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(Marketwatch)   Shares of Activision fall 5% as investors realize pandas are lame   (articles.marketwatch.com) divider line 61
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1334 clicks; posted to Business » on 09 May 2013 at 9:23 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-05-09 09:37:26 AM
"the drop in... subscribers was 'mainly from the East, but in the West as well.'"

So in other words, everywhere.
 
2013-05-09 09:39:14 AM
And Diablo 3 continues to suck.
 
2013-05-09 09:41:50 AM
Pitfall!, Fishing Derby and Chopper Command on the 2600.

For these reasons alone Activision gets a lifetime pass from me.

.
 
2013-05-09 09:48:43 AM
Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge
 
2013-05-09 10:04:46 AM
Starcraft II is about the only thing Blizzard has going for it at the moment. Pandas do suck, and Diablo 3... while initial sales were great, people bought from the love of D2. Then everyone realized what a piece of garbage that game turned out to be. The saddest part is that D3 will never be a great game because they've programmed themselves into a corner.
 
2013-05-09 10:16:17 AM

mainstreet62: And Diablo 3 continues to suck.


Especially since the economy in the game on the US servers was  effectively destroyed yesterday.
 
2013-05-09 10:55:50 AM

mainstreet62: And Diablo 3 continues to suck.


THIS!

The worst $60 I've ever spent. Got 13 hours out of the game but, after the first hour I keep playing because "it has to get better"
 
2013-05-09 10:56:48 AM
This wouldn't have anything to do with CEO Bobby's $62M salary and not investing in new games would it?
 
2013-05-09 10:59:00 AM

lelio: This wouldn't have anything to do with CEO Bobby's $62M salary and not investing in new games would it?


B-b-b-b-but TITAN!

I own every Blizzard title from Blackthorne through Cataclysm save for Lost Vikings and one other SNES game they did, but I've more than had it with their crap. Skipped SC2, skipped D3, skipped MoP and unless their behavior changes dramatically I don't see me purchasing any of their upcoming products either.

/ I would totally renew WoW if I could play it as it existed at any major content patch before Cataclysm, though.
 
2013-05-09 11:04:35 AM

The Bestest: Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge


Skylanders is a massive cash cow. That, Call of Duty and WoW are their biggest properties.

And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.
 
2013-05-09 11:29:04 AM

skozlaw: Skipped SC2


Why? SC2 is actually one of the games I feel that they did right. It's a lot of fun.
 
2013-05-09 11:45:35 AM

mainstreet62: skozlaw: Skipped SC2

Why? SC2 is actually one of the games I feel that they did right. It's a lot of fun.


People love to complain that SC2 sucks because they didn't change enough.

If SC2 had been remarkably different than SC1, there would be even more complaining.

It just boils down to haters gonna hate.
 
2013-05-09 11:59:48 AM
They lost 1.3 million subscribers in the first quarter.  Maybe those people realized what a waste of resources that was or maybe they were forced to get out of the basement and find a job.
 
2013-05-09 12:02:22 PM
I'd only go back to WoW if they released legacy servers that were based on the first game or maybe the first expansion, and then only if they made it so old content was still worthwhile.  But, if they had a "WoW 1.0" (or 1.12 or whatever it was pre-TBC) then I would get all Fry-shut-up-and-take-my-money.jpg.
 
2013-05-09 12:55:35 PM

Need a Dispenser Here: People love to complain that SC2 sucks because they didn't change enough.


Pfft, whatever. I feel godly every time I have a Colossus or a Tempest on the field.
 
2013-05-09 12:58:56 PM
The stock closed the regular session up 2.1% to $15.26 and is up more than 44% since the first of the year.

what part of up 2.1% is a fall?
LOL

ok, revenue just missed estimates? and the stock went up. and SHOCKING, after 20 years, the number of subscribers is down?
LOL
 
2013-05-09 01:10:43 PM

Elandriel: I'd only go back to WoW if they released legacy servers that were based on the first game or maybe the first expansion, and then only if they made it so old content was still worthwhile.  But, if they had a "WoW 1.0" (or 1.12 or whatever it was pre-TBC) then I would get all Fry-shut-up-and-take-my-money.jpg.


I actually thought it was after TBC that WoW started to go downhill. WOTLK was just too easy of an expansion. That was when they farked it up with 20 variations of the same raids and different difficulties, etc. TBC had the right idea of getting entry level epics from heroic dungeons, but still making the raids very difficult. Once WOTLK hit, it was expected that you were going to clear raids in one shot.
As for vanilla WoW, getting 40 people together for a raid was too damn hard. Trying to coordinate 40 people for the Razergore fight? Ugh. I want none of that. Gimme Wow up until TBC over vanilla any day..
 
