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(Ars Technica)   New SimCity game is a steaming pile of suck   (arstechnica.com) divider line 104
    More: Fail, SimCity, city limits  
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6106 clicks; posted to Geek » on 05 Mar 2013 at 7:49 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



104 Comments   (+0 »)
   
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2013-03-05 07:57:24 AM
Two nerds of a game playing the newest version of that game and then being angry about not beating it the first time through may not be the best way to have a review.
 
2013-03-05 07:58:33 AM
You know what's a steaming pile of suck? Being so farking lazy, talentless, and desperate to be "first" in your stupid farking review that you can't be bothered to distill your goddamn IM conversation into summary.
 
2013-03-05 07:59:52 AM
Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.
 
2013-03-05 08:02:51 AM
It's from EA, it by definition sucks.  Fark that company, they don't get any of my money.
 
2013-03-05 08:04:49 AM
Penny Arcade Report on why not to trust their own site's review. No one has played the "full game" yet, and are not allowed to actually try out the game on their own terms.
 
2013-03-05 08:06:14 AM
Don't like the tiny city size deal that they were whining about. If accurate, it's a legit whine. No saving so you can experiment a bit kind of breaks the experience of the game too.
 
2013-03-05 08:12:35 AM
Ars Technica used to be a great site. Two people having a dialogue is not a game review.
 
2013-03-05 08:16:50 AM
EA is going to monetize the fark out of this game.  If I was you, I'd start investing in ivory backscratcher companies.
 
2013-03-05 08:23:37 AM
I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.
 
2013-03-05 08:30:13 AM
Unless it has Shift+FUNDS I ain't buyin it!
 
2013-03-05 08:32:40 AM
Hmmm, lets see... EA.

EA.

Really? We need someone to tell us that it sucks? I think that's fairly obvious.
 
2013-03-05 08:35:08 AM
Kyle: Yes! One crime per week, and I'm still getting constant alerts that "crime has the upper hand.
Peter: Zero crimes committed per day = "Crime has the upper hand." I don't get it.


SOUNDS FAMILIAR
 
2013-03-05 08:37:58 AM
The tiny city size shown in the last pic is really disappointing. Then again, since I moved from broadband to satellite-ville when I moved to the high desert, an "always connected, online game" is no longer of interest to me. But ... no offline / saving mode? Really?
 
2013-03-05 08:40:30 AM

MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.


Yes, because I love being locked out of my games anytime a third party program decides that it needs to update.
 
rpm
2013-03-05 08:44:11 AM

Weigard: Two nerds of a game playing the newest version of that game and then being angry about not beating it the first time through may not be the best way to have a review.


FuturePastNow: Ars Technica used to be a great site. Two people having a dialogue is not a game review.


Ya think?

FTFA:What follows are edited excerpts from the various conversations we had over instant messaging this weekend, discussing how we were finding our initial time with the game. We'll have a more detailed review later
 
2013-03-05 08:44:16 AM
Seriously.. the cities are obscenely small. let us build.
 
2013-03-05 08:53:37 AM

StrangeQ: MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.

Yes, because I love being locked out of my games anytime a third party program decides that it needs to update.



Cant tell if a run of the mill Steam hater or just stupid.

You know what keeps me from playing my games on Steam? A power outage.  Beyond that, not a damn thing.  ProTip: When Steam wants to install an update and you don't want it to and just want to play your game(s)?  Click the Cancel button.  I know that's a whole lot of effort, but it works.
 
2013-03-05 08:54:47 AM
Why would you build curved roads, anyway? The only time that's really ever done is to route around topography, political boundaries (which are often enough one and the same) or for "aesthetics" in the suburbs. Pretty much every city built in the last two centuries is built on a grid for a reason.
 
2013-03-05 08:56:40 AM
Kotaku also has a not-quite-a-review up, where the following gem is discovered:

Other players can screw your city over just by not playing

That's right, SimCity 5 now has griefing.
 
2013-03-05 09:07:05 AM
I didn't like it. The focus from macro to micro has taken something away. In some regard however, it does model regional interactions between cities much better however. It's like they took 3 steps forward and two back.
 
2013-03-05 09:08:15 AM
Love Simcity but still haven't (and wont) forgive EA for making BF3 1 profile per copy. Might purchase it in a few years when its down to 15 bucks.
 
2013-03-05 09:08:48 AM
I ended up pre-ordering it the other day with some coupon code through amazon that knocked 20 bucks off and then i had a couple gift cards for amazon that meant i only actually spent about 10 bucks on the game. i figured 10 bucks was worth the risk that it might suck. I woke up way before work to get some time in on it this morning and it's addictive as hell. only got up to about 100,000 population before my alarm told me it was time to get my ass in the shower but holy crap did that time fly.

The only thing i really don't like so far is not being able to terraform. the first city space i chose has quite a bit of hilly terrain and it renders a large portion of the space totally useless. I'll be starting over on a flatter tract of land now that i figured out most of the basics.

It also sucks not being able to upgrade a high density road to the next road type (avenue?). planning your basic layout before you start is pretty necessary if you don't want to spend a ton of money bulldozing and re-laying a bunch of your main roads. it wouldn't be so bad but if you have any specialized buildings (police, fire, hospital, dump, etc) you have to bulldoze them too and it's just a huge waste of money.

this seems like stuff that is probably due to inexperience with it though. very fun so far at any rate.
 
2013-03-05 09:10:40 AM
And people are already have Diablo III-esque issues with getting on servers.

