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(The Blaze)   The Blaze plays Bioshock: Infinite and asks, "Was the game created by Marxists/atheists?"   (theblaze.com) divider line 188
    More: Asinine, BioShock, Marxists, infinity, anti-American, video games, utopian, bandwagon effects, Metacritic  
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3113 clicks; posted to Politics » on 02 Apr 2013 at 9:30 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-04-02 09:31:53 AM

I have copied it out so you don't have to click it.


Entertainment
Is the Video Game Being Called the 'Best Game of the Year' Anti-American and Anti-Conservative?Mar. 29, 2013 8:15am 87290200www.theblaze.com%2Fstories%2F2013%2F03%2F29%2Fbioshock-infinit e-the-vi deo-game-that-lets-you-shoot-robo-george-washington-should-you-be-worr ied%2F%3Frobowashingtondakkadakkadakka&subject=Is%20the%20Video%20Game %20Being%20Called%20the%20%E2%80%98Best%20Game%20of%20the%20Year%E2%80 %99%20Anti-American%20and%20Anti-Conservative%3F&body=I%20thought%20yo u%20would%20like%20this%20story%20from%20TheBlaze.com%20Could%20a%20vi deo%20game%20released%20this%20week%20really%20offer%20your%20children %20the%20chance%20to%20shoot%20at%20robotized%20versions%20of%20the%20 Founding%20Fathers%3F%20Does%20that%20same%20game%20openly%20mock%20Am erican%20exceptionalism%20and%20conservative%20ideals%2C%20and%20is%20 it%20made%20by%20a%20committed%20Marxist%3F%20That%27s%20the%20argumen t%20being%20made%20about%20the%20recently...%0Ahttp%3A%2F%2Fwww.thebla ze.com%2Fstories%2F2013%2F03%2F29%2Fbioshock-infinite-the-video-game-t hat-lets-you-shoot-robo-george-washington-should-you-be-worried%2F%3Fr obowashingtondakkadakkadakka"> data-share="print" class="share-item print">
Could a video game released this week really offer your children the chance to shoot at robotized versions of the Founding Fathers? Does that same game openly mock American exceptionalism and conservative ideals, and is it made by a committed Marxist? That's the argument being made about the recently released and critically acclaimed video game Bioshock Infinite, which hit stores on March 26 and is already sparking viral controversy, both from

Bioshock Infinite Cover Art (Photo Credit: Wikipedia)What's the fuss about? Well, for one thing, the mainstream gaming press is already treating Bioshock Infinite with a degree of reverence that is difficult to overstate. The game earns an average score of between 94 and 96 (out of 100) on the review aggregating site Metacritic, depending on what platform one plays it on, and has been described

But quite beyond that, Bioshock Infinite is a game that is tailor-made to inspire controversy. Why? Because the creators of the game made it clear when it was announced that elements of the game are intended as a commentary on American exceptionalism and religion in American public life. To quote


"The current political conversation in America is exhaustingly the same conversation that's been going on for hundreds of years. We are very much like two countries. America has been this bifurcated thing for a long time.

"The American Exceptionalism, theocracy-based power structure has been around the edges of American culture for a long time.  BioShock Infinite gives it its full day in court.

To be fair, this sort of approach to gaming has been a staple of Bioshock franchise pretty much since it was first created. Why? Because the original Bioshock, besides being a steampunk-themed reboot of the cult classic horror game System Shock, was obviously meant as a jab at the writings of the philosopher Ayn Rand. And if you find that dubious or want to know how it would work, consider that the game takes place in an underwater dystopia named Rapture, created by a mad industrialist named Andrew Ryan, whose philosophy (and name) are more or less indistinguishable from Randianism. Consider the opening of the original, which can be watched below:


Naturally, the creators denied any intent to specifically attack Rand, arguing instead that their general intent was to criticize extremism of all stripes. And considering that the first game treats Andrew Ryan (who isn't even the main villain of the original Bioshock) with far more sympathy than it treats the all-but-explicitly communist villain of Bioshock 2, Sofia Lamb, who willingly traumatizes her own daughter and leaves a trail of corpses behind her in her pursuit of a utopian society, one could argue that the series had been comparatively right-leaning up until Infinite.

