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(IGN)   EA to begin [click to purchase for $.99] implementing micro- [click to purchase for $.99] -transactions in all of their [click to purchase for $.99] future [click to purchase for $.99] games   (ign.com) divider line 149
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2521 clicks; posted to Geek » on 27 Feb 2013 at 6:07 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-02-27 04:41:45 PM
Meh.
 
2013-02-27 04:46:38 PM
Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.
 
2013-02-27 05:06:55 PM
As long as you don't have to make these purchases to play, even if it takes longer without, carry on.
 
2013-02-27 05:08:31 PM
I'll stick with Steam, thx. I like the way they roll.
 
2013-02-27 05:15:14 PM
It's not always appropriate, but sometimes it works. But EA will probably find a way to f*ck it up. The only thing they do right is Soccer. Oh, and they published mirror's edge. Other than that, 2K took most their milkshake a looooooooooong time ago.
 
2013-02-27 05:28:29 PM
GreenAdder to stop purchasing EA titles.
 
2013-02-27 05:29:08 PM

GreenAdder: GreenAdder to stop purchasing EA titles.


Wait. Then again, I don't think I have in a couple years, unless you count a couple used Genesis games. Skitchin' FTW.
 
2013-02-27 06:02:44 PM
Right above this is an article stating that a lot of people like being in abusive relationships....
 
2013-02-27 06:09:03 PM

Duke Phillips' Singing Bears: It's not always appropriate, but sometimes it works. But EA will probably find a way to f*ck it up. The only thing they do right is Soccer. Oh, and they published mirror's edge. Other than that, 2K took most their milkshake a looooooooooong time ago.


Yeah, FIFA is still mad fun to play.  Of course, I'm expecting EA to ruin it any day now.
 
2013-02-27 06:12:14 PM
Last EA game I ever bought was Mirror's Edge.

Won't be buying any more.
 
2013-02-27 06:14:10 PM

GreenAdder: GreenAdder to stop purchasing EA titles.


So will blacksharpiemarker.

fark you EA.
 
2013-02-27 06:14:52 PM

gopher321: I'll stick with Steam, thx. I like the way they roll.


Um... Steam offers the same cheap-ass DLC and add-ons, provided they come from the game company. See: Horse armor for Oblivion, or all of the skins available for Borderlands 2 (15x $.099 skins, btw).

Might help to learn that distributor != publisher.
 
2013-02-27 06:16:20 PM
Well, glad I swore to never buy another EA product after Mass Effect 3.
 
2013-02-27 06:18:27 PM
In the long, long ago...

EA put out games that were fun!
 
2013-02-27 06:18:34 PM
If the purchases aren't required to progress, and aren't too obtrusive, this doesn't bother me much. Given that EA is involved, my confidence isn't exactly high though.
 
2013-02-27 06:18:53 PM
I haven't bought an EA product since Madden 13. After hearing this, I'm going to continue not buying them until Madden 14.
 
2013-02-27 06:19:01 PM

RoxtarRyan: gopher321: I'll stick with Steam, thx. I like the way they roll.

Um... Steam offers the same cheap-ass DLC and add-ons, provided they come from the game company. See: Horse armor for Oblivion, or all of the skins available for Borderlands 2 (15x $.099 skins, btw).

Might help to learn that distributor != publisher.


At 9 cents for a skin (or similar "useless" add-on) I probably wouldn't complain, however I expect you meant 99cents, which is foolish for anybody to waste their money on.
 
2013-02-27 06:19:33 PM
dammit, knew I shoulda hit preview.

www.consoleclassix.com
 
2013-02-27 06:20:50 PM

unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.


Because ABF isn't selling retail for $60?
 
2013-02-27 06:20:54 PM
Chris Roberts and Star Citizen are the best hope for rescuing gaming from the D-bags that have taken over the industry.
Let a crowd funded game stick it up EA's Originhole.
 
2013-02-27 06:21:21 PM
No. I want a game. Not a device riddled with interaction disguised as 'fun' so you can parasitically suck me dry.

EA are truly becoming the Monsanto of the gaming world.
 
2013-02-27 06:23:43 PM

sunnewswebguy: Chris Roberts and Star Citizen are the best hope for rescuing gaming from the D-bags that have taken over the industry.
Let a crowd funded game stick it up EA's Originhole.


I'm considering building a new comp just for that game.  Loved me some old-school Wing Commander (goddam those secret missions expansions were hard as a kid).  and Privateer was just awesome.
 
2013-02-27 06:25:56 PM
For those wondering, yes, Dead Space 3 has micro-transactions. However... they don't do anything that you can't "earn" in-game. Don't waste your money.

Aside from that? Honestly, DS3 was actually kind of a let-down. I was hoping for another horror/survival game, where medkits and ammo were scarce, instead we got a game where you can become a tank early on by maxing out your armor, health and carry a full pack of ammo and medkits 20 minutes into the game. The shock and suspense of the series is no longer present, and it just seems kinda predictable. Also, far too easy, even playing the first playthrough on Hard.
 
2013-02-27 06:26:11 PM
Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.
 
2013-02-27 06:26:45 PM

Shan: At 9 cents for a skin (or similar "useless" add-on) I probably wouldn't complain, however I expect you meant 99cents, which is foolish for anybody to waste their money on.


Word. I'm kinda drunk. Should probably sober up a bit before I got to work at the bar.
 
2013-02-27 06:27:43 PM

yelmrog: dammit, knew I shoulda hit preview.

[www.consoleclassix.com image 256x224]


one of my favorites!!

EA is moving to a freemium model.. they have a hit on their hands with The Simpsons: Tapped Out.. buying in-game donuts for real money (which is easily spent accidentally).
 
2013-02-27 06:29:04 PM

unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.


Parallel, unrelated markets?

Anyway, the top-level gaming industry feels like it's about to have a collapse. I'm surprisingly okay with it. Hell, where's my 'jump, you farkers' sign?
 
2013-02-27 06:30:03 PM

sunnewswebguy: Chris Roberts and Star Citizen are the best hope for rescuing gaming from the D-bags that have taken over the industry.
Let a crowd funded game stick it up EA's Originhole.


