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(Twitter)   In response to MS retracting XBone DRM, creator of XBone exclusive titles joins MS in destroying the XBone by promising to turn all game components into DLC   (twitter.com) divider line 24
    More: Followup, DRM, classical elements  
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5770 clicks; posted to Geek » on 20 Jun 2013 at 7:45 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



Voting Results (Funniest)
View Voting Results: Smartest and Funniest


Archived thread
2013-06-20 03:27:26 PM
2 votes:
The nazis made the jews check-in at least once every twenty-four hours, look how that turned out.
2013-06-20 12:17:39 PM
2 votes:
The guy responsible for Gears of War has something to say about tacked-on multiplayer and DLC. Which is kind of like Jean-Paul Akayesu having something to say about ethnic cleansing, but whatevs, we'd better all stop and listen anyway.
2013-06-20 10:01:19 AM
2 votes:

HotWingConspiracy: digistil: HotWingConspiracy: Sony was free to say they weren't going to do it, but made no mention of what they would allow game developers to do.

Correct me if I'm wrong, but Sony said publishers will have the same DRM abilities as they have with the PS3.

Not sure, but they already have the freedom to chisel you. It's like with ME3, you cannot access the online portion unless you pay EA, and you can't "complete" (you can finish, but not get the good ending) unless you do the multiplayer stuff. So if you get a used copy, EA is getting that cash if you're interested in completing the game.


Joke's on you, there is no good ending to ME3
2013-06-20 09:06:39 AM
2 votes:

eiger: Cythraul: HotWingConspiracy: This was always what was going to be happening on the PS4 as well. Sony was free to say they weren't going to do it, but made no mention of what they would allow game developers to do.

They're going to find a way to get a cut of the cash on sales of their used titles. Rendering the game nearly useless or incomplete to a second-hand buyer unless they pony up ten bucks will be the easiest way.

What's the justification for a game company demanding profit off of used game sales? Does any other industry work that way? Does say, FORD get a cut of every used Ford truck that's resold? How about movies? Do movie studios get a cut of resales of used DVDs?

Most of those other industries don't because they can't (or at least can't figure out a way to do it). A professor I know, who authors textbook, told me that the book publishers are constantly trying to think of a way of getting back the money "stolen" from them by used book sales.


You wouldn't add Downloadable Content to a CAR would you?

/screw you, I would if I could!
2013-06-20 02:26:03 PM
1 votes:

Cytokine Storm: I HOPE YOU ALL ARE HAPPY.

You've left this poor Xbox One employee a shamble of his former self.   Read for yourself

Here's an excerpt:

First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library.
[...]
When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

/this is an unverified blog post
//could be fake


Wow, this guy doesn't realize his own hypocrisy.  He goes into a tirade about how used games are killing the industry, and then explains how you being able to share games with 10 family members is the best thing since sliced bread.  Because that wouldn't have reduced game sales, no...not at all.  I'm sure every publisher was on board for Microsoft allowing 10 folks to share one game and not have to buy 10 copies.  But buy one used copy of anything and the world is coming to an end.

Clown shoes, Microsoft.  Clown shoes.
2013-06-20 12:09:38 PM
1 votes:
I HOPE YOU ALL ARE HAPPY.

You've left this poor Xbox One employee a shamble of his former self.   Read for yourself

Here's an excerpt:

First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library.
[...]
When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game.

/this is an unverified blog post
//could be fake
2013-06-20 12:00:13 PM
1 votes:

Ajanu: So you need something thicker than paper to hide your crack smoking or fornicating from the camera.


I think you misunderstand - those are the things we want the camera to see. It's those times when we set up the living room to reenact To Wong Foo... with the dog & cat that we may want to keep private.

But none of that explains why devs want to spend that much more time (and money) to develop Kinect stuff for their games when there are other formats for which that will be useless. PC, for example - or PS4. Any dev who wants to make a multiplatform game (which I guess is going to be a smaller and smaller number now?) is stuck with that.

So what I think will happen is what (I think) I've been seeing thus far - a raft of Kinect-only games (that is, games that are purpose-built - they have a niche market for Just Dance and Fitness whatevers, but how is Wii doing on that, hmm?), some features that are nods to the Kinect (like last year's Madden from what I gather) without affecting gameplay otherwise, and most games which will ignore the capability entirely.

For what had the potential to be a game-changer (no pun intended, but I kind of like how that works), MS has totally screwed up its release by making Kinect more about revenue-generation schemes in this release than about use in gameplay.

// and if we keep pushing, I foresee MS making Kinect tethering the hill they die on
// for some stupid reason (probably TV/movie rental charges)
2013-06-20 11:57:18 AM
1 votes:
people biatching about kinect have never enjoyed the pure awesome of simply yelling at your tv to pause something without having to fire a controller back up.
i find myself doing the same at my PC when im watching some torrented video.
xbox pause! shiat... i have to actually click something.
xbox play!  shiat... i have to actually click something.
ive been a gamer since atari age and the voice commands on kinect are convenient as hell when getting up to make another drink in the kitchen while watching something on any of the video streaming services.  also glad they rescinded their DRM bullshiat.
still gonna get both.
also, dance games and fruit ninja on kinect are insanely fun in party settings.
2013-06-20 11:48:31 AM
1 votes:

taxandspend: Yes, that is only the 360 version, my bad.