Has that legacy survived, or has the game taken the plunge into America-hating liberalism, as some commentators have suggested? To answer that question, TheBlaze took a look at the press surrounding Bioshock Infinite, and obtained a copy for playthrough. Having played through the game's core plot, we've seen enough and read enough to answer the biggest questions about the game.

Is Bioshock Infinite anti-Tea Party?

While the basic plot of the game (rescue an imprisoned young woman from malevolent captors) is relatively well-worn, albeit with some surprising and darker twists than usual, the place where that story takes place raised eyebrows the instant it was revealed. Specifically, Bioshock Infinite takes place in 1912 on what appears to be a floating airship so colossal that it can fit an entire city on it. The catch is that that city, known as Columbia, is a horrific dystopia run by a racist, xenophobic, hyper-religious demagogue named Zachary Comstock, who sees himself as a Messianic successor to America's Founding Fathers. In fact, the name of the group that runs Columbia is explicitly "the Founders."

One of the murals from the walls of Columbia (Photo Credit: IBT)To an untrained observer, this could look very much like a slam at the Tea Party, as Breitbart's Noah Dulis worried back in February:

The problem is that the representatives of this philosophy, the Founders, are straw men. Racist, xenophobic, religious fanatics, they are progressive caricatures of conservatives writ large, stripped of any subtlety; nothing but ugly monsters full of naked aggression and violent bigotry. Levine

The game's antagonist, Zachary Hale Comstock, is the leader of the Founders faction and the lazy embodiment of every Tea Party stereotype you've ever heard: old, white, angry, and religious to the point that the citizens of Columbia refer to him as "Father Comstock" and the "Prophet" of the city. Comstock is revered by the city's inhabitants as the "hero" of the Battle of Wounded Knee, the last engagement of the American Indian Wars in which over 150 men, women, and children of the Lakota tribe were killed.

Is this fear justified? Were the Founders meant as a thinly veiled attack on the Tea Party? Not originally, according to the game's creator:

It's very much reflective of the current scene and the historical scene, and I think that's demonstrated by things like the Occupy Movement and the Tea Party coming around during the course of the development of the game. When we started the game, there was no Tea Party and there was no Occupy Movement - during the development of Infinite those movements came around and really changed the nature of Infinite'sconversation.

It should also be noted that, while the promotional materials for the game might make this misunderstanding more likely, all one has to do is play the game for about ten minutes before it becomes clear that the Founders are not so much a thinly veiled political allegory as an obvious work of fiction. This can be seen when the protagonist of the game first enters the city of Columbia after being nearly drowned in a botched baptism, and sees a group of fellow emigres praying to statues of George Washington, Thomas Jefferson and Benjamin Franklin, and addressing those statues as Gods rather than men. No Tea Partier ever made such a mistake.

Moreover, while Columbia is rabidly anti-worker and institutionally racist, there's not much concern with capitalism or freedom evinced by its residents or leaders, which sets them entirely apart from the Tea Party movement. In fact, Columbia's economic system is portrayed as more feudal than capitalist. Propaganda videos inside a gun manufacturers' factory liken company owners to lions, and workers to oxen, while completely discouraging the idea of upward mobility which forms the basis of capitalism. One painting in one of the game's many historically-oriented areas depicts the assassination of Abraham Lincoln as a heroic moment for John Wilkes Booth, as Lincoln is shown with devil's horns. Columbia's residents refer to America itself derisively as "the Sodom below," and proudly speak of having successfully seceded from the country of their birth. As such, if the Founders are meant at a slap at anyone, it's not Tea Partiers so much as hardline neoconfederates, who only a dedicated viewer of MSNBC could confuse with conservatives. Not that that's stopped

More to the point, the Founders aren't Bioshock Infinite's only villains. There also exists a communist insurgency known as the Vox Populi, which claims to speak on behalf of the city's seething underclass, led by the eloquent black runaway scullion maid Daisy Fitzroy, who rails against Zachary Comstock as "the God of the white man, of the rich man." However, for all their professed nobility, the "Vox," as they call themselves, are a violent group of thugs who indulge in public executions even of people as innocent as postmen, and don't so much care about their professed high minded ideals as they do about taking everything for themselves. The Vox Populi's ruthlessness is especially notable in the game's 15 minute demo:


For context, it's worth noting that Ken Levine, the game's creator,

One of the posters for the Vox Populi in-game (Photo Credit: Gematsu)In other words, the game is less a dedicated attack on conservatism than an attack on the most dysfunctional elements of American politics generally. As Levine himself

The games tend to be a Rorschach [test] for people, and I've heard both sides of reaction [to the demo]. I had the displeasure of going to a white supremacist site that made a point of saying this game by "the Jew" Ken Levine was about killing white people. But then I went to this leftist site that said this is about discrediting leftists movements. Games, as I said, are a Rorschach, and I don't want to be making games that are expressing a political or philosophical view.

However, it's easy to see how conservatives might find the game especially distasteful, given that the the player is required to do things like shoot at giant, mechanized statues of George Washington with angels' wings made out of American flags, called "Motorized Patriots," who recite quasi-Biblical statements of faith.

A motorized patriot (Photo Credit: G4)However, even these elements of the game make more sense in context. Physical resemblance aside, the Motorized Patriots are first presented in the game as frightening propaganda-spewing robots intended to whitewash the racist and fascist (they refer to Columbia as "the fatherland" much the same way Nazis did) vision of the game's villain. In other words, their resemblance to George Washington is meant to reflect on the delusion of the people who run the city, who see themselves as latter day Washingtons, not as an attack on Washington himself. This fact is confirmed when the player later faces the Vox Populi's equivalent of these robots, which are built to look like Abraham Lincoln, though within the context of the game, this obviously functions more as a symbol of the group's rebellion against the anti-Lincoln Founders than as any sort of message suggesting Lincoln was a communist.

Finally, there is the fact that Bioshock Infinite's depiction of religion (especially Christianity) is less than flattering. However, this too is meant to reflect poorly on the fictional characters, not on Christianity itself. In fact, the game's creators

So is Bioshock Infinite anti-Tea Party? No. If anything, given that it takes place in 1912, it's much more an attack on the sort of jingoistic sentiments that motivated Americans at the turn of the 20th century, and that caused writers such as Sinclair Lewis to openly fret about America itself going fascist. Its Christian and Founders-oriented iconography is not meant to reflect the evils of Christianity or the founders, but rather how easily the concepts advanced by Christianity and the Founders can be perverted in the service of authoritarianism.

With that said, the game does arguably skew slightly liberal early on in the story in that the motivation of the Vox Populi for their form of brutality is clearly a reaction against the brutality of the Founders, whereas the Founders' cruelty is not really explained  except with reference to the evil of their leader, Comstock. In other words, the Leftist mass movement could come off mildly more sympathetic, though not much. This is blunted later in the game, when the Vox Populi actually take over Columbia, and their reign of terror is arguably worse than whatever atrocities the Founders commit (the first act by their leader upon assuming control is to shoot a political opponent in cold blood, then try to shoot a white child simply because he might grow up to be a Founder). In fact, while the last act of the game revolves around destroying Reverend Comstock (whose final apocalyptic plan, and horrific abuse of one of the main characters, makes him look more like a homegrown American bin Laden than a Tea Partier), the final battle of the game is against the Vox Populi. The ending, meanwhile, is completely apolitical.

Should children play Bioshock Infinite?

Absolutely not. The game is rated M, which in video game ratings is the equivalent of an "R" rating. Quite aside from the violence, extremely frightening images and unpleasant backstory of most of the characters, the game dabbles in philosophical concepts surrounding the nature of time, redemption, morality and alternate universes that would fly over most children's heads. Several adult reviewers find the game's ending confusing. For young children, it would almost certainly be outright incomprehensible. Especially precocious early teenagers might find the game interesting, but parents may want to get a better look at the game's various plot elements before letting them play.

Songbird, one of the main antagonists of Bioshock Infinite (Photo Credit: PCGames)Was the game created by Marxists/atheists?
 
2013-04-02 09:33:08 AM
con'td

There is no evidence to suggest that the people involved in making Bioshock Infinite held Marxist ideas. In fact, it would be out of character for the series if Marxists worked on this franchise at all, given its overwhelming concern with criticizing political extremism. Moreover, the Vox Populi are depicted using quasi-Marxist iconography, and given that they are portrayed as antagonists in the game, any Marxists who worked on the project would have had to bite their tongues.