Do gaming companies try to fark up launches?
 
2013-03-05 09:11:02 AM
From SimCity2000:

Transportation Funding: 100%
Transportation Advisor: Roads are adequate to our cities needs.

Transportation Funding: 95%
Transportation Advisor: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!
 
2013-03-05 09:32:34 AM

Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


That guy made that game perfect.  Seriously.
 
2013-03-05 09:49:44 AM

SomeoneDumb: The tiny city size shown in the last pic is really disappointing. Then again, since I moved from broadband to satellite-ville when I moved to the high desert, an "always connected, online game" is no longer of interest to me. But ... no offline / saving mode? Really?


SimCity 5 is designed around the new "Social" concept that EA has been pushing for a while. The reason the cities are so small is because you're supposed to specialize in a particular area, and then connect to neighbors, who are specializing in other areas. So, one person specializes in industry, one in education and residential, one in commercial/business, etc. And you're supposed to share/swap resources (electricity, water, garbage collection), because it was never designed for one city to handle all of that efficiently.

There is, supposedly, a "single-player" mode, but it's essentially that you control all of the cities in an area yourself. (ie. It's like playing a 3-4 person board game by yourself.) I have no idea how that mechanic is supposed to work, or how easy it is to manage, but regardless, it still suffers under the same "always online, no game saving" limitation.
 
2013-03-05 09:50:12 AM
27.media.tumblr.com
 
2013-03-05 09:53:35 AM
I really dislike games that require a constant internet connection of any type. If I want to miss an update, or never receive one, that should be my choice.
 
2013-03-05 10:03:43 AM

Joe_diGriz: There is, supposedly, a "single-player" mode, but it's essentially that you control all of the cities in an area yourself. (ie. It's like playing a 3-4 person board game by yourself.) I have no idea how that mechanic is supposed to work, or how easy it is to manage, but regardless, it still suffers under the same "always online, no game saving" limitation.


Not as bad as one would think, but not nearly as simple as regional activity in 4
 
2013-03-05 10:06:20 AM

PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.


fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"
 
2013-03-05 10:13:38 AM

Celerian: PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.

fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"


Of course if you left funding out for any significant period of time, your roads would explode (there was only one 'decay' sound effect).
 
2013-03-05 10:14:58 AM

Epicedion: Celerian: PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.

fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"

Of course if you left funding out for any significant period of time, your roads would explode (there was only one 'decay' sound effect).


Really? I did not know this.
 
2013-03-05 10:17:37 AM

Celerian: Epicedion: Celerian: PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.

fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"

Of course if you left funding out for any significant period of time, your roads would explode (there was only one 'decay' sound effect).

Really? I did not know this.


Thats why in the first version, and some there after, I just refused to build roads.  Roads were just a farking annoyance as traffic was always the biggest biatch.  Just build rail.
 
2013-03-05 10:17:54 AM

Celerian: Really? I did not know this.


Yeah, if you left even one cent out of the transportation budget, your roads would randomly turn to rubble. I think it was some sort of commentary on the 80's and 90's trend for cities to skimp on road maintenance.
 
2013-03-05 10:23:59 AM

wingnut396: Thats why in the first version, and some there after, I just refused to build roads. Roads were just a farking annoyance as traffic was always the biggest biatch. Just build rail.


I remember playing it on the Super Nintendo and trying to maximize the population on the intro map. I played for almost 6 months before I finally ditched roads and did rail only.
 
2013-03-05 10:40:33 AM

Slam Dunkz: It's from EA, it by definition sucks.  Fark that company, they don't get any of my money.


you hear they're shutting down the dead space franchise rather than try to make improvements to the franchise they've milked to death? EA has a long history of doing stuff like that
 
2013-03-05 10:42:22 AM
i.somethingawful.com
 
2013-03-05 10:42:50 AM
City size is way too small.
Always online DRM is annoying.
Incoming mountain of DLC will be irritating.

Other than that. It's a great farking game and the whiny haters can eat a bag of penis.
 
2013-03-05 10:52:55 AM

TheOriginalEd: Seriously.. the cities are obscenely small. let us build.


I saw the screenshots and thought,"SimCity? More like SimNeighborhood."
 
2013-03-05 10:57:52 AM

crab66: City size is way too small.
Always online DRM is annoying.
Incoming mountain of DLC will be irritating.

Other than that. It's a great farking game and the whiny haters can eat a bag of penis.


I figured the game would be fun as hell, despite the standard crap about DRM, Origin, and EA. I always felt like the earlier SimCity games (loved SC2000) didn't do a great job with city diversity since there was always some optimal configuration that usually involved flattening all the terrain so you could set up 6x6 grids of everything. You'd never produce anything that looked like an actual town. This really looks like a game in which your city, however small and online it is, will inevitably have some character.
 
2013-03-05 11:05:55 AM

AdamK: you hear they're shutting down the dead space franchise rather than try to make improvements to the franchise they've milked to death? EA has a long history of doing stuff like that


That's a shame.  I haven't played DS3, but I did like DS1 and 2.  They weren't ground breaking games, but they were decent fun.
 
2013-03-05 11:06:10 AM

Weigard: Two nerds of a game playing the newest version of that game and then being angry about not beating it the first time through may not be the best way to have a review.


Beating it? I don't think you've ever played a Maxis game.
 
2013-03-05 11:08:53 AM

PonceAlyosha: Penny Arcade Report on why not to trust their own site's review. No one has played the "full game" yet, and are not allowed to actually try out the game on their own terms.


