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(WTKR)   Drunk man decides to re-create the ambulance missions from Grand Theft Auto   (wtkr.com) divider line 18
    More: Dumbass, Grand Theft Auto, Norfolk, missions, ambulances, Norfolk Police  
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2577 clicks; posted to Main » on 15 May 2013 at 9:34 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-05-15 09:36:00 AM
How many stars did he get?
 
2013-05-15 09:36:44 AM
Dad?
 
2013-05-15 09:52:06 AM
The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.
 
2013-05-15 10:06:33 AM

Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.


Only if he did it in "Miami".

I never got why people hated the Ambulance mission. I never had a problem with it. Now the vigilante mission was a pain (just get the tank and do it). And the Pizza mission was the one that usually ended up being tight on time for the last set of deliveries.

/100%, no cheating, took about 16 hours of in-game clock time
//probably closer to 24 hours in real time
 
2013-05-15 10:07:25 AM

Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.


After that mission you get more life IIRC but that was in San Andreas
 
2013-05-15 10:17:05 AM

groppet: After that mission you get more life IIRC but that was in San Andreas


That was the pizza delivery mission in Vice City (150). The ambulance mission got you infinite running and the vigilante mission got you 150 armor. You got 200 of both armor and health if you got to 100% completion. Of course at that point why bother playing any more, you've already done everything.
 
2013-05-15 10:36:12 AM

Radioactive Ass: Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.

Only if he did it in "Miami".

I never got why people hated the Ambulance mission. I never had a problem with it. Now the vigilante mission was a pain (just get the tank and do it). And the Pizza mission was the one that usually ended up being tight on time for the last set of deliveries.

/100%, no cheating, took about 16 hours of in-game clock time
//probably closer to 24 hours in real time


In San Andreas, on the PC, a plane would randomly fall out of the sky and crash in the street. I had ONE patient to go. BOOM!
 
2013-05-15 10:37:24 AM

Radioactive Ass: Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.

Only if he did it in "Miami".

I never got why people hated the Ambulance mission. I never had a problem with it. Now the vigilante mission was a pain (just get the tank and do it). And the Pizza mission was the one that usually ended up being tight on time for the last set of deliveries.

/100%, no cheating, took about 16 hours of in-game clock time
//probably closer to 24 hours in real time


I don't remember pizza delivery missions in GTA.

/then again, I've only played San Andreas
//fark the vigilante missions
 
2013-05-15 11:01:50 AM

snake_beater: I don't remember pizza delivery missions in GTA.


Vice City. It's one of the "Hidden" missions. It doesn't show up in the stats until you hop onto a pizza delivery scooter parked behind each of the 3 pizza shops. 5 minutes to deliver from 1 to 10 pizzas and get back to the pizza shop. and you can only carry a maximum of 6 at a time. Invariably there will be one pizza way off of the beaten path that will kill you time wise when you have 10 pizzas to deliver.

The ambulance missions are much easier as the time can vary. I've finished many stages with well over 2 minutes to spare. You just have to find the pattern. The hardest part is not running over patients as they will run under your wheels.
 
2013-05-15 11:48:41 AM

Radioactive Ass: groppet: After that mission you get more life IIRC but that was in San Andreas

That was the pizza delivery mission in Vice City (150). The ambulance mission got you infinite running and the vigilante mission got you 150 armor. You got 200 of both armor and health if you got to 100% completion. Of course at that point why bother playing any more, you've already done everything.


You're kidding, right?
 
2013-05-15 11:56:10 AM

Bruxellensis: You're kidding, right?


Nope. No more missions to finish. At best you can improve your time on some of them. Sure you can go and mess around with stuff but there's no point to it by then. You've pretty much been everywhere and done everything that you can do in the game.
 
2013-05-15 12:28:55 PM

Radioactive Ass: Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.

Only if he did it in "Miami".

I never got why people hated the Ambulance mission. I never had a problem with it. Now the vigilante mission was a pain (just get the tank and do it). And the Pizza mission was the one that usually ended up being tight on time for the last set of deliveries.

/100%, no cheating, took about 16 hours of in-game clock time
//probably closer to 24 hours in real time


Bump a cop for 1 star, then get busted by a foot cop when you're not looking? Fark you, start over.

