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(PC Gamer Hub)   PC gamers celebrate lack of actual "next-gen" features in next-gen console announcements. This is not a repeat from 2006, 2005, 2000, 2000, 1995   (pcgamerhub.com) divider line 210
    More: Fail, PC gamers, console wars, The Hangover, best answer, system console  
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4743 clicks; posted to Geek » on 13 Jun 2013 at 3:34 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-06-13 06:58:35 PM  
I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.
 
2013-06-13 06:59:47 PM  

frepnog: Red Dead Redemption.


I have "killed" more people and animals playing that game than in all the Grand Theft Auto games combined. In fact, I wouldn't be surprised if I'd "killed" more things in Red Dead Redemption than in all the other games I've played combined, including Borderlands.
 
2013-06-13 07:02:56 PM  

frepnog: BumpInTheNight: Does Skyrim count as an FPS?

not really, but is sort of is.  sort of.  no i guess it really isnt.  i mean it is first person and all and you can do some "shooting".


First person stabber?
 
2013-06-13 07:07:49 PM  

frepnog: LoR75: Also, Battletoads still gives me nightmares to this day.

I view Battletoads almost like I view Woodstock - if everyone that claims to have been damaged by Battletoads had actually owned that game, it would be a modern franchise with millions and millions of copies sold.

/most NES owners never actually played Battletoads.  Its infamy is almost soley based on internet Youtube videos and ROM playthrus.


Eh, if I could use Obama's time machine, I would go back and show you the frustration that game gave me, as well as the adulation of my peers for being the first person to beat Mike Tyson (and the only kid who had a gold Legend of Zelda cartridge).

Alas, I do not, so you'll just have to take my word for it.  Considering that 91 was my "sweet spot" for teenaged gaming (15 going on 16), and that I clearly remember Nintendo Power pimping it hard that year, most people my age who had an NES definitely would have played it.  It was THE game to have in 91, well that, and Tecmo Super Bowl, which I got later that year.

I never finished Battletoads, and I don't know anyone who actually did.  If ANYTHING, that's your "Woodstock".  People who said they finished it are mostly BSing, cause that game was impossible.
 
2013-06-13 07:08:24 PM  

captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.


anecdotal and all, but i did the reverse - growing up was console only 99% of the time, now pc is my main machine

the reason being as you stated - drivers, settings, hardware upgrades, etc. became a barrier to enjoying games so i didn't put up with it, but since coming back to pc gaming 4 years ago it's been as painless as owning a console, with the added plus being better performance and cheaper games and no online fee

HeartBurnKid: This PC gamer isn't celebrating the lack.  Frankly, I was hoping that the next-gen consoles would bring more to the table than a low-end gaming PC with a restrictive OS (and, in the case of one of them, the very same forms of draconian DRM I've fought so hard against on PC).  Say what you will about Nintendo, but they seem to be the only people who are still trying to make something different.


i'm mostly in the same boat, i was aggravated at first that big publishers were abandoning the wii u but seeing their offerings lately i don't think it would've made a difference - they're dead set on making the same games all over again for next gen... nintendo is doing the right thing courting indie devs so heavily
 
2013-06-13 07:10:31 PM  

0100010: frepnog: BumpInTheNight: Does Skyrim count as an FPS?

not really, but is sort of is.  sort of.  no i guess it really isnt.  i mean it is first person and all and you can do some "shooting".

First person stabber?


Fist Punches & Swearing? (NSFW language)
 
2013-06-13 07:12:47 PM  
www.mopo.ca


/and how is it a FAIL, you Dirty Peasantmitter?
 
2013-06-13 07:14:35 PM  

nmrsnr: Yeah, technology hasn't changed at all from this:


FTFA: Meanwhile, the software is barely evolving at all (apart, of course, from graphical fidelity

Reading is hard.
 
2013-06-13 07:14:46 PM  

nmrsnr: CynicalLA: All new video cards come with a HDMI output just like consoles.

I didn't say it was hard, I said more annoying. Do people have computers that are constantly connected to their TVs? I have a laptop that I like to be able to use from my table, my couch, my bedroom, and I use my PS3 as a media center to stream my media to the TV when I want to watch video from my computer on the TV screen, having to plug it in to the TV every time I want to play games is a step I don't have to take with just a console. Not a huge hassle, but why bother when the PS3 is already there?