PsyLord: I thought someone at MS stated that Kinect would have to be on for XBOne since there isn't a big Xbox button on the controller, so the only way to really power up the XBOne was to use voice command thru Kinect.


"When the system is off, it's only listening for the single voice command -- "Xbox On," and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you'll need to turn it back on for these experiences."

This is the link for the One, no mention of unplugging it. http://news.xbox.com/2013/06/privacy

2 reasons Kinect is bundled I think. The first is because people in the tech industry think we want to talk to our devices and use gestures for everything. Apple, Android, all smart TV makers, PC makers etc, MS is just jumping on the bandwagon. The other is so that anyone who wants to use Kinect in their game design will know that the person buying the One version will have access to it. Remains to be seen how much it will be used, and how good games can be with it, but being an optional extra it would be skipped by many/most people.

To all the people saying they will use paper or tape to cover the camera, you realize it has an IR camera right? So you need something thicker than paper to hide your crack smoking or fornicating from the camera.
2013-06-20 11:42:12 AM
1 votes:

AdamK: RedPhoenix122: TheOriginalEd: Here's a thought bleszinski. how about you NOT treat your consumers like criminals?

Probably getting business advice from the MPAA.

the video game industry for awhile really wanted to ape everything the movie industry did/is doing

AAA game development by its very nature is doomed tho, and was never sustainable like the movie model is

cliffyb is in la-la-land over used games thinking "if only video games were like movies, then there'd be secondary or third waves of income instead of needing to recoup costs all at once in the first month!" well that's the issue - those second or third waves of sales only come at deep discounts, and furthermore said deep discounts are coming not just later but very quickly too - in the end the value of AAA games is dropping like a rock among consumers and no amount of banning used games will change that

be happy there's growth in gaming even if it's in cheaper games


I see the lack of controls over first-wave sales as a problem with the video game industry as well, but I think controls on the used market will help to alleviate the issue.

Movies see most of their profits during their theatre runs.  When hype is high, people will spend money to experience the movie in a format that's not tradeable (they can try to record and trade the experience, but the FBI doesn't look too kindly on cam rips).  Every theatre customer equals income for the studios.  DVD sales are just icing on the cake months after the hype has died down (I just did a little research and The Hobbit earned $300 mil in box office revenue but only an estimated $30 mil in DVD sales).

With games under the current model however, the only guaranteed income that a publisher can bank on is pre-orders and midnight releases.  If somebody wanders into a Gamestop even 48 hours after a game has released, there's a chance they can find a used copy which means somebody caught up in the release hype is getting the experience without any income for the publisher.  This is why we're seeing an increase in pre-order bonuses and multiplayer tacked onto games where it doesn't make sense, to encourage people to pre-order and hold on to their games after finishing the single player experience.

I honestly think that before the next gen is finished we'll see publishers pushing a 'theatrical release' type system for physical copies.  If you want to play a game in the first, say 14 days after release, you'll need to buy a new copy.  A used disc will just play a demo of the first level or something until the window has elapsed.  It seems to be the only way for publishers to actually capture the income from the initial hype without funneling that money into Gamestop's coffers.
2013-06-20 10:22:32 AM
1 votes:

Tyrone Slothrop: Vaneshi: Mike_LowELL: In this link: CliffyB pretends the fifty-million-dollar console video game is the only video game being made anymore, and thinks we won't just find other games to play.

In the case of the Xboned he is actually correct.  Which I admit is  minor miracle we should make a note of (under 'a stopped clock' probably).  Microsoft have already said: No publisher = Not on XBox.  It's generally intimated that this means a big publisher like EA, Ubisoft and so on rather than some enterprising indie who is both developer and makes a one man band publishing company.

This doesn't mean I disagree with your sentiment about the mans line of thought though.  He's almost as bonkers as Carmack's "DirectX is awesome" splurge... whilst all of his peers are busy brushing up on OpenGL due to the portability of it.

From what I've read, if you want to sell a downloadable game on the XBone, you have to have two games for sale at retail, which screws over indie devs.


I guess this means that the market for vertical-scrolling magical girl-themed hat simulators will not be tapped by the Xbone.
2013-06-20 10:19:27 AM
1 votes:

Vaneshi: scottydoesntknow:

And Microsoft, get your dog back on a leash. He's the kind of tool that can sway opinions back in Sony's favor simply by speaking.

Too late.  I mean he tried shoving a knife in the backs of PC gamers... so we don't want him.   I don't think many of the older 360 gamers want him either.   I'm sure watching him is amusing to the Playstation folk but really, they like him where he is I'm sure.

