theurge14: TNel: Is this the thread where all the people with slow reaction times blame lag for the reason for their deaths and low K/D?Hi, Vonderhaar. You are correct, despite mountains of evidence of killcams not showing the same thing as in-game action, it's all the complaining noobs fault for being noobs.
sxacho: I know you can change up your method at that point and do it all over, but I think I'd like to see more randomization of enemies every time you replay so that skill and overall strategy really are more important than just memorization. Then again, I'm not a game designer and I don't know if that kind of thing would really play out very well in the end.
theurge14: Every day I keep telling myself this is the last day I play Black Ops 2. The lag is terrible, half the time is spent "migrating hosts", the hitmarkers are awful, the guns are inconsistent, the quickscoping is ridiculous, nobody plays objectives they just camp and boost their KD, everytime I join a Ground War game it's already in progress and some goober on their team is 76-2 with every single scorestreak up at the same time. And yet I still keep popping in the disc and playing it... I don't know why.
BurningMan03: I just fail to see how FPS's have really changed all that much compared to some of the first ones that any of us ever played. How is Doom 2 all that different from CoD?
Gordon Bennett: Reading through TFA I'm a bit confused as to what the point is. It seems to me that it's a foregone conclusion that if you assemble a group of people who exclusively play Call of Duty and have them try a game in the same genre but with different mechanics, they'll dislike what is different from CoD. It would make more sense to test it with a more varied audience.
God-is-a-Taco: At least we have Thief 4 to look forward to, right?http://www.gameinformer.com/b/features/archive/2013/03/13/meet-the-n ew -garrett-from-thief.aspxHaha just kidding. The PR guys themselves can't hide how awful they're making it.There are key words to pay attention to in the video, like "modern audience", "console market", "mainstream"."We took a game many people enjoy, and we changed everything good about it so that no one will enjoy it."
doglover: There needs to be more medieval FPS stuff. Recreate the Fall of Rome or something like that. Crossbows and swords and slings and daggers....
log_jammin: My son plays CoD a lot. I tried to get into the World at War one, but the whole "hide for a minute to regain health" thing was a bit much for me. That and the way it jumped between stories annoyed me.But anyway, one thing I've noticed, and I don't know if it's him, the way the game plays, or if I just play FPS differently, but he always runs from place to place, turning and shooting without really looking. when I play games like that I always go slow and try to peak around corners, take careful aim, etc.. I just get the feeling that CoD encourages/rewards the way he plays. maybe, I don't know.
Nezorf: "I know this map like the back of my hand" and "I always put a bullet in that window every time I pass it" are statements I've heard over and over.
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