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(Slate)   These six strategies will help you win each and every time in the cutthroat world of Rock, Paper, Scissors. No tips for the Lizard-Spock expansion, though   (slate.com) divider line 82
    More: PSA, RPS, scissors, demographic data, head referee, Longer  
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15569 clicks; posted to Main » on 18 Mar 2013 at 10:45 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-03-18 12:09:38 PM

scottydoesntknow: I prefer Cockroach, Foot, Nuclear Bomb

[i4.ytimg.com image 320x180]

/Ahh yes, I get it
//Nuclear bomb always wins!


Nope.

Cockroach beats bomb (gets inside the casing and eats the plutonium).

Foot beats the cockroach (obviously)

Bomb beats the foot. (obviously)
 
2013-03-18 12:15:15 PM

dittybopper: There is a strategy to it.

I used to play a strategy against the littlebopper:  I'd throw whatever beats what would have beaten my last throw.  So if I threw rock last throw, it was almost guaranteed that the littlebopper would throw paper, so I'd throw scissors.  Next round, I'd throw paper because he'd throw rock, thinking I was going to throw scissors again.

I wouldn't *ALWAYS* do that, because that would be just mean, but I did it often enough that it wasn't easy for him.

Finally I explained to him what I was doing.  He now uses that strategy against his peers, and it works against those with a relatively short memory.


This is pretty much my strategy, although I try to watch their eyes and see when they're catching on.  Usually after 2 or 3 throws they either realize what's happening or decide that their strategy isn't working and so they take it two steps further along... and I start throwing whatever would beat *that* :)

Once won 12 games in a row against a group of 5 girls my age who were convinced that no one could be that good at R/P/S...
 
2013-03-18 12:22:27 PM
the real fun is to play for the tie not the win. It says, "Yes I could beat you but I won't."  Once I see Mrs. Scarf's first two throws I can play for the tie almost non-stop.  I do pretty well with other people as well.

Also Data did it to  alien playing that strategy game on that one TNG episode, so I've got that working for me.
 
2013-03-18 12:39:23 PM

tenpoundsofcheese: Ishkur: fark Lizard-Spock.

Play it the right way:
[www.umop.com image 815x815]

too many logic flaws in this.

air-bowl-water makes no sense.


Air blows over the bowl,  the bowl holds water.  makes perfect sense :)   the one that doesn't make sense to me is scissors -> axe.... ????
 
2013-03-18 12:59:39 PM

Oldiron_79: manimal2878: Oldiron_79: I dont know that I have a straregy that I could give a description of, but pretty much I read someones face to see what I think they are thinking.

How well this works depends on how well you can read someones pokerface, but I can read one well enough to get a damned gun pulled on me because someone thinks Im cheating, so it works quite well for me.

You have had a gun pulled on you for winning too many rounds of Rock, Paper, Scissors?

Well that one was winning too many rounds of poker, but still the skill carries over.


No it doesn't. In poker hands have a probability of winning, which then affects the "poker face" you also have the multiple rounds of betting/cards within each hand to look for tells. In rps each hand had the same exact chance of winning, and a hand is played all at once.
 
2013-03-18 01:07:06 PM
*Yawn* Old news is old.
 
2013-03-18 01:21:32 PM
There is only one winning strategy. Always throw rock. Just make sure you throw it into their throat. Scissors to the eyes works too--but it's trickier to pull off. Hard paper to the ear has worked for some people in movies, but doesn't insure a retaliatory rock won't be thrown.
 
2013-03-18 01:35:05 PM

DigitalCoffee: I wonder just how pathetic your life has to be to not only play the 'sport' of rock/paper/scissors but to also join a society that does so.

/this even makes the LARPers look cool


No...No it doesn't.  At best it puts them on the same footing.
 
2013-03-18 01:37:19 PM

Just Another OC Homeless Guy: scottydoesntknow: I prefer Cockroach, Foot, Nuclear Bomb

[i4.ytimg.com image 320x180]

/Ahh yes, I get it
//Nuclear bomb always wins!

Nope.

Cockroach beats bomb (gets inside the casing and eats the plutonium).

Foot beats the cockroach (obviously)

Bomb beats the foot. (obviously)


cockroach beats nuclear bomb because after a nuclear Armageddon, all that will remain will be the cockroaches.  it survives the nuclear bomb.  nothing else does.
 
