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(Kotaku)   Raven tells Disney / Lucasarts to fark off and releases the source code to Jedi Outcast and Jedi Academy   (kotaku.com) divider line 61
    More: Spiffy, LucasArts, Jedi Outcast, Jedi, source codes  
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7276 clicks; posted to Geek » on 04 Apr 2013 at 10:28 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-04-04 10:31:06 AM
FTFA: You can grab the code below. Be warned: it comes sans documentation or support.

Oh, so it is like everything else I have to deal with.
 
2013-04-04 10:34:01 AM
Also no art assets I believe, but if you have a copy of the game you could now mod it however you want.
 
2013-04-04 10:37:42 AM
Still no Rebellion source code though sadly.  Although RebEd gets the job done.
 
2013-04-04 10:42:51 AM
That's so Raven
 
2013-04-04 10:44:46 AM
The "source code" is still under various copyrights and contractual limitations on use, both the game engine and the IP associated with it (Lucas' Star Wars licenses, the author's interests in the script, voice actors, music, sound effects, everything).

What is being released is under a "fair use" educational/experimental exception and is not something you could copy-pasta, mod, and release another game or expansion for sale to the public.
 
2013-04-04 10:56:47 AM

cefm: The "source code" is still under various copyrights and contractual limitations on use, both the game engine and the IP associated with it (Lucas' Star Wars licenses, the author's interests in the script, voice actors, music, sound effects, everything).

What is being released is under a "fair use" educational/experimental exception and is not something you could copy-pasta, mod, and release another game or expansion for sale to the public.


Unlikely. You can't simply declare something to be fair use, but rather have to meet the statutory factors in 17 USC 107:
...  the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include-
(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;(2) the nature of the copyrighted work;(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and(4) the effect of the use upon the potential market for or value of the copyrighted work.
So, they could make an argument for (1)... but they released the entire work, which cuts against (3) and (4). And being a creative work, rather than say, a news photograph that might warrant further dissemination, (2) also leans away from fair use.

Frankly, I wouldn't be surprised to see this taken down quickly, so grab your copies now.
 
2013-04-04 11:01:36 AM

cefm: What is being released is under a "fair use" educational/experimental exception and is not something you could copy-pasta, mod, and release another game or expansion for sale to the public.


Actually, if you follow the link and look, it's being released under the GNU GPL v2. This most definitely does allow you to copy, modify, and release a new game for sale. Once distributed, however, you are subject to the copyleft requirement.
 
2013-04-04 11:05:03 AM
Theaetetus: Frankly, I wouldn't be surprised to see this taken down quickly, so grab your copies now.

The Sourceforge page says it's copyright Activision (at least the Jedi Outcast code), and that the code is being released by Raven AND Activision. So unless someone is lying, they're not going to take it down.

They're not able to revoke the license at this point, and anyone who has already downloaded it is free to distribute it themselves. It's not going away.
 
2013-04-04 11:13:20 AM
Wonder if they'll ever release the TIE Fighter source code...
 
2013-04-04 11:15:10 AM

Fubini: Theaetetus: Frankly, I wouldn't be surprised to see this taken down quickly, so grab your copies now.

The Sourceforge page says it's copyright Activision (at least the Jedi Outcast code), and that the code is being released by Raven AND Activision. So unless someone is lying, they're not going to take it down.


Unless there are some contractual obligations involved.

They're not able to revoke the license at this point, and anyone who has already downloaded it is free to distribute it themselves. It's not going away.

That's not at all true, and is a really, really bad idea to spread around. Anyone who has already downloaded it is free to continue to possess it as an authorized copy, but there's  nothing about this that gives you a redistribution right.
 
2013-04-04 11:16:59 AM
Actually, scratch that... They're releasing it under the GPL. So, have at it. Although I would be surprised if there aren't some contracts between Disney and Activision that may be important.
 
2013-04-04 11:28:58 AM

WMCB: Wonder if they'll ever release the TIE Fighter source code...


