full price a game that wasn't really even in the beta testing state.


Really? Masters of Orion III is probably the game I have in my collection with the most played time. Sure you can't play it out of the box, or even with just the official patches, but add on Bhruic's patches and one of the various major mods (which all generally include Bhruic's patches I think anyway) and for me it is superior to any other game in the genre.
 
2013-06-25 12:22:03 AM  

Mike_LowELL: Somaticasual: Duke nukem forever fully deserves it's place in that last.

Was it a good game?  No.  But it wasn't terrible, and played more like a two-dollar Half-Life clone with the inconveniences of modern shooter design (regenerating health, two-weapon loadout).  I just wish people would stop acting like the game was some kind of sacrilege because it "didn't live up to the original".  (I use "original" in quotes for a reason.)  Duke Nukem 3D wasn't exactly a masterpiece, either.


The first Duke Nukem game was actually pretty good, I played the hell out of it.  Then again I'm still happily playing Apogee's Secret Agent so yeah.  Of course I also realise that Duke 3D was the 3rd (4th?) game in the series with the prior releases being the usual shareware platform jumping Commander Keen clones that were popular back then.   I will give Duke 3D a nod though as unlike Doom the levels were actually in 3 dimensions and had destructable areas (even if a lot of them are scripted).

DNF was, when you remove the decade of hype not that bad of a game.  It was worth nowhere near the initial RRP the companies wanted for it though but as a £5 budget title it can fend for itself quite well and honestly there is no shame in that.   It's also an interesting poke as to how game design has changed over the years as you can clearly see which bits of it (textures and all) are from prior iterations of the project; doesn't make the game any better but fascinating never the less.

And yes that list sucks balls doesn't it?  Especially as they put Postal 3 in there; a game Running with Scissors not only outsourced  and disavows but withdrew from sale very shortly after it was released unlike say Daikatana!
 
2013-06-25 12:28:56 AM  

baufan2005: No Sim CIty?  And I'm not just talking about the crippling DRM.  I'm talking about how every sim automatically goes to the nearest job or place of interest when we were all promised that we would get a free thinking city where everyone had their own jobs.


Really?  At least SimCity WORKS, it functions after a fashion.  The simulation does generally amble in the right direction admitidly it's more of a drunken stumble but whatever.  Daikatana doesn't work.  It's flat out uncompletable on the n64 version as they not only removed the two (very very broken AI companions) but left in the puzzles that specifically require the two companions to be there to solve!  One specifically has two pressure pads they need to stand on to open a door, it's bastard hard to do on the PC version due to them being well broken but on the n64?  Two pressure pads, both need to be triggered together... zero companions.

Compared to Daikatana SimCity is the hyperspace God Head of game design and implementation.
 
2013-06-25 12:34:13 AM  

kab: Also UT 3 could easily be on that list.

/burn in hell, Epic.


In my universe there are two Unreal games.  Tournament and original Unreal.   They should do a second Unreal game, one that doesn't lift dramatic scenes from the original and suck balls in all aspects.  I'd like that.  Perhaps another Tournament game as well.
 
2013-06-25 01:01:03 AM  

Plant Rights Activist: It Smee: das: Civ 5????

Whatever man. Civ V is a good game. The G&K expansion made it even better and soon BNW is coming out to add even more features. I love Civ V.

I was very disappointed by vanilla civ 5.  The expansion packs make it look somewhat more balanced/playable but I'm not about to shell out $30 more for features that probably should have been in the vanilla title like religion and espionage.


I agree. I never imagined they could make a version of Civ that wasn't addicting. Civ 5 not only wasn't addicting, it was boring.
 
2013-06-25 01:21:36 AM  
Outpost was a great game that I spent many hours playing.
 
2013-06-25 01:33:15 AM  
Saints Row 2 for the PC was irremediably awful. I got stuck by a bug at a stage where I needed to do one of two missions to go forward. One of the missions never started for some reason, and for the other I would actually complete the mission but then the game crashed, leaving me in a state where I couldn't play the mission again but was unable to get to the next level. Shame too because as a game it was actually fun to play until that, it had a sense of humor that was starkly lacking from GTAIV.
 
2013-06-25 01:37:19 AM  

kab: Also UT 3 could easily be on that list.

/burn in hell, Epic.


Seconded.
 
2013-06-25 01:44:32 AM  
Count me in for a supporter of Streets of Sim City. Came included with a bundle with 2000, and while I didn't spend a lot of time with it, it was cool to see your cities in full 3D - something that the franchise still hasn't done properly.

/Sim City 2013 doesn't count
 
2013-06-25 01:44:50 AM  
Planescape: Torment

/am I trolling right?
 
2013-06-25 01:52:04 AM  

kab: Also UT 3 could easily be on that list.

/burn in hell, Epic.


Yuuup.

When a large percentage (Dare I say. MOST) of your players are still playing the 10 year old version of your game instead of the new one... you done messed up.
 
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