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(Real Clear Science)   It turns out that humans have a knack for interstellar domination thanks to Star Craft   (realclearscience.com) divider line 51
    More: Spiffy, Max Planck Institute for Astronomy, simulations, Scientific Method, colonizations, Milky Way Galaxy  
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4617 clicks; posted to Geek » on 07 Mar 2013 at 9:06 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-03-07 08:34:44 AM
That, and geeks with MacBooks.
 
2013-03-07 08:52:22 AM
images.t-nation.com
 
2013-03-07 08:59:10 AM
Not Enough Minerals
SCV Ready
Nuclear Launch Detected
 
2013-03-07 09:02:56 AM
Terrans pursuing a micro-economic strategy colonized far more planets than expected by chance

Yeah, every time I played SC2, Terran players would just send one of those Reaver units over to kill all my resource gatherers every time.  These guys' science will hold up great until the next patch comes out...
 
2013-03-07 09:09:36 AM
Terrans pursuing a micro-economic strategy colonized far more planets than expected by chance

So we win not because of anything spectacular of us, we just stumble into winning. I get it, we as humans?

We excel at breaking and farking things up, we are kings of entropy.
 
2013-03-07 09:10:26 AM
Well if that's true, why haven't the Koreans conquered the Earth yet?
 
2013-03-07 09:16:39 AM

Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?


Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.
 
2013-03-07 09:20:15 AM

Lochsteppe: Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?

Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.


So basically when EA buys up the Starcraft franchise and makes it online only?
 
2013-03-07 09:22:18 AM
This reeks of hubris.
 
2013-03-07 09:24:25 AM

xria: Lochsteppe: Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?

Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.

So basically when EA buys up the Starcraft franchise and makes it online only?


They're already owned by Activision, which is quite possibly worse than EA.
 
2013-03-07 09:49:32 AM
Does anyone know where I can find one of those medics?  Or Valkyrie pilots?
 
2013-03-07 09:50:49 AM
DARPA clearly needs to get working on siege tanks.
 
2013-03-07 09:52:14 AM

MyKingdomForYourHorse: Terrans pursuing a micro-economic strategy colonized far more planets than expected by chance

So we win not because of anything spectacular of us, we just stumble into winning. I get it, we as humans?

We excel at breaking and farking things up, we are kings of entropy.


I think you read that statement wrong.  I read the statement to be that the micro-economic strategy's success was not due to random luck. It's interesting that the Terrans out Zerg-rushed the Zergs.
 
2013-03-07 09:55:48 AM

PsyLord: I think you read that statement wrong. I read the statement to be that the micro-economic strategy's success was not due to random luck. It's interesting that the Terrans out Zerg-rushed the Zergs.


I still think its by luck and happen stance, not from some active better trait
 
2013-03-07 10:01:32 AM

PsyLord: It's interesting that the Terrans out Zerg-rushed the Zergs.


Setting up new hatcheries took forever, and colonies (spore or sunken) are slow as well plus you have to wait for the creep to expand.  Terrans could put down bunkers and turrets at the same time so a fully defensible base only took as long as the command center.

/played Zerg because Julyzerg was fun to watch
 
2013-03-07 10:07:31 AM
Well, considering what these clowns had to say about the parameters of their exercise, it's hardly surprising considering by their own working definition  all stratagems in SC2 are "micro". The only race capable of a "macro" strategy as they define  are the Terrans.
 
2013-03-07 10:17:15 AM
That's not to mention they're drawing from user data in SC2 games to determine win/loss ratio. Without more elucidation on  what user data is being used, assuming they're not drawing from higher-league play it's hardly surprising. Terrans are the easiest race to play and win with, and the hardest to face for newer players who are yet learning to macro and may not know how to break turtles.
 
2013-03-07 10:26:51 AM
FTFA: "Targett and Forgan readily admit that the number of repetitions and the fictitious nature of the alien races preclude any meaningful conclusions about humanity's future space colonization exploits."

"'This science outreach project certainly does not represent any development in our understanding of possible extra-terrestrial life. However, we hope to highlight the increasing scientific potential of the rapidly expanding video-game industry, while also increasing public understanding of the scientific method,' the authors write."

So what you're saying is you were paid to screw off?
 
2013-03-07 10:36:33 AM

danpanic77: FTFA: "Targett and Forgan readily admit that the number of repetitions and the fictitious nature of the alien races preclude any meaningful conclusions about humanity's future space colonization exploits."

"'This science outreach project certainly does not represent any development in our understanding of possible extra-terrestrial life. However, we hope to highlight the increasing scientific potential of the rapidly expanding video-game industry, while also increasing public understanding of the scientific method,' the authors write."

So what you're saying is you were paid to screw off?


They're not screwing off.  They wrote an academic article about a non-traditional application of multidisciplinary studies and inquiries in multimedia, computer technology, current trends in sociology and culture, geopolitics, and exobiology.
 
2013-03-07 10:42:38 AM
I call bullsiat. The game and it's aliens were ll created by a human mind. Aliens could have a completely different set of logic and have thought patterns that we would not even comprehend. We would have no idea what to expect from them.
 
