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(Xbox 360)   XBox 180   (news.xbox.com) divider line 64
    More: Obvious, xbox, multiplayer games  
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7031 clicks; posted to Geek » on 19 Jun 2013 at 6:59 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



Voting Results (Smartest)
View Voting Results: Smartest and Funniest


Archived thread
2013-06-19 06:07:05 PM  
4 votes:
Q: Will Xbox One allow players to trade in, purchase and play pre-owned games?
A:  We are designing Xbox One to enable customers to trade in and resell games. We'll have more details to share later.


Now that's how you low-ball a FAQ.

/Q: Is there a chance the track could bend?
//A: Not on your life my Hindu friend!
/// Monorail!
2013-06-19 07:39:29 PM  
3 votes:
"Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games-games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. "

That's some mighty fine bullshiat you got there.
2013-06-19 05:15:15 PM  
3 votes:
img.fark.net

Fire that douchebag Don Mattrick, make the Kinect non-mandatory, and maybe, MAYBE we'll talk XB1. But probably not.
2013-06-20 12:40:16 PM  
2 votes:
Cliffy B. and all the game devs that want to double-dip on getting paid for their work can bite me and the rest of the art community. Among other things, I'm a writer, artist, musician, etc. and if someone buys a book or album I created, I get royalties from the FIRST sale. I get nothing if the person resells it to someone else... AND I LIKE IT THAT WAY. I   want  it that way.

I want people to share my work. If I get paid from the first sale, and the person who bought it can make back some money selling it to someone else, I may not get the royalties, but I get a new audience member. Maybe this person likes it enough to buy a new copy, or maybe they like it enough to seek out other things I made. Either way, it's ultimately GOOD for me if I don't impose a "you can't buy used" rule on people.

Cliffy B. and other devs like him are short-sighted and greedy. The ones who work for big companies are paid a healthy salary for their work (see "work for hire"), and can work out royalty/merchandising deals on the side if they actually own the IP. If they're indie developers, then they get paid with each sale and they get MORE sales when people share their work and give them advertising and exposure.

Preventing people from selling what they've purchased, buying used, and sharing with friends/family is a great way to alienate and isolate your audience. There are hundreds of books, albums, movies, and other things I would never have been exposed to if I hadn't found them in used bookstores, record stores, rental businesses, or my friends' bookshelves.

And when I found these things and liked them, I sought out the creator and bought more of their work.

So again: Cliffy B. can kiss my ass. He's a jerk who is in the business for money, not to be creative. This is why so many of us refer to him as the Rob Liefeld of video games; He's not particularly talented, and he thinks he deserves praise and pay for everything he does, even in the second-hand market. Screw you, Cliff.
2013-06-20 12:20:12 AM  
2 votes:

Cytokine Storm: I want *developers* who worked their asses off to see money on every copy of their game that is sold instead of Gamestop. fark me, right?

-Cliffy B.


Well, Cliff, if you are talking about first sale, then I agree!  Direct-market your games and price them appropriately.  People don't want to pay $70 and not have transferable media in hand.  However, as is seen with Steam, millions of times over, you offer a "digital copy" at a reasonable or downright cheap price and you'll make up for the discount loss in volume of sales.

Now, if you are talking about used sales (and I hope you aren't that stupid), well then, yes, fark you.  <insert auto manufacturer> would like to have a cut of every vehicle sold on the used market.  That's not the way it has, does or ever should work.

And fark Gamestop anyway.  Place is a shiathole!
2013-06-20 12:16:03 AM  
2 votes:

Cytokine Storm: None of you understand this issue, this guy gets it.

More studios WILL close and you'll see more PC and mobile games.
I have seen the number of unique gamer tags vs actual sales numbers and it ain't pretty.
At the end of the day many hardcore dislike what was attempted. You can't do well in that space with many of your core unhappy... Especially when users have a choice. The nature of capitalism encourages competition and Sony played into that.
Brace yourselves. More tacked on multiplayer and DLC are coming.
You're also about to see available microtransactions skyrocket. HATS FOR EVERYONE.
I want *developers* who worked their asses off to see money on every copy of their game that is sold instead of Gamestop. fark me, right?
*Sony* forced Microsoft's hand, not the internet whining.
You're going to see digital versions of your favorite games with added "features" and content to lure you to digital over disc based.
I find it funny how people are saying that I "lost" when I don't have a job or an allegiance now.
What I do have is 20 years of experience making games and seeing how the sausage is made.