Social features won't fix basic errors like "my city is tiny and can only hold 200,000 people". There is no fix for that. It is a design flaw.
 
2013-03-05 11:11:59 AM

TheOriginalEd: Seriously.. the cities are obscenely small. let us build.


I really don't understand how anyone who has ever played a video game doesn't have this first thought when looking at the game.

Does EA not employ people who actually play games?
 
2013-03-05 11:13:57 AM

Bullseyed: Social features won't fix basic errors like "my city is tiny and can only hold 200,000 people". There is no fix for that. It is a design flaw.


I'm wondering if that's really a flaw. It could certainly be a design choice, but to be fair previous Sim City games haven't exactly been about carefully styling a city and learning its ins and outs -- they've mostly been about perfecting a segment and moving on to add new segments in a logical fashion. The fact that a place is smaller and more personal might be a bonus, since I don't have a single old Sim City map that stands out in my memory, just a vague recollection of repetitive grids.
 
2013-03-05 11:17:00 AM
Joe_diGriz:
SimCity 5 is designed around the new "Social" concept that EA has been pushing for a while.

Yeah, I get that.

I think, also, that EA and all the other designers saw the bucket loads of continual income that Blizzard was getting with WoW and decided that was the way to please shareholders, thus leading to modern gaming. I still like single player games and don't always want to hook up with people online to play them.
 
2013-03-05 11:21:51 AM

Celerian: PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.

fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"


STOP HITTING THE TORNADO BUTTON, YOU CHUCKLEFARK
 
2013-03-05 11:29:22 AM
This really seems like SimTown. At least they seem to have fixed the problem where little Susie would wander through the rubble of the building you'd just demolished, thus preventing you from placing down a new one until she, and every other lollygagger, had all simultaneously taken a break in sauntering through the place.
 
2013-03-05 11:31:28 AM

TheBlackrose: Celerian: PanicMan: Celerian: YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

That guy made that game perfect.  Seriously.

fark that guy. I could easily cut Fire, Police, Education, Healthcare down to really low levels and everyone was always, "Oh, that's cool. We have enough. We're doing pretty good." You take away even a little bit from the transportation budget, even if you have one 1X1 square of road and he flips his shiat.

"POTHOLES WILL BE HAD! ROADSIGNS WILL GET ERECTED LESS EFFICIENTLY! BUSES WILL BE 5 MINUTES LATE, ALL OVER TOWN!!!!"

STOP HITTING THE TORNADO BUTTON, YOU CHUCKLEFARK


RETICULATING SPLINES!
 
2013-03-05 11:35:34 AM

Harbinger of the Doomed Rat: StrangeQ: MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.

Yes, because I love being locked out of my games anytime a third party program decides that it needs to update.


Cant tell if a run of the mill Steam hater or just stupid.

You know what keeps me from playing my games on Steam? A power outage.  Beyond that, not a damn thing.  ProTip: When Steam wants to install an update and you don't want it to and just want to play your game(s)?  Click the Cancel button.  I know that's a whole lot of effort, but it works.


Can't tell if stupid run of the mill Steam user or...wait, yes I can.

Try it.  Next time Steam wants to update your game and you don't want it to, hit cancel and try to play.  See what happens.
 
2013-03-05 11:36:24 AM

Pocket Ninja: You know what's a steaming pile of suck? Being so farking lazy, talentless, and desperate to be "first" in your stupid farking review that you can't be bothered to distill your goddamn IM conversation into summary.


I thought it was helpful to see what they were having issues with.  After reading that I have concluded that even though I was already pretty sure I wasn't going to buy this game since EA made it, now I definitely will pass. And I literally just joined the glorious PC gaming master race this weekend.  Any good games I should check out?  Got Guild Wars 2, and its Ok, but not as fun as I was hoping for.  Looks amazing though and plays really smooth.
 
2013-03-05 11:36:52 AM

Epicedion: Bullseyed: Social features won't fix basic errors like "my city is tiny and can only hold 200,000 people". There is no fix for that. It is a design flaw.

I'm wondering if that's really a flaw. It could certainly be a design choice, but to be fair previous Sim City games haven't exactly been about carefully styling a city and learning its ins and outs -- they've mostly been about perfecting a segment and moving on to add new segments in a logical fashion. The fact that a place is smaller and more personal might be a bonus, since I don't have a single old Sim City map that stands out in my memory, just a vague recollection of repetitive grids.


What is the difference between a wildly unpopular design choice and a design flaw?

If the next iPhone requires a buttplug be inserted to work, is that a design choice or a design flaw?
 
2013-03-05 11:42:07 AM

crab66: City size is way too small.
Always online DRM is annoying.
Incoming mountain of DLC will be irritating.


This saddens me.  I was just thinking not too long ago, "I wonder when a new simcity comes out?  I'd like to try out a new incarnation."  But I refuse to buy into this business model, because that is all it is.  There is no enjoyment to be had out of a game where every piece of it has been crafted solely to maximize the publisher's profits.  Fark DRM, Fark DLC, Fark always online bullshiat.

/I'm sure someone will pirate it soon enough
 
2013-03-05 11:47:00 AM

Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.


I felt the same way about Civilization V.  Many of the reviews were fairly harsh, but I've been a long fan of the series.  So I just waited for the game to drop in price, then picked it up for $7, plus a few more for the expansion.  I managed a couple dozen hours of gameplay before I moved onto something else.  I might go back and play it someday, but I won't feel bad about spending the cash I did if I don't.
 