I have a PC I built a few months ago on a $1000 budget from my tax return. HDMI to the TV, wireless mouse and keyboard, and WiFi. All I had to do to set it up was to leave the cables in place from the one I built about 4 years ago. I moved the old one (still capable of running most games) to my bedroom and replaced my daughter's computer with my old P4 bedroom computer. Everybody gets an upgrade.
 
2013-06-13 07:15:01 PM  

captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.


Know how I know you're a bit unclear what a "hard core" console gamer is?  Here's a hint:

http://hacknmod.com/hack/5-ways-to-hack-your-xbox-360-controller/
http://www.avengercontroller.com/

A pc needs updating about as frequently as a console and for about the same amount gets more bang for the buck.  If you're "hard core" you're going to be spending extra money either way, whether it's $500 for a video card and high end mouse or fancy controllers and high-def TV screens.
 
2013-06-13 07:15:12 PM  

BumpInTheNight: Need a Dispenser Here: If you typically stick to AAA titles, he isn't wrong. The exception would be a few genres that are typically poorly implemented on consoles (RTS, flight sims). You aren't going to have a console version and a PC version of the same game where core game elements are different for something like an FPS, but let's see a console play something like http://www.digitalcombatsimulator.com/en/products/warthog/ using a controller.

Does Skyrim count as an FPS?  Its one of the few AAA titles that genuinely takes advantage of the 'next-gen' features of PCs and I ain't talkin about the eye-candy.  (mods, mods mods mods & more mods all created using the web 2.0 user-generated massive community at nexus).  Of course Bethesda is one of the few larger dev houses that 'gets it' when it comes to exploiting the power of the PC gaming community.

First Person Swording?  Flaming Poker Sticks?


Hah, I knew I'd get called out on mods. 

I was thinking more along the lines of games without mods. Say... Borderlands or Dishonored.

Why someone who owns a PC would purchase a console copy instead of a PC copy of a Bethesda RPG bewilders me.
 
2013-06-13 07:17:47 PM  

yet_another_wumpus: You don't remember calibrating analog [pre-usb] joysticks, do you? I'll admit, I'd much rather play wing commander with a joystick and keyboard. Not so sure about commander keen (a console controller would have been better. Didn't get a PC compatible one till much later). Ditto for virtua fighter/virtua fighter 2, which were pretty useless when I got a ergonomic split keyboard. It took awhile before the mouse completely eliminated the joystick: I guess it mostly took the death of the spaceflight genre (wing commander and X-wing) and the complete replacement of DOS gaming with direct-X (which took sometime even after win95).


I played with some joysticks (both the arcade- and flight-sim-inspired kinds) and a couple of third-party console-styled controllers, but I stuck with the mouse-and-keyboard setup for the most part.  And believe me, there's nothing wrong with using a joystick-keyboard setup for flight simulators.  I think too many people have adopted the point of view that the mouse-keyboard setup is the best platform because it's typically the most accurate.  I would rather play a flight simulator with an input device that, you know, actually simulates flight.

yet_another_wumpus: I have no idea if I played civilization 1 without a mouse or not (I can't imagine it now). I must have started nearly at the same time as I bought my first mouse. No such issues with wolfenstein (or any FPS), warcraft (or any RTS*). If you think these games would be limited on console, try playing any MUD from the time (or Cthulhu help you, Zork) without a keyboard. By now, I can't imagine any game I'd rather play on a console. Port a fighting game and I'll try to plug in a console controller, anything else I'll use either a keyboard and mouse or non-standard USB controller (wheel/"guitar"/joystick).


Computers will always have that advantage, but it's always been about designing games for the peripherals that people have.  Computers may be able to use any input device, but you're not getting those fast-paced action games without console and arcade input to standardize and subsidize control schemes which can then be replicated by the small percentage of computer users who desire them.  That's why the ubiquitous mouse-and-keyboard did a much better job of establishing the identity of computer video games than the optional joystick ever could have.
 
2013-06-13 07:18:12 PM  

0100010: captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.