2013-05-09 01:11:09 PM

mainstreet62: Why? SC2 is actually one of the games I feel that they did right. It's a lot of fun.


Reputation. I'd had enough of their shiat at that point to figure I didn't want to take a chance on it.

Same reason I didn't play Bioshock: Infinite. Looks like a really fun game but EA has farked up enough with their DRM and general abusiveness that I'm just not buying any of their products anymore. Just figure it's not worth the risk.

I'm okay with passing on the tiny number of good titles these scumbag companies release if it means avoiding the hassles that come along with all their other ones. I have so many indie and "classic" games I've bought off GoG and Steam that my gaming time isn't at risk of idling anyway.
 
2013-05-09 01:12:34 PM

namatad: what part of up 2.1% is a fall?


The part where it says right in the first sentence of TFA exactly when the shares fell 5%.

What, you started reading from the bottom of the article or something? "LOL" indeed.
 
2013-05-09 01:17:24 PM

namatad: The stock closed the regular session up 2.1% to $15.26 and is up more than 44% since the first of the year.

what part of up 2.1% is a fall?
LOL

ok, revenue just missed estimates? and the stock went up. and SHOCKING, after 20 years, the number of subscribers is down?
LOL


The stock is at $14.10 now, so yes, it did fall in after hours trading after the results were announced. Way to keep up.
 
2013-05-09 01:25:42 PM
40 Man Strath, Scholo and LBRS raids FTW!
 
2013-05-09 01:29:27 PM
I enjoyed the fark out of Wrath, but Cataclysm sucked so hard that I cancelled my subscription within a month after launch.

I played a little on the Panda PTR -- they strung out leveling to a ridiculous point to keep up subscriptions. I played for over a week and barely hit the next level. I've heard that the game's focused heavily on grindy daily quests at this point -- so much so that if you play alts, you're pretty much farked.
 
2013-05-09 01:32:31 PM

wholedamnshow: I actually thought it was after TBC that WoW started to go downhill. WOTLK was just too easy of an expansion. That was when they farked it up with 20 variations of the same raids and different difficulties, etc. TBC had the right idea of getting entry level epics from heroic dungeons, but still making the raids very difficult. Once WOTLK hit, it was expected that you were going to clear raids in one shot.
As for vanilla WoW, getting 40 people together for a raid was too damn hard. Trying to coordinate 40 people for the Razergore fight? Ugh. I want none of that. Gimme Wow up until TBC over vanilla any day..


Pretty much this.  I think that a soft restriction on number of guilds scaled over server active population would have helped the raid situation since some people were too proud to disband their guild to join another and achieve raid quantity.  But, that would have likely been a losing move on Blizzard's part.  Having a functional guild alliance system would have possibly bridged the gap though, to share membership between guilds so many smaller guilds could band together without the awkwardness of organization.  The epic feel of taking down Rag with a shiatload of people was enormous fun for me.

But yes.  WOTLK is where it really went downhill, for me as well.  TBC was very entertaining (although power creep was a problem from the very first quest) and still inventive and innovative.  WOTLK was like "we are going to throw easy mode at you".
 
2013-05-09 01:33:46 PM

dywed88: The Bestest: Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge

Skylanders is a massive cash cow. That, Call of Duty and WoW are their biggest properties.

And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.


Actually, most of the Eastern players don't pay $13 a month, it's more like $1.50 a month in China.
 
2013-05-09 01:50:16 PM

The Bestest: Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge


Holy fark sticks, I didn't realize they got acquired by them..

Yea, most definately, let TFB get a good budget and develop a new Star Control game, hell, ignore SC3 and do the real SC3 they wanted to do.
 
2013-05-09 02:12:05 PM

skozlaw: lelio: This wouldn't have anything to do with CEO Bobby's $62M salary and not investing in new games would it?

B-b-b-b-but TITAN!

I own every Blizzard title from Blackthorne through Cataclysm save for Lost Vikings and one other SNES game they did, but I've more than had it with their crap. Skipped SC2, skipped D3, skipped MoP and unless their behavior changes dramatically I don't see me purchasing any of their upcoming products either.

/ I would totally renew WoW if I could play it as it existed at any major content patch before Cataclysm, though.


I'd definitely go back as a casual if I could get the complicated talent tree back.  Once that went, I started to lose interest.  All my alts suddenly got boring because they ended up with uniform talent trees.

Basically I only liked playing tanks, so my stable of characters were plate guys with kind of odd DPS off specs.  When they simplified the talent tree, my DPS specs got boring and that killed a lot of the game for me.  That and when Cata started DPS was so used to being geared about the content they had no respect for CC or planning.
 
