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(Headlines & Global News)   Eighteen-year-old guy becomes the first person to solve "Curiosity" puzzle game in its six months of existence. After playing it for one hour   (hngn.com) divider line 65
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11780 clicks; posted to Geek » on 27 May 2013 at 2:48 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-05-27 12:25:17 AM  
Great way to recruit new employees. Good for him.
 
2013-05-27 12:30:38 AM  
Expect a call from a guy named Centuri
 
2013-05-27 12:38:17 AM  
Nov 2011- May 2013 = 6 months?

subby fail
 
2013-05-27 12:42:00 AM  
Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.
 
2013-05-27 01:08:16 AM  

vossiewulf: Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.


OMG, I remember my brothers playing that game for countless hours while we were growing up. My parents actually grounded the two oldest for getting into a full out fight (complete with destroyed coffee table) over who's turn it was to play that game.

I was too young to really understand the concept or controls, but I remember my one brother would always shout "aaaaaaaaaaand VOLCANO!" and then spawn an actual volcano in the middle of the map.
 
2013-05-27 01:43:06 AM  

miss diminutive: I remember my one brother would always shout "aaaaaaaaaaand VOLCANO!"


It's like a compressed RPG where you start each world at level 1 and 40 minutes later you're level 80, and making a volcano rise out of the ground on command is just one of the extremely satisfying things you can do to monsters and other wizards that were terrorizing you 40 minutes ago. And you're flying a magic carpet the whole time, which results in really fluid and wild combat.

I've gone back and played it a few times, still one of the most entertaining and unique designs I've played.
 
2013-05-27 01:45:38 AM  
Job offer from the NSA in 3... 2... 1...
 
2013-05-27 02:02:30 AM  

vossiewulf: I've gone back and played it a few times, still one of the most entertaining and unique designs I've played.


I just re-downloaded it from the Playstation Network hoping for network play so that my brothers and I could finally destroy each other like we always wanted to, but alas, the PS version doesn't have network play. I like the PC controls way more, but it's still a fantastic game 19 years later.

miss diminutive: My parents actually grounded the two oldest for getting into a full out fight (complete with destroyed coffee table) over who's turn it was to play that game.


While we never got THAT bad, but when the game came out my brother really wanted it, so he convinced me to swap birthday presents (I'd ask for his present, he'd ask for mine) so he could get the game nearly a month earlier, but, since it was MY birthday present, I demanded to play it first. He was not pleased.
 
2013-05-27 02:50:04 AM  

2wolves: Job offer from the NSA in 3... 2... 1...


Do you know how the curiosity game works? This guy basically just won a random drawing. He didn't 'solve' anything.
 
2013-05-27 02:56:50 AM  
FTFA: So what is the "life-changing" secret? Henderson will be working with 22 Cans, the developer name of Curiosity, to create his own rules for the upcoming game 'Godus'. It is a game of gods quite similar to the Populous, the first game of gods in the market, but 22 Cans call it "half a living sandbox world, and half a strategy game".

Oh, I've played that before.
 
2013-05-27 02:57:40 AM  
This will always be the first thing that comes to mind when I hear Molyneux's name:

Josh Atkins: Well, I don't think it's any surprise that we fixed a lot of bugs, which was something that was by nature what we were doing. The other thing that has been interesting is the difficulty mode. It's not the first time that's come up on Fable game; on Fable from the beginning I can remember sitting in a room with Peter [Molyneux] and him being very explicit with me that... I believe the direct quote, if I remember correctly, was "I want a blind child to be able to win this game with their feet." Clearly, that's an ambition, a general direction - for us, people should be able to finish the game.

True genius going down.
 
2013-05-27 03:03:35 AM  

ib_thinkin: FTFA: So what is the "life-changing" secret? Henderson will be working with 22 Cans, the developer name of Curiosity, to create his own rules for the upcoming game 'Godus'. It is a game of gods quite similar to the Populous, the first game of gods in the market, but 22 Cans call it "half a living sandbox world, and half a strategy game".


Oh, I've played that before.

upload.wikimedia.org

/FTFM
 
2013-05-27 03:03:46 AM  
That was a painfully written article, sounded like it was translated from english to another language and back again:

"Molyneux also confirmed that during the time he was playing the game, there were other players as well equivalent to 30,000. "

I mean, damn, that's bad.
 
2013-05-27 03:14:25 AM  
You mean a kid beats a game that no one's heard of and it's news?
 