Similarly, while it's quite possible that atheists worked on the game, Ken Levine, the game's creator, has been relatively quiet about his religious affiliation, and doesn't appear to consider it a major ax to grind. Levine's willingness to tone down elements of the game that offended his Christian employees also suggests that he had no explicit agenda to attack religion.
 
2013-04-02 09:34:05 AM
It's funny how much the right hates Lincoln but still tries to claim him.
 
2013-04-02 09:37:42 AM
jake.netcom.co.uk
Deflectors on full Mr. Sulu


 
2013-04-02 09:38:31 AM
So basically: NO.

Granted, that seemed like a fair evaluation of the game, given The Blaze's penchant for...exaggeration.
 
2013-04-02 09:38:42 AM
Hey Blaze

media.skateboard.com.au
 
2013-04-02 09:39:09 AM
Bioshock Infinite portrays a dystopian society that reveres the Founders of the United States of America while imposing values that the Founders would have actually found abhorrent and that imposes a state-sponsored religion that ostracizes and even punishes those who are not of the faith despite that itself being a practice that the Founders opposed. For what reason would contemporary conservatives believe such a presentation be an attack upon their philosophy?
 
2013-04-02 09:39:21 AM

PonceAlyosha: con'td

There is no evidence to suggest that the people involved in making Bioshock Infinite held Marxist ideas. In fact, it would be out of character for the series if Marxists worked on this franchise at all, given its overwhelming concern with criticizing political extremism. Moreover, the Vox Populi are depicted using quasi-Marxist iconography, and given that they are portrayed as antagonists in the game, any Marxists who worked on the project would have had to bite their tongues.

Similarly, while it's quite possible that atheists worked on the game, Ken Levine, the game's creator, has been relatively quiet about his religious affiliation, and doesn't appear to consider it a major ax to grind. Levine's willingness to tone down elements of the game that offended his Christian employees also suggests that he had no explicit agenda to attack religion.


So basically, the article could have just said "No, it wasn't", but somebody was getting paid by the word.
 
2013-04-02 09:39:47 AM
I can see why conservatives might have a hard time with understanding this game, as it actually requires more than 5 seconds of thought.
 
2013-04-02 09:41:11 AM
Because if you don't like teabaggers, you must be a Marxist.
 
2013-04-02 09:43:57 AM
As such, if the Founders are meant at a slap at anyone, it's not Tea Partiers so much as hardline neoconfederates, who only a dedicated viewer of MSNBC could confuse with conservatives.

[ohwaityoureserious.jpg]
 
2013-04-02 09:44:22 AM
The problem is that the representatives of this philosophy, the Founders, are straw men. Racist, xenophobic, religious fanatics, they are progressive caricatures of conservatives writ large, stripped of any subtlety; nothing but ugly monsters full of naked aggression and violent bigotry.

Not really a caricature of the Tea Party. More of an impartial observation.
 
2013-04-02 09:46:30 AM
Did they not get their panties in a bunch after the first two games?  Rapture was the embodiment of Randian philosophy allowed to run amok.

At least this isn't as disingenuous as the Mass Effect alien sex nonsense.
 
2013-04-02 09:48:03 AM

HeartBurnKid: Because if you don't like teabaggers, you must be a Marxist.


Well, all the Marxists I know dislike 'baggers so by the transitive property...
 
2013-04-02 09:48:27 AM
My god, Mandrake. Do you know what this game means?

MARXISTS are eating the memories of our Founding Fathers for sustenance.
 
2013-04-02 09:49:02 AM
Statistically speaking - Probably
 
2013-04-02 09:49:36 AM

PonceAlyosha: The problem is that the representatives of this philosophy, the Founders, are straw men. Racist, xenophobic, religious fanatics, they are progressive caricatures of conservatives writ large, stripped of any subtlety; nothing but ugly monsters full of naked aggression and violent bigotry. Levine


Kind of like the characters in any Ayn Rand novel. Interesting.
 
2013-04-02 09:49:54 AM
Bioshock is a criticism of Libertarianism, so it's no surprise the Blaze would hate it.
 