-Cliffy B.


Cliffy B is the Rob Liefeld of video games.
2013-06-19 11:01:28 PM  
2 votes:
Congrats to Microsoft for doing the right thing, albeit only begrudgingly.

That said, it's telling that the PS4 is STILL a better deal even with the DRM gone.

-$100 cheaper
-Keyboard and mouse support
-Included headset
-Better indie support
-PS+ not required for Netflix and other paid services (that's a real dealbreaker for me. I don't like paying twice for something)
-Better specs
-Much greater likelihood of Japanese titles that the Xbox won't get

Neither console has anything that's impressed me on the exclusives front yet, but I can't imagine MS has anything impressive enough to compensate for that list.
2013-06-19 10:55:29 PM  
2 votes:

Adolf Oliver Nipples: Someothermonkey: I'm not sure if you're capable of understanding this, but just because it wasn't a big deal to you, doesn't mean it wasn't a big deal to others. Microsoft was trying to destroy the first sale doctrine and the traditional concept of ownership over physical products. That is a big deal, even if you're not capable of realizing it.

I can think of lots of "big deals" that really aren't. There are some threads in the Politics tab right now attesting to that. That doesn't make them actual big deals, it makes the people who believe them paranoid loonies. More to follow.

Someothermonkey: I believe spying rumors on the Kinect? Please, feel free to point out where I said that. Otherwise, you might not want to lie so blatantly and when you know you don't have an argument worth anything.

I don't give a shiat if you personally believe this one or not. This is one of those "big deals" that isn't. Scroll up and read at your leisure. Lots of people do believe it, and since it's one of those "reversals" (since always-on is now "gone", even though it always was) it's part of the argument.

Someothermonkey: Publishers/Developers get their money from the first sale. They do not deserve seconds cuts - no other industry tries to do this, but for some reason, entitled, spoiled and whiny developers in the game industry think they deserve it. Sheer lunacy.

EVERY industry tries to get a second bite of the apple. Some are more successful than others. But let's play this through. You (this time it is you personally I am talking to) create a game. One person buys it and gives it to 10 other people. You get paid once. You don't see the issue with that and why they might be keen on recapturing some of that? I don't care one way or the other, to be honest, but it's an easy argument to understand, and I hardly begrudge a company trying to capitalize as much as possible on their property. It's just music redux, and the existing arguments apply the same way.

Someothermonkey: Oh, ...


Again, the very fact that Microsoft reversed course should be indicative that this was a big deal. You are not the centre of the universe, nor do you have the ability to dictate what other people consider a big deal or not. Get over yourself.

And seriously, they went back on their used games policies, not the kinect, which is still tied to every console, even though almost no one wants it. Who cares if others are making a big deal out of the kinect system, because that's not what Microsoft backpedaled on.

Evidently, microsoft found that destroying the first sale doctrine and the traditional concept of ownership was a big deal, so they decided not to. It's a business; they found out that screwing consumers wasn't good for the bottom line, so they pulled back. Accept it or not, right now, you are in the minority. Maybe in the future digital becomes entirely ubiquitous, but simply put, the current infrastructure is no where near capable of supporting that. And until that improves, your future will have to wait.

And yes, you are defending blatantly anti-consumer policies; at least take responsibility for your positions. Prior to the reversal, microsoft was forcing one route to gaming; online or nothing. There was no option to game otherwise. And reducing options for consumers is very much, anti-consumer. Unless you believe the less options people have, the better off they are. Which is utterly ridiculous.
2013-06-19 09:24:13 PM  
2 votes:

narkor: Remember all the nerds who would have died rather than buy Sony after they nixed Linux boot and had those rootkits and got hacked? Lot of them seem to have pre-ordered a PS4.


Are those really the same people? can you name one person who said they were boycotting sony then preordered a PS4?

Soup4Bonnie: I wasn't buying one for many reasons.  They have eliminated one of them.