As much as I *really* want Star Citizen; I don't think it's going to be the mega-success needed to make the AAA players stand up and take notice, if only because it's not the type of game that has ever been a massive juggernaut.  If it were, then companies would still be making games like it.  Unfortunately, games like codblops ARE what sells in large numbers, hence why they get made.

My point being, if Star Citizen comes to fruition, AND is as good as we all hope, then we'll likely see more crowd-funded games being made, but by their very nature I doubt they'll be "major players."  I think what's likely is a group of dev's will get together, pitch their kickstarter / whatever, potentially make a game, and then disperse.
 
2013-02-27 06:31:30 PM

Duke Phillips' Singing Bears: It's not always appropriate, but sometimes it works. But EA will probably find a way to f*ck it up. The only thing they do right is Soccer. Oh, and they published mirror's edge. Other than that, 2K took most their milkshake a looooooooooong time ago.


I rather like the way micros work in ME3 multiplayer (I don't know about this site's consensus but multiplayer is pretty fun to me. The gameplay is great and teamwork is essential on the higher difficulties). You can earn everything just fine with enough playtime, but you can also drop money to purchase packs outside of in-game currency. All their multiplayer DLC's have been free, and the incentive to buy is when that new DLC comes out adding a bunch of new stuff. About $1 buys you a pack worth 100k in in-game currency which can be gotten over the course of 3 silver matches or 1 gold (or .6 platinum), so you're either playing the heck out of the game in the weeks beforehand to stockpile credits in hopes for the new stuff or put down 10 dollars to skip over about 8-10 hours of gametime and hopefully get one of the classes/weapons you wanted to try out ASAP.
 
2013-02-27 06:33:06 PM

sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.


This. If the purchases enhance the game, or make it easier: fine. If the purchases are needed to play the game through to the end, then fark 'em.
 
2013-02-27 06:35:52 PM

GreenAdder: GreenAdder: GreenAdder to stop purchasing EA titles.

Wait. Then again, I don't think I have in a couple years, unless you count a couple used Genesis games. Skitchin' FTW.


My God skitchin' I have waited 20 years for that game sequel, I'm going to have to dig that out now
 
2013-02-27 06:38:34 PM
The big North American gaming companies have been trying to do this for ages.  It makes game companies over seas big bucks.  Give the game way for free, but everything is pay to win.

Unfortunately, they screw it up every time they attempt it.

Example the SWTOR FTP bungle.  They took a problem of not enough people for an already anemic end game PVE and PVP and made it worse.

They commoditized hiding your head slot for godssake.  I can understand the some of the other restrictions, like mail, chat, auction house, etc. but hiding your head slot?
 
2013-02-27 06:38:40 PM

Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.


winner winner chicken dinner!

http://www.commandandconquer.com/collection/

20 years of awesome RTS storylines
 
2013-02-27 06:39:48 PM
Oh, and this won't work unless you're in a multiplayer environment competing against others.

I'd wager a good portion of micro-transactions are just so you can keep up with your "friends".
 
2013-02-27 06:40:51 PM

TalenLee: Parallel, unrelated markets?


Absolutely true and correct. But they're looking for a way to take advantage of that pricing model, and they're probably not entirely wrong about how well it will work.

Iczer: Because ABF isn't selling retail for $60?


Presumably they'll drop their main-box pricing to get the software onto as many suckers' hard drives as possible. It's the only way this pricing model will work.
 
2013-02-27 06:41:24 PM

unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.


But first, EA has to start making games worth paying for.
 
2013-02-27 06:48:29 PM
There hasn't been a good game made in decades.  Companies used to know how to do it, they weren't evil soulless husks who churn out mass produced flavor of the month crap for the idiot kids today to gobble up by the truckload.  Back in my day, games were games, intricate tapestries of storytelling and interactivity and were of such quality that can't even be compared to today.  Even the Mt. Dew tasted better.
 
2013-02-27 06:50:56 PM

unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.


That sort of works... EA are the green pigs systematically losing their castles to Angry Nerds.

Let's see... last EA game I got was... well, SWTOR, but it couldn't run. So uh... Beatles RockBand, and that was a gift. Let's put it this way EA, I've spent more money in the last 10 years with Eidos Montreal than you.

/Starflight 3 and we'll talk
 
2013-02-27 06:51:04 PM
They do this because people will pay. We've no one to blame but ourselves.
 
2013-02-27 06:51:07 PM
What gets me is when companies remove content with the intention of making them micro-transactions, rather than letting the transactions exist for convenience.
 
2013-02-27 06:51:11 PM

Yuri Futanari: There hasn't been a good game made in decades.  Companies used to know how to do it, they weren't evil soulless husks who churn out mass produced flavor of the month crap for the idiot kids today to gobble up by the truckload.  Back in my day, games were games, intricate tapestries of storytelling and interactivity and were of such quality that can't even be compared to today.  Even the Mt. Dew tasted better.


notsureifserious.jpg
 
2013-02-27 06:53:27 PM

unlikely: Iczer: Because ABF isn't selling retail for $60?

Presumably they'll drop their main-box pricing to get the software onto as many suckers' hard drives as possible. It's the only way this pricing model will work.


Exactly. And that's why EA won't do it. It'll be $59.99 + microtransactions. If they've any sanity left, they'll be things that are grindable anyway... they cross that line and they'll be about as reputable as Zynga.
 
2013-02-27 06:53:44 PM

Mog32Kupo: Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.

winner winner chicken dinner!

http://www.commandandconquer.com/collection/

20 years of awesome RTS storylines


Origin? Here comes the DRM
 
2013-02-27 06:55:35 PM

Psychopusher: unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.

But first, EA has to start making games worth paying for.


I had a tiny sliver of desire to play simcity 5.  The engine looks interesting and could be an interesting sim from the dev videos.  Then EA talked about origin requirements and a persistent internet connection for single player and it evaporated.  They have multiplayer, but it doesn't seem interesting.  They add these things and I don't feel like I get anything out of it.  I'm fairly tolerant of microtransactions or internet connection requirements if I feel that I get something positive out of it.  And EA doesn't seem to do anything well.
 