2013-04-02 09:50:13 AM

cubic_spleen: The problem is that the representatives of this philosophy, the Founders, are straw men. Racist, xenophobic, religious fanatics, they are progressive caricatures of conservatives writ large, stripped of any subtlety; nothing but ugly monsters full of naked aggression and violent bigotry.

Not really a caricature of the Tea Party. More of an impartial observation.


They're not straw men.  They're an accurate depiction of the distorted view these folks have of the "Founding Fathers".
 
2013-04-02 09:50:17 AM
Minor spoiler warning for anyone who hasn't played the game...

I for one am really looking forward to what they do with the DLC for Bioshock: Infinite.  Given the world(s) that they've setup, there are all sorts of really cool and interesting things they could do.  Of course, they'll probably just release a pack of new weapons for the protagonist and outfits for Elizabeth, and maybe a side-story in a previously inaccessible area of the city, but one can dream that they take the multiverse idea and run with it.
 
2013-04-02 09:50:29 AM

evilmrsock: My god, Mandrake. Do you know what this game means?

MARXISTS are eating the memories of our Founding Fathers for sustenance.


Zombie marxist mind-flayers?
 
2013-04-02 09:50:40 AM

Mexican Jew Lizard: So basically: NO.

Granted, that seemed like a fair evaluation of the game, given The Blaze's penchant for...exaggeration.


Yea, this is actually...pretty thoughtful, if expectedly right-leaning. Not the frothing-at-the-mouth shallow look at the game I was expecting.
 
2013-04-02 09:50:50 AM
Does the author mean the actual definition "Marxist," or the Glenn Beck "Marxist," which is just code for "black guy?"
 
2013-04-02 09:51:00 AM
It is a boring by the numbers shooter that will soon be forgotten, I don't see what they are all upset about.
 
2013-04-02 09:52:05 AM

cubic_spleen: Not really a caricature of the Tea Party. More of an impartial observation.


Hell, is it even possible to caricaturise the Tea Party? At least some of them would literally defend Hitler rather than agree with a non-white person about anything. There's nowhere to go from there.
 
2013-04-02 09:52:15 AM
The first paragraph labels breitbart.com as "mainstream", so that's about as far as I got.
 
2013-04-02 09:52:36 AM

Dimensio: Bioshock Infinite portrays a dystopian society that reveres the Founders of the United States of America while imposing values that the Founders would have actually found abhorrent and that imposes a state-sponsored religion that ostracizes and even punishes those who are not of the faith despite that itself being a practice that the Founders opposed. For what reason would contemporary conservatives believe such a presentation be an attack upon their philosophy?


Hmmmm...

TFA: A motorized patriot (Photo Credit: G4)However, even these elements of the game make more sense in context. Physical resemblance aside, the Motorized Patriots are first presented in the game as frightening propaganda-spewing robots intended to whitewash the racist and fascist (they refer to Columbia as "the fatherland" much the same way Nazis did) vision of the game's villain. In other words, their resemblance to George Washington is meant to reflect on the delusion of the people who run the city, who see themselves as latter day Washingtons, not as an attack on Washington himself.

Interesting...

Glenn Beck's Founding Fathers

And the punchline.
 
2013-04-02 09:54:20 AM
Was this written by the same guy who thought 300 was brilliant conservative commentary?
 
2013-04-02 09:54:41 AM

Slaves2Darkness: It is a boring by the numbers shooter that will soon be forgotten, I don't see what they are all upset about.


media.knoxnews.com      cache.jezebel.com
Conservatives are pretty good at forgetting shooters, after numerous attempts.
 
2013-04-02 10:00:09 AM

EyeballKid: Does the author mean the actual definition "Marxist," or the Glenn Beck "Marxist," which is just code for "black guy?"


Most people don't actually know much about Marxism.
 
2013-04-02 10:01:19 AM
FTFA: [T]he original Bioshock... was obviously meant as a jab at the writings of the philosopher Ayn Rand.

Tell that to the legion of idiots who played the game and came out the other end as hardcore Randians.
 
2013-04-02 10:01:54 AM

MadMonk: The first paragraph labels breitbart.com as "mainstream", so that's about as far as I got.


Have you seen Fox News' website lately?

i46.tinypic.com

This is not a Photoshop.
 
