Do you have adblock enabled?
 
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Forbes)   For those who need help deciphering the greatest video game plot/ending in years, an excellent take on Bioshock Infinite. Not that reading this will help one get any sleep   (forbes.com ) divider line
    More: Spiffy, BioShock Infinite, BioShock, De Witt, plots, possible worlds, space-time, sleeps, alternate ending  
•       •       •

3984 clicks; posted to Geek » on 28 Mar 2013 at 9:56 AM (3 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



92 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread
 
2013-03-28 09:24:25 AM  
Damn, people just started the game, and idiots have to publish stories like this? No spoilers please in this thread.
 
2013-03-28 09:26:12 AM  
Ahhh! I'm so close to the ending, yet so far at the same time! Can't read this article yet.

And I'm not going to post spoilers, but the only thing I will say is Elizabeth rocks! One of the best companions I've ever had in a game.
 
2013-03-28 09:44:12 AM  
Ditto. Bought the Infinite/XCOM combo on Steam and wanted to finish XCOM before moving on to Bioshock.

/ enjoying it a lot
// this is just a bookmark to read the article after finishing Infinite
 
2013-03-28 10:07:33 AM  
Damn. Those of us with jobs haven't had a chance to play and finish it Forbes.
 
2013-03-28 10:09:41 AM  
Turns out our princess was not in the first 7 castles, but rather the 8th one.

/thpoilerth!
 
2013-03-28 10:15:35 AM  
It's a little soon for that isn't it? I just figured out how to increase my texture buffer (they call it a pool for some damn reason) to get the game to stop stuttering while loading HD textures.
 
2013-03-28 10:20:05 AM  

Egoy3k: It's a little soon for that isn't it? I just figured out how to increase my texture buffer (they call it a pool for some damn reason) to get the game to stop stuttering while loading HD textures.


Care to share? The game runs pretty well most of the time but I notice some nasty little slowdowns in certain areas.
 
2013-03-28 10:23:57 AM  
Bookmarking for future reference.

/while I'm here, can someone tell me how far into the game I am? I just reached Finkton
 
2013-03-28 10:25:56 AM  

snake_beater: Bookmarking for future reference.

/while I'm here, can someone tell me how far into the game I am? I just reached Finkton


You're about 30-40% through
 
2013-03-28 10:31:24 AM  
Bookmarky mark.
 
2013-03-28 10:31:44 AM  
It is a helluva game, though.

It's one of those where you want to run through and find out the story, but at the same time, there are all of these little side events (like the kinescopes) that you also want to look at.

/in Finkton too
 
2013-03-28 10:32:52 AM  
I don't know what the hell they were thinking with Bioshock Infinite.  Why the hell would you make an e-Sport without a multiplayer mode?  The Koreans are never going to take this game seriously as an e-Sport.  e-Sports.  e-Sports e-Sports e-Sports.
 
2013-03-28 10:33:20 AM  

MightyPez: Egoy3k: It's a little soon for that isn't it? I just figured out how to increase my texture buffer (they call it a pool for some damn reason) to get the game to stop stuttering while loading HD textures.

Care to share? The game runs pretty well most of the time but I notice some nasty little slowdowns in certain areas.


You are going to have to do a little searching I'm on my work PC and I can't remember the exact path but,
go-to  my documents/my games/bioshock infinite/xgame/engine.ini then to a ctrl + F and look for 'poolsize' and you should find something that looks like;

[TEXTURE STREAMING]
poolsize=400

I doubled it to 800. It seems that the issue is the speed of the HDD it's installed on not loading textures fast enough. Also update your video drivers as there are new drivers out for bioshock.

After doing both of these steps I'm running smooth as glass in Ultra and damn if the game doesn't look good.
 
2013-03-28 10:38:56 AM  
Well I read it, since I have no intention of playing the game, and I still have no clue what happened.
 
2013-03-28 10:39:58 AM  
Wow, I never would have imagined it was all the dream of a New Englander B&B owner.
 
2013-03-28 10:44:29 AM  

Lady Beryl Ersatz-Wendigo: Well I read it, since I have no intention of playing the game, and I still have no clue what happened.


Author laid it out quite well I thought.
 
2013-03-28 10:45:19 AM  
About two hours in. This is most certainly not a bookmark for much later.

I can't believe i spent a full hour in a FPS not shooting anything. The fact that that's not a complaint is a testament to just how beautiful the world they've built is.

Then they handed me a baseball, and things got real ugly real fast.
 
2013-03-28 10:51:38 AM  

Egoy3k: MightyPez: Egoy3k: It's a little soon for that isn't it? I just figured out how to increase my texture buffer (they call it a pool for some damn reason) to get the game to stop stuttering while loading HD textures.

Care to share? The game runs pretty well most of the time but I notice some nasty little slowdowns in certain areas.

You are going to have to do a little searching I'm on my work PC and I can't remember the exact path but,
go-to  my documents/my games/bioshock infinite/xgame/engine.ini then to a ctrl + F and look for 'poolsize' and you should find something that looks like;

[TEXTURE STREAMING]
poolsize=400

I doubled it to 800. It seems that the issue is the speed of the HDD it's installed on not loading textures fast enough. Also update your video drivers as there are new drivers out for bioshock.