Yeah, I mean; this is good and all, but it's still significantly less powerful than the PS4 and a hundred bucks more expensive. The DRM stuff has seen the lion's share of the criticism aimed at the console, but it's not the only reason people aren't overly enthusiastic for the Xbone.
2013-06-19 08:22:13 PM  
2 votes:
I've got a Gamerscore of 30,000 on xbox. Almost my entire gaming experience has been nothing but xbox. I'm a customer that MS would assume to stay loyal under almost any condition, yet they still can't figure out that it's the farking Kinect that's driving customers away.

I already pre-ordered two PS4's for our house.
2013-06-19 07:24:51 PM  
2 votes:
Elegy:
But everyone screamed about 24hr checkins, and MS didn't get on top of the message that the checkins were counterbalanced by a very generous loan policy, and now we're back to the same shiatty model Steam and the 360 have, where I buy a digital game and its stuck on my device [sigh]
Ahem. On Steam it's tied to my account, not my device. I can literally log in anywhere and play my games.
2013-06-19 07:22:49 PM  
2 votes:

Jedekai: Everyone hates the Kinect. They think it's stupid - me? I don't have a problem with it... (CUE CLARKSON!)... 
AND THIS IS WHY:

[www.7outof10.co.uk image 850x478]

Play Forza 4/Horizon with it once. ONCE.

You will never touch the controller again. Wheel and pedal combos? OBSOLETE! The best ($30,000,000 in R&D) racing controller ever!

/I fully expect to see Stig helmets aplenty vs. Guy Fawkes masks.


Hi Voice of Sauron, I remember you from some other thread and just thought I'd chip in:  Playing make-belief steering wheel with your hands is no where as satisfying as actually gripping one like using a G27 or similar.  Vroom vroom, right?  You go ahead and look like a power ranger expression their deep opinions about world hunger, I'll be racing with something that's tangible and gives real feedback when your virtual car T-bones some xbone weenie.
2013-06-19 06:21:10 PM  
2 votes:
Too little too late probably.
2013-06-19 05:43:15 PM  
2 votes:

hardinparamedic: Adolf Oliver Nipples: The Kinect thing will not change because they built it into the machine itself and they will not be redesigning it to remove it.

Little piece of electrical tape will solve a multitude of problems.


ERROR: Kinect Sensor is obstructed. Please fix obstruction to continue playing game that has nothing to do with the Kinect Sensor.
2013-06-19 05:42:52 PM  
2 votes:
What changed? You still need connect, still need internet (they have said it needs to check in daily, this doesn't dispute that), and it still looks like used games are going to only go through them and you will have to reliscense them? Looks like the same shiat we have been discussing.
2013-06-19 05:19:37 PM  
2 votes:
Still 100 bucks more expensive and still needs the Kinect to play. Fark off Don.

I'll stick with PS3 and Steam. PS4 soon.
2013-06-19 05:14:18 PM  
2 votes:
behold the power of social media.

the always-on camera is still spooky though.
2013-06-20 08:51:27 AM  
1 votes:
Too late MS.  Friends and family are switching to PS4 so that is where my money is going.  XB1 has some nice exclusives, but so does PS4.
Saw someone say "a day late and a dollar short" I would say, "A day late and $100 short."

/I will be sad to miss TitanFall until it makes it to the PS4.
2013-06-20 08:05:42 AM  
1 votes:

MindStalker: change1211: Vaneshi: As to used game sales.

I don't see Toyota biatching about second hand car sales.  Any publisher who thinks they deserve a second bite of that apple... is not a developer I do business with.

So you get nothing.

Doesn't Toyota get money from used car sales when people sell/trade their car back into a dealership?

Umm, no. They probably lose money when the dealership does any recall repairs the previous owner hadn't bothered with.


Somewhat this.

Dealerships are independent businesses that have a relationship with Toyota (the manufacturer) so No. Toyota proper doesn't get squat.

and even if they did make some money when someone brought a car back to the dealership, that option doesn't prevent John Q. Public from selling his car on his own to anyone he wishes at any time he wants. Toyota doesn't get a cut of that money.

Toyota also doesn't cut out every other independent used lot owner by partnering up with a single used dealer and somehow disabling your vehicle from being sold else where. For all scenarios, Toyota proper stops giving a damn once the car is loaded on to the truck/train to the dealer since the Dealer pays Toyota upfront for the car and then its up to the dealership to recoup their costs/make a profit.
2013-06-20 08:01:45 AM  
1 votes:

MrSteve007: The dude has a point. Why would you buy a digital copy on the next generation console, since you can't swap or sell the game? If it were up to the tech whiners, we'll be stuck with disk swapping and disk based DRM & keys for the next couple decades.