2013-04-02 10:01:56 AM

EyeballKid: Slaves2Darkness: It is a boring by the numbers shooter that will soon be forgotten, I don't see what they are all upset about.

[media.knoxnews.com image 320x240]      [cache.jezebel.com image 340x329]
Conservatives are pretty good at forgetting shooters, after numerous attempts.


You misspelled "patriot".

/Feel dirty even snarking that way
 
2013-04-02 10:02:26 AM

MadMonk: The first paragraph labels breitbart.com as "mainstream", so that's about as far as I got.


I got as far the statement that BioShock is going to become an icon the way Mario Brothers did.  If you start off by saying that a video game series on it's third game is the same as one which has never released that few on any system, then why should I listen to anything else in your review?
 
2013-04-02 10:08:52 AM
meh
 
2013-04-02 10:09:39 AM
Andrew Ryan (who isn't even the main villain of the original Bioshock)

Did I stroke out while playing it (twice)? If not Ryan, then who is?

// bear in mind, I find it hard to follow plotlines when I get such a small piece of the story in random bursts (when I happened to find a recorder) at random times, so that may be correct
// I played the 2nd as well; is the author suggesting that whatshername was the real villain the whole time?
 
2013-04-02 10:10:27 AM

EyeballKid: As such, if the Founders are meant at a slap at anyone, it's not Tea Partiers so much as hardline neoconfederates, who only a dedicated viewer of MSNBC could confuse with conservatives.

[ohwaityoureserious.jpg]


Not a conservative:

wonkette.com
 
2013-04-02 10:11:46 AM

hinten: PonceAlyosha: The problem is that the representatives of this philosophy, the Founders, are straw men. Racist, xenophobic, religious fanatics, they are progressive caricatures of conservatives writ large, stripped of any subtlety; nothing but ugly monsters full of naked aggression and violent bigotry. Levine

Kind of like the characters in any Ayn Rand novel. Interesting.


Nah, the original Bioshock was the critique of Randism.  This is the critique of modern Conservatism.
 
2013-04-02 10:12:09 AM
It should also be noted that, while the promotional materials for the game might make this misunderstanding more likely, all one has to do is play the game for about ten minutes before it becomes clear that the Founders are not so much a thinly veiled political allegory as an obvious work of fiction.

Yes, it should. It really should.

And hey--If you want people to quit making fun of Tea Party antics, quit farking cheering when Tea Party candidates participate in those antics.
 
2013-04-02 10:13:40 AM
Are those Marxists/atheists not entitled to the sweat of their brow? Answer me that, Blaze!
 
2013-04-02 10:13:43 AM

Dr Dreidel: Andrew Ryan (who isn't even the main villain of the original Bioshock)

Did I stroke out while playing it (twice)? If not Ryan, then who is?

// bear in mind, I find it hard to follow plotlines when I get such a small piece of the story in random bursts (when I happened to find a recorder) at random times, so that may be correct
// I played the 2nd as well; is the author suggesting that whatshername was the real villain the whole time?


Frank Fontaine.

/did you only play the first half of the game twice, and stop just before entering Ryan's office?
 
2013-04-02 10:13:50 AM
well, no -

conservatives (in the 21st century american sense) are anti-american. if this game is anti-conservative, it stands to reason that it is in fact pro-american.
 
2013-04-02 10:14:32 AM
For the Right-Wing Blogosphere, this is a relatively even-handed write-up.  While it's written with a devotedly Right audience in mind (the title, the fears it addresses, the last paragraph about how it doesn't look 'too atheistic') it skips past Breitbart's initial frantic horror and presents the game and the series as they are: examinations of extremism in many forms, and how those ideals can be abused or perverted.  Columbia is modeled after America so religiously (for lack of a better term) not because the citizens represent America, but because they believe they are a better America and have fetishized the symbols and ideals to strange extremes.

Of course the comments section is full of people who saw two screenshots and-- evidently not reading the article they're farking commenting on-- decided that the game was evil atheistic Muslim propaganda.
 
2013-04-02 10:16:09 AM

Dr Dreidel: Did I stroke out while playing it (twice)? If not Ryan, then who is?


They, I suspect, feel Fontaine is the really villain of the 1st, though Fontaine is also just a dark side of capitalism, in my mind.