2013-03-05 11:53:17 AM

Dinjiin: Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.

I felt the same way about Civilization V.  Many of the reviews were fairly harsh, but I've been a long fan of the series.  So I just waited for the game to drop in price, then picked it up for $7, plus a few more for the expansion.  I managed a couple dozen hours of gameplay before I moved onto something else.  I might go back and play it someday, but I won't feel bad about spending the cash I did if I don't.


There's a fairly sizable group that plays together (when we can) that started in the Cafes. I honestly think Civ5 has done a lot for the series and I hope to see the improvements continue. There are a few things that they could still make better, but overall, I feel that most things in the game have been made better.
 
2013-03-05 11:53:22 AM

Bullseyed: What is the difference between a wildly unpopular design choice and a design flaw?


Well there's certainly some quibbling to do over how 'wildly' that actually is -- I've seen plenty of comments that say 'the game is fun, eh the city is a little on the small side.' I don't actually see the appeal of the game simulating a city of 400 million people in an area the size of Texas. I agree it looks small, but if the game is fun, then the game is fun.

I wonder if the map size is linked to the 'always-online' server space requirements rather than the technical constraints of a single PC. The online component seems like it could be fun, since coping with your neighbors (or at least their choices) could be an interesting game element. I'm thinking about some grander regional government aspects that could be pretty absorbing if they ever decided to go down that road.
 
2013-03-05 11:53:53 AM

Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.


I'm the same way.  I especially like the "bottom-up" simulation where each sim has goals that he/she is trying to accomplish, which really adds some nice authenticity to the game.  For the record, I could actually learn to live with limited town sizes, but it's the EA "always online" thing that is the biggest dealbreaker for me.  In no way do I want to buy a game that I might not be able to play in some number of years.

/if you "buy" something, it's yours forever, not until the manufacturer decides it's done with the product.
//if you can own a car that's no longer being actively produced, you should be able to own a game without the OEM's servers.
 
2013-03-05 12:02:25 PM
The biggest flaws I've read about excluding the obvious ones is the multiplayer is rife for griefing or just ruining your game options. i.e. You start sharing resources with the guy next to your and then he up and leaves and your city goes to shiat.

The other is if you play a solo game, as you move from city to city setting things up, the other cities are in limbo. So nothing happens, no extra resources made, no revenue, etc. If EA is going to trot out they need supercomputers to run the game and that your pc can't handle the processing at least demonstrate it's actually doing something other than a tiny grid of maybe 60 boxes that a 486 could handle.
 
2013-03-05 12:05:26 PM

Joe_diGriz: SimCity 5 is designed around the new "Social" concept that EA has been pushing for a while. The reason the cities are so small is because you're supposed to specialize in a particular area, and then connect to neighbors, who are specializing in other areas. So, one person specializes in industry, one in education and residential, one in commercial/business, etc. And you're supposed to share/swap resources (electricity, water, garbage collection), because it was never designed for one city to handle all of that efficiently.


That sounds completely ricockulous.
 
2013-03-05 12:05:39 PM

Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.


Anytime you feel your resolve wavering, just think chant "microtransactions" over and over like a mantra until the feeling subsides.
 
2013-03-05 12:06:26 PM

Celerian: There's a fairly sizable group that plays together (when we can) that started in the Cafes. I honestly think Civ5 has done a lot for the series and I hope to see the improvements continue. There are a few things that they could still make better, but overall, I feel that most things in the game have been made better.


Civ5 is far, far better with the Gods and Kings expansion.

That said, it still has pretty basic issues. Unit management/movement is a huge pain in the ass without stacking -- I think something more elegant could be done there so that you don't have to spend 40 game years rearranging an archer and a spearman so that the archer doesn't get ganked by a passing enemy horseman. Likewise I find managing ranged/artillery units remarkably tedious.

The AI is still pretty schizophrenic. I can maintain a peaceful trade relationship and general alliance (to the point of helping them war with neighboring civs) with a nearby civ for centuries only to have them barrel straight into my territory with a dozen units they were apparently keeping in a pocket dimension on the other side of the mountains, for no reason whatsoever. No population pressure, no resources they really needed, nothing.
 
2013-03-05 12:07:01 PM

HMS_Blinkin: Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

I'm the same way.  I especially like the "bottom-up" simulation where each sim has goals that he/she is trying to accomplish, which really adds some nice authenticity to the game.  For the record, I could actually learn to live with limited town sizes, but it's the EA "always online" thing that is the biggest dealbreaker for me.  In no way do I want to buy a game that I might not be able to play in some number of years.

/if you "buy" something, it's yours forever, not until the manufacturer decides it's done with the product.
//if you can own a car that's no longer being actively produced, you should be able to own a game without the OEM's servers.


While this is a practical concern, the chances of it happening are pretty low. I mean, I would expect the game servers to continue on until several years down the road and hardly anyone is playing anymore. And then, if the  companies were smart, they would release a patch that would allow for single player (though, I honestly think they would do well to allow a single player mode with a larger plot areas anyway, but I haven't played the game yet, I'm just going off what people have said and the game's legacy). Its unfortunate, but we need to keep in mind that we're not the new generation of gamers who the developers and companies are trying to target. They're trying to teach new gamers to get used to just switching games every year or so and completely forgetting the old one. Gamers over the age of 20 probably have some emotional ties to older games that are starting to become unplayable on newer systems. I used to save money to get a game and then keep the box as nice as possible. Games had full blown manuals. What we loved about our older games is being discarded, because we've been drilling this pop-culture mentality for years now, and society is only concerned with the here and now. Its why my sister will buy a new Call of Duty game every 6 months, so she can play the newest version of Nazi Zombies with her friends. Even though its the same damn game.