2013-05-27 03:50:46 AM  

albuquerquehalsey: 2wolves: Job offer from the NSA in 3... 2... 1...

Do you know how the curiosity game works? This guy basically just won a random drawing. He didn't 'solve' anything.


Nothing beyond what was in TFA.
 
2013-05-27 03:56:56 AM  
So, let me get this straight, the reward for tapping on a screen is a job as a game designer for Godus?

I call total publicity stunt, no way they are giving up design control to some random schmo off the street.
 
2013-05-27 03:59:46 AM  
I submitted the Engadget link, which has more info.

Including the video that the winner got.

"Peter Molyneux's Curiosity cube is now open. Are you a god?"
 
2013-05-27 03:59:51 AM  
Oh look, another Subby who doesn't understand what the hero tag is for.
 
2013-05-27 04:14:11 AM  

Beta Tested: So, let me get this straight, the reward for tapping on a screen is a job as a game designer for Godus?


The correct term is "scapegoat". Molyneux finally realized that the best way to avoid taking flak for constantly failing to deliver on his promises is to shift the blame onto someone else.
 
2013-05-27 04:15:07 AM  

calbert: Nov 2011- May 2013 = 6 months?

subby fail


I am not sure how they and others came up with the six month figure. It came out in September 2012 unless I am wrong. TFA is poorly written through. Also since when does tapping on a screen for an hour make you A) a hero or B) A video game god. Eh?


Also good for him I guess.
 
2013-05-27 04:30:00 AM  
I had no idea about this game, so I looked it up...

...DUH. It's just a social collaboration to tap away a bunch of cubes, and this guy was lucky enough to be the one who tapped the last remaining cube. A slug literally could have won if it fell on your touchscreen at the right time.
 
2013-05-27 04:32:38 AM  

Beta Tested: So, let me get this straight, the reward for tapping on a screen is a job as a game designer for Godus?

I call total publicity stunt, no way they are giving up design control to some random schmo off the street.


Already better than Fable.
 
2013-05-27 04:54:01 AM  
I was made a CEO because of my score on Insaniquarium...
 
2013-05-27 05:01:44 AM  
Also, I am not impressed. At least I won James Holliday's entire fortune and the right to be a starflighter!
 
2013-05-27 05:20:49 AM  
If you're going to make fun of The Last Starfighter, please mention that the little brother had a stash of Playboys, yet was grossed out by kissing.
 
2013-05-27 05:23:12 AM  

Beta Tested: So, let me get this straight, the reward for tapping on a screen is a job as a game designer for Godus?

I call total publicity stunt, no way they are giving up design control to some random schmo off the street.


Thanks for clearing that up...
 
2013-05-27 05:26:55 AM  

miss diminutive: vossiewulf: Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.

OMG, I remember my brothers playing that game for countless hours while we were growing up. My parents actually grounded the two oldest for getting into a full out fight (complete with destroyed coffee table) over who's turn it was to play that game.

I was too young to really understand the concept or controls, but I remember my one brother would always shout "aaaaaaaaaaand VOLCANO!" and then spawn an actual volcano in the middle of the map.


The first computer I got came with Magic Carpet. Unfortunately for Magic Carpet it also came with Descent, so... MC never got played.
 
2013-05-27 05:34:51 AM  

timharrod: If you're going to make fun of The Last Starfighter, please mention that the little brother had a stash of Playboys, yet was grossed out by kissing.


It's a confusing time. Kissing usually requires intimacy and tenderness, boobies in a magazine are about as low maintenance as you can get.
 
2013-05-27 05:37:09 AM  
This is a creative use of the word "solve" which can be applied in similar context to such activities as opening a door or stubbing a toe.

Achievement Get: Disproportionate amount of gratification from random chance.
 
2013-05-27 05:42:39 AM  

lordargent: I submitted the Engadget link, which has more info.

Including the video that the winner got.

"Peter Molyneux's Curiosity cube is now open. Are you a god?"


"Ray, when someone asks you if you're a god, you say 'YES!'"
 
2013-05-27 05:45:46 AM  

miss diminutive: timharrod: If you're going to make fun of The Last Starfighter, please mention that the little brother had a stash of Playboys, yet was grossed out by kissing.

It's a confusing time. Kissing usually requires intimacy and tenderness, boobies in a magazine are about as low maintenance as you can get.


I'm only 45. Still figuring it all out.
 