I wish they would have gone with a less backward approach, and offer "offline" versions of physical games for people to play while away from the internet (military, cabins, etc). At least in my situation, and most folks these days, broadband isn't that hard to find. shiat, I have 100Mbps fiber at work, 35 Mbps DSL or cable at home, Clearwire's WiMax gives me 25 Mbps even out on my boat(crappy service and horrible ping times), and even my cell phone has a ping of 82 and download speeds between 9 and 18 Mbps - and I live out in the middle of farm fields.(Very hard to believe, and certianly not normal) Even if you're way out in the middle of nowhere, you can get decent internet via satellite - like my parents do out in the mountains.(Satellite Internet is notoriously bad for online gaming, don't even try unless you like getting shot in the face)

If you say you can't get any internet above dial-up, and you live in the lower 48 states, you're not even trying - or a poor ass sucker who can't afford a $500 console in the first place.

2013-06-20 06:41:28 AM  
1 votes:

King Keepo: What has changed? I'm seeing no 180 here at all. It was never "always on" and still requires the internet. The bit where it says you can still play if you lose your connection I assume means if you lose it for less than 24 hours as per before.

Kinnect is still the same. There is some clarification about what the cloud does. They release in some markets. Some TV guff is clarified. They just put everything in a bulleted list and everyone is happy again?

[img69.imageshack.us image 400x528]


The 24 hour phone home was a rather big deal because, in the end, Microsoft never justified why it was needed.
We've got successful devices that require internet connections but don't lock up when disconnected for extended periods.

Fun story:  When World of warcraft designers wanted to prevent players from burning through the content too quickly, they decided to come up with a rest system.  Play too long and they penalize your XP take.
Players hated it.
So the designers withdrew it but came up with a new system that, instead, gave you an XP bonus for the first few hours of play before tapering off.
Players loved it.

Moral of the story: Players are idiots that can be suckered by a good sales pitch.
Microsoft will probably rethink this, wheel it out as a "Premier customer service", and people will be stumbling over themselves for digital licenses.

/Release digital games a week early, have sales, free DLC, automatic downloads, demos on all titles, etc...  It wouldn't be hard.
/The ten bucks you get back from gamestop isn't as tempting as getting more game in your game machine.
2013-06-20 03:54:54 AM  
1 votes:
It doesn't look to me like they're really changing anything.
2013-06-20 02:35:27 AM  
1 votes:
Keep your goddamn money away from these people. They're the corporate version of a nigerian prince.

I wish I was joking.
2013-06-20 02:14:28 AM  
1 votes:
Well, now that the sheeple will buy that piece of crap, they will reintroduce those features in 6 months to a year.
2013-06-20 01:51:46 AM  
1 votes:
MrSteve007: I wish they would have gone with a less backward approach, and offer "offline" versions of physical games for people to play while away from the internet (military, cabins, etc). At least in my situation, and most folks these days, broadband isn't that hard to find.

From previous threads, here's my take on how it should have been IMHO

1) Each disk has a unique key.
2) If you physically have the disk present, you can play whenever you want (no check in required).
3) You can install the disk to the drive (keeps track of the key, tied to your console and gamertag).
4) You can play the game without the disk present (on any console, with your gamertag), but it requires a check in.
5) If that disk gets used in another console, then the copy you have on disk is invalidated (and your next check in fails ... but insert the disk to validate it again).

So

If you don't want it to phone home, disable it, and insert the discs in order to play games..
If you don't care about it phoning home, you can install all of your games, and play any of them from the HD without the disk.
If you go to a friends house, take the disc (no phone home).
If you go to a friends house, take your gamertag (phone home).

//etc etc devil in the details
2013-06-20 12:52:15 AM  
1 votes:

fisker: you guys actually believe you had something to do with these results


No, the people swarming to lay down preorders on the ps4 over the xbox did.  People voted with their wallets and it wasn't looking good for MS.

Now?  Now they have a chance again.  Now its a matter of can they convince you with games to spend $100 more for a less powerful system.  It's an interesting challenge, but one that money could overcome.
2013-06-19 11:45:05 PM  
1 votes:

DerpHerder: This was a cool idea killed by small minded people.