2013-02-27 06:55:51 PM

error 303: They do this because people will pay. We've no one to blame but ourselves.


Speak for yourself.

I'll never give them another penny of my money.

They may still sell copies, but they'll sell at least one less than they would have if they didn't shiat all over their customers every chance they got.
 
2013-02-27 06:55:54 PM

ProfessorOhki: unlikely: Iczer: Because ABF isn't selling retail for $60?

Presumably they'll drop their main-box pricing to get the software onto as many suckers' hard drives as possible. It's the only way this pricing model will work.

Exactly. And that's why EA won't do it. It'll be $59.99 + microtransactions. If they've any sanity left, they'll be things that are grindable anyway... they cross that line and they'll be about as reputable as Zynga.


I think they crossed that line with their "Dead Space 3 weapon crafting system will allow you to just buy the materials you need" gambit.
 
2013-02-27 06:57:15 PM

palan: Psychopusher: unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.

But first, EA has to start making games worth paying for.

I had a tiny sliver of desire to play simcity 5.  The engine looks interesting and could be an interesting sim from the dev videos.  Then EA talked about origin requirements and a persistent internet connection for single player and it evaporated.  They have multiplayer, but it doesn't seem interesting.  They add these things and I don't feel like I get anything out of it.  I'm fairly tolerant of microtransactions or internet connection requirements if I feel that I get something positive out of it.  And EA doesn't seem to do anything well.


Yeah, I'll wait on SimCity 5 until I see it in the bargain bin.

//Spore wasn't that bad, just not what was promised.
 
2013-02-27 06:59:12 PM
The saddest thing? The EA of old was so optimistic.
/Warning: pretty large image
 
2013-02-27 07:00:08 PM

Milo1974: My God skitchin' I have waited 20 years for that game sequel, I'm going to have to dig that out now


You have good taste in video games. Have a month of TotalFark.
 
2013-02-27 07:00:46 PM

Mog32Kupo: Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.

winner winner chicken dinner!

http://www.commandandconquer.com/collection/

20 years of awesome RTS storylines


That's a finely cut jib you have there. I like it.
 
2013-02-27 07:02:46 PM
Yeah, I'm sure no one saw this coming from a mile away. They've been doing the same shiat with weapon, armor and appearance add on packs as well as actual playable content for years. DA2, ME2, ME3, and I'm sure even more of their titles all had that shiat. The difference is now they're outright saying "We're greedy assholes, you know it, and you'll still pay us. Suckers!" Hell most of the time the gear packs are something that you can find or at least get the equivalent of in game already, they're just pandering to the lazy suckers that don't feel like going through the hassle of working hard to get the good shiat.
 
2013-02-27 07:09:59 PM

sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.


No.  That just leads to crappy games.  I farking hate playing a game only to be interrupted "Oh you want to do this?  $2 please"   It's especially nice when it's some guy asking you to help him save his family from a rampaging rabid boar, but wants me to 'pay' first.

Part of the problem is I hate being presented with pieces of the game, and having to constantly engage the 'Purchase decision' portion of my brain when I just want to play the damned game.  I have no misconceptions that this type of thing works, because people play games and decide they 'WANT' long before they are confronted with the pay screen.  What I'm saying is that such a practice turns games into nothing but advertising treadmills.
 
2013-02-27 07:12:25 PM

Dingleberry Dickwad: Yeah, I'm sure no one saw this coming from a mile away. They've been doing the same shiat with weapon, armor and appearance add on packs as well as actual playable content for years. DA2, ME2, ME3, and I'm sure even more of their titles all had that shiat. The difference is now they're outright saying "We're greedy assholes, you know it, and you'll still pay us. Suckers!" Hell most of the time the gear packs are something that you can find or at least get the equivalent of in game already, they're just pandering to the lazy suckers that don't feel like going through the hassle of working hard to get the good shiat.


I honestly don't see how they can make it worse than the new Madden games. The microtransaction lists for the newest games is a mile long.
 
2013-02-27 07:13:13 PM

Incorrigible Astronaut: Dingleberry Dickwad: Yeah, I'm sure no one saw this coming from a mile away. They've been doing the same shiat with weapon, armor and appearance add on packs as well as actual playable content for years. DA2, ME2, ME3, and I'm sure even more of their titles all had that shiat. The difference is now they're outright saying "We're greedy assholes, you know it, and you'll still pay us. Suckers!" Hell most of the time the gear packs are something that you can find or at least get the equivalent of in game already, they're just pandering to the lazy suckers that don't feel like going through the hassle of working hard to get the good shiat.

I honestly don't see how they can make it worse than the new Madden games. The microtransaction lists for the newest games are a mile long.


FTFM
 
2013-02-27 07:15:07 PM

kim jong-un: sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.

No.  That just leads to crappy games.  I farking hate playing a game only to be interrupted "Oh you want to do this?  $2 please"   It's especially nice when it's some guy asking you to help him save his family from a rampaging rabid boar, but wants me to 'pay' first.

Part of the problem is I hate being presented with pieces of the game, and having to constantly engage the 'Purchase decision' portion of my brain when I just want to play the damned game.  I have no misconceptions that this type of thing works, because people play games and decide they 'WANT' long before they are confronted with the pay screen.  What I'm saying is that such a practice turns games into nothing but advertising treadmills.


It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play. It will most likely be like they currently do with many games where you can buy special item packs, gear, appearance changes, special uniforms, special teams, capability of trading character builds, buying special characters and so forth and so on on a larger scale than they do already.
 
2013-02-27 07:15:14 PM
They ruined battlefield 3 for me. Will not purchase anything from them.Bad Company 2 and Simcity 4 are good enough for me.
 
2013-02-27 07:15:46 PM
eff EA in the ay.  i havent bought anything of theirs in 6 years and only played a copy of ME2 I borrowed from a friend and I played it offline on my xbox.  they dont get money from me ever again.
 
2013-02-27 07:19:08 PM

sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.


To further that point, will the purchases be necessary for single-player, or is it limited to multiplayer?  Because it would be incomprehensible to require purchasing items to complete a single-player game.  "You need The Magical Do-dad Of Doom to complete Chapter 3, but it's not in the game proper, it's in the Origin on-line store" should be a lawsuit-worthy offense.
 