After doing both of these steps I'm running smooth as glass in Ultra and damn if the game doesn't look good.


Thanks! I made the change but I won't know if it helped until I get home from work.
 
2013-03-28 11:07:26 AM  
Take Two can go fark themselves. I paid $60 for the original Bioshock and never got to play it because the SecuROM on it unloaded my mouse driver every time the computer booted after the first install. First the customer service guy accused me of having a pirated copy, then when I pointed out it had successfully activated over the internet he told me I had to use a different mouse and that I should just switch back and forth between my gaming mouse for WoW and a regular one for Bioshock.

So.. yea... they can still go fark themselves. Haven't bought a thing they've released since, won't be buying this, won't be buying anything in the future from them.
 
2013-03-28 11:08:48 AM  
Oh, and then when I uninstalled Bioshock it didn't uninstall SecuROM anyway so the mouse still didn't work. I had to roll back Windows to a prior state.

Farking virus makers as far as I'm concerned.
 
2013-03-28 11:10:28 AM  

Mike_LowELL: e-Sport.  e-Sports.  e-Sports e-Sports e-Sports.


developers? developers! developers developers developers
 
2013-03-28 11:14:58 AM  
Haven't played the game, but I did read the article.  I won't post spoilers here.  All I have to say is...does no one read science fiction any more?  I mean, it sounds like it was a pretty decent sci-fi story and all, but when reviewers like this guy break out the breathless prose making it sound like this is the greatest thing ever, it makes me raise my eyebrows just a bit.  These aren't new ideas.  Kudos to the game for telling the story well, but let's not act like this isn't a well-worn path.

Oh, well, whatever.  I don't actually care.
 
2013-03-28 11:18:17 AM  

skozlaw: Oh, and then when I uninstalled Bioshock it didn't uninstall SecuROM anyway so the mouse still didn't work. I had to roll back Windows to a prior state.

Farking virus makers as far as I'm concerned.


Steam is your friend.
 
2013-03-28 11:23:21 AM  
I went crazy and DID finish the game already- and I gotta say, if you don't want spoilers, mayhap you shouldn't click on the link/thread about discussing the ENDING.

I thought the ending was fantastic, beautiful, crazy, depressing, and disappointing all at the same time.

But I guess the thought police means that I'm not allowed to tell you why.
 
2013-03-28 11:27:06 AM  
In the overall realm of science fiction, no, it's not the greatest thing ever. However, video games these days RARELY get good stories and I honestly cannot recall the last time one was this fantastic. The video game as an art medium is seriously underused and when something like Bioshock Infinite comes along people really take notice. For those of us who appreciate good, thought-provoking games (NOT looking at you, CoD), this game is a rare gem. It reminds me why I liked video games in the first place when I was young, why I've become so jaded with them in general the last decade or so. Bioshock Infinite and games like it give credibility to video games as a true art form.
/subby
 
2013-03-28 11:29:55 AM  
I never would have imagined that they would go with the crying game ending.
 
2013-03-28 11:33:13 AM  
I am not yet done with the game, although I'm darned close (I think).  I will say it has the best narrative of any video game ever.  And the game play is excellent.  And the music simply amazing.  And the game is beautiful.  And Elizabeth is the most fleshed out character in any video game ever.  As an overall experience, it's the best video game I've ever played.  It's like the best sci-fi movie ever possible, except with a budget of a couple billion dollars, with intelligent writers, but you control the pace, and get to shoot things and set them on fire from time to time.
 
2013-03-28 11:35:40 AM  
Is it good? I am still waiting for amazon to ship my pre-order still says "shipping soon".
 
2013-03-28 11:36:47 AM  

skozlaw: Oh, and then when I uninstalled Bioshock it didn't uninstall SecuROM anyway so the mouse still didn't work. I had to roll back Windows to a prior state.

Farking virus makers as far as I'm concerned.


I understand your point, but you have missed out on a great game. I had a similar problem with a Logitec joystick years ago (the drivers farked my machine so bad I ended up reinstalling the OS) and it took over 10 years before I would consider anything from them.
 
2013-03-28 11:36:55 AM  

Mulchpuppy: About two hours in. This is most certainly not a bookmark for much later.

I can't believe i spent a full hour in a FPS not shooting anything. The fact that that's not a complaint is a testament to just how beautiful the world they've built is.

Then they handed me a baseball, and things got real ugly real fast.


Yeah......they went there. Holy shiat. Never thought I see a AAA developer with the guts to go with some serious racial content.

Columbia is like a descent into Glen Beck's or Michelle Bachmann's mind.
 
2013-03-28 11:37:43 AM  
video game as art? no thanks. not interested.

I'll go back to shooting Kerbals into space, and maybe getting them back again.
 
2013-03-28 11:40:29 AM  

Lamadin: However, video games these days RARELY get good stories and I honestly cannot recall the last time one was this fantastic.


I've seen some people complain that the level of technical storytelling isn't all that great in retrospect, which, to a degree is accurate. At the end you've got all the pieces to make a pretty robust explanation of everything that has transpired, and the plot does boil down significantly.

Something I haven't seen anyone discuss yet, and what might be far more interesting than the simple mechanics of what happened, is what the essential moral of the story is. I felt the ending was depressing in part because it felt like the game that built itself up as so much of a morality play didn't ever really take a stand on morality. But, maybe it did, but that meaning isn't lurking at the surface.

