If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Kotaku)   One day after launch, SimCity is still missing a power plant   (kotaku.com) divider line 212
    More: Fail, SimCity, air launch  
•       •       •

9381 clicks; posted to Geek » on 06 Mar 2013 at 5:01 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



212 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread
 
2013-03-06 04:45:44 PM  
These kind of bugs are to be expected.

Yeah, they do farking suck; but the cloud computing revolution is gonna be like every other computing revolution, and that is full of bugs
 
2013-03-06 04:53:10 PM  

cman: These kind of bugs are to be expected.

Yeah, they do farking suck; but the cloud computing revolution is gonna be like every other computing revolution, and that is full of bugs


It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.
 
2013-03-06 04:54:54 PM  
media.yourdailymedia.com
 
2013-03-06 04:55:58 PM  
Population cap of 200,000? I'm out.
 
2013-03-06 05:02:36 PM  

Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.


Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).
 
2013-03-06 05:08:03 PM  

Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.


It's not a single player game anymore.
 
2013-03-06 05:12:44 PM  
Clock is ticking for these guys, it's not like there is a dearth of entertainment options to turn to. You lose the people that were actually interested enough to buy at launch and you're on the monorail to Failton Heights.
 
2013-03-06 05:14:38 PM  

ThatGuyGreg: It's not a single player game anymore.


If you absolutely love Simcity 4 and Rush Hour, I can almost guarantee the more you learn about this newest iteration, the less you'll like.
 
2013-03-06 05:14:43 PM  
Lessee....

1) an EA game
2) always-on DRM

Yep, if you bought it on release day, or preordered it, you may not be the sharpest knife in the drawer.
 
2013-03-06 05:15:21 PM  
Will the old ones work on a win 8 pc?

or android or ios?
 
2013-03-06 05:20:33 PM  
I've been playing EA games since the Commodore 64 days, and because of that i've been slow to condemn them for a number of bad moves in the last decade. But this marks the point where i'm going to be all "fark EA" from now on.
 
2013-03-06 05:23:08 PM  

ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.


And that's the shame of it all really. Will there ever be single player games again? Or will the industry's hard on for piracy...er secondary markets...er security, its security right?...mean the age of the single player game is over?

Will everything we play in the future have to be hooked into our Facebook/Twitter Social Media Profile in order to run? I have to say I'll be amazed if after three decades of gaming the farking gaming industry finally kills my enjoyment of games by forcing everything online so they can kill GameStop.

I don't want my game hooked to my Facebook account so you can spam my friends. I don't want to have an Internet connection always on in order to play games in which I don't interact with other players except by force from the developers (why hello there Diablo III). And sometimes I just feel like playing by myself without the hassle that comes from the online community.

When I was the kids' age we played games completely contained on our cartridges damnit! We didn't have fancy online micro transactions and that's the way we liked it!
 
2013-03-06 05:24:58 PM  

scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).


If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.
 
2013-03-06 05:26:04 PM  

js34603: Will there ever be single player games again? Or will the industry's hard on for piracy...er secondary markets...er security, its security right?...mean the age of the single player game is over?


Thankfully, what's currently happening is an indie game revolution, as the big game developers lose their way.
 
2013-03-06 05:30:06 PM  

Fluorescent Testicle: [words]


... I love that in trying to stop the second-hand game market, they're pushing people towards it instead.

images.sodahead.com
 
2013-03-06 05:35:35 PM  
Hey guys, way to f*ck up your launch! With that "not allowed to play without and internet connection" DRM of yours, I'm glad.
 
2013-03-06 05:38:48 PM  

js34603: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

And that's the shame of it all really. Will there ever be single player games again? Or will the industry's hard on for piracy...er secondary markets...er security, its security right?...mean the age of the single player game is over?

Will everything we play in the future have to be hooked into our Facebook/Twitter Social Media Profile in order to run? I have to say I'll be amazed if after three decades of gaming the farking gaming industry finally kills my enjoyment of games by forcing everything online so they can kill GameStop.

I don't want my game hooked to my Facebook account so you can spam my friends. I don't want to have an Internet connection always on in order to play games in which I don't interact with other players except by force from the developers (why hello there Diablo III). And sometimes I just feel like playing by myself without the hassle that comes from the online community.

When I was the kids' age we played games completely contained on our cartridges damnit! We didn't have fancy online micro transactions and that's the way we liked it!


Indie developers are getting a larger and larger share of the market, and kick starter funded games are just starting to become reality. The days of the big game companies screwing over their consumers at every possible turn are coming to an end.

I was excited about the new Sim City until I heard more and more about the online only, social media scheme. Many of the options in previous versions of the game are missing. I'm sure that these will be added in latter as DLC. Why would I pay you full price for a basic game and then pay you for half a dozen DLC's just to get a whole game? I expected a complete working game for my sixty dollars. No thank you. You will not get my money today.

/maybe I'll try it in a year when the base game is free
 
2013-03-06 05:41:52 PM  
The game is really fun, when you can play it. As for it being DRM, I'm inclined to disagree. The region level agent simulations are run on the EA servers. It's not Sim City 4.5, it's a wholly different game, to be honest. It's a very hard game, too. Which I like. Think more like Sim Manhattan instead of Sim Houston.
 
2013-03-06 05:43:20 PM  
STOP BEING SO ENTITLED YOU ENTITLED BUMS

YOU ENTITLED ENTITLEDS
 
2013-03-06 05:48:02 PM  
The last EA/Maxis game I bought at launch was Spore.

I won't be buying a Maxis game at launch ever again.  Not until the dust has settled and there's a consensus in the reviews.  Talk about a disappointing game.

I was excited about a new SimCity, but the more I hear about it, the less I want to spend money on it.
 
2013-03-06 05:48:38 PM  
The best part was when Origin's geolocation decided most of California wasn't part of the US, so users from there were locked out of their accounts.
 
2013-03-06 05:49:31 PM  

kurr: The game is really fun, when you can play it. As for it being DRM, I'm inclined to disagree. The region level agent simulations are run on the EA servers. It's not Sim City 4.5, it's a wholly different game, to be honest. It's a very hard game, too. Which I like. Think more like Sim Manhattan instead of Sim Houston.


For someone that wants to play solo, there's no reason the games couldn't be hosted locally.

And a Sim game where I can't rain down disasters and reload an old save?  No, thanks.
 
2013-03-06 05:50:05 PM  

ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.


Its clearly no longer part of the SimCity series either, but here we are.
 
2013-03-06 05:52:31 PM  
YOU MUST CONSTRUCT ADDITIONAL PYLONS
 
2013-03-06 05:55:25 PM  
I think the saddest thing I'm reading is that your city is only saved to their servers - you can't just smite the city when you feeling peevish IRL then go back and reload - can anyone confirm that you pretty much get one pass at these things?
 
2013-03-06 05:57:08 PM  

NeoCortex42: And a Sim game where I can't rain down disasters and reload an old save?  No, thanks.


Wait, really? Isn't that the whole point of the game??
 
2013-03-06 05:57:17 PM  

BumpInTheNight: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

Its clearly no longer part of the SimCity series either, but here we are.


Its not SimCity 5, its SimCity.  Its the gritty reboot where they don't use a number but the same title of the original.  The rules have changed.

The problem with doing that is that there was a lot of people out there who wanted SimCity 5, and that's not exactly what has been delivered here.  What has been delivered might end up being a good game, or maybe not.  But it probably needs 6+ months of maturation before it will really work right.
 
2013-03-06 05:57:48 PM  

Bonanza Jellybean: The best part was when Origin's geolocation decided most of California wasn't part of the US, so users from there were locked out of their accounts.


To be honest, most Texans don't consider California part of the US either.
 
2013-03-06 05:58:28 PM  

DamnYankees: Population cap of 200,000? I'm out.


That"s Worcester, MA sized. Jesus.
 
2013-03-06 05:58:46 PM  
If it's anything like Crush, Crumble, and Chomp - I'm IN!
 
2013-03-06 05:59:08 PM  
Well, launching the client now and unable to connect.  I guess that I should expect to only play this game in the middle of the night when I should be sleeping.  Fark you EA.
 
2013-03-06 06:01:46 PM  
i2.kym-cdn.com    YOU CAN'T CUT BACK ON SERVER FUNDING! YOU WILL REGRET THIS!
 
2013-03-06 06:06:18 PM  
I thought their, "Play SimCity Beta for 1 hour" was as stupid as it was going to get... now this? I've heard very little "good" press about this game from anyone who's actually played it.
 
2013-03-06 06:07:20 PM  

DamnYankees: Population cap of 200,000? I'm out.


EA announced it is a temporary thing, and larger maps will be offered soon.

You'll probably have to buy them.
 
2013-03-06 06:08:53 PM  
Anyone foolish enough to pay sixty dollars for a game that they don't own and that they must play while always logged onto EA servers deserves this. Maybe people had an excuse for buying Diablo III, but after seeing the downside of all-intrusive DRM on that game, there is no reason that anyone should have bothered to do anything but pirate this game.

/I have not pirated this game
 
2013-03-06 06:08:56 PM  
Clearly these game developers *puts on sunglasses*

i.imgur.com

don't have a Kluwe

YEEEEAAAAAAAAAHHHHHH
 
2013-03-06 06:10:12 PM  

js34603: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

And that's the shame of it all really. Will there ever be single player games again? Or will the industry's hard on for piracy...er secondary markets...er security, its security right?...mean the age of the single player game is over?

Will everything we play in the future have to be hooked into our Facebook/Twitter Social Media Profile in order to run? I have to say I'll be amazed if after three decades of gaming the farking gaming industry finally kills my enjoyment of games by forcing everything online so they can kill GameStop.

I don't want my game hooked to my Facebook account so you can spam my friends. I don't want to have an Internet connection always on in order to play games in which I don't interact with other players except by force from the developers (why hello there Diablo III). And sometimes I just feel like playing by myself without the hassle that comes from the online community.

When I was the kids' age we played games completely contained on our cartridges damnit! We didn't have fancy online micro transactions and that's the way we liked it!


Which leads to my question, who cares? There are already more games out there than one could play in a lifetime, or a hundred lifetimes. Hell I was poking around in a couple of boxes the other day and found my usb Wingman controllers, and then decided that I would fire up my Atari 800 emulator. My wife and I were playing a game of Ali Baba and the Forty Thieves for a couple of hours. She had never played the game and was having a great time once we got it rolling. I have boxes full of games just for that system alone. They could stop making games right this second and I still have enough games laying around the house to keep me from ever leaving the house again until I am dead.
 
2013-03-06 06:11:25 PM  

Sergeant Grumbles: ThatGuyGreg: It's not a single player game anymore.

If you absolutely love Simcity 4 and Rush Hour, I can almost guarantee the more you learn about this newest iteration, the less you'll like.


I finally installed the NAM addon last night.

I should have used it YEARS ago.
 
2013-03-06 06:14:12 PM  
I'd laugh my ass off if steam released their weekly sales numbers for Simcity 4 and revealed it stomped all over the new Origin exclusive SimCity.  I would laugh very very hard.

/Already owned it but the Steam one was faster to buy and install then trying to remember where I kept that archaic tomb that we used to refer to as a "CD binder".
 
2013-03-06 06:19:57 PM  
I bought it on the way home from work today. Since I am now on Fark you can probably figure out that I am not one of the chosen few able to play the game.
 
2013-03-06 06:22:57 PM  

BumpInTheNight: I'd laugh my ass off if steam released their weekly sales numbers for Simcity 4 and revealed it stomped all over the new Origin exclusive SimCity.  I would laugh very very hard.

/Already owned it but the Steam one was faster to buy and install then trying to remember where I kept that archaic tomb that we used to refer to as a "CD binder".