2013-02-27 07:19:47 PM

ArcadianRefugee: sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.

This. If the purchases enhance the game, or make it easier: fine. If the purchases are needed to play the game through to the end, then fark 'em.


The problem is the perverse incentive to make the game fun, then progressively suckier with an option to remove the suckiness for $X.

If the following statement is possible, then you should NOT support microtransactions:

EA Exec:  Hey Developer, we want you to increase the hit rate on Microtransactions from 20% to 80%.
Developer:  Well, we could perhaps improve the quality of the DLC to make it more attractive, should only take an extra 0.25 FTEs
EA Exec:  WTF?  That costs money, just increase the grind factor until the 'Bypass suck' DLC hits the 80% level.


And that is how it will work.
 
2013-02-27 07:23:54 PM

Dingleberry Dickwad: kim jong-un: sno man: As long as you don't have to make these purchases to play, even if it takes longer without, carry on.

No.  That just leads to crappy games.  I farking hate playing a game only to be interrupted "Oh you want to do this?  $2 please"   It's especially nice when it's some guy asking you to help him save his family from a rampaging rabid boar, but wants me to 'pay' first.

Part of the problem is I hate being presented with pieces of the game, and having to constantly engage the 'Purchase decision' portion of my brain when I just want to play the damned game.  I have no misconceptions that this type of thing works, because people play games and decide they 'WANT' long before they are confronted with the pay screen.  What I'm saying is that such a practice turns games into nothing but advertising treadmills.

It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play. It will most likely be like they currently do with many games where you can buy special item packs, gear, appearance changes, special uniforms, special teams, capability of trading character builds, buying special characters and so forth and so on on a larger scale than they do already.


I agree with you that it isn't likely to interrupt gameplay, but 'free' money is addictive as hell, and there is going to be a STRONG incentive to push people to those packs.  The instant those packs tweaks gameplay in a non-cosmetic manner it's going to be very hard to keep the MBAs from pushing those from 'flavor items' to 'really the only way to have fun in multiplayer' items.
 
2013-02-27 07:25:21 PM
maybe they'll do a public item auction house like Blizzard.  that's where the real micro-transaction action is.
 
2013-02-27 07:27:20 PM
Dingleberry Dickwad:

It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play. It will most likely be like they currently do with many games where you can buy special item packs, gear, appearance changes, special uniforms, special teams, capability of trading character builds, buying special characters and so forth and so on on a larger scale than they do already.

To add detail:  It's happened before.
 http://www.penny-arcade.com/comic/2009/11/6/

art.penny-arcade.com
 
2013-02-27 07:31:08 PM
Sim City* comes out on Tuesday. What are the odds that micro-transactions will be needed to make in-game purchases of items normally included in the other Sim City games?
 
2013-02-27 07:38:04 PM

kim jong-un: Dingleberry Dickwad:

It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play. It will most likely be like they currently do with many games where you can buy special item packs, gear, appearance changes, special uniforms, special teams, capability of trading character builds, buying special characters and so forth and so on on a larger scale than they do already.

To add detail:  It's happened before.
 http://www.penny-arcade.com/comic/2009/11/6/

[art.penny-arcade.com image 800x401]


Holy crap I had completely forgotten about that one. Yeah, that was a pretty bad move. I don't remember them doing that for DA2 though did they? Either way, EA is extremely unlikely to be getting any more of my money.
 
2013-02-27 07:38:50 PM
You buy Madden 2015 for $60....

You get it home and realize all you get for that is the Detroit Lions and Silverdome Classic Stadium.
If you want other teams they cost 99 cents each, but they don't come with their "away" jerseys or their kickers. Those are also 99 cents each, respectively.

You can only play exhibition mode. If you want other modes they're $1.99 each.

If you want first-string quarterbacks, you'll have to buy the Skylanders-style platform and get the quarterback figures to activate them in game. The platform is $30 and the NFL quarterback figures are $8.00 each. Some are harder to find than others.

This is the future of gaming. Enjoy your PS4.
 
kab
2013-02-27 07:41:07 PM
"And consumers are enjoying and embracing that way of business."

Wrong, you dumb fark.   Your shareholders enjoy and embrace it.  Anyone else with a clue is staying as far away from your shiatty titles as possible.
 
2013-02-27 07:42:25 PM

ZeroCorpse: You buy Madden 2015 for $60....


No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.
 
2013-02-27 07:43:55 PM

King Something: Sim City* comes out on Tuesday. What are the odds that micro-transactions will be needed to make in-game purchases of items normally included in the other Sim City games?


This time it's just upfront cosmetic stuff, like London, Berlin, Paris themes and some ridiculous super hero DLC.

Just let me build arcos again.
 
2013-02-27 07:45:18 PM

GreenAdder: ZeroCorpse: You buy Madden 2015 for $60....

No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.


Yeah, it's too bad EA had to rip off Games Workshop's Blood Bowl to "create" it. It's an awesome game (which should have been rebooted years ago) but they very definitely borrowed some IP for that one.
 
2013-02-27 07:47:23 PM
By the by, is there any other good city simulator out there?
 
2013-02-27 07:56:25 PM

GreenAdder: ZeroCorpse: You buy Madden 2015 for $60....

No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.


If they start making Mutant League Football/Hockey again, I'd be installing Origin this second.  Until that day, not a chance.
 
2013-02-27 08:03:18 PM

Dingleberry Dickwad: Either way, EA is extremely unlikely to be getting any more of my money.


Heh, isn't that the truth?  For me, the entire debate is academic since I've been annoyed by EA too many times to consider buying games from them anymore.  I'm sure I'll do it by accident again, but the instant I see the EA logo I'm reminded of my own personal reservations against that company.  The odd thing, is I can't even point to a single reason why I dislike them so much, it's just a concept of a miasma that surrounds them which turns my stomach.  Unlike companies like Sony, who have taken active steps which I find 'evil', EA seems to just do things that make me say, "Man, that really brings gaming down a notch, I'd prefer they not do that."