I think this puts it best:

TyrantII: If you honestly believe that MS would implement all this anti-consumer, walled garden DRM and then basically allow you to pay 1/10th the price for "family shared" games, I got a bridge to sell you.


Sure, MS could have implemented this in a really cool way that benefited the consumer. If you think that was a likely outcome, you are farking kidding yourself. This would have lead to the consumer getting dicked over even more than we are now, because that's what would have been the most profitable way for this to be implemented.

I never knew there were so many people gullible enough to think Microsoft genuinely wanted to give them cheap, easily shared games. So many people willing to choose the stick right now for the promise of a carrot in the future. Hell, in the case of "cheaper games" it wasn't even the promise of a carrot (MS never said the DRM would make games cheaper), just pure speculation that maybe one day there might be a carrot, possibly.
2013-06-19 11:39:10 PM  
1 votes:

Cytokine Storm: None of you understand this issue, this guy gets it.

More studios WILL close and you'll see more PC and mobile games.
I have seen the number of unique gamer tags vs actual sales numbers and it ain't pretty.
At the end of the day many hardcore dislike what was attempted. You can't do well in that space with many of your core unhappy... Especially when users have a choice. The nature of capitalism encourages competition and Sony played into that.
Brace yourselves. More tacked on multiplayer and DLC are coming.
You're also about to see available microtransactions skyrocket. HATS FOR EVERYONE.
I want *developers* who worked their asses off to see money on every copy of their game that is sold instead of Gamestop. fark me, right?
*Sony* forced Microsoft's hand, not the internet whining.
You're going to see digital versions of your favorite games with added "features" and content to lure you to digital over disc based.
I find it funny how people are saying that I "lost" when I don't have a job or an allegiance now.
What I do have is 20 years of experience making games and seeing how the sausage is made.

-Cliffy B.


Or, we can get developers working harder at making games that are so  good  that we won't want to trade them in at gamestop (or sell them online if you want a decent price). There are tons of games in my library (not literal tons) that I would never part with because I enjoy playing them. I have some games that I couldn't even come close to counting how many hours I have put into them. Why should developers of shiat games that get bought and resold repeatedly get more of a cut than the developers that make games that are so good no one wants to trade them in?
2013-06-19 11:30:21 PM  
1 votes:
img.fark.net
2013-06-19 10:26:14 PM  
1 votes:

Elegy: I'm actually a little bummed that MS backed down. I understand why they did it - Internet hate machine was steamrolling them and all - but with the DRM checking came the ability loan out digital copies of my game library, meaning I could have swapped games with my XBL friends. Now, no DRM, back to shiatty single-use licensing for digital content.

However, I do understand why that trade off doesn't work for soldiers, people with dodgy Internet connections, and the global market, and I do think MS made the right move


It still might not work for them. The link says any new game requires a one time system setup but doesn't say weather or not you need to be connected when you do this. I worry that microsoft wants some kind of authorization one time check in to play any new games which would still require the internet.

FlashHarry: the always-on camera is still spooky though.

DanZero: And yes, still no word on the invasive camera.

snuffy: still there is bills unblinking eye on you.

Yeahhhhh, that ones been debunked.


I read that "debunked" and no it hasn't. Tell me i can disconnect the camera and put it away and we'll talk.
2013-06-19 10:21:37 PM  
1 votes:

Adolf Oliver Nipples: Someothermonkey: Adolf Oliver Nipples: MythDragon: There seems to be quite  a few people on gamefaqs that are pissed at this. For God's sake why? They seem to think that DRM ladden games would be cheaper. And taking away the constant on-line requirement somehow ruins the system? The fark?

Why are people actualy mad about this?

Because none of it was a big deal to most of us? If you buy the games you want the used games policy doesn't matter, and since I already have a Kinect and a 360 that's on and connected more often than not I give that part of it a big meh. It's really not a big deal. None of it is. The only thing that matters is the price.

LOL

Microsoft just went through with a massive reversal, further damaging their reputation and credibility not only with consumers but with publishers and developers who were sold on their DRM policies, over something that 'really not a big deal.'

I mean, seriously?