I would have gotten SC4 right now if the price was under $10. It is a flipping 10 year old game. I actually already own it, but like you - I have no idea where the disk is.
 
2013-03-06 06:23:36 PM  

Smelly McUgly: Anyone foolish enough to pay sixty dollars for a game that they don't own and that they must play while always logged onto EA servers deserves this. Maybe people had an excuse for buying Diablo III, but after seeing the downside of all-intrusive DRM on that game, there is no reason that anyone should have bothered to do anything but pirate this game.


Pretty much.

I'm not going to pirate it, though, I'm just not going to play it. I still have SC 2000 that I bought off GoG.com for 5 bucks. It's fun, it works right, it works now, and it will work forever because it doesn't include "features" that realistically only exist as a mechanism for preventing me from playing what I paid for either by error or intent.

There are just too many classic and indie games available that aren't asking me to bend over and grab my ankles so a bunch of suits who never even like games to begin with can take turns riding me like a cheap whore as part of the EULA. I'll just go ahead and play them instead, thanks.

/ Skyrim is the only non-MMO PC game I've bought in years that wasn't indie or oldie
// gamers are stupid, stupid people though and will learn nothing from this just as they've learned nothing from any other massive DRM failure and corporate screwjob over the last decade
 
2013-03-06 06:27:32 PM  

Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.


Why bother trying to track one down?

http://www.gog.com/gamecard/simcity_2000_special_edition

The only issue I have with them is I have to call the bank to authorize the transaction since they're based in a foreign country.
 
2013-03-06 06:27:38 PM  
Single player game not working due to server issues? Something's not adding up here.

Should I reinstall Sim City 2000 or Sim City 4?
 
2013-03-06 06:28:10 PM  

skozlaw: I still have SC 2000 that I bought off GoG.com for 5 bucks. It's fun, it works right, it works now, and it will work forever because it doesn't include "features" that realistically only exist as a mechanism for preventing me from playing what I paid for either by error or intent.


I love GoG. I just picked up Alpha Centauri complete with the Alien Crossfire add-on for five bucks total. No DRM, downloaded straight to my computer. 

I need to go back and play some of those mid-'90s, late-'90s, and early '00s PC games that I did not play because I had a dinky computer and was heavily a console gamer. I should really look around GoG.
 
2013-03-06 06:29:51 PM  
I managed to connect this afternoon, although I ended up having to play on the Oceana server with a few Japanese players in the same region.
 
2013-03-06 06:36:32 PM  
<threadjack>

In today's world, why do games end up on the 'geek' tab instead of the 'entertainment' tab?

Similarly has anyone figured out this for other topics as well (movies for instance)?  These two sections of fark have lots of needle sharing.

</threadjack>
 
2013-03-06 06:38:08 PM  
so no one in the industry learned a damn thing from the Diablo II debacle? how sadly typical.
 
2013-03-06 06:38:11 PM  

Arumat: Why bother trying to track one down?


Hell, that makes things even easier. Thankyou! :)
 
2013-03-06 06:42:56 PM  
Do the needful:
Which leads to my question, who cares? There are already more games out there than one could play in a lifetime, or a hundred lifetimes. Hell I was poking around in a couple of boxes the other day and found my usb Wingman controllers, and then decided that I would fire up my Atari 800 emulator. My wife and I were playing a game of Ali Baba and the Forty Thieves for a couple of hours. She had never played the game and was having a great time once we got it rolling. I have boxes full of games just for that system alone. They could stop making games right this second and I still have enough games laying around the house to keep me from ever leaving the house again until I am dead.

Yes, by all means, enough books have been written, enough movies have been made, enough television series have run their course . Why strive for anything better or different ever again when we and all further generations can sit back and bludgeon ourselves with nostalgia. Idiot.
 
2013-03-06 06:44:30 PM  

Arumat: Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.

Why bother trying to track one down?

http://www.gog.com/gamecard/simcity_2000_special_edition

The only issue I have with them is I have to call the bank to authorize the transaction since they're based in a foreign country.


Answers the question I came into this thread to ask.  Is this a steam-like service, or does it let you download a fully functional game with no DRM?
 
2013-03-06 06:45:55 PM  

Do the needful: Which leads to my question, who cares? There are already more games out there than one could play in a lifetime, or a hundred lifetimes.


Developers who aren't dead do.
 
2013-03-06 06:54:45 PM  

Smelly McUgly: skozlaw: I still have SC 2000 that I bought off GoG.com for 5 bucks. It's fun, it works right, it works now, and it will work forever because it doesn't include "features" that realistically only exist as a mechanism for preventing me from playing what I paid for either by error or intent.

I love GoG. I just picked up Alpha Centauri complete with the Alien Crossfire add-on for five bucks total. No DRM, downloaded straight to my computer. 

I need to go back and play some of those mid-'90s, late-'90s, and early '00s PC games that I did not play because I had a dinky computer and was heavily a console gamer. I should really look around GoG.


Careful, the next thing you know you've got a game library with more games than you'll ever have time to play. And you'll keep checking back every day to see what's on sale and what they've added next. I also got Alpha Centauri from GOG, right after Quest for Glory, and I'm pretty sure System Shock 2 will soon be mine. And maybe Icewind Dale. Gog is one addictive website, though it has nothing on Steam. (those Steam sales are murder on your free time, but pretty merciful on your bank account.)

So yeah, this once more confirms why the only places I shop for games online are GOG, Steam, and HumbleBundle. You can keep your always on DRM.
 
2013-03-06 06:55:00 PM  
miniflea:Answers the question I came into this thread to ask.  Is this a steam-like service, or does it let you download a fully functional game with no DRM?

No DRM that I'm aware of.  You buy it, you download it, you install it, you play it.
 
2013-03-06 06:55:56 PM  

soporific: Smelly McUgly: skozlaw: I still have SC 2000 that I bought off GoG.com for 5 bucks. It's fun, it works right, it works now, and it will work forever because it doesn't include "features" that realistically only exist as a mechanism for preventing me from playing what I paid for either by error or intent.

I love GoG. I just picked up Alpha Centauri complete with the Alien Crossfire add-on for five bucks total. No DRM, downloaded straight to my computer. 

I need to go back and play some of those mid-'90s, late-'90s, and early '00s PC games that I did not play because I had a dinky computer and was heavily a console gamer. I should really look around GoG.

Careful, the next thing you know you've got a game library with more games than you'll ever have time to play. And you'll keep checking back every day to see what's on sale and what they've added next. I also got Alpha Centauri from GOG, right after Quest for Glory, and I'm pretty sure System Shock 2 will soon be mine. And maybe Icewind Dale. Gog is one addictive website, though it has nothing on Steam. (those Steam sales are murder on your free time, but pretty merciful on your bank account.)

So yeah, this once more confirms why the only places I shop for games online are GOG, Steam, and HumbleBundle. You can keep your always on DRM.



BG1 + BG2 + TuTu mod (run BG1 on BG2 engine) = a great retro buy.
 
2013-03-06 06:56:51 PM  

Arumat: miniflea:Answers the question I came into this thread to ask.  Is this a steam-like service, or does it let you download a fully functional game with no DRM?

No DRM that I'm aware of.  You buy it, you download it, you install it, you play it.


It's much less intrusive than Steam, and while you get the option to use a downloader/installer, you are free to get the game on your own terms.
 
2013-03-06 06:57:40 PM  
i.imgur.com
 
2013-03-06 06:57:57 PM  

miniflea: Is this a steam-like service, or does it let you download a fully functional game with no DRM?


There is absolutely NO DRM on any game sold by GoG.  You download the games, install them, and that's it.  Additionally, some games come with neat extras like soundtracks, .pdf manuals, etc.
 
2013-03-06 06:59:31 PM  
From that Bioshock DRM BS:

img.photobucket.com

bbsimg.ngfiles.com
pcbx.us
 
2013-03-06 07:04:53 PM  

blue_2501: From that Bioshock DRM BS:

[img.photobucket.com image 500x519]

[bbsimg.ngfiles.com image 498x469]
[pcbx.us image 600x597]


Probably the only DRM'd stuff I'm actually okay with is my ebooks, and that's only because it's so trivial to crack. Everything I've bought has been stripped of DRM and archived on my file server.
 
2013-03-06 07:05:15 PM  

Earthen: BumpInTheNight: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

Its clearly no longer part of the SimCity series either, but here we are.

Its not SimCity 5, its SimCity.  Its the gritty reboot where they don't use a number but the same title of the original.  The rules have changed.

The problem with doing that is that there was a lot of people out there who wanted SimCity 5, and that's not exactly what has been delivered here.  What has been delivered might end up being a good game, or maybe not.  But it probably needs 6+ months of maturation before it will really work right.


Which one is the sequel set in the hood, and which one is set in space?
 
2013-03-06 07:10:32 PM  

ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.


It should have the option.

I'm not buying a game I can't play offline ever.
 
2013-03-06 07:13:16 PM  

TheOriginalEd: Do the needful:
Which leads to my question, who cares? There are already more games out there than one could play in a lifetime, or a hundred lifetimes. Hell I was poking around in a couple of boxes the other day and found my usb Wingman controllers, and then decided that I would fire up my Atari 800 emulator. My wife and I were playing a game of Ali Baba and the Forty Thieves for a couple of hours. She had never played the game and was having a great time once we got it rolling. I have boxes full of games just for that system alone. They could stop making games right this second and I still have enough games laying around the house to keep me from ever leaving the house again until I am dead.

Yes, by all means, enough books have been written, enough movies have been made, enough television series have run their course . Why strive for anything better or different ever again when we and all further generations can sit back and bludgeon ourselves with nostalgia. Idiot.


A game that doesn't work isn't better.
 
2013-03-06 07:15:53 PM  

blue_2501: From that Bioshock DRM BS:

[img.photobucket.com image 500x519]

[bbsimg.ngfiles.com image 498x469]
[pcbx.us image 600x597]


At least you got Bioshock working. My copy's DRM clashed with my farging mouse drivers and I never actually got to play it because after the third call to support trying to get a fix I got frustrated, told the rep to go fark himself and threw it in the garbage. I paid $49.99 for it and I've never actually played it.
 
2013-03-06 07:18:24 PM  

Hoboclown: NeoCortex42: And a Sim game where I can't rain down disasters and reload an old save?  No, thanks.

Wait, really? Isn't that the whole point of the game??


Seriously.

And they added a "zombies" disaster, which I approve of, but I was really hoping for a bunch of fun new disasters, or if you really want to get crazy a handful of megadisasters (who wouldn't want to inflict a supervolcano or aChicxulub-sized meteor on their city??).

And it'd be awesome if they made a few updated scenarios reflecting modern times. Think of saving a post-Katrina New Orleans, New York City after 9/11, Fukushima after the earthquake/meltdown, Banda Aceh after the Indian Ocean tsunami, or Talca after the Chilean earthquake. The possibilities go on.
 
2013-03-06 07:18:41 PM  
 
2013-03-06 07:25:13 PM  
Guess I'll just go back to trying to build a Megalopolis on all 2000 maps.
 
2013-03-06 07:31:31 PM  
Does it have any of those old school SimCity touches, like any mention of Reticulating Splines and naming teams after large birds?

/Simcity is one of the few PC games I miss playing.
 
2013-03-06 07:35:28 PM  
Sigh.

First SimCity core game (not counting the Sims line) that i will be skipping since I had the first game on my Macintosh LCIII.
 