1.  Extreme franchising, and exclusivity.  (I'm certain that other companies could do NFL games with some interesting twists. Instead we get roster updates)
2.  Whatever the hell that social network fake steam thing was/is.  They automatically created a profile for me, and opted me in to something I never wanted to sign up for.
3.  Turning off old games.  (was that EA?  My mind associates them with that)
4.  DLC pushing and online registration codes
5.  The general lowest common denominator style of game design once they purchase a game.  That's why the first of a series (developed outside EA) is often very different than the games produced post purchase.

They are kind of like Zynga to me.  Sure they produce games, and aren't exactly hiding what they are doing, but damned if they don't do it in the most annoying manner.  (Zynga can DIAF though given how they basically wait for a good idea then copy the shiat out of it)
 
2013-02-27 08:04:37 PM
I for one cant wait to pirate the latest and greatest SimCity game.
 
2013-02-27 08:05:54 PM

ZeroCorpse: GreenAdder: ZeroCorpse: You buy Madden 2015 for $60....

No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.

Yeah, it's too bad EA had to rip off Games Workshop's Blood Bowl to "create" it. It's an awesome game (which should have been rebooted years ago) but they very definitely borrowed some IP for that one.


Why? Creative people steal ideas all the time. Had they not taken inspiration from the boardgame, you wouldn't have had the video game to enjoy. If the exact original IP is needed then it can be licenced, otherwise you get a mix of borrowed and new ideas.

Every idea comes from somewhere.
 
2013-02-27 08:09:59 PM

ZeroCorpse: Yeah, it's too bad EA had to rip off Games Workshop's Blood Bowl to "create" it. It's an awesome game (which should have been rebooted years ago) but they very definitely borrowed some IP for that one.


I just want you to realize that Games Workshop is so evil that its owners aren't even going to hell, because the devil himself is afraid of the competition. You ask me to choose between EA and GW, and I'll choose Gaben.
 
2013-02-27 08:19:27 PM

meat0918: By the by, is there any other good city simulator out there?


The CitiesXL series is a pretty good alternative, if horribly programmed. Being able to explore your cities in full 3D makes it easy to overlook any flaws with the game design.

The one I'm looking forward to is Cities in Motion 2 though. The first one should be a controlled substance, and it was entirely focused around designing a transit system. This one looks to throw in an entire city simulator into the mix!

Link
 
2013-02-27 08:24:10 PM
EA lost me a while ago when they pulled out of Steam ahead of ME3 and said "we can make Steam and do it BETTER!"
 
2013-02-27 08:30:08 PM
I don't mind making micro-transactions, as long as the game is good and it is of a good value. Example: because I was really enjoying the game, I bought a Lamborghini in Need for Speed World. While it did give me a slight advantage, you could unlock plenty of high end cars for free and I still lost plenty of times to such drivers. I also have a soft spot for Lambos, which helped to seal the deal.

An example where I didn't spend real money was in Tribes Ascend. I could not get the hang of the default gun, and thus I was not enjoying the game. To get guns to better suit my play style, I could spend real money or grind until I was bored to tears. Sorry, but if I'm not having fun with the free version of your game, I'm not going to give you money in hopes that afterwards I will be able to have fun.

Despite using EA in the first example, I have little hope that they will consistently produce titles with fair micro-transactions. Even in NFSW, to select consumable items to help win races required you to use real money, otherwise you got them randomly after matches - usually the ones which you needed the least, obviously.
 
2013-02-27 08:32:05 PM
I'll just continue pirating older RTSs and not care.

And I have all the NES/SNES/Wii games on a hard drive just for my Wii to access.
 
2013-02-27 08:39:38 PM

GreenAdder: ZeroCorpse: You buy Madden 2015 for $60....

No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.


YES and YES. Hell the only thing hockey related that I have ever enjoyed was Mutant League Hockey. Those games were amazing.
 
2013-02-27 08:39:58 PM
I've noticed this trend in gaming and I it has not pleased me.  I was looking forward to Command and Conquer generals 2 until I read that it was free to play.  Initially they said it wouldn't have a campaign mode (this was changed) and they claimed the free to play meant more flexibility, listening to the community so on.  I really think that translates as something like "We are going to release an incomplete game and based on the clamoring of the masses we will then release other parts of the game which we will price gouge on."

I predict the following:  The game will have one faction at the start, you have to purchase the other 2 and then purchase their campaigns separately.  Map packs will be sold and players will not be able to make or share their own maps.  I will not play the game and just content myself with older games.

/not a psychic but I am very cynical especially about the future of RTS games.
//wishes that RA3 uprising had been designed to play online.
///If I have to go back to playing strategy board games I will.  To hell with EA and their ilk if that is what I wind up doing.
 
2013-02-27 08:46:10 PM

kim jong-un: Dingleberry Dickwad: Either way, EA is extremely unlikely to be getting any more of my money.

Heh, isn't that the truth?  For me, the entire debate is academic since I've been annoyed by EA too many times to consider buying games from them anymore.  I'm sure I'll do it by accident again, but the instant I see the EA logo I'm reminded of my own personal reservations against that company.  The odd thing, is I can't even point to a single reason why I dislike them so much, it's just a concept of a miasma that surrounds them which turns my stomach.  Unlike companies like Sony, who have taken active steps which I find 'evil', EA seems to just do things that make me say, "Man, that really brings gaming down a notch, I'd prefer they not do that."

1.  Extreme franchising, and exclusivity.  (I'm certain that other companies could do NFL games with some interesting twists. Instead we get roster updates)
2.  Whatever the hell that social network fake steam thing was/is.  They automatically created a profile for me, and opted me in to something I never wanted to sign up for.
3.  Turning off old games.  (was that EA?  My mind associates them with that)
4.  DLC pushing and online registration codes
5.  The general lowest common denominator style of game design once they purchase a game.  That's why the first of a series (developed outside EA) is often very different than the games produced post purchase.

They are kind of like Zynga to me.  Sure they produce games, and aren't exactly hiding what they are doing, but damned if they don't do it in the most annoying manner.  (Zynga can DIAF though given how they basically wait for a good idea then copy the shiat out of it)


CSB, because I changed ISPs I wanted to update my email account with Origin, since my old one was cancelled. I'm on the webpage, and while I can update most of my personal info, I need to go through their customer service to update my email...