With Disney disbanding LucasArts and opening up the licenses to 3rd parties, I'm hopeful someone will develop a current gen X-Wing or X v. TIE.

http://money.cnn.com/2013/04/03/technology/disney-lucasarts/
 
2013-04-04 11:35:21 AM

Fubini: cefm: What is being released is under a "fair use" educational/experimental exception and is not something you could copy-pasta, mod, and release another game or expansion for sale to the public.

Actually, if you follow the link and look, it's being released under the GNU GPL v2. This most definitely does allow you to copy, modify, and release a new game for sale. Once distributed, however, you are subject to the copyleft requirement.


Yeah, but do they have the rights to publish it under the GPL?
 
2013-04-04 11:36:32 AM
I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.
 
2013-04-04 11:40:14 AM
I just want to see another good Star Wars movie.

/sigh
 
2013-04-04 11:56:03 AM

studebaker hoch: I just want to see another good Star Wars movie.

/sigh


What do you want from them?  They already made three.
 
2013-04-04 11:59:49 AM
Can I please have a free roam sith experience? I want to be a random pain generator again. Only in the game though, I'm L/n IRL ;^)
 
2013-04-04 12:03:40 PM
Yeah this doesn't sound like a "fark off" at all and more LucasArts saying no to a SC release and since Disney is more interested in the licenses than the code they just said "meh whatever" when Raven asked them.

How much cash was coming in due to the licensing of these games in 2013?  $2-3?  No loss for Disney if someone can mod the source code that is now Raven/Activision's to maintain.
 
2013-04-04 12:06:33 PM

Caelistis: I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.


I really dug XWA, with the options for multiple turret points, the menus, and weird stuff like docking. I'd like to see an update of that more than just plain old TIE Fighter or X-Wing. Maybe a TIE Fighter Empire? I always had more fun playing as the Empire.
 
2013-04-04 12:12:07 PM

Comsamvimes: Caelistis: I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.

I really dug XWA, with the options for multiple turret points, the menus, and weird stuff like docking. I'd like to see an update of that more than just plain old TIE Fighter or X-Wing. Maybe a TIE Fighter Empire? I always had more fun playing as the Empire.


I liked it because it was like Privateer in the Star Wars universe. I want to explore the universe and lore without getting in to the hackneyed Jedi shiat.
 
2013-04-04 12:13:54 PM
I would rather see

"LucasArts gives Disney a giant middle finger, releases their entire catalog for free"

RIP: Grim Fandango, Full Throttle, Monkey Island, Day of the Tentacle, Dark Forces, X-Wing, Tie Fighter, Rebel Alliance, etc, etc, etc.

Seriously, fark you Mickey. Those new Star Wars shooters especially looked goddamn awesome, and you canned them.
 
2013-04-04 12:14:00 PM

Caelistis: I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.


XWA was a great game. The storyline got a little cliche, but the mechanics were great. The larger ships were probably a bit too nimble, but the action was addictive and immersive. More Han Solo than Rogue Squadron. I have high hopes for Star Citizen to recapture the magic that the various X-Wing, Wing Commander, Privateer, and Freelancer games had in spades.
 
2013-04-04 12:15:52 PM

Strategeryz0r: Seriously, fark you Mickey. Those new Star Wars shooters especially looked goddamn awesome, and you canned them.


What besides 1313 got canned?
 
2013-04-04 12:17:17 PM

madgonad: Caelistis: I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.

XWA was a great game. The storyline got a little cliche, but the mechanics were great. The larger ships were probably a bit too nimble, but the action was addictive and immersive. More Han Solo than Rogue Squadron. I have high hopes for Star Citizen to recapture the magic that the various X-Wing, Wing Commander, Privateer, and Freelancer games had in spades.


You know I always wondered why they never made a game that centered around Han Solo prior to the events of the first Star Wars? 

You could start off as just a simple privateer in a smaller ship, before working you're way up to the Millennium Falcon. Missions revolving around smuggling, and just in general being space gangsta.

Always thought that would be badass. But no, it's all imperials, rebels, and Jedi's. God the Star Wars universe is so under-utilized.
 