2013-03-06 07:39:42 PM  

skozlaw: blue_2501: From that Bioshock DRM BS:

[img.photobucket.com image 500x519]

[bbsimg.ngfiles.com image 498x469]
[pcbx.us image 600x597]

At least you got Bioshock working. My copy's DRM clashed with my farging mouse drivers and I never actually got to play it because after the third call to support trying to get a fix I got frustrated, told the rep to go fark himself and threw it in the garbage. I paid $49.99 for it and I've never actually played it.


I had crashing problems.  So, I returned the game and got the XBox 360 version.  After my $60 mistake of buying Fallout 3 from Steam, I ended up buying another 360 version.

Both are great games, mind you, but these kind of issues are the reason I'm not big on PC gaming for larger games.
 
2013-03-06 07:44:48 PM  

TheOriginalEd: Do the needful:
Which leads to my question, who cares? There are already more games out there than one could play in a lifetime, or a hundred lifetimes. Hell I was poking around in a couple of boxes the other day and found my usb Wingman controllers, and then decided that I would fire up my Atari 800 emulator. My wife and I were playing a game of Ali Baba and the Forty Thieves for a couple of hours. She had never played the game and was having a great time once we got it rolling. I have boxes full of games just for that system alone. They could stop making games right this second and I still have enough games laying around the house to keep me from ever leaving the house again until I am dead.

Yes, by all means, enough books have been written, enough movies have been made, enough television series have run their course . Why strive for anything better or different ever again when we and all further generations can sit back and bludgeon ourselves with nostalgia. Idiot.


Wow. Who the fark shiat in your cornflakes? I have been on here long enough to not really give a crap what other people say but you might want to have your meds adjusted.
 
2013-03-06 07:44:58 PM  
And that is why I don't buy always-online games.
 
2013-03-06 07:46:42 PM  

J. Frank Parnell: js34603: Will there ever be single player games again? Or will the industry's hard on for piracy...er secondary markets...er security, its security right?...mean the age of the single player game is over?

Thankfully, what's currently happening is an indie game revolution, as the big game developers lose their way.


What he said
 
2013-03-06 08:00:05 PM  

highendmighty: If it's anything like Crush, Crumble, and Chomp - I'm IN!


This is EA, so your wish is granted. First they will CRUSH your ego, then your will will CRUMBLE, then they take a big CHOMP out of your account as you get the dlc that should have been included in the base game to make it a full game worth having.
 
2013-03-06 08:14:57 PM  

Virtual Pariah: Will the old ones work on a win 8 pc?

or android or ios?


Yes, yes, and maybe (don't really play with iOS enough to say for certain, entirely possible if someone ports an emulator for jailbroken iDevices, though).

Android has a native version, and both it and Win8 have ports of DosBox that should work for the older games in the series; it's also likely that if you bought SimCity 2000 from GoG that it would work fine under Win8.

(The main thing would be if it worked as a Metro app, but then again, I also consider Metro an abortion of an interface for desktops--and just in case people think I'm only slagging Windows, I think the exact same thing re Unity for Ubuntu, and generally feel that Desktop Interfaces and Tablet Interfaces should not be merged as there are entirely different usability considerations between the platforms to the point that trying to create "universal desktops" tends to end in tears and gnashing of teeth on one end or the other.)
 
2013-03-06 08:17:18 PM  

Arumat: Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.

Why bother trying to track one down?

http://www.gog.com/gamecard/simcity_2000_special_edition

The only issue I have with them is I have to call the bank to authorize the transaction since they're based in a foreign country.


Funnel the transaction through PayPal.  AMEX refused a payment once to GOG because I had just made one less than five minutes prior (bought one batch of games, then realized I forgot a few).  It really was a simple phone call to AMEX, and their CS is always top-notch (and I prefer they keep their anti-fraud practices), but in order to avoid future hassles, I just started paying through PP.

I know they lose a cut of the sale, but like you I really don't fancy calling up the bank any time I get spend-thrifty.
 
2013-03-06 08:18:03 PM  

BafflerMeal: BG1 + BG2 + TuTu mod (run BG1 on BG2 engine) = a great retro buy.


They're actually selling that on Steam now.  Everything comes already set up, and they tossed in a new character or two and (I think) a new dungeon.

scottydoesntknow: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).



I had the exact same experience with Heroes of Might and Magic 6.  I've bought and played the ever-loving hell out of 1 - 5, but 6 came with Ubisoft's always on DRM - and they couldn't keep their servers up.  What the farking point is online-only storage of saves on what is ONLY a single-player game?  That's when I started checking any new games for a Ubisoft logo - they'll never see another red cent out of me.

Their DRM might have stopped people from pirating HOMM 6, but it also stopped people from evey buying HOMM 7.
 
2013-03-06 08:27:56 PM  
I'm staring at the "SimCity servers are down. Attempting to reconnect" message right now, so I'm getting a kick out of these replies...

I still haven't played it at all yet. No access. I do like how the game servers are down, but the servers that host the "Digital Deluxe Edition" $20 upgrade are working just fine...
 
2013-03-06 08:38:05 PM  

cr7pilot: I do like how the game servers are down, but the servers that host the "Digital Deluxe Edition" $20 upgrade are working just fine...


What? Really?

I thought the same servers were open for everyone. Are you sure the DDE has its own servers? That's the first i'm hearing this.
 
2013-03-06 08:39:02 PM  
The name says "SimCity", but the game ain't "SimCity" in all the ways that count.

She's gone, man, and she ain't coming back.  Let her go.
 
2013-03-06 08:41:41 PM  

Gilligann: cr7pilot: I do like how the game servers are down, but the servers that host the "Digital Deluxe Edition" $20 upgrade are working just fine...

What? Really?

I thought the same servers were open for everyone. Are you sure the DDE has its own servers? That's the first i'm hearing this.


Sorry, poor wording on my part. What I meant was you can access the Origin store to spend as much money on EA stuff as you want, but you can't actually play the game.
 
2013-03-06 08:44:09 PM  

ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.


It clearly is a single player game. They threw in some minor optional multiplayer components, but it's still possible to play completely solo. The only reason this line "it's not a single player game" is being spread is because EA is making that bald assertion. Most of the components of this game are single player. Other players don't get to roam around your city building shiat. They're not going to declare war on your city and invade.
 
2013-03-06 08:46:29 PM  
bet the jews did this
 
2013-03-06 08:48:30 PM  
Sim Cityville
 
2013-03-06 08:49:09 PM  

jack21221: It clearly is a single player game. They threw in some minor optional multiplayer components, but it's still possible to play completely solo. The only reason this line "it's not a single player game" is being spread is because EA is making that bald assertion. Most of the components of this game are single player. Other players don't get to roam around your city building shiat. They're not going to declare war on your city and invade.


What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.
 
2013-03-06 08:51:03 PM  
YOU WILL REGRET THIS
 
2013-03-06 08:51:12 PM  
For all the biatching people do about console gaming, this is one of the primary reasons it won't be going anyway anytime soon.  Seriously, even if Moore's Law makes it so I don't have to upgrade my PC anymore to play games, consoles will still be standardized and generally include less hassle to use (provided that used game lockout bs never happens, but that wouldn't be a plus to PC games anyway with the current DRM trends).
 
2013-03-06 08:53:02 PM  

BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.


What the fark? Did you actually read my post?
 
2013-03-06 08:58:08 PM  
I don't buy games published by EA anymore. Don't care what it is, there are plenty of other games out there to play. They are fark tards that have draconian DRM systems, ruin good game development companies and keep trying to shovel unwanted "social networking" shiat down your throat at every chance they get.

Hey guys, here's an idea - give good game companies money to make games, spend money on marketing, and STAY THE fark AWAY from everything else because frankly, you suck at it. Suck at it very hard. In fact, the only thing that EA is good at is identifying good game developers that they want to ruin.

Please stop "helping".
 
2013-03-06 09:02:46 PM  

jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?


Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.
 
2013-03-06 09:04:01 PM  

Karac: BafflerMeal: BG1 + BG2 + TuTu mod (run BG1 on BG2 engine) = a great retro buy.

They're actually selling that on Steam now.  Everything comes already set up, and they tossed in a new character or two and (I think) a new dungeon.



Actually it's a little more different than that. There's a few write ups here and there that explain it. The TuTu mod and a few other things not only port it to the new engine, but also fix a slew of bugs that have been there since forever. Plus if you buy them from GOG, one doesn't need steam and they give you a slew of extra stuff. Manuals, shortcut cards, development art, soundtracks, wallpapers, forum avatars, etc... Here's a discussion of the pros and cons:

http://www.gamefaqs.com/boards/75251-baldurs-gate/64923323
 
2013-03-06 09:04:53 PM  

jack21221: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

It clearly is a single player game. They threw in some minor optional multiplayer components, but it's still possible to play completely solo. The only reason this line "it's not a single player game" is being spread is because EA is making that bald assertion. Most of the components of this game are single player. Other players don't get to roam around your city building shiat. They're not going to declare war on your city and invade.


Why would anyone want to play this particular type of game with other people? Some games are just better as solitary experiences - and BTW - solitary experiences are getting way too rare these days. Every damn thing in life doesn't have to be "social".
 
2013-03-06 09:06:39 PM  

BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.


Christ, what an asshole.
 
2013-03-06 09:11:20 PM  
Build a great city, with moderate taxes, high property values, lots of services, low crime/pollution/unemployment.

Then demolish all the fire departments and burn the f***er to the ground.
 
2013-03-06 09:11:21 PM  

BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.


Caught in the wake? You accused me specifically of having EA talking points. The person I was responding to claimed that this is a multiplayer game in order to justify the internet requirement. I responded that despite what EA says, it is not a multiplayer game (the implication of which is that it should not require online play).

Your response to me makes no sense in this context. It makes the opposite of sense, whatever that is. It makes madness.
 
2013-03-06 09:12:30 PM  
This reminds me of my experience buy The Muppets on Blu-Ray.  I bought the package with the digital copy included and after six hours of fighting the DRM to play the damn thing on my Video player, I just downloaded it illegally.  Next time I want a Disney film perhaps I'll just skip the part where I give them money.

DRM should never interfere with the paying customer.
 
2013-03-06 09:12:56 PM  

Snarcoleptic_Hoosier: Build a great city, with moderate taxes, high property values, lots of services, low crime/pollution/unemployment.

Then demolish all the fire departments and burn the f***er to the ground.


Republican, eh?
 
Al!
2013-03-06 09:14:41 PM  

Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.


Except I can't play Skyrim because I don't have the internet atm, meaning I can't log into Steam.  Single player games should be able to be played without an internet connection.  I started a new guy on Oblivion before I got bored and loaded up Neverwinter Nights 2.  I have a large box filled with one player games that I can still play and a small pile of one player games that I can't play because they want me on the internet so they can make sure I'm not a thief.
 
2013-03-06 09:15:54 PM  
I like this new SimCity so far except for the online only aspect. It's BS that in the middle of playing today, I got a server maintenance message followed by getting booted from the game. But everything else is fine to me, only because I like what they're going for this time around (the whole idea of every action in a region having consequences for the entire region).
 
2013-03-06 09:18:33 PM  

BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.


I still get the feeling you didn't read the post you responded to in the first place.
 
2013-03-06 09:25:07 PM  

picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.


Likely not, its just frustrating to watch the original franchise of the PC gaming platform turn into such a horrible mess, its pretty saddening to be honest.
 
2013-03-06 09:25:30 PM  

picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.


You're a bit of a stickler for proper procedure, aren't you? What's the fun in responding to posts (or articles) you've actually read? It robs the conversation of all it's nonsensical surreality.
 
2013-03-06 09:27:41 PM  

jso2897: picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.

You're a bit of a stickler for proper procedure, aren't you? What's the fun in responding to posts (or articles) you've actually read? It robs the conversation of all it's nonsensical surreality.