2013-05-27 06:06:45 AM  

whither_apophis: Expect a call from a guy named Centuri


I realize the movie is 25 year old, I realize it's not the most well-known sci-fi movie in existence, but if you're going to mention a character from it, at least get Centari's name right.
 
2013-05-27 06:31:39 AM  

calbert: Nov 2011- May 2013 = 6 months?

subby fail


Yeah?  Where's your submission?
 
2013-05-27 06:49:25 AM  

WippitGuud: whither_apophis: Expect a call from a guy named Centuri

I realize the movie is 25 year old, I realize it's not the most well-known sci-fi movie in existence, but if you're going to mention a character from it, at least get Centari's name right.


I think  whither_apophis meant to say "Expect a call from a Centauri guy."

i.imgur.com
 
2013-05-27 07:42:43 AM  
Shipoopi!

brianjnoggle.com
 
2013-05-27 08:30:08 AM  
A whole freakin' HOUR? The guy has stamina!
 
2013-05-27 08:44:57 AM  

ib_thinkin: ib_thinkin: FTFA: So what is the "life-changing" secret? Henderson will be working with 22 Cans, the developer name of Curiosity, to create his own rules for the upcoming game 'Godus'. It is a game of gods quite similar to the Populous, the first game of gods in the market, but 22 Cans call it "half a living sandbox world, and half a strategy game".

Oh, I've played that before.



/FTFM


So much disappointment.
 
2013-05-27 08:49:28 AM  
How many licks did it take to get to the center?
 
2013-05-27 08:53:05 AM  

vossiewulf: Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.


Or, you know...

http://www.gog.com/gamecard/magic_carpet
http://www.gog.com/gamecard/magic_carpet_2_the_netherworlds
 
2013-05-27 08:54:51 AM  

cthellis: vossiewulf: Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.

Or, you know...

http://www.gog.com/gamecard/magic_carpet
http://www.gog.com/gamecard/magic_carpet_2_the_netherworlds


Ha! Weird.  Your link text wasn't differing for you, so I look dumb.  ;-)

Sounded like you were implying you needed to fight settings, though, and I've never run across that in a GOG game yet.  Or is "tweaking cycles" for modifying the game values to play it differently?
 
2013-05-27 09:02:22 AM  
Its been done before.

encrypted-tbn3.gstatic.com
 
2013-05-27 09:09:56 AM  
Never even heard of that game.
 
2013-05-27 09:11:01 AM  
A couple of weeks ago, Peter Molyneux lopped off quite a few levels of the cube.  All I can think of at this point, now that the "secret" is a job helping develop his next game is his thought was more along the lines of "Hurry up, you cretins!  You're not working fast enough and holding back the development cycle!  We're going to be crucified if we miss our target date and it will be *all your fault*!"
 
2013-05-27 09:23:18 AM  
Meh, let me know when someone finishes "The Fool and His Money" in an hour.

/man that game is hard
 
2013-05-27 09:36:25 AM  
Soooo, the "life changing secret" was a job offer and a percentage of a non-existent game?  Sounds great.
 
2013-05-27 09:44:59 AM  

DerAppie: Beta Tested: So, let me get this straight, the reward for tapping on a screen is a job as a game designer for Godus?

I call total publicity stunt, no way they are giving up design control to some random schmo off the street.

Already better than Fable.


This. This is why I hate Peter "Dreamkiller" Moleneux.  Fable and it's 8 hours of gameplay.
 
2013-05-27 10:02:46 AM  

cthellis: cthellis: vossiewulf: Best thing Molyneux ever did was Magic Carpet. If you're up for some retro gaming and can handle tweaking cycles in DOSBox, give it a spin.

Or, you know...

http://www.gog.com/gamecard/magic_carpet
http://www.gog.com/gamecard/magic_carpet_2_the_netherworlds

Ha! Weird.  Your link text wasn't differing for you, so I look dumb.  ;-)

Sounded like you were implying you needed to fight settings, though, and I've never run across that in a GOG game yet.  Or is "tweaking cycles" for modifying the game values to play it differently?


I first played Magic Carpet on a 486, lots of fun. Tried it again a few years later on a Pentium and it was insanely fast, to the point of unplayable.
 
2013-05-27 10:14:17 AM  
I loved Populous and wish it was out on a tablet platform.
 
2013-05-27 10:45:08 AM  
So they're making a new black and white? And that's news?
 
2013-05-27 11:57:17 AM  
Each time a player shells out money for the game, he will be receiving a portion of it.


Whoa...what a novel idea. He will live like a King off that money...they should call it a "royalty"
 
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