2013-04-04 12:18:41 PM

madgonad: Strategeryz0r: Seriously, fark you Mickey. Those new Star Wars shooters especially looked goddamn awesome, and you canned them.

What besides 1313 got canned?


First Assault. The spiritual successor to Star Wars Battlefront that was meant as a cheap downloadable game, but looked goddamn fantastic.
 
2013-04-04 12:19:01 PM

sotua: Yeah, but do they have the rights to publish it under the GPL?


Depends on what you mean by publish. If, by publish, you mean release your software and charge money for it, then yes- you can do that under the GPL. You can essentially do anything you want with GPL'ed code, except:

If you distribute your software to someone, and they want your source code, you are obligated to give it to them (copyleft requirement).

AND

You cannot distribute GPL'ed code under a more restrictive license than it came under. This means your derivative code has to be released under the GPL, and then, for example, anyone you sell your software too is free to re-distribute it themselves.

However, the license only covers the program code. All of the art assets- the music, the graphics, the animations, the levels, etc. of the game are NOT covered under the GPL. If you made a game with this code they're releasing then the game engine would be subject to copyleft, but not any of the stuff that makes it a game. This actually makes videogames a very interesting place for GPL licenses, because there are huge mod communities that would love to modify your game engine, but as a business you still retain creative (and legal) control over 90% of your effort, which are the art assets.
 
2013-04-04 12:27:32 PM
For those so inclined, here is my LucasArts tribute video that was posted yesterday.

http://youtu.be/GU2DzATncWA
 
2013-04-04 12:29:50 PM

Caelistis: I must be a rare minority.

I want to see an X-Wing Alliance sequel/remake.


Minority of two maybe.  Love that game.  What I would like to see is the game remade with good modding tools so that people could make some really kick-a stuff.
 
2013-04-04 01:06:09 PM
Part of me still doesn't see the big deal with LucasArts. Yes I grew up with them in the 90's and they were awesome, but they weren't doing you any favors in the last 10 years. You want them to stay around so you can watch them make nothing with their giant list of IPs for another 10 years?

You have no idea if they weren't a shadow of their former self already. Disney couldn't do much worse with the licenses than what LucasArts did with them... which was NOTHING. Hope the layoffs find new work soon, but LucasArts as a dev was a floater and needed flushing, don't deny that.
 
2013-04-04 01:09:32 PM

quiotu: Part of me still doesn't see the big deal with LucasArts. Yes I grew up with them in the 90's and they were awesome, but they weren't doing you any favors in the last 10 years. You want them to stay around so you can watch them make nothing with their giant list of IPs for another 10 years?

You have no idea if they weren't a shadow of their former self already. Disney couldn't do much worse with the licenses than what LucasArts did with them... which was NOTHING. Hope the layoffs find new work soon, but LucasArts as a dev was a floater and needed flushing, don't deny that.


Lego Star Wars, the upcoming shooters that are now canceled, and supposedly they had 3 more un-named titles in the works(one of which was some kind of aerial combat game).

LucasArts was involved in some decent quality stuff, and it appeared that they were on the verge of cranking out quality like they used to. Disney should have at least let them finish the titles that were nearing completion to see if they performed better than expected. Instead they made them close up shop when I bet you that XBLA Star Wars shooter(First Assault) probably would have done quite well if it was given the chance. 

Again, fark you Mickey.
 
2013-04-04 01:11:36 PM
Not to mention now we'll never see a Republic Commando sequel.
 
2013-04-04 01:27:53 PM

Strategeryz0r: LucasArts was involved in some decent quality stuff, and it appeared that they were on the verge of cranking out quality like they used to. Disney should have at least let them finish the titles that were nearing completion to see if they performed better than expected. Instead they made them close up shop when I bet you that XBLA Star Wars shooter(First Assault) probably would have done quite well if it was given the chance.