Lets send him off to the Ouya people yeah?


As much as I don't like the Ouya (just seems way too gimmicky), I wouldn't want to subject them to that. Maybe he could go work for Hasbro and figure out a way to implement additional content for board games. I'm thinking dog armor for the little dog piece in Monopoly.
2013-06-20 10:04:53 AM
1 votes:

PerilousApricot: Joke's on you, there is no good ending to ME3


There is!  It just involves wading through slash fiction of Femshep getting it on with Broshep.
2013-06-20 09:26:33 AM
1 votes:

HeartBurnKid: And then pay farkloads more for the DLC (which there is no analogy for in the razor world, but hey).


Its the "lubrication strip", sure, you don't need it, but it makes shaving more enjoyable.
2013-06-20 09:13:34 AM
1 votes:

RedPhoenix122: Jim from Saint Paul: RedPhoenix122: Jim from Saint Paul: There was ALWAYS going to be more tacked on DLC.

That was never going to change.

For example, this guy is acting like Activision was just going to give you the newest CoD with all the maps at once for $60. Horse pucky.

Tell me why it costs more to upgrade my BF3 account to the Premium edition than it does to outright buy a new BF3 Premium edition and start a new account.

Because EA.

EA, Activision, big publishers can fark off.


AGreed.

Except I will be picking up Madden and the new CoD more then likely this year.

So not really I guess.
2013-06-20 09:08:13 AM
1 votes:

RyansPrivates: drjekel_mrhyde: What's the OMG all about? Don't all platforms do this already?

Yeah, I thought that was pretty much the AAA model at this point.  Take Arkham City (a pretty good game) as an example.  There were launch day DLC, that you could buy later.  There were other DLC that added characters, costumes, missions, etc.  All for the seemingly small price of $10 a piece. After a few times, you have a game that cost $100.  This is a good reason to always wait for the "Game of the Year" editions. (On a side note, how come every games seems to have a GoTY edition, even if it wasn't?)


I have a really crazy idea. You could just enjoy the game without the DLC.  I have purchased the following DLC

Red Dead Redemption undead nightmare pack
Grand theft Auto IV Lost and the Damned and The Ballad of Gay Tony
Fallout 3 and fallout NV all DLC packs
Some of the DLC for skyrim but I plan to pick up the legendary pack for the PC eventually


These are actual add-ons and were all worth the price.  If you get suckered into buying bad DLC well that's kind of shiatty but it's on you.  Don't complain online about DLC if you are stupid enough to buy shiatty products.  Do you go out and buy a shiatty CRT TV and then biatch online about how criminal it is that RCA sold you a piece of shiat TV?
2013-06-20 09:01:48 AM
1 votes:
Well this should be a surprise to no one. Thanks a lot internet nerds you farked it up for the rest of us.
2013-06-20 08:56:34 AM
1 votes:
30 minute video explaining why used games suck.

http://www.youtube.com/watch?v=2G_f8YBy39M
2013-06-20 08:54:31 AM
1 votes:

drjekel_mrhyde: What's the OMG all about? Don't all platforms do this already?


Yeah, I thought that was pretty much the AAA model at this point.  Take Arkham City (a pretty good game) as an example.  There were launch day DLC, that you could buy later.  There were other DLC that added characters, costumes, missions, etc.  All for the seemingly small price of $10 a piece. After a few times, you have a game that cost $100.  This is a good reason to always wait for the "Game of the Year" editions. (On a side note, how come every games seems to have a GoTY edition, even if it wasn't?)
2013-06-20 08:47:26 AM
1 votes:
The original Xbox proposal allowed you to share digital with your friends or even allowed you to sell your digital copy. But the "we bought a disk lobby" won - so all that gets forgotten.

We're back to the status quo persisting for the forseeable future (there's no way that MS or Sony are going to change the model after the shiatstorm that just happened.

Game selling simply moves to the "razorblade" model - get the Razor (game) cheap, pay farkloads for the razors (DLC).

But hey - you get to buy used from Gamestop!
2013-06-20 08:20:44 AM
1 votes:

jonny_q: Here's my translation of the tweet. Correct me if I'm wrong:



Nearly correct.  Needs more random splurging about how awesome he is, preferably with a Gears of War refference.  You should season with format flip-flop as well (which ever two formats take your fancy... say the 2600 and the Coleco) if you really want to master your Clifford to English.

/Seriously he calls himself 'CliffyB'... he's OLDER THAN I AM.
//I at least have a proper name: Vaneshi.
2013-06-20 08:14:01 AM
1 votes:
i.imgur.com
2013-06-20 07:49:45 AM
1 votes:

RedPhoenix122: I hope that's fake.


he's been saying stuff like that for at least a month now, he's a big defender of the xbone drm and thinks the industry is doomed without xbone's drm
2013-06-20 07:17:50 AM
1 votes:
Headline...acronym overload...
 
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