You would think people would understand that just because Microsoft's anti-consumer policies didn't affect them, it doesn't mean they're suddenly a majority. The very fact microsoft would go back on their initial policies is proof enough. The arrogance is astounding really.

It's NOT a big deal. Things become big deals because people get wound up about them, often for no good reason. I've heard the reasons, but they're not good ones.  Do you really think that Microsoft is going to be watching you with always-on Kinect? Do you really think that trading intellectual property away after you've used it doesn't hurt the developers financially and that they shouldn't have an interest in trying to protect their creations?

To quote you.. I mean, seriously?

Now, you may actually believe these things, in which case there's nothing I can say to convince you otherwise. As it is I've already wasted my time because I know you believe these things. But for most of us it makes no difference. We play the games we want, we don't worry about spying, and we enjoy ourselves. I ...


Oh wow.

First of all, nice straw man. I never mentioned anything about the kinect. So why even go there other than to spin your deluded little narrative?

Secondly, I can't tell if you're being serious or just being terribly disingenuous about this whole affair. It's not a big deal? really? Says who?

I'm not sure if you're capable of understanding this, but just because it wasn't a big deal to you, doesn't mean it wasn't a big deal to others. Microsoft was trying to destroy the first sale doctrine and the traditional concept of ownership over physical products. That is a big deal, even if you're not capable of realizing it.

Publishers/Developers get their money from the first sale. They do not deserve seconds cuts - no other industry tries to do this, but for some reason, entitled, spoiled and whiny developers in the game industry think they deserve it. Sheer lunacy.

I believe spying rumors on the Kinect? Please, feel free to point out where I said that. Otherwise, you might not want to lie so blatantly and when you know you don't have an argument worth anything.

Oh, and don't worry, I'll stick to gaming on other consoles. Fortunately, I don't have a corporate hand stuck up my ass like you do and feel the need to defend blatantly anti-consumer policies.
2013-06-19 09:51:17 PM  
1 votes:
I don't get why they can't implement the best of both schemes. If their all digital thing was so world changing and wonderful, keep that part just the way they planned. Do crazy sales like steam, let us share those with friends who are online, all that. But if I pay full price for a physical disc, and I put that disc in the console (as opposed to choosing to install it to the hard drive), it damn well better play it whether I have internet at the moment or not.

They've caved, sure, but now it's like they are being spiteful about it just to prove a point or something.
2013-06-19 09:39:09 PM  
1 votes:
i.imgur.com
2013-06-19 08:57:55 PM  
1 votes:

Stone Meadow: BTW, has anyone nominated Subby for Headline of the Year?


For the obvious joke that was make everywhere at once?
http://www.joystiq.com/2013/06/19/xbox-one-80-microsoft-reverses-xbo x- one-drm-features/
2013-06-19 08:45:02 PM  
1 votes:
They are lying to you.

They realize that they won't be able to move hardware, so they've changed their policy - for now. Just wait. Once they hit their sales targets, it won't take much to change those policies back to something a bit more restrictive - and by that time, you've dropped your money on the Xbox One instead of the PS4, so you're now "stuck" with their more oppressive policies.

After all, it was easy enough to do an about-face, even as their PR folks laughed at you for protesting. Nothing stops them from doing another about-face once they've sold enough folks on the hardware.
2013-06-19 08:23:12 PM  
1 votes:
The cloud makes every experience better and more accessible.

I'm not sure I'd buy any product from any company that made this claim.
2013-06-19 07:55:40 PM  
1 votes:
Still leaning towards the PS4. I don't like the kinect and I'll save a hundred bucks.
2013-06-19 07:51:38 PM  
1 votes:

Elegy: Sony bricks users consoles with upgraded HDDs, MS reverses on DRM.

[img.fark.net image 294x515]

I need more popcorn.


hahaha. Nice try. What happened to digital only was the future and consumers were going to buy the DRM-laden console anyway because they have no impulse control?
2013-06-19 07:45:46 PM  
1 votes:
Ha ha, victory to the consumers.

So much for the "it's just a vocal minority" or "just angry internet nerds."