Oh don't worry. This is Fark after all. I almost never RTFA.
 
2013-03-06 09:30:29 PM  

picturescrazy: jso2897: picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.

You're a bit of a stickler for proper procedure, aren't you? What's the fun in responding to posts (or articles) you've actually read? It robs the conversation of all it's nonsensical surreality.

Oh don't worry. This is Fark after all. I almost never RTFA.


Look - I never said she had fake tits. I just said they look fake.
 
2013-03-06 09:37:23 PM  

jso2897: picturescrazy: jso2897: picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.

You're a bit of a stickler for proper procedure, aren't you? What's the fun in responding to posts (or articles) you've actually read? It robs the conversation of all it's nonsensical surreality.

Oh don't worry. This is Fark after all. I almost never RTFA.

Look - I never said she had fake tits. I just said they look fake.


Why are you bringing fartbama into this??
 
2013-03-06 10:02:20 PM  
Is there a picture where a rider is riding a horse but strangling it trying to hold on too tightly and then being mad that the horse passes out and it doesn't get a free ride?

Cus I think I might want to plaster UBI/EA over the rider and video games on the horse.
 
2013-03-06 10:03:07 PM  

Kuroshin: Arumat: Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.

Why bother trying to track one down?

http://www.gog.com/gamecard/simcity_2000_special_edition

The only issue I have with them is I have to call the bank to authorize the transaction since they're based in a foreign country.

Funnel the transaction through PayPal.  AMEX refused a payment once to GOG because I had just made one less than five minutes prior (bought one batch of games, then realized I forgot a few).  It really was a simple phone call to AMEX, and their CS is always top-notch (and I prefer they keep their anti-fraud practices), but in order to avoid future hassles, I just started paying through PP.

I know they lose a cut of the sale, but like you I really don't fancy calling up the bank any time I get spend-thrifty.


While I'm aware that PayPal is an option, I'd honestly prefer to make the phone call.  I dislike PayPal immensely and won't give them a cent unless I have absolutely no alternative.
 
2013-03-06 10:04:05 PM  

js34603: I don't want my game hooked to my Facebook account so you can spam my friends. I don't want to have an Internet connection always on in order to play games in which I don't interact with other players except by force from the developers (why hello there Diablo III). And sometimes I just feel like playing by myself without the hassle that comes from the online community.


Diablo is different. The one-player, single-run story campaign is, really, about 8 hours long. The reason people play is to grind out fantastic gear and to fight the very very hard enemies toward the end of the game. THe always-on part is to prevent cheating in this much more competitive format. Item cloning runined D2 for a long time.

miniflea: Answers the question I came into this thread to ask.  Is this a steam-like service, or does it let you download a fully functional game with no DRM?


Fully functional, no DRM, and even includes a DOSBOX wrapper so it will run right on any modern computer. Even intel Macs.
 
2013-03-06 10:05:47 PM  

Frederf: Is there a picture where a rider is riding a horse but strangling it trying to hold on too tightly and then being mad that the horse passes out and it doesn't get a free ride?

Cus I think I might want to plaster UBI/EA over the rider and video games on the horse.


To be truly accurate, you'd have to show the rider attempting force Facebook/Twitter logos up the horse's ass, with sign attached to each side of the saddle advertising sections of the still living horse that can be purchased with micro-transactions, with the head being the equivalent of on-disc dlc.  Oh, and after the horse finally does die, he releases a press release that the horse just couldn't meet sales projections, and had to be put down.
 
2013-03-06 10:06:34 PM  
I'm pretty bitter with EA since they farked up Mass Effect 3. I had come to terms with it and thought i might go back and purchase some of the DLC, but I'll be farked if I'm going to spend 40 bucks for 3 sets of side missions.
 
2013-03-06 10:10:03 PM  
it's kinda sad. When I built my new gaming PC, this was one of the games I was looking forward to trying after spending a very long time gaming on a Mac.

But I'm not gonna buy a game this universally reviled. Oh well, Diablo 3, WoW: Mists, Bastion, DCUO and Arkham City have enough play for me to limp through.

Oh, and all my emulated games on a nice big screen.
 
2013-03-06 10:19:51 PM  

kurr: The game is really fun, when you can play it. As for it being DRM, I'm inclined to disagree. The region level agent simulations are run on the EA servers. It's not Sim City 4.5, it's a wholly different game, to be honest. It's a very hard game, too. Which I like. Think more like Sim Manhattan instead of Sim Houston.


Yeah, except Manhattan has more than 200,000 people in it.

madgonad: I would have gotten SC4 right now if the price was under $10. It is a flipping 10 year old game. I actually already own it, but like you - I have no idea where the disk is.


I wonder if they jacked the price up just before the launch of this new "Sim City" to cash in on people that want a true SimCity experience, not this social media infested nightmare.  Honestly I think you'd be morally justified in just downloading it from pirate bay, you already own it.
 
2013-03-06 10:20:57 PM  
Diablo III was the last DRM "always-on" game I'm buying. Lesson learned.
 
2013-03-06 10:25:08 PM  
Considered buying this.
Glad I didn't.
NO plans to get it now.
EA can take their internet only POS and shove it.
 
2013-03-06 10:32:44 PM  
Four hours later I've managed to play 7 minutes of the tutorial before the server shiat the bed and crashed. At this point I'm wondering if EA actually does hate their customers. I run my own business and there are times of the year where I know I'm going to be extra busy and I have extra staff and equipment ready to go so that my customers aren't inconvenienced and (shocker!) I can make more money. The word is out about this crappy game experience and people are either skipping it or waiting rather than actually buying it unfortunately I had a whiff of nostalgia for a series that was one of the first PC games I ever played and saw the Maxis logo but overlooked the EA right on the cover.
 
2013-03-06 10:32:45 PM  

J. Frank Parnell: I've been playing EA games since the Commodore 64 days, and because of that i've been slow to condemn them for a number of bad moves in the last decade. But this marks the point where i'm going to be all "fark EA" from now on.


Electronic Arts was fantastic back then. One of the best publishers around, and undoubtedly the most creative and innovative of them all.

Younger gamers never believe me when I say that, but it's true. EA started its decline when Trip Hawkins left to found 3DO and it's been downhill ever since. I don't know if Will Wright is still there, but if so then Maxis can remain the last wee spark left. That's what happens when the creative people become too successful and need to bring in the money people to run things.

Those early games, they were absolutely breathtaking. They may not look like much to those used to the latest and flashiest but they're brilliantly conceived and offer genuinely unique experiences, which is a lot more than you can say for the vast majority of current titles.

www.c64-wiki.com
MULE

www.c64-wiki.de

Mail Order Monsters

www.c64-wiki.de

Seven Cities of Gold

www.c64-wiki.de
www.c64-wiki.de

Neuromancer

www.c64-wiki.de

Archon

www.c64-wiki.de
Murder on the Zinderneuf


And so many more. Watch the animations above then play them all.
 
2013-03-06 10:36:02 PM  
Well, after not being able to play for two days straight, I got a callback from EA and demanded a refund of my money and removed the game from my system.  Last EA product I attempt to buy.  Not even their sports games will be saved from my spite.
 
2013-03-06 10:37:33 PM  

picturescrazy: jso2897: picturescrazy: jso2897: picturescrazy: BumpInTheNight: jack21221: BumpInTheNight: What's your EA authorized script got for this?:  Why does a "single player" game require an online connection in order to even play it let along try the optional mutlplayer component?

Fail.

What the fark? Did you actually read my post?

Just growing the echo chamber of "Single player should mean it doesn't need to be constantly connected to the internet".  Sorry if you are being caught in the wake.

I still get the feeling you didn't read the post you responded to in the first place.

You're a bit of a stickler for proper procedure, aren't you? What's the fun in responding to posts (or articles) you've actually read? It robs the conversation of all it's nonsensical surreality.

Oh don't worry. This is Fark after all. I almost never RTFA.

Look - I never said she had fake tits. I just said they look fake.

Why are you bringing fartbama into this??


Yeah, sure - like I'm going to pay 30,000 for a car that carries two people and goes 40 miles before I have to recharge it.
 
2013-03-06 10:44:20 PM  

Special J: Diablo III was the last DRM "always-on" game I'm buying. Lesson learned.


This - to be fair, I am able to play and enjoy the game - but it's less fun than it's predecessor, and, since I prefer single player, just adds a layer of inconvenience I don't need - and we are talking about Blizzard, a company with a decade of solid success in mmorpg implementation. When every a-hole in the industry starts doing this crap, you get the Ubisoft debacle, and this here crap we are talking about right now.

When they got tired of supporting Diablo, I still had my single-player games. When they do the same with Diablo 2, I'll still have my games. But when they tire of supporting Diablo 3, I'll have nothing.
I'll never buy another always on game.
 
2013-03-06 10:47:16 PM  
Is this some new Sim City? And it relies on a Cloud to even play it?

This is why I don't buy games in "The Cloud".. When doomsday arrives and the internet goes away every game I have on Steam is playable in offline mode.
 
2013-03-06 10:47:19 PM  

Gordon Bennett: J. Frank Parnell: I've been playing EA games since the Commodore 64 days, and because of that i've been slow to condemn them for a number of bad moves in the last decade. But this marks the point where i'm going to be all "fark EA" from now on.

Electronic Arts was fantastic back then. One of the best publishers around, and undoubtedly the most creative and innovative of them all.

Younger gamers never believe me when I say that, but it's true. EA started its decline when Trip Hawkins left to found 3DO and it's been downhill ever since. I don't know if Will Wright is still there, but if so then Maxis can remain the last wee spark left. That's what happens when the creative people become too successful and need to bring in the money people to run things.

Those early games, they were absolutely breathtaking. They may not look like much to those used to the latest and flashiest but they're brilliantly conceived and offer genuinely unique experiences, which is a lot more than you can say for the vast majority of current titles.

[www.c64-wiki.com image 384x272]
MULE

[www.c64-wiki.de image 384x272]

Mail Order Monsters

[www.c64-wiki.de image 384x272]

Seven Cities of Gold

[www.c64-wiki.de image 384x272]
[www.c64-wiki.de image 384x272]

Neuromancer

[www.c64-wiki.de image 320x200]

Archon

[www.c64-wiki.de image 384x258]
Murder on the Zinderneuf


And so many more. Watch the animations above then play them all.


Wahaha Archon.
Round 1 (black first): teleport shape changer to unicorn.
Round 2 (white went first): teleport shape changer to unicorn.
 
2013-03-06 10:56:59 PM  
 
2013-03-06 11:07:03 PM  

NeoCortex42: And a Sim game where I can't rain down disasters and reload an old save?  No, thanks.

 
2013-03-06 11:15:00 PM  
jso2897: Agreed. The auction house is my other big problem with that game. Drops for your level were crap, but there was great stuff to be had for just a few gold.  One of the best parts: loot farming got reduced to simply gold farming.  Even the loot you find was more useful to you being sold for gold to buy something that was actually good.  And then there's Blizzard's motive for crappy drops: RMT.
 
2013-03-06 11:22:39 PM  

Special J: Diablo III was the last DRM "always-on" game I'm buying. Lesson learned.


This right here.
 
2013-03-06 11:32:22 PM  
Well, the servers were up for quite awhile since this, but were crashing pretty regularly. Wasn't a big deal because they came back up before you got kicked from the game. Now the servers have died completely, and EA hasn't commented on any of it.

I did have more fun playing it than i did yesterday, for what that's worth. Was just about to start a new city with everything i learned from my first when NO GAME FOR YOU.
 
2013-03-07 12:37:12 AM  
I'm thinking that instead of SimCity I'll instead purchase the new XCOM: Enemy Unknown for my PS3.