2013-05-09 02:15:25 PM

dywed88: And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.


^this. name another mmo that's nearly 9 years old and has 8 million paying customers.
 
2013-05-09 02:23:05 PM

ha-ha-guy: I'd definitely go back as a casual if I could get the complicated talent tree back. Once that went, I started to lose interest. All my alts suddenly got boring because they ended up with uniform talent trees.


Forgot about that. The dummy tree (and, naturally, the deluge of game-breaking bugs as per anything Blizzard ever does) was actually the straw that broke the camel's back before Cata actually dropped when they released the 4.0.1 prepatch.

Also:

1. Flying in Azeroth. Thought I'd like it, hate it. Makes the world seem tiny and unexplorable.

2. On-rails leveling. They crowded new outposts in everywhere so you have this weird urban sprawl but the zones are always still completely dead (or were when I quit, anyway).

3. Dumbed-down quests. They took away a bunch of elites and harder quests. The Agamand family quest for the Forsaken, for example, really disappointed me. They took away the tricky end step where you have to go into the crypt and replaced it with some lame and utterly boring encounter in the nearby outpost with a wimpy enemy and the help of NPCs.

4. The dailies became soooooo retarded. I liked their casual nature because it was a nice way to kill time between other activities, but god damn did they ever become pointless. Really? Walk around Orgimmar picking cactus flowers? This is what my daily is? Dah fuq?

5. The whole Cataclysm water zone was pointless and dumb.

6. Most of the other "new" cata zones were just skins of other zones. Nothing really new and cool looking like you got with Northrend and Outland. Just "new desert in a different place" or "new jungle area just like the old one". Stupid.

7. The "new" cata storyline in Azeroth just wasn't very interesting.

8. And, naturally, the massive and constant class imbalance problems that just kind of rock from foot to foot constantly.... as a warlock who played since vanilla it became particularly galling.

That said, I liked how they changed the instances so they weren't just "pull everything onto the tank and nuke it" facerollfests. But that wasn't enough to make me care or ignore all the other massive problems.

Quit more than a year ago after only playing Cata for 2 months. Haven't looked back. Patch 4.0.1 was the first time I ever quit WoW and never again felt particularly compelled to come back. I've always played on and off because I'd get bored for a few months, but I just don't even care anymore. I still want to play, but the version I want to play just doesn't exist anymore.

I'll just stick it out with Guild Wars 2 instead. For all it's ridiculous problems, ceaseless bugs and all the typical farkery and terrible management from Anet at least there's no monthly fee.
 
2013-05-09 02:27:49 PM

not5am: dywed88: And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.

^this. name another mmo that's nearly 9 years old and has 8 million paying customers.


Every MMO since has designed themselves right into a niche market. Nobody has risked investing in a broad, multifaceted MMO to even try to compete against WoW.
 
2013-05-09 02:40:51 PM
I don't buy that "dumbed down talent tree" nonsense.  That's just rose-colored glasses.  The old talent trees were bloated and boring. Most of the talents in any one tree fell into four categories: filler talents you need to get to the next tier, like +20% armor; mandatory skills that your spec can't really function without; offspec/utility talents primarily useful as an addition to a different spec tree; pvp.  What's interesting about that?

Get rid of the filler talents and make them baseline.  If I'm tanking, of course I'm going to use the +20% armor talent, and ticking that box to go from +4% armor to +8% armor isn't interesting.  Get rid of the mandatory talents, too.  Mandatory talents I have to sink points into aren't fun.  The only reason to have them is to give that spec the right talents at the right level.  Remove them from the tree and just give them to the spec at that time.  Offspec or utility talents are interesting.  Leave them in the tree.  PVP talents are interesting too, leave them in.  So you wind up with six themed talent tiers where you choose useful but frequently situational talents, and can change them at will.  I was skeptical of such a big change as well, since I believed that all those points you're given mean you can customize the spec you want.  But that's crap.  When you actually look at how the specs might vary, you see it's in one passive or active talent here and there - that's it.  Instead of this, I take that.  You can do that now and you don't have to respec every time the mood strikes you.
 
2013-05-09 02:46:36 PM

pirho451: "the drop in... subscribers was 'mainly from the East, but in the West as well.'"

So in other words, everywhere.


Uh no, mainly in the east, as in, not evenly distributed.
 
2013-05-09 03:02:38 PM
In order for the MMORPG genera to live  Wow must die.
 
2013-05-09 03:06:25 PM

pjbreeze: They lost 1.3 million subscribers in the first quarter.  Maybe those people realized what a waste of resources that was or maybe they were forced to get out of the basement and find a job.