2013-03-07 10:45:00 AM
So they got a game written by humans, biased toward the humans in-game and then tested it to see if the humans won?

wonder what the outcome was?
 
2013-03-07 11:00:53 AM

Lee451: I call bullsiat. The game and it's aliens were ll created by a human mind. Aliens could have a completely different set of logic and have thought patterns that we would not even comprehend. We would have no idea what to expect from them.


Isn't the Terran army set up to be the balanced forces anyhow?  The Zerg are all sorts of quick but disposable (micro strategy) and the Protoss are slower but deadly juggernauts (macro strategy) once they get going?  It's been a long time since I played.
 
2013-03-07 11:13:57 AM

palelizard: The Zerg are all sorts of quick but disposable (micro strategy) and the Protoss are slower but deadly juggernauts (macro strategy)


I always thought micro was the reflex and commands during battle and macro was how you run all of your bases/resource mgmt and unit production.

I always found zerg to be easy for macro, because they don't have many units with abilities.  Just group, and hit attack on a destination.
 
2013-03-07 11:16:02 AM

gulliver_redrick: This reeks of hubris.


It reeks of confirmation bias. :)
 
2013-03-07 11:22:13 AM

eyeq360: danpanic77: FTFA: "Targett and Forgan readily admit that the number of repetitions and the fictitious nature of the alien races preclude any meaningful conclusions about humanity's future space colonization exploits."

"'This science outreach project certainly does not represent any development in our understanding of possible extra-terrestrial life. However, we hope to highlight the increasing scientific potential of the rapidly expanding video-game industry, while also increasing public understanding of the scientific method,' the authors write."

So what you're saying is you were paid to screw off?

They're not screwing off.  They wrote an academic article about a non-traditional application of multidisciplinary studies and inquiries in multimedia, computer technology, current trends in sociology and culture, geopolitics, and exobiology.


Where's the exobiology?
 
2013-03-07 11:26:39 AM

thecpt: palelizard: The Zerg are all sorts of quick but disposable (micro strategy) and the Protoss are slower but deadly juggernauts (macro strategy)

I always thought micro was the reflex and commands during battle and macro was how you run all of your bases/resource mgmt and unit production.

I always found zerg to be easy for macro, because they don't have many units with abilities.  Just group, and hit attack on a destination.


It is, these guys are just operating under their own, independent, definitions of macro/micro.

Of the factions, Terrans have the most balanced approach, Zerg are more macro-oriented, and Protoss are more micro-oriented. That doesn't mean micro isn't important as Zerg, or macro isn't important as Protoss. Macro is  always the most important level of play, which wins or loses nearly every game. The only time micro realistically becomes important is in pro play, and even then only when both players' macro games are so evenly-matched that one skirmish is enough to give one player enough of a macro advantage to pull out the win.
 
2013-03-07 11:27:49 AM

eyeq360: danpanic77: FTFA: "Targett and Forgan readily admit that the number of repetitions and the fictitious nature of the alien races preclude any meaningful conclusions about humanity's future space colonization exploits."

"'This science outreach project certainly does not represent any development in our understanding of possible extra-terrestrial life. However, we hope to highlight the increasing scientific potential of the rapidly expanding video-game industry, while also increasing public understanding of the scientific method,' the authors write."

So what you're saying is you were paid to screw off?

They're not screwing off.  They wrote an academic article about a non-traditional application of multidisciplinary studies and inquiries in multimedia, computer technology, current trends in sociology and culture, geopolitics, and exobiology.


They are screwing around using very big words.
 
2013-03-07 11:27:58 AM
FOR THE HORDE!
 
2013-03-07 11:34:56 AM
I have never played the game (nor any video games). I am using logic to point out that all the variables n the game were ceated using human thought processes. Aliens may be so alien in thought that we cannot even comprehend what they are doing or why, if we were to be attacked by them.

/As long as they speak colloquial English, per ever sci fi show ever.
 
2013-03-07 11:35:58 AM
Starcraft was awesome.   Starcraft 2 could have been awesome, but they didn't automate peon managment, which was something that every RTS between SC and SC2 did.     Managing peons is really farking boring.
 
2013-03-07 12:00:38 PM
I guess we'd better hope the first alien race we encounter can't best those Koreans.
 
2013-03-07 12:00:56 PM
THE EMPEROR PROTECTS!!!
 
2013-03-07 12:03:07 PM
If these guys ever publish a paper on how to they got funding for doing jack shiat, i'd love to read it
 
2013-03-07 12:12:09 PM

Deneb81: xria: Lochsteppe: Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?

Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.

So basically when EA buys up the Starcraft franchise and makes it online only?

They're already owned by Activision, which is quite possibly worse than EA.


I don't think you understand how the Activision / Blizzard merger worked.

To be blunt: Blizzard has more shares in Blizzard-Activision than Activision does.
 
2013-03-07 12:24:38 PM

starsrift: Deneb81: xria: Lochsteppe: Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?

Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.

So basically when EA buys up the Starcraft franchise and makes it online only?

They're already owned by Activision, which is quite possibly worse than EA.

I don't think you understand how the Activision / Blizzard merger worked.