Know how I know you're a bit unclear what a "hard core" console gamer is?  Here's a hint:

http://hacknmod.com/hack/5-ways-to-hack-your-xbox-360-controller/
http://www.avengercontroller.com/

A pc needs updating about as frequently as a console and for about the same amount gets more bang for the buck.  If you're "hard core" you're going to be spending extra money either way, whether it's $500 for a video card and high end mouse or fancy controllers and high-def TV screens.


Spray painting your controller makes you a hardcore console gamer?
 
2013-06-13 07:22:29 PM  

Need a Dispenser Here: 0100010: captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.

Know how I know you're a bit unclear what a "hard core" console gamer is?  Here's a hint:

http://hacknmod.com/hack/5-ways-to-hack-your-xbox-360-controller/
http://www.avengercontroller.com/

A pc needs updating about as frequently as a console and for about the same amount gets more bang for the buck.  If you're "hard core" you're going to be spending extra money either way, whether it's $500 for a video card and high end mouse or fancy controllers and high-def TV screens.

Spray painting your controller makes you a hardcore console gamer?


So,  I take it you didn't read #2 from the first link or even check out the second at all.  Here's a hint for the first one, look for the term "rapid fire" and for the second, take note of the differences between that controller and a stock 360 controller.
 
2013-06-13 07:22:34 PM  

Need a Dispenser Here: Spray painting your controller makes you a hardcore console gamer?


I'd say it makes you crafty.

/Congrats, you're as hardcore as Martha Stewart.
 
2013-06-13 07:25:02 PM  

0100010: look for the term "rapid fire" and for the second


Back in my day, when we had auto-fire joysticks for the Commodore 64, we had a term for that...  "farking cheating"

/I'll kindly ask you to take your sneakers a respectable distance away from my front yard
 
2013-06-13 07:25:03 PM  

0100010: captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.

Know how I know you're a bit unclear what a "hard core" console gamer is?  Here's a hint:

http://hacknmod.com/hack/5-ways-to-hack-your-xbox-360-controller/
http://www.avengercontroller.com/

A pc needs updating about as frequently as a console and for about the same amount gets more bang for the buck.  If you're "hard core" you're going to be spending extra money either way, whether it's $500 for a video card and high end mouse or fancy controllers and high-def TV screens.


sure, i spent more money on PS3 gaming over the course of 4 years than i have on PC gaming over the course of 4 years (hardware purchase included) easily

examples include: buying a 60gb PS3 in 2007 - which taxes and game included cost me over $700, extra controllers multiple times because i bought extra sixaxis controllers before they released dualshock, blu-ray remote, pseye, and then dozens upon dozens of $60 games brand new

really, spending a lot of money is an attitude - not a platform choice, anybody can spend as much as they want on anything
 
2013-06-13 07:27:54 PM  

LoR75: Eh, if I could use Obama's time machine, I would go back and show you the frustration that game gave me, as well as the adulation of my peers for being the first person to beat Mike Tyson (and the only kid who had a gold Legend of Zelda cartridge).

Alas, I do not, so you'll just have to take my word for it. Considering that 91 was my "sweet spot" for teenaged gaming (15 going on 16), and that I clearly remember Nintendo Power pimping it hard that year, most people my age who had an NES definitely would have played it. It was THE game to have in 91, well that, and Tecmo Super Bowl, which I got later that year.

I never finished Battletoads, and I don't know anyone who actually did. If ANYTHING, that's your "Woodstock". People who said they finished it are mostly BSing, cause that game was impossible.


i believe you.  I had one friend with the gold Zelda.  I personally was the only one that had Metal Gear.  I had one friend that had Blaster Master.  None of us ever had Battletoads.  One of us had that gaddammed TNMT game tho and that was a frikin hair puller.
 
2013-06-13 07:28:26 PM  

CynicalLA: Cytokine Storm: IT COSTS $4000 TO BUILD A GAMING PC YOU IGNORANT RUBES.  Then you are literally chained to a desk, there is NO WAY to plug it into a larger display and even if there was some crazy magic that let you, trying to use a mouse and keyboard on a couch is impossible, they just won't work that far away from the computer desk.  Technology just hasn't solved these problems yet.

I'll just stick to the nice and easy to use console.

Wrong on all accounts.  Hopefully sarcasm.