I will say this, because I gotta say it to someone. This might be a SPOILER in the vaguest possible sense:

I was disappointed because at the end of the game I didn't see a clear path to redemption for Booker. It seems like, for a game so much about Christianity, that Booker becomes damaged goods at Wounded Knee: he becomes a sinner, and then it's literally impossible for him to redeem himself, no matter what he does from that point forward. For a game that seems to want to say something about religion, they missed the absolutely critical aspect of Christianity, which is the possibility of redemption, and in doing so the religion in the game seems much more like a straw man or caricature of religion than something meaningful. It reduces the narrative from, "This is a commentary of Christianity." to "Comstock is a crazy man who made up his own cult and these events have no bearing on reality."
 
2013-03-28 11:41:45 AM  

sjmcc13: Is it good? I am still waiting for amazon to ship my pre-order still says "shipping soon".


Wow that really sucks. It's soooooo good. I was hooked within the first 15 minutes.
 
2013-03-28 11:51:03 AM  

Fubini: I was disappointed because at the end of the game I didn't see a clear path to redemption for Booker.


Ah, but the scene at the VERY end, after the credits role, leaves that issue up to the viewer. Or maybe the entire point of the game is that sometimes there IS no redemption, no matter your faith.

There was a story about one of the programmers almost quitting because he didn't agree with the way that Christianity (himself a Christian) was portrayed. Ken Levine talked him into staying, but it's possible that he was so angry was because of the lack of redemption, a tenant that goes against most religions.
 
2013-03-28 12:01:26 PM  

gopher321: Damn, people just started the game, and idiots have to publish stories like this? No spoilers please in this thread.


Are... are you joking?

Is someone forcing you at gunpoint to click the link?
Furthermore, you've stated your intent to READ this thread, which is a thread about an article that explains the ENTIRE story. All the while being mad that spoilers are here.

Are you feeling alright?
 
2013-03-28 12:18:15 PM  

scottydoesntknow: sjmcc13: Is it good? I am still waiting for amazon to ship my pre-order still says "shipping soon".

Wow that really sucks. It's soooooo good. I was hooked within the first 15 minutes.


This. I started last night and now all I can do today is watch the clock and count the minutes until I can get home to play it again. I haven't had a game like that in a long time.
 
2013-03-28 12:22:14 PM  
I wasn't planning to get this game. But now I am. And it's a long weekend. Noice.
 
2013-03-28 12:39:33 PM  
Elizabeth is a sled.
 
2013-03-28 12:46:04 PM  

The Goddamn Batman: scottydoesntknow: sjmcc13: Is it good? I am still waiting for amazon to ship my pre-order still says "shipping soon".

Wow that really sucks. It's soooooo good. I was hooked within the first 15 minutes.

This. I started last night and now all I can do today is watch the clock and count the minutes until I can get home to play it again. I haven't had a game like that in a long time.


I've held off on playing it until tomorrow when I can devote the entire day to it.
 
2013-03-28 12:46:31 PM  
My first "What the fark" moment occurred when I observed the marquee made visible in one of the observation rooms for the specimen.

My second "what the fark" moment occurred when I realised that I recognized the music playing in Battleship Bay.

Unfortunately, I have not progressed substantially further in the game, so I must avoid this discussion to avoid spoilers.
 
2013-03-28 12:48:44 PM  
And then after you resurrect the girl, it turns out YOU become the next colossal Big Daddy.
 
2013-03-28 12:49:48 PM  

Tyrosine: The Goddamn Batman: scottydoesntknow: sjmcc13: Is it good? I am still waiting for amazon to ship my pre-order still says "shipping soon".

Wow that really sucks. It's soooooo good. I was hooked within the first 15 minutes.

This. I started last night and now all I can do today is watch the clock and count the minutes until I can get home to play it again. I haven't had a game like that in a long time.

I've held off on playing it until tomorrow when I can devote the entire day to it.


I have to work tomorrow too. :(
 
2013-03-28 12:54:02 PM  
Anyone know which console version is better? I've got both a PS3 and an Xbox. I know for the original Bioshock the textures and water effects were better on the Xbox. Any difference between the two that anyone has heard of?

/Don't have a gaming PC
 
2013-03-28 12:56:51 PM  

Mad_Radhu: Anyone know which console version is better? I've got both a PS3 and an Xbox. I know for the original Bioshock the textures and water effects were better on the Xbox. Any difference between the two that anyone has heard of?

/Don't have a gaming PC


They are probably pretty similar. The controller will probably impact your gameplay more than minor differences in graphics. Your best bet is to go with the system with the controller that is better suited for an FPS (xbox IMO) .
 
2013-03-28 01:00:21 PM  
I wish that I could swing the cost for this game right now. I suck at shooters, but the story has me intrigued. Had too many other expenses hit me this month, heh...
 
2013-03-28 01:00:39 PM  
Lamadin:
There was a story about one of the programmers almost quitting because he didn't agree with the way that Christianity (himself a Christian) was portrayed. Ken Levine talked him into staying, but it's possible that he was so angry was because of the lack of redemption, a tenant that goes against most religions.