Random gang gunfight spooks an NPC and he runs over a patient? Fark you, start over.

Game screws up and gives you a patient halfway across town and 30 seconds? Fark you, start over.

Accidentally hit Triangle and get out of the ambulance? Fark you, start over.

At least San Andreas was easy. Just go to one of the hick towns.
 
2013-05-15 01:01:03 PM

Radioactive Ass: Bruxellensis: You're kidding, right?

Nope. No more missions to finish. At best you can improve your time on some of them. Sure you can go and mess around with stuff but there's no point to it by then. You've pretty much been everywhere and done everything that you can do in the game.


Oh man, I've had the most fun free roaming after 100% completion in GTA and Red Dead Redemption.  To each, his own, I guess.  (In Red Dead, you get diplomatic immunity after 100%, for example.)
 
2013-05-15 04:10:53 PM

Radioactive Ass: Bruxellensis: You're kidding, right?

Nope. No more missions to finish. At best you can improve your time on some of them. Sure you can go and mess around with stuff but there's no point to it by then. You've pretty much been everywhere and done everything that you can do in the game.


There are always cars to jack, people to run over, and police chases to be had.
 
2013-05-15 04:45:41 PM

Twitch Boy: Bump a cop for 1 star, then get busted by a foot cop when you're not looking? Fark you, start over.

Random gang gunfight spooks an NPC and he runs over a patient? Fark you, start over.

Game screws up and gives you a patient halfway across town and 30 seconds? Fark you, start over.

Accidentally hit Triangle and get out of the ambulance? Fark you, start over.

At least San Andreas was easy. Just go to one of the hick towns.


In that 16 hour game that I mentioned I didn't get busted once and had a rating of close to 50 or so (until the one mission where I had to get enough attention by the cops). Also doing the Ambulance mission from the Vice Point hospital got you onto the beach a lot (probably half of the patients will show up there) which gave you lots of maneuvering room. There's only one small area where the thugs are throwing shots at each other (in front of the mall) and you usually only get one or two patients for the all 12 stages from there. The 30 second thing can only happen if you let it. Get the first three closest patients and drop them off then start at the north and work your way down to near Club Malibu. If you have the time to burn and it's raining, let it rain while you sit in the hospital driveway with your last three patients, that way you aren't going to be scrambling for patients on the wet roads (or at least not as long as you would've been.
 
2013-05-15 05:57:22 PM

Twitch Boy: Radioactive Ass: Dimensio: The article reports that the individual was later captured. Evidently he did not complete the paramedic missions, or he would have been able to run indefinitely.

Only if he did it in "Miami".

I never got why people hated the Ambulance mission. I never had a problem with it. Now the vigilante mission was a pain (just get the tank and do it). And the Pizza mission was the one that usually ended up being tight on time for the last set of deliveries.

/100%, no cheating, took about 16 hours of in-game clock time
//probably closer to 24 hours in real time

Bump a cop for 1 star, then get busted by a foot cop when you're not looking? Fark you, start over.

Random gang gunfight spooks an NPC and he runs over a patient? Fark you, start over.

Game screws up and gives you a patient halfway across town and 30 seconds? Fark you, start over.

Accidentally hit Triangle and get out of the ambulance? Fark you, start over.

At least San Andreas was easy. Just go to one of the hick towns.


San Andreas was the worst one when it came to paramedic missions. It was nearly impossible to see the symbols on the map. Regardless, I've beaten it 100% 7 or 8 times.
 
2013-05-15 07:35:13 PM
I was just leaving work near there and saw the cops down the street and wondered what was going on ..
 
2013-05-16 10:24:25 AM
PCJ Playground and the RC Cars were the ones I hated most in Vice City.  The fun part for me, was to grab a firetruck, cross Leaf Links Bridge at top speed (turn the hose to fire backwards to help give a slight speed boost), and ram head on into a golf cart on the other side of the bridge.  Most times they would go completely airborne, spinning.  Once, I managed to hit one hard enough that when it did finally hit the ground down the road, it burst into flames and exploded pretty quickly.
 
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