Yeah, I almost bit on that tasty Troll sandwich.

/said sitting on my couch where I do all my pc gaming on my nice, bit television.  Keyboard on lap and mouse at my side.
//short slashy due to my long one.
 
2013-06-13 07:31:57 PM  
Don't care either way.  Got my PC for Western releases, and a Playstation for Japanese releases.  All is right with the world.
 
2013-06-13 07:37:55 PM  

Mercutio74: 0100010: look for the term "rapid fire" and for the second

Back in my day, when we had auto-fire joysticks for the Commodore 64, we had a term for that...  "farking cheating"

/I'll kindly ask you to take your sneakers a respectable distance away from my front yard


I'm not exactly thrilled with that stuff.  I'm a stock player and continually gripe when some BF3 turkey jumps up and unloads a pistol clip into me at a rate faster than a smg can.  However, I do recognize it as being something frequent within the "hard core" console community and thought I'd point out that a console is something that can be customizable by that sort of crowd.
 
2013-06-13 07:38:36 PM  
Yeah, but can you MAKE games on your consoles?  I didn't think so.
 
2013-06-13 07:44:38 PM  

xria: ProfessorOhki: The one thing that hurts PC though is that it's so ubiquitous. Most PC games will get a console port. It might be lesser quality, but it'll usually be playable

Err, what? The total number of games that exists for the PS2 (to take the console with probably the highest number) is somewhere around 2500-3000. I own nearly 2000 PC games myself and I have barely scratched the surface.

Don't you mean the thing that hurts consoles is that almost all their games will also appear on the PC, even if it is a crappy port?


I'm talking about the current gen and especially the next gen. They're so similar to a PC architecture wise, you're going to see a lot of ports both ways but you're going to see more exclusive AAA releases on XBone/PS4 than PC specifically because there's no organization trying to secure PC exclusive developers. Things like Diablo and FF XIV are coming to consoles now. But you know there's no way you're going to see Smash Bros, Forza, God of War pop up on a PC. Outside of stuff that has a strong practical barrier, like an RTS, you won't see many PC-only titles. The only reason you're seeing the Halo franchise on other platforms is so MS can push Winphone, Surface, and later on probably force folks to Win 8 by imposing DirectX11.1 requirements on 'em.

Basically, the console market has become too important to ignore and there's no one really pushing to get exclusives for PC. Things that ARE exclusive to PC are going to be things that absolutely require mouse support, or indie release so small they can't get on PSN/XBLA or equivalent (which is becoming less prevalent than it was).

That said, the exclusive thing hurts every console to some degree, but it hits PC the hardest.
 
2013-06-13 07:47:05 PM  

0100010: Need a Dispenser Here: 0100010: captainmaxthedestroyer: I think what the PC users fail to notice is the convenience of the console.  I used to be a hard core gamer in my teens, had my own custom rig, kept up with the joneses on all the hardware and latest drivers etc.

Looking back on it, all of that was necessary in order to keep my gaming high going.  That's not the case with a console.  All I'm required to do once I own the console is just get the latest software and nothing more.  That's huge for me now that I'm 28.

The graphics contrast between a PC and console is a non-factor to me at this point.  I think ALL graphics surpass what I require to enjoy the game.  Hell, look at Bioshock Infinite or Mass Effect or Battlefield  and all of these games are on this gen and simply awe inspiring visually.

Know how I know you're a bit unclear what a "hard core" console gamer is?  Here's a hint:

http://hacknmod.com/hack/5-ways-to-hack-your-xbox-360-controller/
http://www.avengercontroller.com/

A pc needs updating about as frequently as a console and for about the same amount gets more bang for the buck.  If you're "hard core" you're going to be spending extra money either way, whether it's $500 for a video card and high end mouse or fancy controllers and high-def TV screens.

Spray painting your controller makes you a hardcore console gamer?

So,  I take it you didn't read #2 from the first link or even check out the second at all.  Here's a hint for the first one, look for the term "rapid fire" and for the second, take note of the differences between that controller and a stock 360 controller.


I saw #2. Pretty neat. Also, quite the scrub tactic. No need to be faster than your opponent if you can have a little circuit do it for you. Certainly hardcore.
 