Or switched to Guild Wars 2. I know a lot of WoW players who have.
 
2013-05-09 03:20:13 PM

Carousel Beast: Every MMO since has designed themselves right into a niche market. Nobody has risked investing in a broad, multifaceted MMO to even try to compete against WoW.


LotRO, warhammer online, aion, old republic online, guild wars, guild wars 2?
 
2013-05-09 03:22:30 PM

Carousel Beast: not5am: dywed88: And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.

^this. name another mmo that's nearly 9 years old and has 8 million paying customers.

Every MMO since has designed themselves right into a niche market. Nobody has risked investing in a broad, multifaceted MMO to even try to compete against WoW.


Not really, some have targetted a niche. Many have tried to emulate WoW (with an obvious recent example being TOR, which did its best to emulate WoW. Sure there were differences because their engine could simply do things WoW's couldn't). The problem is nobody can invest a decade in developing content like WoW did.
 
2013-05-09 03:30:45 PM

Incontinent_dog_and_monkey_rodeo: dywed88: The Bestest: Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge

Skylanders is a massive cash cow. That, Call of Duty and WoW are their biggest properties.

And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.

Actually, most of the Eastern players don't pay $13 a month, it's more like $1.50 a month in China.


Thanks for the corrections.

Bu the point still stands, the are probably bringing in an easy $40-50,000,000 per month on the subscriptions alone. Then they are still shipping units and selling merchandise both in-game and in real life.

Even in its decline (and it clearly is in decline) it is probably the best cash cow in the gaming industry. They will still get one or two expansions (I forget how many that supposed leaked roadmapped planned for) out of it. And the silver lining for Blizzard is that the fewer subs that are left, the less content they will demand because they are the ones least likely to leave.

Honestly, I want it to die because then we might get a Warcraft 4.
 
2013-05-09 04:17:41 PM

dywed88: Carousel Beast: not5am: dywed88: And while WoW is declining, they still have over 8 million people paying $13 a month, plus any microtransactions, to play it and will sell millions of at least one more expansion.

^this. name another mmo that's nearly 9 years old and has 8 million paying customers.

Every MMO since has designed themselves right into a niche market. Nobody has risked investing in a broad, multifaceted MMO to even try to compete against WoW.

Not really, some have targetted a niche. Many have tried to emulate WoW (with an obvious recent example being TOR, which did its best to emulate WoW. Sure there were differences because their engine could simply do things WoW's couldn't). The problem is nobody can invest a decade in developing content like WoW did.


TOR is based off the Star Wars franchise: a designed niche market.

Age of Conan - niche for Howard fans
LotRo - niche market for walkers
EVE - niche market for financial analysts
Matrix Online...
etc

Noone has put together any game that has its own backstory and a variety of approaches. AION tried, but they went the whole anime route (not to mention the absolute on-a-rail plotline) and farked it up.

/I enjoy TOR
 
2013-05-09 04:47:46 PM

skozlaw: mainstreet62: Why? SC2 is actually one of the games I feel that they did right. It's a lot of fun.

Reputation. I'd had enough of their shiat at that point to figure I didn't want to take a chance on it.

Same reason I didn't play Bioshock: Infinite. Looks like a really fun game but EA has farked up enough with their DRM and general abusiveness that I'm just not buying any of their products anymore. Just figure it's not worth the risk.

I'm okay with passing on the tiny number of good titles these scumbag companies release if it means avoiding the hassles that come along with all their other ones. I have so many indie and "classic" games I've bought off GoG and Steam that my gaming time isn't at risk of idling anyway.


Errm... but Bioshock Infinite was published by 2K Games, not EA.
 
2013-05-09 04:58:10 PM
It didn't help that EA is doing layoffs.  People are getting concerned about a negative industry trend.
 
2013-05-09 05:07:14 PM

Carousel Beast: TOR is based off the Star Wars franchise: a designed niche market.

Age of Conan - niche for Howard fans
LotRo - niche market for walkers
EVE - niche market for financial analysts
Matrix Online...
etc

Noone has put together any game that has its own backstory and a variety of approaches. AION tried, but they went the whole anime route (not to mention the absolute on-a-rail plotline) and farked it up.

/I enjoy TOR


As do I. I won't say that TOR is something revolutionary, but the game has certainly refined the WoW formula and added some Bioware-specific game components (companions) that were successful additions to the model.

As with other MMO players, though, I'm impatient for new content. MMO gamers seem perpetually disappointed that MMO developers have a hard time creating systems that are easy to add to.