But I, an older generation, born at just the right time to catch the gaming culture rise from the first gaming crash, have emotional ties to my older games. Sometimes I regret not having the time or the ability to go back and play the old games. Oh how I would love if the developers would just REMAKE that game, or make a sequel. Give me new artwork, give me new story, but leave the gameplay alone! You had it perfect, and now its just a memory to me. And your replacements of Facebook connections, flashy graphics, microtransaction and DRM stunted products that are designed to outlive their lifecycle in a few years are troubling to me.
 
2013-03-05 12:12:32 PM

Bullseyed: If the next iPhone requires a buttplug be inserted to work, is that a design choice or a design flaw?


Depends, do I have to purchase the accessory separate from the phone?
 
2013-03-05 12:13:08 PM

Glitchwerks: AdamK: you hear they're shutting down the dead space franchise rather than try to make improvements to the franchise they've milked to death? EA has a long history of doing stuff like that

That's a shame.  I haven't played DS3, but I did like DS1 and 2.  They weren't ground breaking games, but they were decent fun.


Well, I guess it's better than letting the series wither away into crap, like Resident Evil did.
 
2013-03-05 12:19:45 PM

Bullseyed: If the next iPhone requires a buttplug be inserted to work, is that a design choice or a design flaw?


Requiring a buttplug is a design choice.  If the buttplug can only be inserted one way, and that way blocks the lube dispenser port, that's a flaw.
 
2013-03-05 12:20:03 PM

Celerian: HMS_Blinkin: Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

I'm the same way.  I especially like the "bottom-up" simulation where each sim has goals that he/she is trying to accomplish, which really adds some nice authenticity to the game.  For the record, I could actually learn to live with limited town sizes, but it's the EA "always online" thing that is the biggest dealbreaker for me.  In no way do I want to buy a game that I might not be able to play in some number of years.

/if you "buy" something, it's yours forever, not until the manufacturer decides it's done with the product.
//if you can own a car that's no longer being actively produced, you should be able to own a game without the OEM's servers.

While this is a practical concern, the chances of it happening are pretty low. I mean, I would expect the game servers to continue on until several years down the road and hardly anyone is playing anymore. And then, if the  companies were smart, they would release a patch that would allow for single player (though, I honestly think they would do well to allow a single player mode with a larger plot areas anyway, but I haven't played the game yet, I'm just going off what people have said and the game's legacy). Its unfortunate, but we need to keep in mind that we're not the new generation of gamers who the developers and companies are trying to target. They're trying to teach new gamers to get used to just switching games every year or so and completely forgetting the old one. Gamers over the age of 20 probably have some emotional ties to older games that are starting to become unplayable on newer systems. I used to save money to get a game and then keep the box as nice as possible. Games had full blown manuals. What we loved about our older games is being discarded, because we've been drilling this pop-culture mentality fo ...


Well said.

You've gotten part of your wish, at least with Baldur's Gate.
 
2013-03-05 12:21:26 PM

Dinjiin: Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.

I felt the same way about Civilization V.  Many of the reviews were fairly harsh, but I've been a long fan of the series.  So I just waited for the game to drop in price, then picked it up for $7, plus a few more for the expansion.  I managed a couple dozen hours of gameplay before I moved onto something else.  I might go back and play it someday, but I won't feel bad about spending the cash I did if I don't.


You should give Civ V a couple of hours of your time I am a longtime fan of the series (hell I even own revolution) and I don't see anything so problematic that I don't want to play it. I really want the old Civ 4 bonuses for being first at something back though. It was always fun to get a bonus for circumnavigating the globe.
 
2013-03-05 12:21:31 PM

Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.

Yes I know EA published the old ones too but goddammit they weren't always as evil as they are now. Well yeah they were but still. I really don't know what to think. I know that it is possible for EA to be attached to decent games, I also know that it's very unlikely.


Always-online DRM.
 
2013-03-05 12:26:51 PM

Celerian: While this is a practical concern, the chances of it happening are pretty low. I mean, I would expect the game servers to continue on until several years down the road and hardly anyone is playing anymore.




Nope.
 
2013-03-05 12:28:25 PM

Celerian: But I, an older generation, born at just the right time to catch the gaming culture rise from the first gaming crash, have emotional ties to my older games. Sometimes I regret not having the time or the ability to go back and play the old games. Oh how I would love if the developers would just REMAKE that game, or make a sequel. Give me new artwork, give me new story, but leave the gameplay alone! You had it perfect, and now its just a memory to me. And your replacements of Facebook connections, flashy graphics, microtransaction and DRM stunted products that are designed to outlive their lifecycle in a few years are troubling to me.


There are still games made for people like you. Dishonored will come out of my library to be replayed a few times. The community of my minecraft server is growing, burnout paradise is still one of my favorite games ever. God of War is still fun even if it is old. Hell the new Tomb Raider that came out today is mostly single player. I'm not saying it's an instant classic, I haven't played it yet, but there are still lots of regular games being made.

Hell Rockstar and Valve both make their money on solid single player games and if they do release DLC (in the case of rockstar) it's usually worth the price.
 