2013-06-13 07:47:07 PM  

frepnog: LoR75: Eh, if I could use Obama's time machine, I would go back and show you the frustration that game gave me, as well as the adulation of my peers for being the first person to beat Mike Tyson (and the only kid who had a gold Legend of Zelda cartridge).

Alas, I do not, so you'll just have to take my word for it. Considering that 91 was my "sweet spot" for teenaged gaming (15 going on 16), and that I clearly remember Nintendo Power pimping it hard that year, most people my age who had an NES definitely would have played it. It was THE game to have in 91, well that, and Tecmo Super Bowl, which I got later that year.

I never finished Battletoads, and I don't know anyone who actually did. If ANYTHING, that's your "Woodstock". People who said they finished it are mostly BSing, cause that game was impossible.

i believe you.  I had one friend with the gold Zelda.  I personally was the only one that had Metal Gear.  I had one friend that had Blaster Master.  None of us ever had Battletoads.  One of us had that gaddammed TNMT game tho and that was a frikin hair puller.


HAHA!  I remember that TMNT game.  Oh my lord was that ever hard as well.  I did end up finishing that one though.

I did not have Metal Gear, but had a friend who did, but I never played it. I think I borrowed Blaster Master from a friend and never gave it back.

The one game though that everyone wanted (and I had a friend steal it from me, before I was able to get it back) was Baseball Stars.  I would be up until ungodly hours of the night playing that game, creating teams, and the sort.

I still wish I could play a very good version of Baseball Stars with a controller.

Looking back, I realize my parents spoiled the shiat out of me when it came to videogames.
 
2013-06-13 07:47:19 PM  

frepnog: LoR75: Eh, if I could use Obama's time machine, I would go back and show you the frustration that game gave me, as well as the adulation of my peers for being the first person to beat Mike Tyson (and the only kid who had a gold Legend of Zelda cartridge).

Alas, I do not, so you'll just have to take my word for it. Considering that 91 was my "sweet spot" for teenaged gaming (15 going on 16), and that I clearly remember Nintendo Power pimping it hard that year, most people my age who had an NES definitely would have played it. It was THE game to have in 91, well that, and Tecmo Super Bowl, which I got later that year.

I never finished Battletoads, and I don't know anyone who actually did. If ANYTHING, that's your "Woodstock". People who said they finished it are mostly BSing, cause that game was impossible.

i believe you.  I had one friend with the gold Zelda.  I personally was the only one that had Metal Gear.  I had one friend that had Blaster Master.  None of us ever had Battletoads.  One of us had that gaddammed TNMT game tho and that was a frikin hair puller.


I got to level 11 of Battletoads once.

Once.
 
2013-06-13 07:50:08 PM  

dehehn: Yeah, but can you MAKE games on your consoles?  I didn't think so.


storage.siliconera.com

Technically...
 
2013-06-13 07:51:34 PM  

dehehn: Yeah, but can you MAKE games on your consoles?  I didn't think so.


that isn't really true.  The next LittleBigPlanet is going to pretty much let you make a game.  I think previous iterations did as well.  Is it PC level tools?  Probably not, but there is more there to do than you might be aware.
 
2013-06-13 08:12:58 PM  

LoR75: Looking back, I realize my parents spoiled the shiat out of me when it came to videogames.


mine did too, part of which was my step dad, who loved video games.  We had the atari 2600 and 5600.  We had an odyssey 2 .  We had a Coleco.  We had an intellivision (with the speech module add-on) and an NES.  We had games out the arse. He got us a PC simply because he played 7th Guest at my aunt's house on her pc.  He bought Phantasmagoria Day One.  Hehe.
 
2013-06-13 08:14:34 PM  
I know nobody cares what I think, nor should you, but I think the Kinect was really cool, and if it weren't for the fact that the Kinect on the XBox One is on ALL THE TIME with no option to turn it off, I would be interested in an XBox One. I think with the improvements, that qualifies as an actually next-gen feature.

With the Playstation 4, being able to use the PS Vita as a controller or to play the entire game is a true next-gen feature, as are the improvements to XBox Smartglass.

Those are the kinds of things I would call next gen, and things I find attractive. I wouldn't buy the XBox One, though, because of the privacy, DRM, and used game issues.
 
