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(Escapist Magazine)   Game designer recoups costs in 64 seconds. You're doing it right   (escapistmagazine.com) divider line 7
    More: Spiffy, pro game, costs  
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8756 clicks; posted to Geek » on 19 Jun 2013 at 1:44 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-06-19 01:05:56 PM
4 votes:
Francis revealed that his $30 development costs were paid off 64 seconds afterGunpoint pre-orders went live

Um, for most people, their time has "value".  I am guessing he spent more than an hour or two making the game.   The headline makes it sound like that game made tens of thousands of dollars in a minute.   The fact that he got maybe 2 orders for his game in a minute, while that extrapolates out well, is not that dramatic.
2013-06-19 02:16:25 PM
2 votes:
Someone already said it, but it should be reiterated: time has value. One can safely assume that a person who is smart enough to do something like this is worth anywhere from $50-200 per hour.
2013-06-19 01:51:16 PM
2 votes:
$30 in development costs... guessing he didn't include his time, his development tools or anything else.  Or maybe he paid some Indian kid $30 to actually write the game...
2013-06-19 05:51:36 PM
1 votes:

asciibaron: stay awhile.... stay forever

//i know, nothing is obscure


Exactly my first thought from the screenshots.
2013-06-19 02:05:00 PM
1 votes:
stay awhile.... stay forever

//i know, nothing is obscure
2013-06-19 02:03:39 PM
1 votes:

Priapetic: Looks like an update of an 80's arcade game I used to play - I forget the name.  Of course, most of you are now asking yourselves, "What's an arcade?"

/somehow I've become old


Elevator Action? Rolling Thunder?

/Get off my lawn.
2013-06-19 01:56:33 PM
1 votes:
Looks like an update of an 80's arcade game I used to play - I forget the name.  Of course, most of you are now asking yourselves, "What's an arcade?"

/somehow I've become old
 
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