He almost quit because of how badly the religious themes were initially handled, according to Levine.   Levine worked with the programmer to make the game's religion more realistic and feels the game is much better due to the input.
 
2013-03-28 01:13:34 PM  
So, since people are agitated about spoilers why not talk about other stuff.

What's you favorite vigor/weapon/gear combos?

Really really loved maxed out devils kiss with the blast hat. Burn it all down!
 
2013-03-28 01:14:05 PM  

Mad_Radhu: Anyone know which console version is better? I've got both a PS3 and an Xbox. I know for the original Bioshock the textures and water effects were better on the Xbox. Any difference between the two that anyone has heard of?

/Don't have a gaming PC


I also request an answer to this question.
 
2013-03-28 01:19:15 PM  
It reminds me of Clive Barker's Undying (although not as spooky, not in the same way) which was one of my favorites back in the day. Lots of cool backdrops and sets. The fact that I didn't jump right into a blood bath when I started the game was nice, too. Gives you time to feel the game out and get a taste of its story.

If you like Undying, Thief, Omikron, etc... yule like this.
 
2013-03-28 01:21:42 PM  

Ned Stark: So, since people are agitated about spoilers why not talk about other stuff.

What's you favorite vigor/weapon/gear combos?

Really really loved maxed out devils kiss with the blast hat. Burn it all down!


I'm liking the shock jockey vigor with the storm hat and the increased critical damage item (not sure which slot). The shock jockey stands them up for a nice head shot which kills them and makes the effect spread to nearby enemies who in turn get headshots (usually from a carbine) and spread the effect further.
 
2013-03-28 01:24:53 PM  

Ned Stark: So, since people are agitated about spoilers why not talk about other stuff.

What's you favorite vigor/weapon/gear combos?

Really really loved maxed out devils kiss with the blast hat. Burn it all down!


Devil's Kiss has been my go-to, as well as Possession (that's saved my . But I'm really starting to love the water tentacles one (can't remember the name exactly). Although it can become overpowered pretty easily. It becomes pretty easy when you can just blow away every bad guy right off Columbia to their deaths.

My go-to weapons have been the sniper rifle and the hand-cannon.

The gear is so varied and crazy I don't even know what I'm wearing right now.
 
2013-03-28 01:39:00 PM  

scottydoesntknow: Ned Stark: So, since people are agitated about spoilers why not talk about other stuff.


What's you favorite vigor/weapon/gear combos?


Really really loved maxed out devils kiss with the blast hat. Burn it all down!


Devil's Kiss has been my go-to, as well as Possession (that's saved my . But I'm really starting to love the water tentacles one (can't remember the name exactly). Although it can become overpowered pretty easily. It becomes pretty easy when you can just blow away every bad guy right off Columbia to their deaths.


My go-to weapons have been the sniper rifle and the hand-cannon.


The gear is so varied and crazy I don't even know what I'm wearing right now.



I just started playing but all I gots is a pistol and a machine gun, and my vigors are possession, devil's kiss, and Murder of Crows.


But in all honesty, I find it more fun to use my melee attack to beat and claw and all them biatches up close. Nice and bloody and you can hear their bones and flesh rip.
 
2013-03-28 01:49:50 PM  

Tyrosine: you have missed out on a great game


Meh. I'm sure I've missed out on lots of great games for less significant reasons. I bought the original, I got a proverbial kick in the nuts. I think I'll comfort my wounds by giving my hard-earned money to any of the increasingly large number of indie developers who spent their resources making their own great games instead of viruses that keep me from playing them.

AntonChigger: Steam is your friend.


Funny you should mention that since it's currently keeping me from playing Sins of A Solar Empire :\
 
2013-03-28 02:10:04 PM  
I know someone who won't buy the new Bioshock because he doesn't like games that push political agendas down his throat, they just make him mad.

I don't know whether to laugh or cry.
 
2013-03-28 02:42:18 PM  

Yuri Futanari: I know someone who won't buy the new Bioshock because he doesn't like games that push political agendas down his throat, they just make him mad.

I don't know whether to laugh or cry.


BioShock II wasn't nearly as much fun with the straw commie as BioShock was with the straw Randian
 
2013-03-28 02:49:51 PM  

alwaysjaded: Ditto. Bought the Infinite/XCOM combo on Steam and wanted to finish XCOM before moving on to Bioshock.

/ enjoying it a lot
// this is just a bookmark to read the article after finishing Infinite


XCOM is a really fun game.  Reminds me of the old Warhammer turn-based strategy games but with a lot more polish.  The legendary soldier cheats are also a fun diversion.
 
2013-03-28 03:17:08 PM  
 
2013-03-28 03:24:21 PM  

Ned Stark: What's you favorite vigor/weapon/gear combos?


I had a blast getting all of the different weapons achievements. I liked the gunplay far more than the vigors (though I'm like that in most games), though at the end of the game my favorites were the Carbine and the Machine Gun/Crank Gun.

I do have to say, it was very situational but I did like Murder of Crows, especially once you get the upgrade that lets you drop new crow traps for free. There were a few sequences where you'd get some crow traps in just the right spot, and you'd keep killing dudes and getting new crow traps for free, and meanwhile I'm far, far away with the sniper or the carbine living up the headshots.