/now we need a new railroad tycoon
 
2013-03-07 12:48:35 AM  

J. Frank Parnell: Well, the servers were up for quite awhile since this, but were crashing pretty regularly. Wasn't a big deal because they came back up before you got kicked from the game. Now the servers have died completely, and EA hasn't commented on any of it.

I did have more fun playing it than i did yesterday, for what that's worth. Was just about to start a new city with everything i learned from my first when NO GAME FOR YOU.


Lucky you. I bought it yesterday after work and still haven't played a single minute of it. I get the message saying "Your game is ready to play," but when I start, it just get kicked back to the main screen with the "Unable to connect to SimCity servers. Please try again" message.
 
2013-03-07 12:49:49 AM  
What a shame. I was going to buy this the day before it came out and then remembered this was an EA online only game and thought I would wait a couple days. Boy am I glad I have waited. Even now, with all the reviews, I'm probably going to put off buying it for a couple months. See if they add in larger maps and work out the bugs. Downside is I'm sure the larger maps will cost an extra 20 bucks. At that point, I probably won't care anymore and will wait even longer for the prices to drop.

Looks like I'll be waiting till Bioshock Infinite to buy a new game.
 
2013-03-07 01:25:47 AM  
Does anyone know if it's possible to get a refund after buying the game on Origin because I'm getting really fed up with this server BS.
 
2013-03-07 01:26:02 AM  
Glad to see so many finally joining me on the "F*ck EA" bandwagon. I've been here since Madden was cancelled on PC and they turned Spore into a joke.  Are you listening EA/Ubisoft/Blizzard?  Firaxis/2K, Sega, Bethesda and Chris Roberts all got my money...you did not.  Can you figure out why?

Hint: It's not because I don't want to play SimCity, I've played every incarnation UNTIL this one.
 
2013-03-07 01:43:30 AM  
ct.fra.bz
 
2013-03-07 01:50:01 AM  

Fluorescent Testicle: but I'll be spending my money on a used copy of SimCity 2000 instead, I think.


Hope you still have a floppy drive - my copy of SC2K comes on two 3.5in floppies.
 
2013-03-07 01:53:53 AM  
Man there is a lot of butt hurt nerds in this thread.  There is no hate quite like nerd hate.

In about a week this will all blow over and you will be able to play sim city until your heart is content.  Will you be able to play it in 15 years?  I dunno who gives a shiat.  None of this crap has anything to do with the GAME itself.  And the game itself is quite fun.
 
2013-03-07 01:54:31 AM  
At first I was like, "Oooh, new SimCity!"  Then I saw the DRM and was like, "Pass."

I am completely disinclined to pay sixty bucks for an EA game that put more effort into making sure I'd be more inconvenienced than entertained.

... especially when I can drop a lot less cash and get in on the wonderful work-in-progress of Blockscape.

/Yeah, that's a real old build
//Lotta progress since then
 
2013-03-07 02:03:07 AM  

saintstryfe: js34603: I don't want my game hooked to my Facebook account so you can spam my friends. I don't want to have an Internet connection always on in order to play games in which I don't interact with other players except by force from the developers (why hello there Diablo III). And sometimes I just feel like playing by myself without the hassle that comes from the online community.

Diablo is different. The one-player, single-run story campaign is, really, about 8 hours long. The reason people play is to grind out fantastic gear and to fight the very very hard enemies toward the end of the game. THe always-on part is to prevent cheating in this much more competitive format. Item cloning runined D2 for a long time.

miniflea: Answers the question I came into this thread to ask.  Is this a steam-like service, or does it let you download a fully functional game with no DRM?

Fully functional, no DRM, and even includes a DOSBOX wrapper so it will run right on any modern computer. Even intel Macs.


Thanks to all who mentioned gog.  The game is downloaded and I've already lost three cities to bankruptcy.  Back in the day I never tried starting with a ten thousand dollar bond but I'm determined to crack this.  I love how all the little things come back to me after so many years.  Glorious.
 
2013-03-07 02:04:23 AM  

Barry McCackiner: Man there is a lot of butt hurt nerds in this thread.  There is no hate quite like nerd hate.

In about a week this will all blow over and you will be able to play sim city until your heart is content.  Will you be able to play it in 15 years?  I dunno who gives a shiat.  None of this crap has anything to do with the GAME itself.  And the game itself is quite fun.


I don't plan to get or play the game myself but I can totally understand why everybody's ticked off.  It'd be like buying a shiny new car from a dealership, except it won't start.  Turns out the fuel pump is defective, the dealership doesn't have a replacement on hand, and the warranty won't cover having anybody else do the work.

/I'm aware the scale of the money involved is quite different
//knows the joy of getting a shiny new game to play
///knows the agony of having to jump through hoops to get it to work
////4th slashie because I can
 
2013-03-07 02:11:54 AM  
I'd play a stolen, hacked copy.  Otherwise...no.
 
2013-03-07 02:19:48 AM  

ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.


Are you playing it by yourself?

That's what I thought.

Second question:  are you farking retarded?
 
2013-03-07 02:22:31 AM  

Surool: Hey guys, way to f*ck up your launch! With that "not allowed to play without and internet connection" DRM of yours, I'm glad.


This is crap. Diablo 3 and now this. The only farking games I've played in the last decade.

I guess I'll go back to solitaire.
 
2013-03-07 02:29:31 AM  
Well, it's good that the single save that you are allowed to have is on their servers and you know from history that EA never shuts down those servers.
 
2013-03-07 02:29:39 AM  
This makes me glad the Ultima VI project just got finished.

/No, I don't need an Internet connection to play it
//And play it I am
 
2013-03-07 02:34:20 AM  

Lsherm: Are you playing it by yourself?


Going by the article, he, and many many others, aren't playing t all.
 
2013-03-07 03:12:03 AM  
EA is fixing the problem? Why would they do that - they already have your money.

Anyone saying that they're glad it's not like this on consoles... I think everyone's in for an unpleasant surprise when the PS4 / Xbox 720 come out.
 
2013-03-07 03:19:06 AM  
I think i figured out how i was able to play earlier. Managed to get a city loaded before the servers went down, and could play on that while the servers went up and down all they wanted, but when i went to region view and tried to load a new city the server went down during loading, which quit the game. I just got it to load my first city again, so any of you who can't get in might have a chance if you keep trying, and can load a city between server crashes.
 
2013-03-07 04:10:40 AM  

Arumat: I don't plan to get or play the game myself but I can totally understand why everybody's ticked off.  It'd be like buying a shiny new car from a dealership, except it won't start.  Turns out the fuel pump is defective, the dealership doesn't have a replacement on hand, and the warranty won't cover having anybody else do the work.

/I'm aware the scale of the money involved is quite different
//knows the joy of getting a shiny new game to play
///knows the agony of having to jump through hoops to get it to work
////4th slashie because I can


I want to play as well.  I'm not happy about it.  I just played another game tonight instead.  Like a lot of people have said, there are tons of games to play.  People are getting nuts though, swearing off all DRM games forever, boycotting EA, etc.  Who cares who publishes a game?  If I want to play a game I just play it.  Do I expect live launches to always go as planned?  I've been playing online games for 20 years, I've never seen a single live launch that went well.  Why should Sim City be any different?  Yes if it didn't have online only it wouldn't be a problem.  OK, so you add a week onto the release date.  The game is not going anywhere.  60 bucks is nothing when I know I will spend at least 60 hours playing it no problem.
 
2013-03-07 04:18:27 AM  

Al!: Fluorescent Testicle: scottydoesntknow: Yep, that's why I refuse to buy it. The only thing that should be "online" about that game is server storage for your maps. And it should be optional (i.e. you can store your cities locally on your hard drive AND/OR upload a copy for protection/sharing if you choose).

If it was like Skyrim or other Steam games, with automatic online backups and updates but with the option to play offline and no "Log in to the server" ridiculousness, that would be fine - but yeah, this is pants-on-head retarded. I was going to buy this, but I'll be spending my money on a used copy of SimCity 2000 instead, I think.

Except I can't play Skyrim because I don't have the internet atm, meaning I can't log into Steam.  Single player games should be able to be played without an internet connection.  I started a new guy on Oblivion before I got bored and loaded up Neverwinter Nights 2.  I have a large box filled with one player games that I can still play and a small pile of one player games that I can't play because they want me on the internet so they can make sure I'm not a thief.


You can't play skyrim in offline mode?
 
2013-03-07 04:23:47 AM  
like a few have mentioned up thread, i also got a new PC in like august of 2011. i missed out on a lot of games between 2005 and 2011, sim city 4 not being one i missed out on. sim city 4 is awesome. anywho, last saturday i went to best buy to see what games they had, actually i went to buy a 100 dollar steam card, i ended up buying doom 3 bfg edition. it came with doom and doom II, well worth the 20 bucks. doom 1 & 2 aren't the best graphics but they are still awesome 20 years later. i was expecting doom 3 to be more like hell than a station on mars but it is still fun to play so far.

since i got a newer pc 1.5 years ago i have probably bought 50+ games.

i almost bought gta: san andreas off steam today. i may wait to finish doom 3 first. i still haven't spent 5 minutes in gta iv. and still need to finish metro 2033.
 
2013-03-07 04:23:55 AM  

potterydove: You can't play skyrim in offline mode?


You do have to have verified credentials (a saved cookie) to use Steam in offline mode, and it does expire. If your computer has multiple accounts or you're habitually paranoid about saved passwords, you may not be use offline functionality without some forethought.
 
2013-03-07 04:30:24 AM  
 
2013-03-07 04:37:15 AM  

No Line For Beer: This reminds me of my experience buy The Muppets on Blu-Ray.  I bought the package with the digital copy included and after six hours of fighting the DRM to play the damn thing on my Video player, I just downloaded it illegally.  Next time I want a Disney film perhaps I'll just skip the part where I give them money.

DRM should never interfere with the paying customer.


The problem being it nearly always does - except for games that are crap that you never want to play again in the future. DRM is over 90% of the problems installing and playing old games on a new operating system (this is probably why GOG works so well - if you can strip the DRM out, the vast majority of compatability issues go away just by that one step alone. Steam I can live with just because it is massively in their financial interest to ensure things keep working on all new systems.
 
2013-03-07 04:44:53 AM  
i almost bought kingpin on steam last night just to re-live some moments from 14 years ago.
 
2013-03-07 04:46:07 AM  

Dinjiin: Fluorescent Testicle: but I'll be spending my money on a used copy of SimCity 2000 instead, I think.

Hope you still have a floppy drive - my copy of SC2K comes on two 3.5in floppies.


Mine came on a CD.  I think it was a special multi-media edition, it was part of a software bundle that came with the first CD-ROM drive we got.  I think it came with speakers and a sound card too, which was pretty damn exciting in the 386 days.
 
2013-03-07 04:54:11 AM  

Nexzus: Does it have any of those old school SimCity touches, like any mention of Reticulating Splines and naming teams after large birds?

/Simcity is one of the few PC games I miss playing.


I haven't boought or played the game, but I have watched several videos of the gameplay on Giant Bomb, Total Biscuit, etc.

Reticulating splines shows up on every. single. loading. screen. They've killed what little bit of fun that term had.
 
2013-03-07 06:15:50 AM  

Special J: jso2897: Agreed. The auction house is my other big problem with that game. Drops for your level were crap, but there was great stuff to be had for just a few gold.  One of the best parts: loot farming got reduced to simply gold farming.  Even the loot you find was more useful to you being sold for gold to buy something that was actually good.  And then there's Blizzard's motive for crappy drops: RMT.