But in the end, the damage is done. The backlash has been immense and almost universal. It hasn't even been a month since the console was revealed and they've completely backpedaled from their biggest feature. At least before, they were selling it as an always connected device, and could try to pretend there were benefits to consumers from that. Now, all they have left is a underpowered and more expensive machine, that's still tied to the kinect system and all the privacy concerns surrounding it.
2013-06-19 07:40:26 PM  
1 votes:

Jedekai: Everyone hates the Kinect. They think it's stupid - me? I don't have a problem with it... (CUE CLARKSON!)...
AND THIS IS WHY:

[www.7outof10.co.uk image 850x478]

Play Forza 4/Horizon with it once. ONCE.

You will never touch the controller again. Wheel and pedal combos? OBSOLETE! The best ($30,000,000 in R&D) racing controller ever!

/I fully expect to see Stig helmets aplenty vs. Guy Fawkes masks.


If you want to sit there with your arms stretched out into thin air for hours on end, go for it. Just don't for one second think the majority of gamers will ever agree with you.  Fitness games where you're exercising in front of the TV are one thing, but holding onto a pretend steering wheel is pants on head retarded.
2013-06-19 07:39:16 PM  
1 votes:

RexTalionis: Jedekai: Everyone hates the Kinect. They think it's stupid - me? I don't have a problem with it... (CUE CLARKSON!)... 
AND THIS IS WHY:

[image.superstreetonline.com image 800x533]

Yes, because playing a game with your arms outstretched in front of you for extended periods of times doesn't lend itself to fatigue or anything.


And, multiple controls with no tactile feedback and in fact no physical location?  Steel Battalion: Heavy Armor tried this and failed...
2013-06-19 07:36:47 PM  
1 votes:
Everyone would've been pleased if they had sold us on any positive aspect of the requirements and not let the blogs frame it as DRM/spying. But they didn't have any excuse, like EA with simcity, so they just looked like dumbasses.

God-is-a-Taco: codergirl42:
Yeah it's not like you ever had to outstretch your arms for extended periods of times in real life.

I guess you missed the "wii-itis" thing. The body isn't built to sustain it.


It's not like you're mimicking real movements or anything. The wiimote+nunchuk's the most comfortable controller I've got. And holding R2+forward for hours at a time isn't sustainable either, every PS3 game.
2013-06-19 07:32:16 PM  
1 votes:

Snaps: DanZero: Damn. So all those images bashing the console I've been hoarding and posting on nearly every Xbone thread here are useless.

And yes, still no word on the invasive camera.

The new hotness will be bashing MS for not sticking to their guns haha.


You aren't joking. Apparently there were people out there who were actively excited by all the DRM and they are actively complaining that MS "caved".

Microsoft is now in the worst of all possible marketing outcomes. They've already pissed off half their user community, who may or may not come back, and now they've pissed off the  other half that had bought into the claims that these changes were good things.

And all Sony had to do was sit back and watch the implosion.
2013-06-19 07:25:11 PM  
1 votes:

USA Prime Credit Peggy: Wait, where's all the shills who were saying how great and innovative being forced to be always online was? And how awesome and wonderful Microsoft was being by leading the way there?

Gone? You don't say?


They've switched gears to stem damage control surrounding the Eye of Sauron:  Living Room Edition it appears.
2013-06-19 07:23:40 PM  
1 votes:
Wait, where's all the shills who were saying how great and innovative being forced to be always online was? And how awesome and wonderful Microsoft was being by leading the way there?

Gone? You don't say?
2013-06-19 07:18:38 PM  
1 votes:

Jedekai: Play Forza 4/Horizon with it once. ONCE


I did, then I went back to the controller because it didn't work right.
2013-06-19 07:17:23 PM  
1 votes:

Voiceofreason01: the kinect would be sweet if someone could figure out what the hell it's good for but like the example you posted most of the uses for it are demonstrably worse than using a conventional controller.


Well, now that the new Kinect is sensitive enough to measure your heartbeat, listen to multiple people, map the 6 simultaneous users, see in the dark, and map the entirety of most living rooms, I have a feeling that game designers will be creating suspense & horror games games that will positively scare the living poop out of you.

Xbox: "please turn off the lights before playing this game"
Xbox: "Someone is behind you!"

Etc.
2013-06-19 07:17:03 PM  
1 votes:

Snaps: DanZero: Damn. So all those images bashing the console I've been hoarding and posting on nearly every Xbone thread here are useless.

And yes, still no word on the invasive camera.