2013-03-05 12:36:05 PM
I'm thinking the small city size is so they can sell you expanded maps later. Just like free to play mmo's you want more character slots feel free to buy them.
Want more square mileage its just $5.99

So I haven't played a simcity game since the original. I really wanted to play this game but small city size, always on, always EA and the though of future micro transactions really have me turned off.

So to the city gamers out there which game would you recommend so I can get my fix? SC2000? SC4? CitiesXL?
Do you have a preference and why?
 
2013-03-05 12:41:32 PM

swaxhog: EA is going to monetize the fark out of this game.  If I was you, I'd start investing in ivory backscratcher companies.


I can see a system where vanilla versions of the game have only a third of the total buildings you can use, and if you want your city to be remotely successful, you have to buy expansion packs of additional buildings. Crime out of control? Buy the police expansion with jails and rehab centers for $5.99! Pollution got you down? The green energy expansion will solve your problems by unlocking hydro, solar, wind, and fusion-power plants, for the low low price of $11.99!
 
2013-03-05 01:01:13 PM

germ78: swaxhog: EA is going to monetize the fark out of this game.  If I was you, I'd start investing in ivory backscratcher companies.

I can see a system where vanilla versions of the game have only a third of the total buildings you can use, and if you want your city to be remotely successful, you have to buy expansion packs of additional buildings. Crime out of control? Buy the police expansion with jails and rehab centers for $5.99! Pollution got you down? The green energy expansion will solve your problems by unlocking hydro, solar, wind, and fusion-power plants, for the low low price of $11.99!


In that case, someone will come up with a program similar to Sims 3's decrapify program. It might take a while and it might be a little buggy (for example, I purchased a venue because the current decrapify process bugged out the file; for example, replacing the massage tables with cruddy couches and huge aquariums with tiny, base-game fish bowls), but it'll come about eventually.
 
2013-03-05 01:42:03 PM

Egoy3k: Celerian: But I, an older generation, born at just the right time to catch the gaming culture rise from the first gaming crash, have emotional ties to my older games. Sometimes I regret not having the time or the ability to go back and play the old games. Oh how I would love if the developers would just REMAKE that game, or make a sequel. Give me new artwork, give me new story, but leave the gameplay alone! You had it perfect, and now its just a memory to me. And your replacements of Facebook connections, flashy graphics, microtransaction and DRM stunted products that are designed to outlive their lifecycle in a few years are troubling to me.

There are still games made for people like you. Dishonored will come out of my library to be replayed a few times. The community of my minecraft server is growing, burnout paradise is still one of my favorite games ever. God of War is still fun even if it is old. Hell the new Tomb Raider that came out today is mostly single player. I'm not saying it's an instant classic, I haven't played it yet, but there are still lots of regular games being made.

Hell Rockstar and Valve both make their money on solid single player games and if they do release DLC (in the case of rockstar) it's usually worth the price.


The only one of those games you listed that I like is Burnout Paradise, but I don't play my XBox as often. My buddy also played the Tomb Raider game and he says it doesn't feel like the old style Tomb Raiders where exploring the tombs and solving the puzzles are the main goal, as they're now most side-exploration stuff.

Rockstar and Valve are both good companies, and aside from the Diablo 3 bullshiat, I'm still pretty happy overall with Blizzard. Which, I'm fairly certain that if I wanted to, I could still play Diablo 1 online.
 
2013-03-05 01:47:38 PM
I'm so far out of PC gaming that I'd have to go buy a computer to play this game.
 
2013-03-05 02:11:38 PM

Celerian: The only one of those games you listed that I like is Burnout Paradise, but I don't play my XBox as often. My buddy also played the Tomb Raider game and he says it doesn't feel like the old style Tomb Raiders where exploring the tombs and solving the puzzles are the main goal, as they're now most side-exploration stuff.

Rockstar and Valve are both good companies, and aside from the Diablo 3 bullshiat, I'm still pretty happy overall with Blizzard. Which, I'm fairly certain that if I wanted to, I could still play Diablo 1 online.


Fair enough but those are just random examples from my own tastes. I guess my overall message is that all is not lost. The Last of Us, GTA:V, and Watchdogs are all coming soon as well. Hell They gotta make a Portal/Halflife 3 someday.
 
2013-03-05 02:32:21 PM

Egoy3k: Celerian: The only one of those games you listed that I like is Burnout Paradise, but I don't play my XBox as often. My buddy also played the Tomb Raider game and he says it doesn't feel like the old style Tomb Raiders where exploring the tombs and solving the puzzles are the main goal, as they're now most side-exploration stuff.

Rockstar and Valve are both good companies, and aside from the Diablo 3 bullshiat, I'm still pretty happy overall with Blizzard. Which, I'm fairly certain that if I wanted to, I could still play Diablo 1 online.

Fair enough but those are just random examples from my own tastes. I guess my overall message is that all is not lost. The Last of Us, GTA:V, and Watchdogs are all coming soon as well. Hell They gotta make a Portal/Halflife 3 someday.


My wife and I like to play WoW together. I hate paying a subscription, but I can justify that its my entertainment budget. I've got 2 kids (one is 5, the other is not even 2) and its hard for us to get out of the house, even with my wife's mother living with us. So, for less than $15 a month per person, we get several nights where we can play a game together and have some semblance of a social life with people in our guild. We can spend more in one or two times going to the movies or the bar than we would on WoW in a month, and we can spend more time having fun. The expansions come every 1 to 2 years, but honestly, I feel like I've been paid back for two of them. If I take into account that I signed into the yearlong account, got d3 for free, I can pretend that d3 was never made, and instead they gave me $60 for 2 of the expansions I bought. I keep hoping that the subscription price will come down or go away completely, but regardless, I expect to get a few more years of enjoyment out of it.
 