So while logged into my Origin account, I enter an IM session with an "EA rep." For confirmation, he asks me the last few digits of my credit card. The card they had on file had expired months ago, so of course I didn't have it. I was able to tell him when it expired though.

Apparently, that was not good enough. So he wanted to know the serial number of games I had registered with EA. I'm like WTF?!? Even if I did register any games, I don't remember doing so. I mention I might have registered SimCity4, but it was many years ago now. Apparently I did, but as I said, he needs the serial number, and I couldn't find the disc.

Keeping in mind that I was also logged in to the account I was trying to change, he then tells me to call their UK office. Apparently I was unable to satisfy the requirements needed to  change an email address! Hell, I've been able to update personal banking information by giving less accurate information to the phone rep, and I would not be logged into any kind of account. I'm also going to assume that the guy flunked geography and/or was from a remote part of the planet, because at the beginning of the conversation I told him I was in Canada, yet he still gives me an overseas number.

/TL;DR, because EA is too cheap to hire CS reps with an IQ above room temperature, I won't be buying any games from Origin. Not because I dislike the service, but because I will be unable to receive an emailed receipt because they won't let me update my address with them
 
2013-02-27 08:53:01 PM
I have been playing games hardcore since the 70's.  But I think p2w and free2play will be the end of it for me.  I just want to pay a set amount for a game, and play the damn thing.  Future DLC is alright but day 1 DLC is just farking greedy trying to turn a $60 game into a $80 game.

Hmm maybe I should rephrase that, the days of me paying for games will be coming to an end if this keeps up.  Remember kids, vote with yer wallets!  Thats why Borderlands 2 got almost $100 bucks out of me, they farking earned it.
 
2013-02-27 08:53:27 PM

Dingleberry Dickwad: It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play.


I was about to go off on you about this because they did it in Dragon Age. But, I see you already recognized the mistake.

That moment was the first blow against my trust in Bioware, and I had been a Bioware fanboy for a while before that.
 
2013-02-27 08:55:12 PM

gopher321: I'll stick with Steam, thx. I like the way they roll.


You realize that Steam isn't a game publisher right? They just distribute games from all publishers, including EA.
 
2013-02-27 08:57:45 PM
FTFA:
"Aside from the reaction this may elicit from gamers, there's the added issue of infrastructure that EA has had to consider. Jorgensen went on to explain that the company is now planning to bring all the processes surrounding payments and card-handling in-house to try and increase security. "

Grammar, how does it work?
 
2013-02-27 08:59:10 PM

jack21221: Dingleberry Dickwad: It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play.

I was about to go off on you about this because they did it in Dragon Age. But, I see you already recognized the mistake.

That moment was the first blow against my trust in Bioware, and I had been a Bioware fanboy for a while before that.


Yup.  The day 1 DLC with Shale started a really precipitous decline (highlighted in a couple other areas of DA:O as well).  Oh well - I still have my copy of Jade Empire (which I find has aged far better than KOTOR ... and is right up there with ME as far as replay value).
 
2013-02-27 09:02:20 PM

orclover: I have been playing games hardcore since the 70's.  But I think p2w and free2play will be the end of it for me.  I just want to pay a set amount for a game, and play the damn thing.  Future DLC is alright but day 1 DLC is just farking greedy trying to turn a $60 game into a $80 game.

Hmm maybe I should rephrase that, the days of me paying for games will be coming to an end if this keeps up.  Remember kids, vote with yer wallets!  Thats why Borderlands 2 got almost $100 bucks out of me, they farking earned it.


Interesting note, Gearbox pulled the A:CM Season Pass yesterday.  The fans voted with their wallets on that one and Pitchford lost.
 
2013-02-27 09:12:54 PM

Flappyhead: Interesting note, Gearbox pulled the A:CM Season Pass yesterday. The fans voted with their wallets on that one and Pitchford lost.


Research.  Check around, heed the warning signs.  So far its saved me from A:CM, Dragon Age 2 and ME 3 and many others.
 
2013-02-27 09:21:35 PM

GreenAdder: Milo1974: My God skitchin' I have waited 20 years for that game sequel, I'm going to have to dig that out now

You have good taste in video games. Have a month of TotalFark.


I see what you did there...thank you very much, anybody from xbox live or playstation put that on their download network peace
 
2013-02-27 09:23:31 PM
What really burns my busicuts is the fact that all this "DLC" will come shipped with the disc, and you're paying to unlock it. What, you think EA is going to maintain servers with items to download indefinately?
 
2013-02-27 09:31:31 PM

ParadoxDice: What really burns my busicuts is the fact that all this "DLC" will come shipped with the disc, and you're paying to unlock it. What, you think EA is going to maintain servers with items to download indefinately?


To be fair, EA just gave away all of the DLC equipment for DA2 before they killed the servers.

/Enjoyed DA:O, especially once I installed about 25 mods.  Enjoyed DA:A more since it was shorter.
//Haven't heard good things about DA2.
 
2013-02-27 09:36:25 PM
I've been gaming since the 80s, started with The Bard's Tale and haven't really stopped since.  I just can't seem to get as riled up about this subject as many of my peers.  It's video games, the epitome of first world problems, I just can't get passionate about it.  If I like what they're offering they get my money, if not they don't.

Then again I game on both a PC and console, liked both DA:O and DA2, and thought the ME3 ending wasn't that bad.  That alone seems to be put me in some weird minority.
 
2013-02-27 09:48:51 PM
A Battlefield 4 scene ...

USA Engineer hits Russian tank ...

Guy in Russian Tank: (Spams "Need Repairs" shout)
Russian Engineer: "Don't have $1.29 welding torch unlock"

USA Engineer is out of rockets, spams "Need Ammo"
USA Grunt: "Don't have ammo pack unlock, $.99"
USA Engineer spams "fire on my target;" receives message "ERROR: Target locator not purchased. Unlock for $.99 more!"
USA Engineer is injured by Russian Engineer's shots.
USA Grunt: "Not carrying $1.50 medic pack either"

USA Jet sees burning Russian Tank. Fires. Damages, but does not destroy.
Russian Engineer fires shoulder SAM he bought for $1.50.
USA Jet can't fire flares ($2 on Origin)
USA Jet explodes, killing pilot.
USA Pilot receives message: "Want to respawn faster? $.99 for deluxe spawning"
Russian Engineer receives message: "Want that kill to be counted accurately in Origin stats? $.99 only this weekend!"