The new hotness will be bashing MS for not sticking to their guns haha.


Judging from The Verge and Twitter, people that were already upset are still refusing to buy an XBone for fear of the obvious (it will eventually get implemented).

But now the people that were in love of the online sharing and diskless game play are also threatening to boycott.
2013-06-19 07:16:27 PM  
1 votes:

shifty lookin bleeder: hardinparamedic: Adolf Oliver Nipples: The Kinect thing will not change because they built it into the machine itself and they will not be redesigning it to remove it.

Little piece of electrical tape will solve a multitude of problems.

Just what do you think you're doing, Dave?


img.fark.net
2013-06-19 07:14:03 PM  
1 votes:

Voiceofreason01: RexTalionis:
Yes, because playing a game with your arms outstretched in front of you for extended periods of times doesn't lend itself to fatigue or anything.

the kinect would be sweet if someone could figure out what the hell it's good for but like the example you posted most of the uses for it are demonstrably worse than using a conventional controller.


Someone should build an XBox indie game where it's just a chess playing engine where you call out your chess moves by voice via the Kinect. Also, the chess game asks you about your day and stuff.

img.fark.net

Let's make this happen!
2013-06-19 07:11:59 PM  
1 votes:
Wow, they walked this one back so fast Usain Bolt lost is world record.
2013-06-19 07:11:06 PM  
1 votes:
RexTalionis:
Yes, because playing a game with your arms outstretched in front of you for extended periods of times doesn't lend itself to fatigue or anything.

the kinect would be sweet if someone could figure out what the hell it's good for but like the example you posted most of the uses for it are demonstrably worse than using a conventional controller.
2013-06-19 07:10:19 PM  
1 votes:
img.fark.net
2013-06-19 07:06:52 PM  
1 votes:
Nice try Microsoft, but you still get the most f•cked up product roll out of the decade award. The very fact that you went in front of E3 and announced all those things (you back pedaled on all but one) proves that you are wildly out of touch with most of your fanboys.
2013-06-19 07:03:05 PM  
1 votes:

Rev.K: Quality headline.


Stolen from Reddit.
2013-06-19 07:00:08 PM  
1 votes:
That was slower than I anticipated. I thought they'd reverse a couple weeks ago.

Q:    Will Xbox One allow players to trade in, purchase and play pre-owned games?
A:    We are designing Xbox One to enable customers to trade in and resell games. We'll have more details to share later.


This particular FAQ is hilarious. "Designing" indeed.
2013-06-19 06:44:57 PM  
1 votes:

WalkingCarpet: It's funny, I could live with all the DRM but the one thing that remains is the one thing I hate the most, mandatory Kinect.


Most popular gaming accessory of 2014:
img.fark.net
2013-06-19 06:44:29 PM  
1 votes:
Running and shooting things with slightly better graphics.
2013-06-19 06:18:41 PM  
1 votes:
Still not getting one.
2013-06-19 05:50:40 PM  
1 votes:

justtray: http://www.fark.com/users/justtray">justtray    http://www.fark.com/totalfarksignup" target=_top>http://img.fark.net/images/2003/totalfark.gif" width=54 height=11>
First it's ironic that Sony is now taking the high ground on anti-DRM.

Secondly, Microsoft will cave to public opinion on this. They're stupid, but not stubbornly so.


11 Jun 2013 05:50 PM


We're all proud of you.
2013-06-19 05:30:04 PM  
1 votes:

hardinparamedic: Steve Balmer is watching you masturbate.


img.fark.net

you know, it's kinky... but i like it!
2013-06-19 05:23:55 PM  
1 votes:

hardinparamedic: eddievercetti: Still 100 bucks more expensive and still needs the Kinect to play. Fark off Don.

I'll stick with PS3 and Steam. PS4 soon.

Oh, don't tell him to fark off. Watching Don Mattick is like watching a bus wreck into a gas station and burn with those on board screaming, or a Tijuana Donkey Show. It's horrific, but you just can't help but stare in awe at it.


There's just something off about him. He reminds me of Kenneth on 30 Rock.

img.fark.net
2013-06-19 05:16:21 PM  
1 votes:
Quality headline.
2013-06-19 05:14:13 PM  
1 votes:
notfncute.com

Now get rid of Kinect.
 
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