2013-03-18 01:51:54 PM
Unless you can't do it, everyone always wants to be Spock.
 
2013-03-18 01:57:22 PM
1320performancestore.com

Beats everything.
 
2013-03-18 02:16:00 PM
according to the dead zone, scissors always win. images were NSFW.
 
2013-03-18 02:25:54 PM

tenpoundsofcheese: Ishkur: fark Lizard-Spock.

Play it the right way:
[www.umop.com image 815x815]

too many logic flaws in this.

air-bowl-water makes no sense.


Edwina Cutwater, back in bowl!
 
2013-03-18 02:29:40 PM

FARK rebel soldier: LrdPhoenix: http://www.youtube.com/watch?v=zWUrwhaqq_c  A non-transitive game.


Somebody please take that original image and caption it to say:
"There are articles on Fark??


Why wasn't I told?!!"


The pic is just begging for it!


/no, not the first time I see the image
//just thought what would make a funnier caption
///creativity of slashies
 
2013-03-18 02:57:24 PM
Anyone have the Bomb and Win all ties?
 
2013-03-18 03:20:38 PM

SlothB77: Just Another OC Homeless Guy: scottydoesntknow: I prefer Cockroach, Foot, Nuclear Bomb

[i4.ytimg.com image 320x180]

/Ahh yes, I get it
//Nuclear bomb always wins!

Nope.

Cockroach beats bomb (gets inside the casing and eats the plutonium).

Foot beats the cockroach (obviously)

Bomb beats the foot. (obviously)

cockroach beats nuclear bomb because after a nuclear Armageddon, all that will remain will be the cockroaches.  it survives the nuclear bomb.  nothing else does.


Nice Cold War propaganda there, Slick.
 
2013-03-18 03:22:16 PM
Time beats everything, in the end.  I don't know how you make that symbol though.
 
2013-03-18 03:38:31 PM

Resident Muslim: Somebody please take that original image and caption it to say:
"There are articles on Fark??


Why wasn't I told?!!"


That's a good idea.
 
2013-03-18 03:48:55 PM

xria: "Roshambollah Gambit" - I guess this is the one where you throw whatever would have lost the last round, on the assumption that most players repeat far less often than 1 in 3 of their throws?


I think it's "throw whatever their last throw would have beaten".

If they throw rock, throw scissors your next round, as they're less likely to throw rock again.
 
2013-03-18 03:49:14 PM
Oblig:
sydlexia.com
 
2013-03-18 03:57:11 PM

tenpoundsofcheese: Ishkur: fark Lizard-Spock.

Play it the right way:
[www.umop.com image 815x815]

too many logic flaws in this.

air-bowl-water makes no sense.


Because rock-paper-scissors makes all kinds of sense.
 
2013-03-18 04:03:08 PM

dittybopper: There is a strategy to it.

I used to play a strategy against the littlebopper:  I'd throw whatever beats what would have beaten my last throw.  So if I threw rock last throw, it was almost guaranteed that the littlebopper would throw paper, so I'd throw scissors.  Next round, I'd throw paper because he'd throw rock, thinking I was going to throw scissors again.

I wouldn't *ALWAYS* do that, because that would be just mean, but I did it often enough that it wasn't easy for him.

Finally I explained to him what I was doing.  He now uses that strategy against his peers, and it works against those with a relatively short memory.


I remember the first time I beat my father at Ping Pong.  I felt awesome!!

/he probably let me win
 
2013-03-18 04:14:12 PM
global3.memecdn.com
 
2013-03-18 04:22:40 PM

Lumpmoose: Don't be swayed by skeptics; Rock Paper Scissors is the oldest unmodified and widest-played sport in the entire world.

Er, says who?


To be fair, for a long time the game always ended in draws.

mindfulwebworks.com
 
2013-03-18 04:24:59 PM

Gunny Walker: The first time I heard about Spock, Rock, Lizard, I said it was stupid. Sure Spock defeats rock, but it was  Kirk that defeated the lizard not Spock. Clearly ,if they are going to spout Star Trek, they at least out to be a bit knowledgeable about the show they referenced. They tried to tell me the pecking order of the new game but they couldn't remember it. I spent thirty minutes trying to figure it out.