2013-06-13 08:16:27 PM  

HeartBurnKid: nmrsnr: Do people have computers that are constantly connected to their TVs?

I do.


Yes.  HDMI connected.  I can use wireless keyboard/mouse and use my 50" TV to play games or stream movies/shows on it.  Don't typically play games on the TV as I have 27" 3D monitor that is pretty awesome to play games on.
 
2013-06-13 08:20:52 PM  

captainktainer: With the Playstation 4, being able to use the PS Vita as a controller or to play the entire game is a true next-gen feature, as are the improvements to XBox Smartglass.


www.nintendoworldreport.com

Not that I don't love the feature, but all that's really *new* about it is being wireless and handling it at the OS-level (or mandating devs implement it) instead of it being an optional gimmick.
 
2013-06-13 08:42:00 PM  
IVe been a PC gamer since 88 and still own consoles. Some games are just better on consoles and vice versa. I don't want to play Dark Souls on my PC and I don't want to play FPS's on consoles. THeres room for both.
 
2013-06-13 08:50:39 PM  

frepnog: LoR75: Also, Battletoads still gives me nightmares to this day.

I view Battletoads almost like I view Woodstock - if everyone that claims to have been damaged by Battletoads had actually owned that game, it would be a modern franchise with millions and millions of copies sold.

/most NES owners never actually played Battletoads.  Its infamy is almost soley based on internet Youtube videos and ROM playthrus.


You know about borrowing games, buying used, and game rentals right?
 
2013-06-13 08:50:40 PM  

Cyclonic Cooking Action: Console for arcade style games and PC for FPS, RTS and anything that requires more keystrokes than entering in your name once when you start the game.

I don't understand why people like playing FPS's with sticks.

\PC
\\PS3
\\\XBOX 360
\\\\Wii
\\Will probably buy the new ones too.


frigging THIS

/keyboard and mouse master race
//still loves the 360 and ps2 for fighting games
 
2013-06-13 08:55:26 PM  

pxlboy: //still loves the 360 and ps2 for fighting games


i have street fighter 4 and street fighter X tekken on pc and play them with an original xbox controller s modified with a USB connection.  Pretty great, actually.
 
2013-06-13 09:02:22 PM  
What if we separated hardware from software?

What if I could buy my hardware from anyone... including current console makers. And instead of needing to buy a ps3, I just purchase the platform software that runs on a partition of my machine.

I could have my windows crap, my xbox crap, my playstation crap all running off one box.

The concept behind a console just seems so dated.

Why do I want to wait for a mass produced customized (but far from cutting edge) piece of crap proprietary console when I can use my modular upgradeable PC?

And wouldn't this be something that people like Sony and Microsoft would embrace?

Console engineering, production and support eats up a lot of their funding (they're just middle men to the same hardware manufacturers we already buy PC components from). The money has never been in the console itself, it's always been in the software.

So why not let the Playstations and Sonys focus on the software and games and let the hardware manufacturers worry about selling the hardware (which they are already doing anyways)?

Is this something that is likely in the future? Because it sounds like a natural progression/evolution.

Or am I naive to console-maker logistics and business models?
 
2013-06-13 09:04:14 PM  

frepnog: pxlboy: //still loves the 360 and ps2 for fighting games

i have street fighter 4 and street fighter X tekken on pc and play them with an original xbox controller s modified with a USB connection.  Pretty great, actually.


Nice. My girlfriend bought us SF X Tekken and got me a copy of Capcom vs SNK 2 as a surprise gift.

Everything in its place.
 
2013-06-13 09:06:12 PM  
Why does that guy think Sony and Microsoft is after his type of consumer? Yes, "gamers" win out with the mods and indie developers, but that's not the people the mainstream stuff is marketed towards.
They're perfectly happy with Halo 53 and Madden '13 (now with a different font than Madden '12!) and aren't concerned with stuff like innovation or change.
That's not to say there aren't great games on consoles, it's just that those aren't the ones to come to mind when this "video game news" is in Business Week or CNN.
 
2013-06-13 09:06:38 PM  

frepnog: did anyone else read the ridiculous article in last month's game informer magazine about how current insanely powerful PC's are not true next gen gaming because all games have to be cut down to also work on the consoles?