WoW's problem is that the devs have been resting on their laurels since Cataclysm, and nothing they've released since then has been compelling enough to fulfill the expectations of the game.
 
2013-05-09 05:24:27 PM
how farking retarded are people who need to be told from the article...
 There was a bug that allowed folks to duplicate (dupe) gold
at least in my day we opened a dictionary and asked older kids when we saw in a cheap porno mag "genuine spanish fly placebo".
 
2013-05-09 05:53:01 PM

FoxKelfonne: Errm... but Bioshock Infinite was published by 2K Games, not EA.


Yea, sorry. Goofed that up. I'm so used to EA being the target what with all the SimCity crap...

The fundamental problem with Bioshock was that when I tried to play the original the DRM had a conflict with my mouse drivers and I was never able to successfully play it, so now I won't buy anything in the series.
 
2013-05-09 08:10:45 PM
All this MMORPG talk makes me miss the original EQ. I had a Dark Elf Necro that could walk into Freeport without getting killed. Don't know how many Orcs in Crushbone I had to kill to realign myself.

I just outgrew WoW in 2008. It got boring then, and I'm surprised there are still over 8M people playing.
 
2013-05-09 08:50:44 PM
They were warned about the pandas but they were too full of themselves to listen, a problem they've had for some time now. What really hurt the game was turning it into Mists of Dailycraft though. I don't know where they got the idea that doing the same tedious quests over and over every day for months in order to unlock reps so you could do more dailies for them to unlock gear was a good idea. That crap isn't fun.
 
2013-05-09 09:03:46 PM

NEPAman: Pitfall!, Fishing Derby and Chopper Command on the 2600.


I think those are the last Activision games I've played.
 
2013-05-09 09:41:48 PM
Cross Realm Zones killed it.
 
2013-05-09 09:53:20 PM

skinink: All this MMORPG talk makes me miss the original EQ. I had a Dark Elf Necro that could walk into Freeport without getting killed. Don't know how many Orcs in Crushbone I had to kill to realign myself.

I just outgrew WoW in 2008. It got boring then, and I'm surprised there are still over 8M people playing.


I'd still play it, if it weren't for "real-life" things like work and other addictions like FARK, disc golf, and geo-caching sucking up so much of my time...
 
2013-05-09 09:56:17 PM
I sort of liked Cataclysm, except for the final raid. Deathwing was supposed to be the most fearsome enemy the world had ever faced and they turned him into a joke with no brains. Could have destroyed the world multiple times over but what did he do, nothing. Just flew around the entire expansion. When we finally did face him the fight was lame, we basically just fought his toes and he died. Worst enemy ever. Another problem was the questing being on rails. You had to start in Hyjal or Waterworld, then you had to go to Deepholm, then to Uldum, and every quest had to be done in specific order. It didn't feel like you had any choice in anything. I miss the open world of vanilla where you could go anywhere you felt like going and do any quests you wanted, and the world felt huge and endless. Flying really ruined that.

That said I would take Cataclysm over World of Pandacraft any day. Way too much gating and reliance on dailies and reputation, and for some reason they thought it would be a great idea to not add any more heroic dungeons for the rest of the entire expansion. Sorry but scenarios are not a replacement, they don't even feel connected to the world.  Isle of Thunder sucks, the mobs are packed toodensely and you aren't even allowed to fly. Can't take two steps there without getting swarmed by mogu or those lizards.

I'm sick of the whole continent and its inhabitants.If one more of those fat drunken furballs tells me to "slow down" I'm going to kick him in the nuts. I can't wait until we finally get to leave that place for Durotar in 5.3, at least it will feel like wow again. Rumor is the next expansion brings back the Burning Legion.
 
2013-05-10 12:30:12 AM

Skyfrog: They were warned about the pandas but they were too full of themselves to listen, a problem they've had for some time now. What really hurt the game was turning it into Mists of Dailycraft though. I don't know where they got the idea that doing the same tedious quests over and over every day for months in order to unlock reps so you could do more dailies for them to unlock gear was a good idea. That crap isn't fun.


I enjoyed sunwell dailies. Panda dailies worse than those?
 
2013-05-10 01:54:04 AM

KellyX: The Bestest: Maybe if they'd make a new Star Control (instead of turning that studio, Toys For Bob, into 'All Skylanders All the time!') they'd have a better outlook!

/personal grudge

Holy fark sticks, I didn't realize they got acquired by them..

Yea, most definately, let TFB get a good budget and develop a new Star Control game, hell, ignore SC3 and do the real SC3 they wanted to do.


get SPACE PIRATES AND ZOMBIES, off of steam. It's cheap, and it's combat is very similar to Star Control. I'm having a great time w/ it.
 
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