Yeah, unless 1313 was some kind of Duke Nukem vaporware/clusterfark, I don't see how you can flush LucasArts entirely.  That title was getting a lot of buzz and looked like the heir to Shadows of the Empire/Jedi Outcast, both of which sold a lot of copies.  I can see trimming fat at LA, but I assumed The Mouse would at least fold in some of the dev teams/projects to their current studio.  Dropping the entire ax is shocking.
 
2013-04-04 01:30:11 PM
I absolutely loved the multiplayer on Jedi Academy.  I'm really excited to see what mods the community will bring out.
 
2013-04-04 01:35:42 PM

Strategeryz0r: LucasArts was involved in some decent quality stuff, and it appeared that they were on the verge of cranking out quality like they used to.


really? the last game they developed and published themselves was kinnect star wars. i don't think the people that made that were about to enter a new renaissance in game development, even if they released a few screenshots of a COD-style XBLA shooter and a video for a game that was anticipated to release at earliest sometime in 2014.
 
2013-04-04 01:58:22 PM

tlchwi02: Strategeryz0r: LucasArts was involved in some decent quality stuff, and it appeared that they were on the verge of cranking out quality like they used to.

really? the last game they developed and published themselves was kinnect star wars. i don't think the people that made that were about to enter a new renaissance in game development, even if they released a few screenshots of a COD-style XBLA shooter and a video for a game that was anticipated to release at earliest sometime in 2014.


LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

The new shooters looked awesome, they were hinting that they wanted to do a republic commando sequel. And there's very few, if any, details about the 3 unannounced games they were working on.

To me anyway it seemed like LucasArts was about to start cranking out quality again. The Force Unleashed games were made by LucasArts, and they were pretty fun as well.
 
2013-04-04 02:01:37 PM

Strategeryz0r: madgonad: Strategeryz0r: Seriously, fark you Mickey. Those new Star Wars shooters especially looked goddamn awesome, and you canned them.

What besides 1313 got canned?

First Assault. The spiritual successor to Star Wars Battlefront that was meant as a cheap downloadable game, but looked goddamn fantastic.


Star Wars: The Force Unleashed looked goddamn fantastic as well, but that game sucked balls. LucasArts lost their touch.
 
2013-04-04 02:04:11 PM

Theaetetus: Frankly, I wouldn't be surprised to see this taken down quickly, so grab your copies now.


It'll be on the Torrentz 4 Lyfe at this point.
 
2013-04-04 02:08:52 PM
It's better this way. Now Disney can concentrate on what really matters in the industry: licensing its products to lesser developers and then buying those developers out so the cycle can continue.
 
2013-04-04 02:14:37 PM
As a friend of mine put it:
You may have thought there was still good in Lucasarts, but they're more shovelware machine now than studio. Twisted and evil.
 
2013-04-04 02:29:31 PM
All the loss of Lucasarts really means is that Disney Interactive is going to handle all the games from now on. Considering what crap Lucasarts has been cranking out lately, it's probably a good thing.

Unless you were pleased that The Force Unleashed 2 was $60 and gave you about 45 minutes of gameplay.
 
2013-04-04 03:10:50 PM

Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.


Speaking of, has anybody watched this week's Zero Punctuation?  My mind was blown that Yahtzee actually liked that POS.  He rips on every other game, but that one he actually has a lot of praise for?  Was that a late April Fools joke?
 
2013-04-04 03:15:18 PM

HeartBurnKid: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Speaking of, has anybody watched this week's Zero Punctuation?  My mind was blown that Yahtzee actually liked that POS.  He rips on every other game, but that one he actually has a lot of praise for?  Was that a late April Fools joke?


Once I'm off this conference call I know what I'm doing next. lol
 
2013-04-04 04:29:19 PM

HeartBurnKid: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Speaking of, has anybody watched this week's Zero Punctuation?  My mind was blown that Yahtzee actually liked that POS.  He rips on every other game, but that one he actually has a lot of praise for?  Was that a late April Fools joke?


sometimes he seems to get stuck on games that everyone agrees are just awful. its like, what more do you say? hard to get blood from a stone
 
2013-04-04 04:58:01 PM

Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.


Is that the one that scored a 92 out of 100 on Metacritic? The one that scored 100 on several gaming sites? The one that just about everyone but you thinks is a fantastic game?