I also liked a lot of the gear that played into the skyline combat. Zipping around and getting different tactical advantages was very fun, and the instant reload was great for things like the Crank Gun and RPG... I once shot an RPG from a skyline and inadvertently hit an enemy who was jumping off of his skyline in midair. IT WAS GLORIOUS.
 
2013-03-28 03:24:38 PM  
Also, is it a premonition? I assumed there would be a Bioshock thread today. I was confident enough I clicked geek and just CTRL-F'd it.

/csb
 
2013-03-28 03:26:39 PM  
I also really liked some of the musical directions they took (no spoilers). Nothing screams "dystopia" like "barber shop music." Made it feel very authentic.

//I think that song might have more to it than meets the eye...
 
2013-03-28 03:39:35 PM  

Fubini: I also really liked some of the musical directions they took (no spoilers). Nothing screams "dystopia" like "barber shop music." Made it feel very authentic.

//I think that song might have more to it than meets the eye...


The music is fantastic. I stopped at one point, listened for a while, and said "Yup, that's 'Girls Just Wanna Have Fun' set to barber shop" and laughed.
 
2013-03-28 03:42:36 PM  

scottydoesntknow: Fubini: I also really liked some of the musical directions they took (no spoilers). Nothing screams "dystopia" like "barber shop music." Made it feel very authentic.

//I think that song might have more to it than meets the eye...

The music is fantastic. I stopped at one point, listened for a while, and said "Yup, that's 'Girls Just Wanna Have Fun' set to barber shop" and laughed.


I was just going to say this. ^

There was also some Duran Duran when you are spying on Elizabeth.
 
2013-03-28 03:43:11 PM  

scottydoesntknow: Fubini: I also really liked some of the musical directions they took (no spoilers). Nothing screams "dystopia" like "barber shop music." Made it feel very authentic.

//I think that song might have more to it than meets the eye...

The music is fantastic. I stopped at one point, listened for a while, and said "Yup, that's 'Girls Just Wanna Have Fun' set to barber shop" and laughed.


Minor spoiler alert

I was wondering about it for a while until I hear CCR coming from one of the red 'cracks' and found a voxophone about the "strange noises coming out of nowhere"
 
2013-03-28 03:47:33 PM  

fisker: There was also some Duran Duran when you are spying on Elizabeth.


I knew I recognized that from somewhere!
 
2013-03-28 04:32:04 PM  

neuroflare: Minor spoiler, nothing in thread though.

My favorite part of the game so far was the moment shiat got REAL. Link


Same here. My jaw dropped.
 
2013-03-28 04:51:18 PM  
So... that word "scientific", it doesn't mean what the author of TFA seems to think it means.  Alternate world stuff is fantasy, not science fiction.

That said, sounds like a fun game, the reviewer being a pretentious douche with an education that apparently stopped in grade school aside.
 
2013-03-28 05:07:59 PM  

Jim_Callahan: So... that word "scientific", it doesn't mean what the author of TFA seems to think it means. Alternate world stuff is fantasy, not science fiction.


Ummm where did you get that from? Science has always dealt with the possibility of other worlds/dimensions. Hell String Theory is all about alternate universes. Science fiction is fiction that has a basis or groundwork in science.

Jurassic Park is considered science fiction because it's fiction, but the fictional stuff is supported by science (even if the science is fiction). Jurassic Park would be considered fantasy if Dr. Hammond swallowed magic dust and farted out a T-Rex.
 
2013-03-28 05:18:22 PM  

scottydoesntknow: Ummm where did you get that from? Science has always dealt with the possibility of other worlds/dimensions.


True, but ...

Hell String Theory is all about alternate universes.

Not really.  This "braneworld" stuff is highly conjectural even within string theory (and doesn't have much to do with the "alternative universes" concept being discussed here).

Likewise, all this "many worlds" quantum mechanics stuff is highly overrated and not subscribed to by most physicists.
 
2013-03-28 05:19:14 PM  

scottydoesntknow: Ummm where did you get that from? Science has always dealt with the possibility of other worlds/dimensions. Hell String Theory is all about alternate universes. Science fiction is fiction that has a basis or groundwork in science.


Multiverse theory posits non-interacting timelines/universes, the non-interacting part is necessary for the math to work at even a basic level.  The kind of thing where you're randomly wandering between potential timelines and pulling stuff from them is outright fantasy of the "a wizard did it" variety, whereas science fiction posits an exception to or addition to current science and follows through on the implications.  For instance, Jurrasic Park posited that DNA was recoverable from amber-trapped insects (not an infeasible assumption at the time) and followed through on what people could do with that, keeping otherwise to how things actually work.

It's a fairy story.  There's nothing wrong with fairy stories (a good parallel to what Bioshock Infinite is going for is Alice in Wonderland, for instance), they just don't explore any scientific concepts.  Art major physics isn't the same thing as scientific philosophy.

//Albeit I guess you could interpret it as science fiction if you called it a time travel story instead.  References to string theory and so on, however, fall firmly into the meaningless technobabble category, as it doesn't work that way.
 
2013-03-28 06:12:28 PM  

Jim_Callahan: It's a fairy story.  There's nothing wrong with fairy stories (a good parallel to what Bioshock Infinite is going for is Alice in Wonderland, for instance), they just don't explore any scientific concepts.  Art major physics isn't the same thing as scientific philosophy.