To be blunt: Blizzard has more shares in Blizzard-Activision than Activision does.


I don't understand that merger either.  The two parts of the company are still completely seperate and make completely independent decisions.  For instance, Blizzard is one of three major holdouts from Steam (the other two being EA and Minecraft), while Activision makes games (the Call of Duty series for instance) that require it to function.  If they are going to act as two completely seperate entities, why legally merge in the first place?
 
2013-03-07 12:39:32 PM

Geotpf: I don't understand that merger either.  The two parts of the company are still completely seperate and make completely independent decisions.  For instance, Blizzard is one of three major holdouts from Steam (the other two being EA and Minecraft), while Activision makes games (the Call of Duty series for instance) that require it to function.  If they are going to act as two completely seperate entities, why legally merge in the first place?


Because Vivendi.

/Vivendi owned Blizzard, acquired Activision, and decided to lend a little more credence to Activision by lending them the Blizzard name.
 
2013-03-07 12:59:06 PM

thecpt: palelizard: The Zerg are all sorts of quick but disposable (micro strategy) and the Protoss are slower but deadly juggernauts (macro strategy)

I always thought micro was the reflex and commands during battle and macro was how you run all of your bases/resource mgmt and unit production.

I always found zerg to be easy for macro, because they don't have many units with abilities.  Just group, and hit attack on a destination.


The researchers were defining a "micro" strategy as hit fast and early with small resources, and a "macro" strategy was attack once with overwhelming force.
 
2013-03-07 01:25:14 PM

eyeq360: danpanic77: FTFA: "Targett and Forgan readily admit that the number of repetitions and the fictitious nature of the alien races preclude any meaningful conclusions about humanity's future space colonization exploits."

"'This science outreach project certainly does not represent any development in our understanding of possible extra-terrestrial life. However, we hope to highlight the increasing scientific potential of the rapidly expanding video-game industry, while also increasing public understanding of the scientific method,' the authors write."

So what you're saying is you were paid to screw off?

They're not screwing off.  They wrote an academic article about a non-traditional application of multidisciplinary studies and inquiries in multimedia, computer technology, current trends in sociology and culture, geopolitics, and exobiology.


So they managed to figure out a way to get paid for playing a video game, right? By the way, excellent use of buzzwords.
 
2013-03-07 01:26:20 PM

palelizard: The researchers were defining a "micro" strategy as hit fast and early with small resources, and a "macro" strategy was attack once with overwhelming force.


Which, mind you, is more often than not a losing strategy in higher-level play since by definition it precludes harassment and concedes map control.
 
2013-03-07 02:09:48 PM
it's biased towards humans, consciously or unconsciously, because the game is made by humans,


human is all we know
 
2013-03-07 03:59:30 PM
redlegrick:
So they managed to figure out a way to get paid for playing a video game, right? By the way, excellent use of buzzwords.
Geotpf:They are screwing around using very big words.

Yes, they are screwing around using big words.  When you write academic papers, you have to use big words to justify the higher education and to make what you do seem important for the all-important tenure, the salary, and the grant money.   Nobody wants to give you a grant or give you tenureif you're basically doing nothing, so you cloak it in big words.  And then you do nothing and then write a paper about doing nothing using big words.  Put simply, big words=big money.
I used to help grad students write papers and they were loaded in buzzwords and jargon that made little to no sense. And the ones that made some sense translated into simple words.  I seemed to have kept them in my head.
 
2013-03-07 04:00:43 PM
I'm playing the original StarCraft right now, so I'm getting a kick...
 
2013-03-07 04:55:16 PM
www.myabandonware.com
 
2013-03-07 05:11:26 PM

Geotpf: starsrift: Deneb81: xria: Lochsteppe: Cthulhu_is_my_homeboy: Well if that's true, why haven't the Koreans conquered the Earth yet?

Video games are the only thing keeping them from doing so.  God help us all if the servers go down for an extended period.

So basically when EA buys up the Starcraft franchise and makes it online only?

They're already owned by Activision, which is quite possibly worse than EA.

I don't think you understand how the Activision / Blizzard merger worked.

To be blunt: Blizzard has more shares in Blizzard-Activision than Activision does.

I don't understand that merger either.  The two parts of the company are still completely seperate and make completely independent decisions.  For instance, Blizzard is one of three major holdouts from Steam (the other two being EA and Minecraft), while Activision makes games (the Call of Duty series for instance) that require it to function.  If they are going to act as two completely seperate entities, why legally merge in the first place?


Access to capital?
 
2013-03-07 05:16:50 PM
24.media.tumblr.com

Humans are superior!
 
2013-03-07 05:17:31 PM

Clash City Farker: [www.myabandonware.com image 640x400]


Played this last week, downloaded from GOG.   Still fun.
 
2013-03-07 05:34:20 PM
"My eyes are fine! They're better then 20/20, and they're BLUE!"   - John Creighton
 
2013-03-07 05:39:39 PM
Dorx.
 
2013-03-07 11:57:40 PM
Battle Cruisers were always better than Carriers.
 
2013-03-08 01:25:22 AM
www.realclearscience.com
www.sarna.net
Guessing the researchers are Battletech fans too...
 
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