The auction house doesn't bug me that much. My way of playing Diablo  (1, 2 and 3) has always revolved around evolving play strategies that don't depend on gear and stats, at least as much as that's possible. Most of my toons are glass cannons or other compromised builds that have to duck, dodge, run, hide, parry, and play tricks to win. It makes it more fun for me, and has made the crappy drop system less of an issue for me. It's also good because it saves me the trouble of learning a lot of stuff, and I am intellectually lazy.
I've seen a lot of videos of guys who build these incredible characters that just walk right through the opposition - and playing with them looks deadly dull, to me. And since I rarely play multiplayer, I have no one to impress with my bad-ass toon if I built one anyway.
 
2013-03-07 06:35:19 AM  
I almost bought this, until I read the amazon reviews. When a day after release the game has 25 positive (4+ star) reviews, and 290+ 1 star reviews, then there's a problem. I LoL'd.

So anyway, is Sim City 4 worth it?
 
2013-03-07 07:05:01 AM  
I'm trapped in tutorial hell now. I was able to finish it three times but each time I went to exit it lost sync with the servers and didn't save my progress. Now whenever I go back in it makes me do the tutorial again and again and again. Yep saving games in "the cloud" sure makes a shiat ton of sense.
 
2013-03-07 07:22:20 AM  

Mr. Breeze: So anyway, is Sim City 4 worth it?


Yes, as long as you have the Rush Hour expansion.  The sims are very picky about commute times, and while Rush Hour adds a lot of ways to help that out, they still tend to be pretty stupid about choosing the most effective means of transportation.  But there's a really excellent mod called NAM (can't remember exactly what it stands for) that fixes all of that.  It's really easy to install, and it's very customizable while doing a very good job of explaining what changes each option makes to the game, so it's easy to tailor to your interests.  But even without the mod it's still the best of the series except for possibly SC2K.
 
2013-03-07 07:30:30 AM  
Everybody biatching about the online requirement CLEARLY have no understanding of this new game.  It REQUIRES you to work successfully with your neighbors to advance, although you can be your own neighbor.  It really is a multiplayer game, not a single player game with DRM.

Its not SimCity 4 version 2.0.... but it IS a great game, if you bother to open your mind and learn what its all about.  You'd actually have to play it, and do so without bias, to understand though.

The server issues do suck.. but hey, what are ya gonna do.  They'll fix it.
 
2013-03-07 07:39:29 AM  
Alonjar:

LOL, yes.  That's why EA wants you to log in. I think most people understand quite clearly.

The server issues do suck.. but hey, what are ya gonna do.

Well in my case, skip it.
 
2013-03-07 08:04:47 AM  

Alonjar: Everybody biatching about the online requirement CLEARLY have no understanding of this new game.  It REQUIRES you to work successfully with your neighbors to advance, although you can be your own neighbor.  It really is a multiplayer game, not a single player game with DRM.

Its not SimCity 4 version 2.0.... but it IS a great game, if you bother to open your mind and learn what its all about.  You'd actually have to play it, and do so without bias, to understand though.

The server issues do suck.. but hey, what are ya gonna do.  They'll fix it.


EA has pulled online support from several games I own, well within the lifetime of the game, often after just a year or two. So no, I don't want to drop $60 on an online-only game that will probably be unplayable (literally, as in you cannot play it) in 2015.

Always-on DRM is not new to technology or the gaming industry, so it's disappointing they can't get it right. Would you buy a car from people who have proven themselves to be royal farkwits time and time again? If they can't get this right, even after having multiple tries, it just speaks to the general levels of incompetence in their organization.

Valve had one major hiccup that I can remember, and that was with Half-Life 2, and they fixed it for their next major release after that. EA has a consistent pattern of failures and anti-consumer policies at this point.
 
2013-03-07 08:25:44 AM  
As a fan of SC4 (which was still buggy as hell playing years after release) I was looking forward to hearing more about the new Sim City game when it came out. Now hearing all of this BS about what EA is doing with it, fark it. Not interested anymore. I still haven't forgiven EA for ruining the Command & Conquer franchise.

I mean Generals, wtf was that? Fark EA. Ruiner of franchises, crasher of desktops. Fark EA.
 
2013-03-07 08:27:53 AM  

desertgeek: Does anyone know if it's possible to get a refund after buying the game on Origin because I'm getting really fed up with this server BS.


No, that's the beauty of software.  Its one of the few products that you generally can't get a refund for if you don't like it or it doesn't work.  That gives shiatty companies like EA license to do whatever they want once they have your money.  The only way to teach them otherwise is to not buy their crapware in the 1st place.

As others have said, the bad moves by EA, Bioware, and Ubisoft are making other studios and indie developers some serious face time.   Look around there are other great games out there.

The other day I referred to Valve as the "anti-EA".  Every thing that EA farks up Valve totally gets right.
 
2013-03-07 08:55:49 AM  

highendmighty: If it's anything like Crush, Crumble, and Chomp - I'm IN!


I loved that game.
 
2013-03-07 09:02:15 AM  
I think by now it should be obvious that companies are willing to put up with launch day problems. Why buy capacity for X number of players when they know that they will only need that capacity for the first 2 or 3 days? After that, they'll only need the capacity for X/5 players. Why buy all that extra capacity when they know that in the long run it won't really affect their sales?
 
2013-03-07 09:12:35 AM  
Alonjar:
The server issues do suck.. but hey, what are ya gonna do.

Dump it and play something else.
 
2013-03-07 09:22:09 AM  

SuperChuck: I think by now it should be obvious that companies are willing to put up with launch day problems. Why buy capacity for X number of players when they know that they will only need that capacity for the first 2 or 3 days? After that, they'll only need the capacity for X/5 players. Why buy all that extra capacity when they know that in the long run it won't really affect their sales?


Because it might affect sales of future games. Look at how many people in this thread are referring to the EA logo like the Mark of Cain. Get enough bad press and things can snowball into a real problem.
 
2013-03-07 09:27:11 AM  

Klivian: SuperChuck: I think by now it should be obvious that companies are willing to put up with launch day problems. Why buy capacity for X number of players when they know that they will only need that capacity for the first 2 or 3 days? After that, they'll only need the capacity for X/5 players. Why buy all that extra capacity when they know that in the long run it won't really affect their sales?

Because it might affect sales of future games. Look at how many people in this thread are referring to the EA logo like the Mark of Cain. Get enough bad press and things can snowball into a real problem.


Corporate sales mongers are far too focused on the present to worry about the next game. How many times have you seen a company sabotage the future to make or save a few bucks right now?
 
2013-03-07 09:36:12 AM  

doglover: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

It should have the option.

I'm not buying a game I can't play offline ever.


Doubt this thread is still active, but if we had to place odds that EA ever releases an "offline" patch--especially in light of this massive launch failure... where would we put them? 1000:1?
 
2013-03-07 09:36:59 AM  

J. Frank Parnell: I've been playing EA games since the Commodore 64 days, and because of that i've been slow to condemn them for a number of bad moves in the last decade. But this marks the point where i'm going to be all "fark EA" from now on.


I miss the old EA of the c64 days.  Seven cities of gold, archon, those games were my staples for a long time.
 
2013-03-07 09:38:33 AM  
I see this morning they've now added a timer that tells you the server's busy and when it will next allow you to try to connect. 20 minutes between attempts? Thanks EA, I didn't really have much else going on today anyway...
 
2013-03-07 09:53:52 AM  

star_topology: Doubt this thread is still active, but if we had to place odds that EA ever releases an "offline" patch--especially in light of this massive launch failure... where would we put them? 1000:1?


Zero.

The only reason it's online-only to begin with is for DRM and marketing purposes. You really think they're going to give that up just because it completely broke the game and screwed tens if not hundreds of thousands of players for no reason at all?

This will be sorted in a week or two, all the people whining that they can't play will forget about it and they'll just go out and buy whatever the next version of Soma is that EA releases then repeat this all over again.

Game companies have no reason to care about or fix things like this or treat their customers with any respect because they've never been penalized for repeatedly curb-stomping them to begin with.
 
2013-03-07 10:06:13 AM  

Klivian: SuperChuck: I think by now it should be obvious that companies are willing to put up with launch day problems. Why buy capacity for X number of players when they know that they will only need that capacity for the first 2 or 3 days? After that, they'll only need the capacity for X/5 players. Why buy all that extra capacity when they know that in the long run it won't really affect their sales?

Because it might affect sales of future games. Look at how many people in this thread are referring to the EA logo like the Mark of Cain. Get enough bad press and things can snowball into a real problem.


Except people are farking dumb, and will STILL buy the next shiny thing and further vote with their wallets.  This is what leads to day-one DLC, piecemeal DLC expansions, and shiatty DRM.  Remember back in the day when you'd buy a game for $60, then a year later buy an expansion for $30 which was often just as long as the original game?  Now you pay $60 for the game and over the next three months another $30 for stuff that was done when the game was release but they left it out so that they could get a bit more money from you via DLC

Right now, between DLCs nickle and diming players and DRM making it a pain in the ass to play, only the paying customer is being raked over the coals.  Meanwhile, the pirate has never had a better time or more incentive to pirate.
 
2013-03-07 10:10:13 AM  
You know what?  I have the game.  I have 12 hours played on it now in a region with a friend of mine, and its a great game.  Does the server issue right now suck?  Yeah, but you know what else?  I wasn't some naive fool that thought "Hey, I'm getting a hugely anticipated and marketed online game, I bet I can just log right in on launch day no problem!".

You see folks, a company that invests in enough server capacity to handle 100% of launch day traffic is wasting their money.  The initial rough patch of people not being able to get in is preferrable to the huge expense required for all that server capacity.  You buy and maintain enough servers to easily handle your expected normal load, because a week or two after launch thats what you'll have.

Anyone that expects a smooth launch day game in this day and age is, to be blunt, a farking idiot or a self entitled troll.

So either play the damned game, or don't.  Nobody gives a fark about if you are boycotting the game because you don't like the DRM.  We didn't care with Spore, we don't care now.  Play the game or don't, its your choice, but for the love of God stop trying convince us all that it sucks when I can assure you from playing the game that no, SimCity is awesome.
 
2013-03-07 10:10:54 AM  

skozlaw: star_topology: Doubt this thread is still active, but if we had to place odds that EA ever releases an "offline" patch--especially in light of this massive launch failure... where would we put them? 1000:1?

Zero.

The only reason it's online-only to begin with is for DRM and marketing purposes. You really think they're going to give that up just because it completely broke the game and screwed tens if not hundreds of thousands of players for no reason at all?

This will be sorted in a week or two, all the people whining that they can't play will forget about it and they'll just go out and buy whatever the next version of Soma is that EA releases then repeat this all over again.

Game companies have no reason to care about or fix things like this or treat their customers with any respect because they've never been penalized for repeatedly curb-stomping them to begin with.


You're probably right.

But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.
 
2013-03-07 10:16:49 AM  

Edymnion: You know what?  I have the game.  I have 12 hours played on it now in a region with a friend of mine, and its a great game.  Does the server issue right now suck?  Yeah, but you know what else?  I wasn't some naive fool that thought "Hey, I'm getting a hugely anticipated and marketed online game, I bet I can just log right in on launch day no problem!".

You see folks, a company that invests in enough server capacity to handle 100% of launch day traffic is wasting their money.  The initial rough patch of people not being able to get in is preferrable to the huge expense required for all that server capacity.  You buy and maintain enough servers to easily handle your expected normal load, because a week or two after launch thats what you'll have.

Anyone that expects a smooth launch day game in this day and age is, to be blunt, a farking idiot or a self entitled troll.