Science fiction, as a genre, isn't nearly as restrictive as you suggest.  A classic motivation of science fiction is to make an alternate reality and explore the consequences of the alteration. The fact that the alteration might be scientifically plausible doesn't matter- the fact that the alteration might be physically impossible might be part of the draw!
 
2013-03-28 06:33:05 PM  
Honestly it sounds like shiat
 
2013-03-28 06:49:24 PM  

Ambitwistor: scottydoesntknow: Ummm where did you get that from? Science has always dealt with the possibility of other worlds/dimensions.

True, but ...

Hell String Theory is all about alternate universes.

Not really.  This "braneworld" stuff is highly conjectural even within string theory (and doesn't have much to do with the "alternative universes" concept being discussed here).

Likewise, all this "many worlds" quantum mechanics stuff is highly overrated and not subscribed to by most physicists.


A Universe filled with many worlds, many solar systems and many galaxies. Why not many Universes? It's one of those things we may ultimately never know, but if someone or some group proved it within my lifetime, I wouldn't be surprised or astonished.
 
2013-03-28 07:00:22 PM  

Lamadin: Fubini: I was disappointed because at the end of the game I didn't see a clear path to redemption for Booker.

Ah, but the scene at the VERY end, after the credits role, leaves that issue up to the viewer. Or maybe the entire point of the game is that sometimes there IS no redemption, no matter your faith.

There was a story about one of the programmers almost quitting because he didn't agree with the way that Christianity (himself a Christian) was portrayed. Ken Levine talked him into staying, but it's possible that he was so angry was because of the lack of redemption, a tenant that goes against most religions.


If religions don't like their tenants, they shouldn't rent to them.
Or did you mean "tenet"?
 
2013-03-28 08:38:19 PM  
I preordered, but haven't gotten a chance to play it yet.  I'm avoiding reading the thread or the article to
avoid spoilers.

My only question is this: Should I play it drunk tonight or sober tomorrow?

/Drunk for first time ever.
//Beer tastes exactly like Mountain Dew in that the carbonation overpowers all the taste.
/// At work even.  Coworkers took me out.
////21 and 1 day
//Slashies are fun
//\\//\\ \ \\// //
//You'd think that the 6'4", 330 lb guy wouldn't be drunk off a single beer.
 
2013-03-28 08:49:47 PM  

meyerkev: I preordered, but haven't gotten a chance to play it yet.  I'm avoiding reading the thread or the article to
avoid spoilers.

My only question is this: Should I play it drunk tonight or sober tomorrow?

/Drunk for first time ever.
//Beer tastes exactly like Mountain Dew in that the carbonation overpowers all the taste.
/// At work even.  Coworkers took me out.
////21 and 1 day
//Slashies are fun
//\\//\\ \ \\// //
//You'd think that the 6'4", 330 lb guy wouldn't be drunk off a single beer.


Sober.  The first hour or so is completely devoid of fighting.  It's just straight exploration, and you're going to want to be paying attention.  I would stay sober right until someone hands you a baseball.  From that moment on I recommend drinking heavily.
 
2013-03-28 09:23:24 PM  
So I've had a chance to play it for a little bit on PC. Is anyone else having problems with the frame rate stuttering? It's fine until I look up or down then it starts looking like I'm in the middle of an earthquake. Tried changing the settings for a while and it's still having this problem. A quick search around and it appears I'm not the only one having this problem.
 
2013-03-28 10:08:12 PM  

Ned Stark: So, since people are agitated about spoilers why not talk about other stuff.


So, since people are so agitated about spoilers, why not NOT READ A FARK THREAD SPECIFICALLY ABOUT DISCUSSING THE ENDING OF THE GAME! Stop complaining about spoilers and just click that big red X at the top of the window. Or just push alt-f4. Either one works.

Here, I'll save you 10-15 hours: (SPOILERS)

Comstock is an alternate universe version of Booker, and in the end you have to kill yourself in order to prevent his rise to power. Oh, and Elizabeth is your daughter.

There. Now can we move on to an interesting and productive discussion of the story without people whining about things?

I think the ending was a real let-down that undermined the entire premise of the story. Think about it, the game goes to great lengths to make it clear that there is an infinite number of alternate universes. So, given that there is an infinite number of worlds, the probability of any possible outcome happening in the multiverse sits at exactly 1, and is completely immutable and unchangeable. In fact, the only to possible alternatives are that either everything that can possibly happen happens, or nothing happens. So when you go back and drown yourself in the baptism water, there is another alternate universe where you DIDN'T go back and drown yourself. There is also an infinite number of universes where Booker gets baptized and accepts it. An infinitely large subset of those universes have the reborn Comstock turning into an evil, insane villain. So going back and drowning yourself in ONE of those possible universes does nothing to alter any of the other ones. The only way for Booker to keep Comstock from being born would be to stop the multiverse from ever existing, at which point he will have killed everything.

So really, there was no point in him going back. In fact, there was no point to any of it. Because the game never wrestles with the idea of predestination and fate, which is what it SHOULD have focused on, or with learning to live in an inperfect world, which would ALSO have been a great take-away. Instead, it tries to go for the whole "noble, self-sacrificing hero" ending, which (again), not only doesn't make sense based on the underlying premise of the story, but also seems hackneyed and cheap.