USA Sniper has Russian Engineer in scope sights. Loses track of target with "Want a new ghillie suit? $2 in Origin store!" pop-up message.
 
2013-02-27 09:51:50 PM
I grew up with dedicated consoles (e.g. Pong, Tank, Light Gun units) with my first 'real' system being the 2600. Saw the crash of '83 and cleaned up handsomely from the wreckage. Stayed with gaming up until the PS2 & Dreamcast and was ready to move on until my brother gave me a 360 about 6 years ago. I still play now & then but the idea of paying for additional game content & connectivity really turned me off.

In all, gaming has gotten too complicated. Between DLC, credit cards, micro-transactions, & the possibility of not playing used games for free, I'm pretty much done. Luckily, my kids are fairly indifferent to the console scene and play some garbage on their phones in between real kid activities. I think I'm pretty lucky to grow up when I did.

/Lawns
//Metroid!
 
2013-02-27 09:59:17 PM

Yuri Futanari: I've been gaming since the 80s, started with The Bard's Tale and haven't really stopped since.  I just can't seem to get as riled up about this subject as many of my peers.  It's video games, the epitome of first world problems, I just can't get passionate about it.  If I like what they're offering they get my money, if not they don't.

Then again I game on both a PC and console, liked both DA:O and DA2, and thought the ME3 ending wasn't that bad.  That alone seems to be put me in some weird minority.


So you can't get passionate about what you spend your entertainment budget on, and you have questionable taste. Got it.

I look at things this way, if I'm going to be spending $40-60 on a video game that's going to take days to weeks to complete it had damned better be well spent, I don't enjoy wasting my hard earned money on something that I'll enjoy for a short time and never again. DA:O wasn't bad, I've gotten some replay out of that trying different combinations of characters. DA2 was bad and it felt like not only had I wasted my money, but that Bioware had wasted theirs as well with the constantly reused map, severely limited story area, and the fact that none of the choices I made were important when it came to the end of the game. ME3 was at least great up until the end where it seemed like the writers threw away everything from the previous games and hired some shiatty fanfic author that wasn't familiar with the story so far to wrap things up. It's also why I didn't waste my time with Borderlands 2. I kept hearing what a great game the first one was I picked it up and was sadly disappointed. It was a basic shooter that had memorable characters and some funny dialogue, but was lacking in replay value. Of course it wasn't until after that I found out that everyone was raving about the multiplayer function of the game, and I despise multiplayer.
 
2013-02-27 10:11:45 PM

meyerkev: ParadoxDice: What really burns my busicuts is the fact that all this "DLC" will come shipped with the disc, and you're paying to unlock it. What, you think EA is going to maintain servers with items to download indefinately?

To be fair, EA just gave away all of the DLC equipment for DA2 before they killed the servers.

/Enjoyed DA:O, especially once I installed about 25 mods.  Enjoyed DA:A more since it was shorter.
//Haven't heard good things about DA2.


I wasn't aware of that. I wonder, now that the servers are killed, can I get the DLC? (I haven't played DA2 in a while.)

I'm trying to decide if I should bother with Dead Space 3, as apparently they did this. There's a cheat that gets you all the DLC without buying it. That means it was all on the disc in the first place.

http://www.forbes.com/sites/erikkain/2013/02/08/dead-space-3-exploits - video-games-cheats-in-the-age-of-micro-transactions/">http://www.forb es.com/sites/erikkain/2013/02/08/dead-space-3-exploits- video-games-cheats-in-the-age-of-micro-transactions/
 
2013-02-27 10:16:35 PM

Mike_LowELL: Yuri Futanari: There hasn't been a good game made in decades.  Companies used to know how to do it, they weren't evil soulless husks who churn out mass produced flavor of the month crap for the idiot kids today to gobble up by the truckload.  Back in my day, games were games, intricate tapestries of storytelling and interactivity and were of such quality that can't even be compared to today.  Even the Mt. Dew tasted better.

notsureifserious.jpg


Mike_LowELL unsure if someone is kidding, serious, or trolling is the most ironic thing of my day.
 
2013-02-27 10:19:14 PM

jonny_q: Mike_LowELL: Yuri Futanari: There hasn't been a good game made in decades.  Companies used to know how to do it, they weren't evil soulless husks who churn out mass produced flavor of the month crap for the idiot kids today to gobble up by the truckload.  Back in my day, games were games, intricate tapestries of storytelling and interactivity and were of such quality that can't even be compared to today.  Even the Mt. Dew tasted better.

notsureifserious.jpg

Mike_LowELL unsure if someone is kidding, serious, or trolling is the most ironic thing of my day.


Not only that, but he's unsure if someone is trolling, serious or joking when they're saying games today suck. That's like dividing by zero.
 
2013-02-27 10:21:06 PM
There's a link in the article that has EA's reponse, and they say the "exploit" is fine, and they want/are okay with people to grind for the stuff.

I'm not sure how much of that I buy, though. If it were a feature, it would have been sold to us as such. "You can grind for these items, OR you can unlock them early!"
 
2013-02-27 10:25:50 PM
Someday a company is going to come along and give all DLC for free, gaining the love and support of all gamers, and make any company who charges for it look bad.

It really should be about copies sold, and then thanking the people who buy your game with more content and neat things. Not looking at everyone who bought the game and thinking of ways to get more money out of them. Eventually there will be a tipping point where a game that gives free DLC makes more money from total copies sold than those who charge for DLC, and the industry will leave this dark age behind.

/Mark my words.
 
2013-02-27 10:29:34 PM

unlikely: Look at how much Angry Birds Friends is making just on Facebook and then tell me why EA shouldn't be looking green with envy.