2013-03-05 02:34:48 PM
Sorry EA.  I loved you back when I booted up Chuck Yeager's AFT or Earl Weaver Baseball in 16-color glory.  You've done great things at times, but the spirit of those games that lives on inside me (and in the HUUUUUGE box with 30+ years of gaming history resting safely in my closet at home) is absolutely nowhere to be found in the EA of today.  I regret that I won't be giving SimCity a try this go around, and that the EA of today represents something other than the mostly-consistently fun brand of the mid/late 80s.  When I see EA, I always feel remorseful about what might have been as I put your product back on the shelf.  How's that for brand recognition, assholes?

Tomb Raider gets my money after work.  I still have Sleeping Dogs to finish, and I'm still replaying XCOM.  Because fark EA.
 
2013-03-05 02:51:31 PM

Ochiba: Sorry EA.  I loved you back when I booted up Chuck Yeager's AFT or Earl Weaver Baseball in 16-color glory.  You've done great things at times, but the spirit of those games that lives on inside me (and in the HUUUUUGE box with 30+ years of gaming history resting safely in my closet at home) is absolutely nowhere to be found in the EA of today.  I regret that I won't be giving SimCity a try this go around, and that the EA of today represents something other than the mostly-consistently fun brand of the mid/late 80s.  When I see EA, I always feel remorseful about what might have been as I put your product back on the shelf.  How's that for brand recognition, assholes?

Tomb Raider gets my money after work.  I still have Sleeping Dogs to finish, and I'm still replaying XCOM.  Because fark EA.


I used to love EA as well.
EA its in the game!
 
2013-03-05 03:01:18 PM

germ78: Crime out of control? Buy the police expansion with jails and rehab centers for $5.99!


They're already on it.
 
2013-03-05 03:04:26 PM
Oops. Wrong link, though that one mentions the "Heroes and Villains" DLC.

Here's what I meant to link.

Heroes and Villains DLC
 
2013-03-05 03:41:44 PM

MyKingdomForYourHorse: Bullseyed: If the next iPhone requires a buttplug be inserted to work, is that a design choice or a design flaw?

Depends, do I have to purchase the accessory separate from the phone?


and are the buttplugs I bought for my current iPhone compatible or do I need an adaptor for the new connector?
 
2013-03-05 03:43:14 PM
img703.imageshack.us

^ Had as much fun with this one as I did with SimCity 2k back in the day. And it's dirt cheap on Steam.
 
2013-03-05 04:32:57 PM

Ochiba: Sorry EA.  I loved you back when I booted up Chuck Yeager's AFT or Earl Weaver Baseball in 16-color glory.  You've done great things at times, but the spirit of those games that lives on inside me (and in the HUUUUUGE box with 30+ years of gaming history resting safely in my closet at home) is absolutely nowhere to be found in the EA of today.  I regret that I won't be giving SimCity a try this go around, and that the EA of today represents something other than the mostly-consistently fun brand of the mid/late 80s.  When I see EA, I always feel remorseful about what might have been as I put your product back on the shelf.  How's that for brand recognition, assholes?

Tomb Raider gets my money after work.  I still have Sleeping Dogs to finish, and I'm still replaying XCOM.  Because fark EA.


Now that's a great game.  Take GTA gameplay and inject it into a kung fu movie; how can you go wrong?
 
2013-03-05 04:41:25 PM
CITY EXPANSION DLC COMING SOON.  $9.99 for each unit to add a square kilometer to your city!

Just imagine all the fun DLC that you will HAVE to buy to win the game! It's EA!! Microtransactions galore! Want to add parking meters to add revenue and cut down on traffic issues downtown? That will be $0.99 per month to LEASE them from a contractor, just like speed and red light cameras!

Oh, and they will certainly fix the issue of tearing down buildings in order to upgrade a street to an avenue - you only have to purchase an urban renewal DLC!

Buy the whole pack, for $350!
 
2013-03-05 05:23:31 PM

Joe_diGriz: Kotaku also has a not-quite-a-review up, where the following gem is discovered:

Other players can screw your city over just by not playing

That's right, SimCity 5 now has griefing.


Hehe... my understanding is that there's supposed to be a global resource market. Honestly, the only redeming thing I can see is the ability to set up your own little OPEC and screw with the global economy. Of course in 3-4 years when people stop playing in large quantities, the game is really going to suck... like trying to find servers for BF2 now.
 
2013-03-05 05:38:10 PM

Ochiba: I still have Sleeping Dogs to finish


I'd love to finish it, but I can't play for longer than 5 minutes without it crashing to a white screen. The only means of regaining control is to restart, since it obscures the task manager when you try to force close it.

I'm not sure why it started crashing so often. I got a good 10 hours into it, and then it went apeshiat. Lots and lots of reports of this happening to people, but no solid fixes.
 
2013-03-05 05:41:09 PM
My heart is breaking reading these,comments...no terraforming? No subways? Small cities?  Gah!...
 
2013-03-05 06:05:54 PM

Bullseyed: Does EA not employ people who actually play games?


I asked myself the same reading all of the preview articles on this new SimCity. I don't understand how anybody who played any previous SC game for any decent length of time could possibly think the tiny cities, lack of terraforming, and lack of reloadable saves were a good idea. I've no need for the social crap either and have no desire to play in a multiplayer region which, as others mentioned, is just begging to be griefed. I'm voting with my wallet on this one.
 