It was the funniest bunch of bullshiat I had read in awhile.

in part -


"DISPELLING THE MYTH (title): When Sony revealed the PS4, I read some of the comments regarding the console online and noticed that one persistent myth kept appearing - current PC games are already next generation. That's simply not true.


The reality is that high-end PC is a small market for developers and publishers, although it has seen some significant growth over the last few years. I played Crysis 3, and it's a beautiful game. However, at its core Crysis 3 was also designed to run on current consoles and less powerful PCs. Every graphical enhancement you see on a high-end PC, no matter how pretty it is, is just eye candy. Crytek could not design levels and enemies that would impact gameplay unless those elements would also work on Xbox 360 and PS3. Core design has to work on all systems, which limits developers working on today's consoles compared to those who are working on next-generation consoles.
Games like Diablo III, Watch Dogs, and Destiny are going to look better on next generation of consoles. However, they are not, at their core, going to be very different today's games unless exclusive content is released for the new consoles. For example, Destiny's PS4-exclusive content might be something that pushes gameplay that wouldn't be possible on current-gen consoles."


How is this wrong? This is basically the core complaint of most PC gamers I know. For the last 7 odd years, machines with 512MB of ram with processors and GPUs from 2005 have been the lead platforms for virtually every major gaming release. It's not just a matter of graphics; AI, and in a related issue number of active entities on screen, level complexity, physics, all of these thing have been held back for  years by the horsepower of the consoles. PC games have looked prettier, when developers put in the effort for the ports, but the everything else has been just as stagnate as it's been on consoles. It's nice at least to finally have a much higher baseline to start at again before the same thing starts happening in another few years.
 
2013-06-13 09:16:40 PM  

frepnog: LoR75: Looking back, I realize my parents spoiled the shiat out of me when it came to videogames.

mine did too, part of which was my step dad, who loved video games.  We had the atari 2600 and 5600.  We had an odyssey 2 .  We had a Coleco.  We had an intellivision (with the speech module add-on) and an NES.  We had games out the arse. He got us a PC simply because he played 7th Guest at my aunt's house on her pc.  He bought Phantasmagoria Day One.  Hehe.


That's amazing. Yeah, I had a Coleco Vision, then got the expansion module to play Atari games as well as the sports controllers that allowed me to play Rocky and Baseball.  For Xmas, my parents got me the NES with ROB and the light gun.  My parents got me every system up to the PS1.  That was the first system I purchased with my own money.

I had a 486 pc that I was allowed to keep in my room.

Being the oldest of 3 definitely had its privileges.
 
2013-06-13 09:18:52 PM  

LoR75: frepnog: LoR75: Looking back, I realize my parents spoiled the shiat out of me when it came to videogames.

mine did too, part of which was my step dad, who loved video games.  We had the atari 2600 and 5600.  We had an odyssey 2 .  We had a Coleco.  We had an intellivision (with the speech module add-on) and an NES.  We had games out the arse. He got us a PC simply because he played 7th Guest at my aunt's house on her pc.  He bought Phantasmagoria Day One.  Hehe.

That's amazing. Yeah, I had a Coleco Vision, then got the expansion module to play Atari games as well as the sports controllers that allowed me to play Rocky and Baseball.  For Xmas, my parents got me the NES with ROB and the light gun.  My parents got me every system up to the PS1.  That was the first system I purchased with my own money.

I had a 486 pc that I was allowed to keep in my room.

Being the oldest of 3 definitely had its privileges.


Oh, man... I remember the Colecovision.

Good times.
 
2013-06-13 09:19:20 PM  

HalEmmerich: How is this wrong? This is basically the core complaint of most PC gamers I know.


because Pc developers do not HAVE to work with those limits.  Crysis the first was no farking console game.

/crappy game.  but no console game.  The original Far Cry was certainly not built with the consoles of the time in mind.  point is that current PC hardware still outclasses the yet-to-be-released consoles.  They are in every way next gen.  The graphics chipsets in the new consoles are already 2 years out of date based on currently and soon to be available PC graphics cards.  The ability to create next gen pc games has been there for quite sometime.  Developers being lazy and just creating for the lowest common denominator and porting that does not mean they didn't already have far more powerful machines to create with.
 