Then they told me it was a bit on some show I had never heard of before.


 Spock mentions to Kirk that the Horta also found humanoid appearance revolting, but he got the impression that she found pointed ears the most attractive human characteristic.
 
2013-03-18 05:48:40 PM
http://www.youtube.com/watch?v=w2fsq9BOoZo

Did this ^ to my girlfriend and it worked like a charm. Until I told her what I was doing.
 
2013-03-18 05:49:57 PM

kyoryu: xria: "Roshambollah Gambit" - I guess this is the one where you throw whatever would have lost the last round, on the assumption that most players repeat far less often than 1 in 3 of their throws?

I think it's "throw whatever their last throw would have beaten".

If they throw rock, throw scissors your next round, as they're less likely to throw rock again.


nah, here's how the mind of the average RPS player thinks:

"I'm gonna throw rock first round!"
"Ok, so he threw paper, I got beat.  Hmm... I'll throw scissors, that'll beat his paper!"
"No... he threw rock.  Ok, maybe I need to think this through a bit.  I'll throw paper to beat his rock, but he'll be expecting that and will throw scissors instead, so I need to throw rock!"
"Paper again?  Blast!  Ok so I'll throw ..."

tom baker's scarf: the real fun is to play for the tie not the win. It says, "Yes I could beat you but I won't."  Once I see Mrs. Scarf's first two throws I can play for the tie almost non-stop.  I do pretty well with other people as well.

Also Data did it to  alien playing that strategy game on that one TNG episode, so I've got that working for me.


This is actually exactly how you should play.  The reason being that a tie is much, much safer.  You can pretty much always guess what the person will NOT throw - so if you know they won't touch rock this round, you have a choice between scissors and paper - always throw scissors.  Yes, they may throw it, too, and so you've tied, but if they happen to throw paper, you're in great shape.
 
2013-03-18 05:57:24 PM

reillan: kyoryu: xria: "Roshambollah Gambit" - I guess this is the one where you throw whatever would have lost the last round, on the assumption that most players repeat far less often than 1 in 3 of their throws?

I think it's "throw whatever their last throw would have beaten".

If they throw rock, throw scissors your next round, as they're less likely to throw rock again.

nah, here's how the mind of the average RPS player thinks:

"I'm gonna throw rock first round!"
"Ok, so he threw paper, I got beat.  Hmm... I'll throw scissors, that'll beat his paper!"
"No... he threw rock.  Ok, maybe I need to think this through a bit.  I'll throw paper to beat his rock, but he'll be expecting that and will throw scissors instead, so I need to throw rock!"
"Paper again?  Blast!  Ok so I'll throw ..."

tom baker's scarf: the real fun is to play for the tie not the win. It says, "Yes I could beat you but I won't."  Once I see Mrs. Scarf's first two throws I can play for the tie almost non-stop.  I do pretty well with other people as well.

Also Data did it to  alien playing that strategy game on that one TNG episode, so I've got that working for me.

This is actually exactly how you should play.  The reason being that a tie is much, much safer.  You can pretty much always guess what the person will NOT throw - so if you know they won't touch rock this round, you have a choice between scissors and paper - always throw scissors.  Yes, they may throw it, too, and so you've tied, but if they happen to throw paper, you're in great shape.


I do it for the lulz not the winz.

Although eventually they usally get frustrated and quit so I win anyway.
 
2013-03-18 06:07:41 PM
 
2013-03-18 06:23:23 PM
In my family, we decide many things using RPS.  What movie to watch, where to go to dinner, etc.  If it's for something that no one has strong feelings about either way, say, which river we go tubing in in the morning vs. which river we go tubing in in the afternoon, each participant claims a river and plays for it.  Pretty basic stuff.

We do have one unusual policy though.  We allow 'Hand of God', which beats anything.  You can only play 'Hand of God' once in your entire lifetime.  I haven't used mine yet.  I almost used it to name my little sister Gretchen biatchin' Rundall, but I refrained and she ended up being named Lauren Michelle instead.
 
2013-03-18 06:48:29 PM

Ishkur: fark Lizard-Spock.

Play it the right way:
[www.umop.com image 815x815]


farking DLCs.
 
2013-03-19 12:44:04 AM

adder1:


That's an interesting idea. Is that from a movie or something?
 
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