My ideal ending would have been something like the ending of the first Metal Gear: Solid - You're left wondering if everything you have ever done and will ever do is purely based on faith, and come to the conclusion that it doesn't matter, so long as you believe yourself to be a free agent. Just my 2 cents.
 
2013-03-28 10:16:47 PM  
...but where did all you zombies come from?

/always wanted to play the series
//will never have the time, so just read the spoilers
 
2013-03-28 10:27:37 PM  
One more thing, from the Forbes comments, somebody there postulated that the trip to Rapture wasn't as non-sequitur-esque as it's made out to be. That instead, in an alternate universe, Booker took the name Andrew Ryan and built a utopian city underwater instead of in the clouds. Playing off the "There's always a man and there's always a city" comment Elizabeth makes. I think this MIGHT be an interesting take if they develop the Bioshock universe to be about Booker/Andrew/Whatever making him somehow the focal point of the entire multiverse. If they went in that direction, and slowly fleshed out the reason WHY Booker is the Everyman around whom the multiverse revolves and finding a way to break the cycle without killing the entire multiverse in the process, THAT would be pretty great,
 
2013-03-29 02:39:31 AM  
Alright, just finished it, and my first thought was "Wow, was Levine playing Marathon Infinity while Fringe was playing in the background?", followed by "This is what happens when you fark space-time in the ass!".

Still, there's one question I can't wrap my head around: how did Comstock know DeWitt was coming? Was it thanks to that tear-making contraption?
 
2013-03-29 07:55:54 AM  

alwaysjaded: So I've had a chance to play it for a little bit on PC. Is anyone else having problems with the frame rate stuttering? It's fine until I look up or down then it starts looking like I'm in the middle of an earthquake. Tried changing the settings for a while and it's still having this problem. A quick search around and it appears I'm not the only one having this problem.


I was having issues. Earlier in the thread a poolsize setting in an ini file was mentioned that helped quite a bit. If you have an nvidia card turning on Adaptive Vsync in the NV control panel for Bioshock Infinite helped quite a bit too.
 
2013-03-29 09:11:45 AM  
Phew, finished it last night!

snake_beater: Still, there's one question I can't wrap my head around: how did Comstock know DeWitt was coming? Was it thanks to that tear-making contraption?


And to answer your question, it's because Comstock saw it in another reality. He knew the possibility was there, just not if or when. He also knew that Booker marked himself as penance (or punishment) for giving up his daughter AD (Anna DeWitt). Remember there are other universes where he was never stopped at all and was able to accomplish everything he wanted. Another where he died, but Booker was unable to rescue Elizabeth, and she became an even more evil version of him.

The entire premise rests on the fact that Booker is actually the same in every single universe, but the big change with his life that determines the multiple universes is his baptism. Up until that point every single version of him was exactly the same.

My only big question is who the hell this guy is:

orcz.com

The one you see at the very beginning in the lighthouse before you go to Columbia.
 
2013-03-29 09:50:51 AM  

MightyPez: alwaysjaded: So I've had a chance to play it for a little bit on PC. Is anyone else having problems with the frame rate stuttering? It's fine until I look up or down then it starts looking like I'm in the middle of an earthquake. Tried changing the settings for a while and it's still having this problem. A quick search around and it appears I'm not the only one having this problem.

I was having issues. Earlier in the thread a poolsize setting in an ini file was mentioned that helped quite a bit. If you have an nvidia card turning on Adaptive Vsync in the NV control panel for Bioshock Infinite helped quite a bit too.


Yea, tried that and few other things. Even turned everything down to low and it was still doing it. Friend of mine who knows these things came over and he couldn't figure it out. Seems to be a problem for others as well. I haven't decided if I'm going to wait for a patch or grab a copy for the PS3 yet.
 
2013-03-29 11:29:48 AM  
Two days after release and already you're spoiling the ending?

Because I can see no other reason for wishing to discuss this so soon.
 
2013-03-29 05:08:12 PM  

scottydoesntknow: My only big question is who the hell this guy is:

SPOILERS BELOW I had a thought on that: the first question is this- who would have possibly left the note? There are actually two notes, the bloodstained one on the door as well as the one pinned to the guy. The only obvious people with the knowledge of your mission are the Luteces. However, given the dimensional funniness coupled with time travel, it could also potentially have been a future-alternate-Elizabeth. So we have two possible agents.
Look at the circumstances surrounding the guy: the lighthouse clearly is set up to house a guy for a long period of time (telephone, food, bed). Presumably there is a keeper who stays to guard the entrance to Columbia. Some things are disturbed, which leads us to believe there was some kind of struggle. He's also blinded and has his arms bound behind his back, which seems to imply some kind of captivity, or even torture.My personal thought: he was the lighthouse keeper and was interrogated by the Luteces in order to gain the passcode to Columbia (scroll/key/sword combo). Once they had the code, they killed him and left a note for Booker to reinforce the nature of his mission. In this case, us refers to the Luteces.Another possibility: Elizabeth comes back from the future to open the way for Booker, like when future-Elizabeth comes back and gives a note to Booker for present-Elizabeth. In this case, "us" refers to herself and Booker.Another thought- it's just another alternate-Booker who met a grisly fate somehow. I was thinking about this, and you respawn in the game (when you're not with Elizabeth) by walking out of your office into a bright light. This could be the Luteces repeatedly finding alternate Bookers to take over for the previous Booker whenever he dies, and the story is continuous because once entering a new dimension the new Booker will absorb all the memories of the previous Bookers and would be able to pick up where the last left off.
 