So either play the damned game, or don't.  Nobody gives a fark about if you are boycotting the game because you don't like the DRM.  We didn't care with Spore, we don't care now.  Play the game or don't, its your choice, but for the love of God stop trying convince us all that it sucks when I can assure you from playing the game that no, SimCity is awesome.


Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?
 
2013-03-07 10:18:19 AM  

star_topology: "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"


No, you just needed these stupid things:

media.classic-gaming.net
 
2013-03-07 10:20:16 AM  

star_topology: But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.


Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!  All it did was let you call other people to talk to them with your voice!  We didn't need none of this text messaging or built in web browsers, now get off my lawn!".  And before that we had the "Back in my day, you had to find a phone booth if you wanted to make a call, and you had to put a quarter in it to make it work, and we were fine with that!  Now all you kids have your cell phones and you don't know what its like to be able to just get away from someone being able to call you whenever they want, get off my lawn!".

And before that was the telegram, and the pony express, and the "In Ugg day, Ugg use rock to bash dinosaur.  Ugg no need spear, rock good enough.  Ugg scared you think spear and fire good things, you no appreciate good rock no more."
 
2013-03-07 10:23:44 AM  

Klivian: Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?


So you're saying they should rent out servers, let people accumulate massive amounts of user data on those servers, then migrate all that data to another server while trying to educate people that the server they told everyone they were on no longer exists?

For a problem that will solve itself in a couple of days?

Dude, remember what I said about being self entitled?  Just wait a couple of days and it will all be fine.  You don't have to have everything perfect right freaking now.  The game is good, the game is complete, there are just server load issues.  Thats to be expected.
 
2013-03-07 10:24:28 AM  

Edymnion: star_topology: But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.

Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!  All it did was let you call other people to talk to them with your voice!  We didn't need none of this text messaging or built in web browsers, now get off my lawn!".  And before that we had the "Back in my day, you had to find a phone booth if you wanted to make a call, and you had to put a quarter in it to make it work, and we were fine with that!  Now all you kids have your cell phones and you don't know what its like to be able to just get away from someone being able to call you whenever they want, get off my lawn!".

And before that was the telegram, and the pony express, and the "In Ugg day, Ugg use rock to bash dinosaur.  Ugg no need spear, rock good enough.  Ugg scared you think spear and fire good things, you no appreciate good rock no more."


Because those are improvements upon existing technology.

The proper analogy in this case would be someone adding a slot that you have to put quarters in before you can make a call on your iPhone
 
2013-03-07 10:28:12 AM  

Edymnion: Klivian: Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?

So you're saying they should rent out servers, let people accumulate massive amounts of user data on those servers, then migrate all that data to another server while trying to educate people that the server they told everyone they were on no longer exists?

For a problem that will solve itself in a couple of days?

Dude, remember what I said about being self entitled?  Just wait a couple of days and it will all be fine.  You don't have to have everything perfect right freaking now.  The game is good, the game is complete, there are just server load issues.  Thats to be expected.


Guess what, don't have the game, not gonna get it. Didn't get Diablo III either, because the wireless in my apartment sucks, and drops at random intervals, meaning if I tried to play either, I'd be screwed.

But guess what? Sales figures are affected by word of mouth, and it works both ways. People hear a game is good, they might be more inclined to pick it up. People hear it's bad? They might not buy it? People hear it's bad and flagrantly flipping off the customer base? They might stop buying that company's product.

It was entirely in EA's best interest, in the long and short term, to have the launch go smoothly. Don't even try and argue that.
 
2013-03-07 10:30:25 AM  

Edymnion: Klivian: Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?

So you're saying they should rent out servers, let people accumulate massive amounts of user data on those servers, then migrate all that data to another server while trying to educate people that the server they told everyone they were on no longer exists?

For a problem that will solve itself in a couple of days?

Dude, remember what I said about being self entitled?  Just wait a couple of days and it will all be fine.  You don't have to have everything perfect right freaking now.  The game is good, the game is complete, there are just server load issues.  Thats to be expected.


How long have you worked for EA? Self-entitled? Yes, I guess paying money for a product and expecting that product to work does make me self-entitled with regards to that product. It's been a "couple of days" and it's not all fine. Did EA "wait a couple of days" to process my payment?

Your attitude is why we have these kinds of products in the first place.
 
2013-03-07 10:31:46 AM  

Edymnion: Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!


My phone is still a phone and it still makes phone calls despite the add-ons. Sim City, on the other hand, isn't currently being a game because of the add-ons.

This isn't a matter of people being annoyed at the progression of technology, it's a matter of people being annoyed because a company made a fundamentally selfish design decision that, in the best possible outcome, could have no negative impact on the gamer. And, as we see now and have seen repeatedly, the most likely outcome is that it renders the game completely unusable.

I'm not willing to pay $60 for a game I only intend to play by myself that requires me to be online. I'm not willing to fork over the money so that the game can be yanked out from under me on a whim or rendered unusable every time either end of the internet connection has a problem. It makes no sense and, as far as I'm concerned, they're just holding up intentionally broken merchandise. I don't buy broken merchandise.

Edymnion: Dude, remember what I said about being self entitled?


Right. Because wanting something you've paid for to work as advertised makes you self-entitled. Makes perfect sense.
 
2013-03-07 10:31:50 AM  
I ordered a new laptop and this game.  Gets here tomorrow.  Been playing SimCity since I got it on this in 1991:

pics.mobygames.com
 
2013-03-07 10:32:34 AM  

Klivian: Because those are improvements upon existing technology.

The proper analogy in this case would be someone adding a slot that you have to put quarters in before you can make a call on your iPhone


Funny, I'm one of the rare people around that still keep an old "plug the cord into the wall" landline phones.  I have a smartphone, but you know what?  If my power goes out, the landline still works.  I've been through blackouts that lasted for days, which means my iphone would have a dead battery and I'd have no way to contact anyone short of driving to their house.  I don't consider cell phones to be superior technology in that regard, but they have other advantages.

The always online game is much like the cell phone.  It has limitations that the older single player games didn't have, just like my cell has limitations my old landline doesn't.  But the advantages it brings outweigh the drawbacks.  If you haven't actually PLAYED the new SimCity, then you are essentially just trolling.  If you haven't played it, you don't understand the benefits it gives you, you don't understand the limitations, you're just waving your arms in the air about the sky falling.  "Its always been this way, and it should always be this way!" is never a valid reason.
 
2013-03-07 11:03:19 AM  

Edymnion: star_topology: But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.

Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!  All it did was let you call other people to talk to them with your voice!  We didn't need none of this text messaging or built in web browsers, now get off my lawn!".  And before that we had the "Back in my day, you had to find a phone booth if you wanted to make a call, and you had to put a quarter in it to make it work, and we were fine with that!  Now all you kids have your cell phones and you don't know what its like to be able to just get away from someone being able to call you whenever they want, get off my lawn!".

And before that was the telegram, and the pony express, and the "In Ugg day, Ugg use rock to bash dinosaur.  Ugg no need spear, rock good enough.  Ugg scared you think spear and fire good things, you no appreciate good rock no more."


My point, and perhaps I didn't explain it well enough (That's a "me" problem sometimes) is that what EA is doing is an *IMPROVEMENT*
 
2013-03-07 11:04:47 AM  

Edymnion: Klivian: Because those are improvements upon existing technology.

The proper analogy in this case would be someone adding a slot that you have to put quarters in before you can make a call on your iPhone

Funny, I'm one of the rare people around that still keep an old "plug the cord into the wall" landline phones.  I have a smartphone, but you know what?  If my power goes out, the landline still works.  I've been through blackouts that lasted for days, which means my iphone would have a dead battery and I'd have no way to contact anyone short of driving to their house.  I don't consider cell phones to be superior technology in that regard, but they have other advantages.

The always online game is much like the cell phone.  It has limitations that the older single player games didn't have, just like my cell has limitations my old landline doesn't.  But the advantages it brings outweigh the drawbacks.  If you haven't actually PLAYED the new SimCity, then you are essentially just trolling.  If you haven't played it, you don't understand the benefits it gives you, you don't understand the limitations, you're just waving your arms in the air about the sky falling.  "Its always been this way, and it should always be this way!" is never a valid reason.


Go ahead and keep ignoring my point. I have not once mentioned the gameplay, because as I've mentioned, I'll never play it because of my spotty connection. We could be talking about any commercial product and the point would be the same. This might be the best SimCity, heck, even the best video game EVER, but it doesn't matter because EA failed to anticipate the heavy server load and take appropriate action.

If I have a lemonade stand, and it sells the best lemonade ever made, it doesn't matter if I don't stock enough sugar to keep making more. And the problem is is that EA's lemonade stand has already collected the money, and only handed people an empty cup so far.
 
2013-03-07 11:05:13 AM  

star_topology: Edymnion: star_topology: But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.

Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!  All it did was let you call other people to talk to them with your voice!  We didn't need none of this text messaging or built in web browsers, now get off my lawn!".  And before that we had the "Back in my day, you had to find a phone booth if you wanted to make a call, and you had to put a quarter in it to make it work, and we were fine with that!  Now all you kids have your cell phones and you don't know what its like to be able to just get away from someone being able to call you whenever they want, get off my lawn!".

And before that was the telegram, and the pony express, and the "In Ugg day, Ugg use rock to bash dinosaur.  Ugg no need spear, rock good enough.  Ugg scared you think spear and fire good things, you no appreciate good rock no more."

My point, and perhaps I didn't explain it well enough (That's a "me" problem sometimes) is that what EA is doing is going to be viewed asan *IMPROVEMENT*


Whoops. FTFM

/Fark needs a short-term "Edit Post" option
 
2013-03-07 11:13:58 AM  

Klivian: Go ahead and keep ignoring my point.


I am not ignoring your point, I am disagreeing with the fundamental principle your point is built on.

1) The majority of people that buy brand new PC games on launch day have broadband.  They are always connected at all times anyway.
2) They did anticipate the heavy server load at launch, they simply chose the most financially sound way to deal with it, namely ignore it because it is such a short term blip.  Just because you personally do not agree with that decision does not mean they failed to anticipate it.
3) A spotty connection will not stop you from playing SimCity.  The game is asynchronous, as long as you have an internet connection every 5 minutes or so, you can play it just fine.
4) If you have not played it, and have no intention of playing it, your opinion on the game is invalid.  You can do nothing but parrot what other people tell you, because you have no first hand experience in what you're talking about.
 
2013-03-07 11:15:02 AM  

Edymnion: Klivian: Because those are improvements upon existing technology.

The proper analogy in this case would be someone adding a slot that you have to put quarters in before you can make a call on your iPhone

Funny, I'm one of the rare people around that still keep an old "plug the cord into the wall" landline phones.  I have a smartphone, but you know what?  If my power goes out, the landline still works.  I've been through blackouts that lasted for days, which means my iphone would have a dead battery and I'd have no way to contact anyone short of driving to their house.  I don't consider cell phones to be superior technology in that regard, but they have other advantages.

The always online game is much like the cell phone.  It has limitations that the older single player games didn't have, just like my cell has limitations my old landline doesn't.  But the advantages it brings outweigh the drawbacks.  If you haven't actually PLAYED the new SimCity, then you are essentially just trolling.  If you haven't played it, you don't understand the benefits it gives you, you don't understand the limitations, you're just waving your arms in the air about the sky falling.  "Its always been this way, and it should always be this way!" is never a valid reason.


As gamers, we aren't waving our arms in the air crying about how the sky is falling and "It's always been this way, and it should always be this way".  What we are complaining about is removal of what used to be staples and telling us it's a "premium" product.

Battlefield 1942 - You could control planes, tanks, aircraft carriers, submarines, bombers, all on large maps for 64 players.  16 maps in vanilla.