'Course, that's why I sort of liked System Shock 2. It wasn't so much "1st Evil defeated, person who's been duping you reveals themselves, now stop them!" It was more "Person who has been duping you reveals themselves, HOLY shiatBALLS they're evil. ... And you still have to work with them, or the 1st group is going to destroy you and assimilate the human race. HAVE FUN."
 
2013-04-02 10:16:27 AM

TeDDD: For the Right-Wing Blogosphere, this is a relatively even-handed write-up.


This is a compliment along the lines of "she doesn't sweat much for a fat chick".
 
2013-04-02 10:17:04 AM

UNC_Samurai: Did they not get their panties in a bunch after the first two games?  Rapture was the embodiment of Randian philosophy allowed to run amok.

At least this isn't as disingenuous as the Mass Effect alien sex nonsense.


Eh, Rapture seems to have worked just fine* before they dug up the alien space jelly and it drove them all mad and triggered a small war over its use.


*for certain values of fine. Lots there to turn the stomach but WAD from the Randian perspective I'd imagine.
 
2013-04-02 10:19:45 AM

TeDDD: Columbia is modeled after America so religiously (for lack of a better term) not because the citizens represent America, but because they believe they are a better America and have fetishized the symbols and ideals to strange extremes.


So they are the Tea Party.
 
2013-04-02 10:21:25 AM

HeartBurnKid: Dr Dreidel: Andrew Ryan (who isn't even the main villain of the original Bioshock)

Did I stroke out while playing it (twice)? If not Ryan, then who is?

// bear in mind, I find it hard to follow plotlines when I get such a small piece of the story in random bursts (when I happened to find a recorder) at random times, so that may be correct
// I played the 2nd as well; is the author suggesting that whatshername was the real villain the whole time?

Frank Fontaine.

/did you only play the first half of the game twice, and stop just before entering Ryan's office?


Any veteran of System Shock 2 would have recognized "Atlas" as the "main villain in disguise" as soon as he made his presence known.

/Was not remotely surprised.
 
2013-04-02 10:24:14 AM

HeartBurnKid: Dr Dreidel: Andrew Ryan (who isn't even the main villain of the original Bioshock)

Did I stroke out while playing it (twice)? If not Ryan, then who is?

// bear in mind, I find it hard to follow plotlines when I get such a small piece of the story in random bursts (when I happened to find a recorder) at random times, so that may be correct
// I played the 2nd as well; is the author suggesting that whatshername was the real villain the whole time?

Frank Fontaine.

/did you only play the first half of the game twice, and stop just before entering Ryan's office?


The last play-through was a year ago or more. Forgive me.

SPOILERS (for BS1, and if you haven't played it yet, you're a bad person or a liberal)
But isn't it Ryan at the end? Fontaine's the one who duped you (would you kindly remember the sub explosion?), but I recall going after him as the last step before getting to Ryan. Fontaine works for Ryan, no?

Do I need to start taking plot notes when I play video games?
 
2013-04-02 10:29:01 AM

Dr Dreidel: HeartBurnKid: Dr Dreidel: Andrew Ryan (who isn't even the main villain of the original Bioshock)

Did I stroke out while playing it (twice)? If not Ryan, then who is?

// bear in mind, I find it hard to follow plotlines when I get such a small piece of the story in random bursts (when I happened to find a recorder) at random times, so that may be correct
// I played the 2nd as well; is the author suggesting that whatshername was the real villain the whole time?

Frank Fontaine.

/did you only play the first half of the game twice, and stop just before entering Ryan's office?

The last play-through was a year ago or more. Forgive me.

SPOILERS (for BS1, and if you haven't played it yet, you're a bad person or a liberal)
But isn't it Ryan at the end? Fontaine's the one who duped you (would you kindly remember the sub explosion?), but I recall going after him as the last step before getting to Ryan. Fontaine works for Ryan, no?

Do I need to start taking plot notes when I play video games?


MORE SPOILERS:

No.  Your character, Jack, kills Ryan halfway through the game while under Fontaine's mind control.  Afterwards, Fontaine drops the Atlas persona, reveals the truth to Jack, and tries to make him kill himself.  The little sisters rescue Jack, Dr. Tenenbaum breaks his conditioning, and then you go after Fontaine in the second half of the game.
 
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