2013-03-29 05:58:21 PM  
scottydoesntknow:

My only big question is who the hell this guy is:

[orcz.com image 400x526]

The one you see at the very beginning in the lighthouse before you go to Columbia.


My guess? It's one of the Bookers that failed or the one that died as a martyr, since the Luteces can hop around space-time like Elizabeth.
 
2013-03-29 05:59:18 PM  

Fubini: scottydoesntknow: My only big question is who the hell this guy is:
SPOILERS BELOW I had a thought on that: the first question is this- who would have possibly left the note? There are actually two notes, the bloodstained one on the door as well as the one pinned to the guy. The only obvious people with the knowledge of your mission are the Luteces. However, given the dimensional funniness coupled with time travel, it could also potentially have been a future-alternate-Elizabeth. So we have two possible agents.
Look at the circumstances surrounding the guy: the lighthouse clearly is set up to house a guy for a long period of time (telephone, food, bed). Presumably there is a keeper who stays to guard the entrance to Columbia. Some things are disturbed, which leads us to believe there was some kind of struggle. He's also blinded and has his arms bound behind his back, which seems to imply some kind of captivity, or even torture.My personal thought: he was the lighthouse keeper and was interrogated by the Luteces in order to gain the passcode to Columbia (scroll/key/sword combo). Once they had the code, they killed him and left a note for Booker to reinforce the nature of his mission. In this case, us refers to the Luteces.Another possibility: Elizabeth comes back from the future to open the way for Booker, like when future-Elizabeth comes back and gives a note to Booker for present-Elizabeth. In this case, "us" refers to herself and Booker.Another thought- it's just another alternate-Booker who met a grisly fate somehow. I was thinking about this, and you respawn in the game (when you're not with Elizabeth) by walking out of your office into a bright light. This could be the Luteces repeatedly finding alternate Bookers to take over for the previous Booker whenever he dies, and the story is continuous because once entering a new dimension the new Booker will absorb all the memories of the previous Bookers and would be able to pick up where the last left off.


or this
 
2013-03-30 04:07:49 AM  
2.bp.blogspot.com

Sorry to ruin it, but I'm an ass like that.
 
2013-03-30 04:09:24 AM  
10 to 1 the DLC reveals Dewitt is also Songbird.
 
2013-03-30 11:27:37 AM  

nmemkha: 10 to 1 the DLC reveals Dewitt is also Songbird.

 I'm putting my money on Albert "Mozart of Columbia" Fink myself, seems just like his brother to use him as test subject 0 for his man/machine Handyman tech he's been getting from the rifts. Hell, he might even have a good reason for it (like a terminal disease), though that's a bigass MIGHT- Fink has proven to be quite the enormous douche.
 
2013-03-30 06:29:08 PM  
Yeah, it was pretty awesome. Did it deserve to be #1 on steam by the time I looked at it, which was almost immediately? Dunno, but it's really good.
 
2013-03-30 06:54:05 PM  

Fubini: scottydoesntknow: My only big question is who the hell this guy is:
SPOILERS BELOW I had a thought on that: the first question is this- who would have possibly left the note? There are actually two notes, the bloodstained one on the door as well as the one pinned to the guy. The only obvious people with the knowledge of your mission are the Luteces. However, given the dimensional funniness coupled with time travel, it could also potentially have been a future-alternate-Elizabeth. So we have two possible agents.
Look at the circumstances surrounding the guy: the lighthouse clearly is set up to house a guy for a long period of time (telephone, food, bed). Presumably there is a keeper who stays to guard the entrance to Columbia. Some things are disturbed, which leads us to believe there was some kind of struggle. He's also blinded and has his arms bound behind his back, which seems to imply some kind of captivity, or even torture.My personal thought: he was the lighthouse keeper and was interrogated by the Luteces in order to gain the passcode to Columbia (scroll/key/sword combo). Once they had the code, they killed him and left a note for Booker to reinforce the nature of his mission. In this case, us refers to the Luteces.Another possibility: Elizabeth comes back from the future to open the way for Booker, like when future-Elizabeth comes back and gives a note to Booker for present-Elizabeth. In this case, "us" refers to herself and Booker.Another thought- it's just another alternate-Booker who met a grisly fate somehow. I was thinking about this, and you respawn in the game (when you're not with Elizabeth) by walking out of your office into a bright light. This could be the Luteces repeatedly finding alternate Bookers to take over for the previous Booker whenever he dies, and the story is continuous because once entering a new dimension the new Booker will absorb all the memories of the previous Bookers and would be able to pick up where the last left off.


I'm inclined to believe it was the Luteces driving the point home to Booker.

/also, you need more line breaks in your walls of text
//makes it easier on the eyes, at least IMO
 
Displayed 92 of 92 comments

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
On Twitter






In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report