Battlefield 2 - You could control planes, tanks and bombers (4 jets, 3 bombers), all on large maps.  12 maps in vanilla.

Battlefield 3 - You could control planes (4 jets) and tanks on fully destructible maps.  9 maps in vanilla.  Maps are noticeably smaller than other installments.

See, the progression is removing features that made the originals great, while telling us it's "better".  Don't get me wrong I love saving games in "the cloud" that I can play on my desktop or laptop and not have to worry about which game is where depending on the computer.  However, I like the ability to "save scum" my SimCity games, or play offline (When I go on vacation in Wyoming, where I specifically do not have internet access, to get away from e-mail and work).

I fully expect Battlefield 4 to be limited to 32 people on small 1km by 1km maps, because nobody wants to play 64 players on 4km by 4km maps.  Fark EA, they're pissing on us and telling us it's raining.
 
2013-03-07 11:22:43 AM  

Edymnion: Klivian: Go ahead and keep ignoring my point.

I am not ignoring your point, I am disagreeing with the fundamental principle your point is built on.

1) The majority of people that buy brand new PC games on launch day have broadband.  They are always connected at all times anyway.
2) They did anticipate the heavy server load at launch, they simply chose the most financially sound way to deal with it, namely ignore it because it is such a short term blip.  Just because you personally do not agree with that decision does not mean they failed to anticipate it.
3) A spotty connection will not stop you from playing SimCity.  The game is asynchronous, as long as you have an internet connection every 5 minutes or so, you can play it just fine.
4) If you have not played it, and have no intention of playing it, your opinion on the game is invalid.  You can do nothing but parrot what other people tell you, because you have no first hand experience in what you're talking about.


Alright, since you insist on arguing against points I'm not making, this will be my last comment to you.

1) Citation farking needed
2) How is this the most financially sound decision? It hurts sales in the short and long term. Don't want to rent servers? Buy extra, use them for now, migrate when demand decreases, then use extras for next game you release.
3) Did not know that. I concede that point to you.
4) Show me one farking post in this thread where I talked about the gameplay. All I have done is discuss EA's lack of foresight.
 
2013-03-07 11:29:05 AM  
I managed to play about an hour last night (after 1/2 hour of trying to log on).

The game was pretty great, I loved the population analytical maps.  I don't mind that the scale is so small, the goal is not to build the biggest city but to build efficiently.  So obviously I suck.

Anyway, I'm sure it'll probably be another day or two before I get a chance to play again (not without trying). Still, I will be able to withhold my rage since I had a taste and now I know that the game is fun enough to be worth the wait.
 
2013-03-07 11:39:20 AM  

Lsherm: ThatGuyGreg: Lsherm: It's not "cloud computing" - it's DRM.  SimCity should work just fine as a standalone single player game.

It's not a single player game anymore.

Are you playing it by yourself?

No.

That's what I thought.

Is it? Jackass.

 
2013-03-07 12:51:41 PM  
i.imgur.com
 
2013-03-07 12:52:24 PM  

Edymnion: star_topology: But there's a generation of gamers out there now (Under age... 16, I guess??) that only know this type of behavior as becoming the norm, and will soon grow to accept it. One would hope not... Then us old fogeys will be all "I remember when single player games were actually single player! I didn't need to be online to play them! And get off my lawn!"

It scares me.

Really, how is that any different from saying "Us old fogeys will be all 'I remember when a phone was just a phone!  All it did was let you call other people to talk to them with your voice!  We didn't need none of this text messaging or built in web browsers, now get off my lawn!".  And before that we had the "Back in my day, you had to find a phone booth if you wanted to make a call, and you had to put a quarter in it to make it work, and we were fine with that!  Now all you kids have your cell phones and you don't know what its like to be able to just get away from someone being able to call you whenever they want, get off my lawn!".

And before that was the telegram, and the pony express, and the "In Ugg day, Ugg use rock to bash dinosaur.  Ugg no need spear, rock good enough.  Ugg scared you think spear and fire good things, you no appreciate good rock no more."


More like "these are great days we're living, bros. We are jolly green giants, walking the net with guns. These AIs we wasted today here are the finest players we'll ever know. After we rotate back to the world we're gonna miss not having anyone around worth shooting."
 
2013-03-07 12:58:38 PM  

log_jammin: Barry McCackiner: Who cares who publishes a game?

http://en.wikipedia.org/wiki/Electronic_Arts#Criticism


From the link:

"On June 24, 2009, EA announced and formalized a change in its approach to preventing piracy of PC games. The company plans to drop all DRM from its games, replacing it with a traditional CD-key check."

What?
 
2013-03-07 01:33:49 PM  

The Banana Thug: log_jammin: Barry McCackiner: Who cares who publishes a game?

http://en.wikipedia.org/wiki/Electronic_Arts#Criticism

From the link:

"On June 24, 2009, EA announced and formalized a change in its approach to preventing piracy of PC games. The company plans to drop all DRM from its games, replacing it with a traditional CD-key check."

What?


Well, they're still planning it. We are talking about EA after all, so these things take a bit of time. You must have patience.
 
2013-03-07 02:02:16 PM  

Tax Boy: [i.imgur.com image 850x544]


Lol, is that real?
 
2013-03-07 02:06:14 PM  

jack21221: Tax Boy: [i.imgur.com image 850x544]

Lol, is that real?


No.
 
2013-03-07 02:08:58 PM  

andrewabc: jack21221: Tax Boy: [i.imgur.com image 850x544]

Lol, is that real?

No.


Yeah, you're right, the prices are wrong. Cities XL is 30, for example.
 
2013-03-07 03:44:55 PM  

Edymnion: You know what?  I have the game.  I have 12 hours played on it now in a region with a friend of mine, and its a great game.  Does the server issue right now suck?  Yeah, but you know what else?  I wasn't some naive fool that thought "Hey, I'm getting a hugely anticipated and marketed online game, I bet I can just log right in on launch day no problem!".

You see folks, a company that invests in enough server capacity to handle 100% of launch day traffic is wasting their money.  The initial rough patch of people not being able to get in is preferrable to the huge expense required for all that server capacity.  You buy and maintain enough servers to easily handle your expected normal load, because a week or two after launch thats what you'll have.

Anyone that expects a smooth launch day game in this day and age is, to be blunt, a farking idiot or a self entitled troll.

So either play the damned game, or don't.  Nobody gives a fark about if you are boycotting the game because you don't like the DRM.  We didn't care with Spore, we don't care now.  Play the game or don't, its your choice, but for the love of God stop trying convince us all that it sucks when I can assure you from playing the game that no, SimCity is awesome.


This argument would make sense in a parallel universe where you couldn't rent servers.
 
2013-03-07 03:56:16 PM  

HeartBurnKid: This argument would make sense in a parallel universe where you couldn't rent servers.


He doesn't have to make sense. He's obviously just cheerleading because he likes the game and doesn't want to hear anything critical about it.

In this way, video gamers are virtually indistinguishable from sports fans. Like sports fans and their teams, gamers cannot come to believe that anything they like is anything less than absolutely perfect. It's very weird.
 
2013-03-07 04:05:20 PM  

jack21221: Tax Boy: [i.imgur.com image 850x544]

Lol, is that real?


Not real, but it sure did get me to check Steam
 
2013-03-07 04:36:43 PM  

skozlaw: HeartBurnKid: This argument would make sense in a parallel universe where you couldn't rent servers.

He doesn't have to make sense. He's obviously just cheerleading because he likes the game and doesn't want to hear anything critical about it.

In this way, video gamers are virtually indistinguishable from sports fans. Like sports fans and their teams, gamers cannot come to believe that anything they like is anything less than absolutely perfect. It's very weird.


As opposed to the much more reasonable stance of "OMG WTF BBQ DRM I HATE EA FARK ORIGIN IM NEVER PLAYING AN EA GAME AGAIN"
 
2013-03-07 05:20:05 PM  

Barry McCackiner: skozlaw: HeartBurnKid: This argument would make sense in a parallel universe where you couldn't rent servers.

He doesn't have to make sense. He's obviously just cheerleading because he likes the game and doesn't want to hear anything critical about it.

In this way, video gamers are virtually indistinguishable from sports fans. Like sports fans and their teams, gamers cannot come to believe that anything they like is anything less than absolutely perfect. It's very weird.

As opposed to the much more reasonable stance of "OMG WTF BBQ DRM I HATE EA FARK ORIGIN IM NEVER PLAYING AN EA GAME AGAIN"


Except that's not what is happening. People are giving reasons why they hate EA. But you are too blinded by acronyms you can't actually read real words.
 
2013-03-07 05:28:00 PM  

Edymnion: Klivian: Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?

So you're saying they should rent out servers, let people accumulate massive amounts of user data on those servers, then migrate all that data to another server while trying to educate people that the server they told everyone they were on no longer exists?


CLOUD COMPUTING DOES NOT WORK THAT WAY!
 
2013-03-07 05:37:41 PM  

Barry McCackiner: skozlaw: HeartBurnKid: This argument would make sense in a parallel universe where you couldn't rent servers.

He doesn't have to make sense. He's obviously just cheerleading because he likes the game and doesn't want to hear anything critical about it.

In this way, video gamers are virtually indistinguishable from sports fans. Like sports fans and their teams, gamers cannot come to believe that anything they like is anything less than absolutely perfect. It's very weird.

As opposed to the much more reasonable stance of "OMG WTF BBQ DRM I HATE EA FARK ORIGIN IM NEVER PLAYING AN EA GAME AGAIN"

"I paid $60 for this god-damn game, and I'd like to play it some time, you know?"

FTFY.
 
2013-03-07 05:48:52 PM  
Tax Boy

If that were real, Steam would have just received their PhD in trolling.
 
2013-03-07 07:16:40 PM  
When you do get to play it, it's fun. I know some people have biatched about things like city size and not having some transportation options, but frankly just get used to it.  I appreciate the new spin on the franchise to do more with inter-connectivity.  However, the trading between cities is still messed up.  This is something they really need to fix.

I will hope that they fix access as soon as possible.  I just want to farking play.  I hope in the future that the "sandbox" mode could be offline...One can only wish.
 
2013-03-07 08:38:16 PM  

ManhattanRedneck: I hope in the future that the "sandbox" mode could be offline...


NEVER going to happen.
 
2013-03-08 12:55:48 PM  

Edymnion: Klivian: Or a company could rent out some extra servers to handle the burden that comes with launch, and then once the initial traffic boom is over, migrate to other, permanent EA servers. But anticipating demand isn't something we should expect from a company, right?

So you're saying they should rent out servers, let people accumulate massive amounts of user data on those servers, then migrate all that data to another server while trying to educate people that the server they told everyone they were on no longer exists?

For a problem that will solve itself in a couple of days?

Dude, remember what I said about being self entitled?  Just wait a couple of days and it will all be fine.  You don't have to have everything perfect right freaking now.  The game is good, the game is complete, there are just server load issues.  Thats to be expected.


Massive amounts of data? They only let you play in 10 regions... and that's assuming they let you play at all.

/You've got this 47%, they're entitled. They think that because they paid for the game, they're entitled to play it, they think someone should simply give it to them. We're never going to convince those people to take personal responsibility.
 
2013-03-08 01:06:24 PM  

jack21221: ManhattanRedneck: I hope in the future that the "sandbox" mode could be offline...

NEVER going to happen.


And this is why piracy will win. Not because of money, but because of absolute deafness on the part of software companies when it comes to listening to consumer demands. Pirates aren't just ripping off products, the changes they are making creates a substantively better product. If I had a pirated copy of SimCity right now, I could play it, but like a chump, I gave money to EA for this... lesson learned.
 
Displayed 212 of 212 comments

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report