2013-06-13 09:22:33 PM  

MrHappyRotter: frepnog: LoR75: Also, Battletoads still gives me nightmares to this day.

I view Battletoads almost like I view Woodstock - if everyone that claims to have been damaged by Battletoads had actually owned that game, it would be a modern franchise with millions and millions of copies sold.

/most NES owners never actually played Battletoads.  Its infamy is almost soley based on internet Youtube videos and ROM playthrus.

You know about borrowing games, buying used, and game rentals right?


Microsoft doesn't, apparently.

/rented Battletoads several times
 
2013-06-13 09:22:35 PM  

MurphyMurphy: Why do I want to wait for a mass produced customized (but far from cutting edge) piece of crap proprietary console when I can use my modular upgradeable PC?

And wouldn't this be something that people like Sony and Microsoft would embrace?

Console engineering, production and support eats up a lot of their funding (they're just middle men to the same hardware manufacturers we already buy PC components from). The money has never been in the console itself, it's always been in the software.

So why not let the Playstations and Sonys focus on the software and games and let the hardware manufacturers worry about selling the hardware (which they are already doing anyways)?

Is this something that is likely in the future? Because it sounds like a natural progression/evolution.

Or am I naive to console-maker logistics and business models?


Because neither MS nor Sony are the developers of most of the titles? They get the console out there, then they sell development tools and licenses to third parties who assume nearly all the risk. If everything went PC, Sony could sell their first-party studio titles, but they'd be missing out on all that other profit. For example, Sony and MS would never see a dime from Call of Duty, Madden, etc. That would be 100% EA's for the taking.

That's sort of like saying, "why doesn't Apple just run Android on the iPhone, they wouldn't have to develop an OS anymore and could sell the iTunes app on more handsets." Reason being, they'd be losing that 30% on every title sold through their app store on their captive platform.

Other thing is, imagine you layer it: hardware, firmware, OS, distribution, application, consumer. The person who has the most control over every subsequent layer is the one who holds the most control up to that point, including pricing and licensing. If Sony/MS have hardware-distribution, they can can control everything and steer the publishers/devs real hard. You put them up at the distro/application layers and they're at the mercy of the OS folks (which would limit Sony waaaaaay more than MS for obvious reasons). If they were pure software? Well, then you'd have Valve and Gamestop jerking them around without anywhere near as much leverage against the latter as they have now. This is the reason why you see them trying to expand into controlling distribution, not trying to control less of the pipeline.
 
2013-06-13 09:24:47 PM  

ProfessorOhki: For example, Sony and MS would never see a dime from Call of Duty, Madden, etc. That would be 100% EA's for the taking.


I take it back, CoD is Activision. The other giant steaming pile of publisher in the room.
 
2013-06-13 09:25:46 PM  
rpm:Doom was on console (1 year after PC)

Yes, it was, and it was complete and utter garbage compared to the PC version.  So your argument is equivalently complete and utter fail.
 
2013-06-13 09:30:45 PM  

pxlboy: Oh, man... I remember the Colecovision.


only ever had one damn game, buck rogers, but man it was cool.
 
2013-06-13 09:33:30 PM  

StrangeQ: rpm:Doom was on console (1 year after PC)

Yes, it was, and it was complete and utter garbage compared to the PC version.  So your argument is equivalently complete and utter fail.


A game whose PC version was buggy enough it was literally unfinishable. Therefore NES > PC even today.
www.myabandonware.com
/Bad logic is bad
//You should feel bad
 
2013-06-13 09:36:38 PM  

HeartBurnKid: MrHappyRotter: frepnog: LoR75: Also, Battletoads still gives me nightmares to this day.

I view Battletoads almost like I view Woodstock - if everyone that claims to have been damaged by Battletoads had actually owned that game, it would be a modern franchise with millions and millions of copies sold.

/most NES owners never actually played Battletoads.  Its infamy is almost soley based on internet Youtube videos and ROM playthrus.

You know about borrowing games, buying used, and game rentals right?

Microsoft doesn't, apparently.

/rented Battletoads several times


I figured it out, frepnog IS Microsoft.  Seriously, though, it seems like one hell of a giant leap to assume that most people didn't play a game (back in the day) because most people didn't own it.
 
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