Let me guess... You thought was boring, right? Was there not enough shooting, or too much talking?

It certainly wasn't "abysmal" -- It was one of the best games of 2012.
 
2013-04-04 05:00:08 PM

ZeroCorpse: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Is that the one that scored a 92 out of 100 on Metacritic? The one that scored 100 on several gaming sites? The one that just about everyone but you thinks is a fantastic game?

Let me guess... You thought was boring, right? Was there not enough shooting, or too much talking?

It certainly wasn't "abysmal" -- It was one of the best games of 2012.


Oh, yeah, and it was also voted THE best game of 2012 by Metacritic users.  http://www.metacritic.com/feature/best-of-2012-user-poll-results

It's also currently running a close #2 to Bioshock Infinite.
 
2013-04-04 05:07:48 PM

ZeroCorpse: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Is that the one that scored a 92 out of 100 on Metacritic? The one that scored 100 on several gaming sites? The one that just about everyone but you thinks is a fantastic game?

Let me guess... You thought was boring, right? Was there not enough shooting, or too much talking?

It certainly wasn't "abysmal" -- It was one of the best games of 2012.


You're confusing this:
www.telltalegames.com

For this:
media-titanium.cursecdn.com

I believe he was speaking of the latter, not the former.
 
2013-04-04 05:08:11 PM

ZeroCorpse: Oh, yeah, and it was also voted THE best game of 2012 by Metacritic users. http://www.metacritic.com/feature/best-of-2012-user-poll-results

It's also currently running a close #2 to Bioshock Infinite.


um, dude. thats not what he's talking about. he's talking about the recent walking dead FPS that was put out by a firm called terminal reality (who apparently made the terribad kinnect star wars, which i thought was a lucasarts in house thing.) You are thinking of the point and click adventure walking dead game done by telltale games, which is a completely different animal
 
2013-04-04 05:12:59 PM

ZeroCorpse: ZeroCorpse: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Is that the one that scored a 92 out of 100 on Metacritic? The one that scored 100 on several gaming sites? The one that just about everyone but you thinks is a fantastic game?

Let me guess... You thought was boring, right? Was there not enough shooting, or too much talking?

It certainly wasn't "abysmal" -- It was one of the best games of 2012.

Oh, yeah, and it was also voted THE best game of 2012 by Metacritic users.  http://www.metacritic.com/feature/best-of-2012-user-poll-results

It's also currently running a close #2 to Bioshock Infinite.


I'm pretty sure I don't need to reinforce why you're retarded.

it appears everyone else has done that for me.
 
2013-04-04 05:42:14 PM

HeartBurnKid: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Speaking of, has anybody watched this week's Zero Punctuation?  My mind was blown that Yahtzee actually liked that POS.  He rips on every other game, but that one he actually has a lot of praise for?  Was that a late April Fools joke?


I didn't get the feeling that he actually liked it. Rather I felt like he was saying the game has more tension and atmosphere than most of the AAA "horror" games to come out recently. Despite being riddled with flaws and bugs.
 
2013-04-04 05:58:10 PM

Strategeryz0r: HeartBurnKid: Strategeryz0r: LucasArts published that, Terminal Reality created it. They also made the abysmal Walking Dead game. I think it's clear where the blame for Kinect Star Wars' lack of quality lies.

Speaking of, has anybody watched this week's Zero Punctuation?  My mind was blown that Yahtzee actually liked that POS.  He rips on every other game, but that one he actually has a lot of praise for?  Was that a late April Fools joke?

I didn't get the feeling that he actually liked it. Rather I felt like he was saying the game has more tension and atmosphere than most of the AAA "horror" games to come out recently. Despite being riddled with flaws and bugs.


He pointed out some flaws, to be sure (which is what made me think it wasn't a joke), but he also had a lot of high praise for the game, and seems to have left with an overall positive impression.  And I can count the games I can say that about on one hand.  Just seems unusual, especially for a game that people can't seem to pan hard or fast enough.
 
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