Yes please: I would think that a computer should be able to beat or draw the best human players at any non-random, fixed move game (checkers, chess, go, etc.) 100% of the time. If it can't, either the game is flawed or the computer isn't programmed well.
Myria: Shogi is more difficult for a computer to win than chess. Two big reasons are that the board is bigger (9x9 rather than 8x8) and that the number of pieces does not go down as the game progresses.
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