2013-03-05 06:19:05 PM
So it sounds like the Civ5 of the franchise :(  Then also being an Origin exclusive is not helping any either.

/Oh well, some 3rd party will fill the niche they just left wide wide open
 
2013-03-05 06:26:54 PM
i.imgur.com
 
2013-03-05 07:09:26 PM

MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.


^---- This!
 
2013-03-05 07:30:45 PM

Slam Dunkz: It's from EA, it by definition sucks.  Fark that company, they don't get any of my money.


Yep.  Never, ever buying an EA title again.  C&C 4 was the last EA game I wasted money on.
 
2013-03-05 07:43:34 PM
Maybe I like my Cities Extra Large....

img2u.info

There really is NO technical reason for parts of the game to be handled by the server outside of using it as an anti-piracy move. It wouldn't be financially feasible to host powerful computers to handle game code that the user's own PC couldn't handle.

Meanwhile, the people who will buy this game at launch aren't the people who would pirate it. In fact, I dare say not a single would-be pirate will buy this game, nor are they likely to ever buy it. If anything, EA is losing a lot more of their real customers by putting always-on, remote-game-code DRM into their game then they would EVER lose to piracy.

Nice move, jackasses.
 
2013-03-05 07:48:55 PM

LesserEvil: Maybe I like my Cities Extra Large....

[img2u.info image 600x375]

There really is NO technical reason for parts of the game to be handled by the server outside of using it as an anti-piracy move. It wouldn't be financially feasible to host powerful computers to handle game code that the user's own PC couldn't handle.

Meanwhile, the people who will buy this game at launch aren't the people who would pirate it. In fact, I dare say not a single would-be pirate will buy this game, nor are they likely to ever buy it. If anything, EA is losing a lot more of their real customers by putting always-on, remote-game-code DRM into their game then they would EVER lose to piracy.

Nice move, jackasses.


Cities XL is shiat.
 
2013-03-05 08:14:12 PM

crab66: LesserEvil: Maybe I like my Cities Extra Large....

[img2u.info image 600x375]

There really is NO technical reason for parts of the game to be handled by the server outside of using it as an anti-piracy move. It wouldn't be financially feasible to host powerful computers to handle game code that the user's own PC couldn't handle.

Meanwhile, the people who will buy this game at launch aren't the people who would pirate it. In fact, I dare say not a single would-be pirate will buy this game, nor are they likely to ever buy it. If anything, EA is losing a lot more of their real customers by putting always-on, remote-game-code DRM into their game then they would EVER lose to piracy.

Nice move, jackasses.

Cities XL is shiat.


Yeah, more of a joke about how small the new SimCity areas are.

When I have the urge to play a city building sim, I guess I'll stick to SimCity 4.
 
2013-03-05 09:20:08 PM

Harbinger of the Doomed Rat: StrangeQ: MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.

Yes, because I love being locked out of my games anytime a third party program decides that it needs to update.


Cant tell if a run of the mill Steam hater or just stupid.

You know what keeps me from playing my games on Steam? A power outage.  Beyond that, not a damn thing.  ProTip: When Steam wants to install an update and you don't want it to and just want to play your game(s)?  Click the Cancel button.  I know that's a whole lot of effort, but it works.


F'in nub city. A serious gamer has their own battery supply.

/yo
 
2013-03-06 01:08:39 AM
What about newspapers that foretell the future?
spacebison.com
 
2013-03-06 02:24:06 AM
 

SpaceBison: What about newspapers that foretell the future?
[spacebison.com image 850x637]


farm7.static.flickr.com
 
2013-03-06 03:04:57 AM

PonceAlyosha: Penny Arcade Report on why not to trust their own site's review. No one has played the "full game" yet, and are not allowed to actually try out the game on their own terms.


I've played the full game. I paid $80 for the full game. I can't get past 5 minutes of gameplay without it crashing to the desktop and losing all my data. Utterly unplayable.
 
2013-03-06 03:07:54 AM

Egoy3k: I'm so torn with this game, every fiber of my being tells me not to buy it but every picture of the game makes me want to buy it. It's a new SimCity, but EA, new SimCity, but EA.


I have it. It's defective crap. Trying for a refund tomorrow. If that fails, I'll block the CC charge for failure to deliver advertised product.
 
2013-03-06 06:02:12 AM

pkellmey: I really dislike games that require a constant internet connection of any type. If I want to miss an update, or never receive one, that should be my choice.


i13.photobucket.com
 
2013-03-06 07:58:50 AM

Thunderboy: pkellmey: I really dislike games that require a constant internet connection of any type. If I want to miss an update, or never receive one, that should be my choice.

[i13.photobucket.com image 616x399]


That doesn't actually work sadly, I found out the hard way during Skyrim's various updates back when.  It'd update whether you set that or not.

/Offline mode is still the way to accomplish what Mr InternetIsOutToGetMe needs though
 
2013-03-06 12:07:40 PM

StrangeQ: MurphyMurphy: Steaming?

No, the first step on it's journey to failure was rooted in the idea it MUST NOT be on Steam.

Yes, because I love being locked out of my games anytime a third party program decides that it needs to update.


It's had a lot of mystery updates recently. Normally it says "A new version of Steam is available...." and gives the list of changes. Now it just says SHUT DOWN EVERYTHING.
 
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