In case no one covered it, Angry  Birds didn't cost me $60 up front.
 
kab
2013-02-27 10:44:39 PM

Slayinit: I grew up with dedicated consoles (e.g. Pong, Tank, Light Gun units) with my first 'real' system being the 2600. Saw the crash of '83 and cleaned up handsomely from the wreckage. Stayed with gaming up until the PS2 & Dreamcast and was ready to move on until my brother gave me a 360 about 6 years ago. I still play now & then but the idea of paying for additional game content & connectivity really turned me off.

In all, gaming has gotten too complicated. Between DLC, credit cards, micro-transactions, & the possibility of not playing used games for free, I'm pretty much done. Luckily, my kids are fairly indifferent to the console scene and play some garbage on their phones in between real kid activities. I think I'm pretty lucky to grow up when I did.

/Lawns
//Metroid!


  We're probably close to the same age.   Started being an arcade junkie as a kid, got a 2600, and went through consoles, but haven't owned one since the PS2, as PC gaming had pretty much taken most of my interest over by then.

  Watching games evolve from this sort of "here's the content, go forth and enjoy" to this "here's half the content, the rest is just a few bucks more" approach has been sad to see.   Watching the MMO genre evolve from a rough around the edges, wild west sort of situation, where players themselves created content just by their (often rather unfriendly) interactions with each other, into this boy-in-a-bubble approach where no decision is final, and no mistake reversible is equally sad to see.   Fingers can be pointed all over the place, but how it all started is irrelevant.  The idea that this approach is generally considered status quo across all platforms now is rather depressing however.  And the notion that the average gamer should somehow be grateful for it is more than a little insulting.

  This isn't some glory days rant, frankly there's always been bad games, regardless of platform.  Sometimes incredible strings of them.  But the approach taken by bigger studios, and their attitude towards customers, most certainly has changed.

  So yes, the crash of '83 (something that most folks playing games back then didn't even notice, by the way) happened.   And the industry really really needs for another one to happen soon.   Let some big players tank in spectacular fashion, let shareholders and me-too'ers run along to some other short term promised land (I hear that mobile gaming is da "future"), and some fresh blood can step in and pick up the reins.

/csb?
 
2013-02-27 10:49:26 PM

kab: Watching the MMO genre evolve from a rough around the edges, wild west sort of situation, where players themselves created content just by their (often rather unfriendly) interactions with each other, into this boy-in-a-bubble approach where no decision is final, and no mistake reversible is equally sad to see


I miss the brutality of the original Everquest.  No game has come close to capturing that for me since.
 
2013-02-27 11:03:33 PM

ReapTheChaos: ReapTheChaos: You realize that Steam isn't a game publisher right? They just distribute games from all publishers, including EA.


You realize you're dead wrong about that, right?  Steam is owned by Valve, which is very much a game publisher.
 
2013-02-27 11:07:47 PM

yelmrog: kab: Watching the MMO genre evolve from a rough around the edges, wild west sort of situation, where players themselves created content just by their (often rather unfriendly) interactions with each other, into this boy-in-a-bubble approach where no decision is final, and no mistake reversible is equally sad to see

I miss the brutality of the original Everquest.  No game has come close to capturing that for me since.


EVE Online is pretty brutal. I started playing EQ in October of 1999, so I know about how brutal the game was, but EVE is every bit as brutal. There was a game called Darkfall which was a full PvP game with looting, but it was a very small game. I only played it briefly.
 
2013-02-27 11:25:29 PM
It's not like any of you are going to be spending that money on a date or anything. Go ahead and splurge.
 
2013-02-27 11:30:59 PM

sirgrim: It's not like any of you are going to be spending that money on a date or anything. Go ahead and splurge.


Lotion, kleenex and flesh lights aren't cheap bub. Gotta draw the line somewhere.
 
2013-02-27 11:32:19 PM

ZeroCorpse: GreenAdder: ZeroCorpse: You buy Madden 2015 for $60....

No, I don't. I play "Mutant League Football" on the Genesis - back from when EA gave a crap. Incidentally it's one of the few football games I care for.

Yeah, it's too bad EA had to rip off Games Workshop's Blood Bowl to "create" it. It's an awesome game (which should have been rebooted years ago) but they very definitely borrowed some IP for that one.


I wouldn't be surprised if it'll soon cost you $10 if you want the football to be inflated with air.
 
2013-02-27 11:34:57 PM
This is why I stick with mostly indie games. At least with those I only have to pay for them once.

 Hell my hate for EA goes all the way back to their farking up Spore.
 
2013-02-27 11:53:32 PM
Anyone else remember when video games shipped as complete and fully tested products?
 
2013-02-27 11:56:31 PM

Mattyb710: Anyone else remember when video games shipped as complete and fully tested products?


yeah that was right around the same time a single person could make an entire video game. There is a bit of a difference between games that are made by 1 person and games that take several hundred.
 
2013-02-28 12:03:48 AM

J. Frank Parnell: Someday a company is going to come along and give all DLC for free, gaining the love and support of all gamers, and make any company who charges for it look bad.

It really should be about copies sold, and then thanking the people who buy your game with more content and neat things. Not looking at everyone who bought the game and thinking of ways to get more money out of them. Eventually there will be a tipping point where a game that gives free DLC makes more money from total copies sold than those who charge for DLC, and the industry will leave this dark age behind.

/Mark my words.


That, or some hacker is going to find a way to unlock all on-disc DLC for free. Shortly afterwards, EA will kill a hooker, then plant her corpse and a bloody knife in his bed.
 
2013-02-28 12:06:11 AM

poisonedpawn78: Mattyb710: Anyone else remember when video games shipped as complete and fully tested products?

yeah that was right around the same time a single person could make an entire video game. There is a bit of a difference between games that are made by 1 person and games that take several hundred.


That. The vast majority of games that are more complicated than say Pong or Pacman still had their bugs, exploits, graphic failures, translation failures and so forth.  I remember when games shipped complete, but fully tested and error free? Never happened. I do get his point though. IMO I think DLC should be restricted to new game content. New levels, new areas, new missions and so forth. Maybe new appearance or outfit changes, but that's about it. Shiat to make the game simpler or bypass getting stuff the old fashioned way seems to be cheating.
 
2013-02-28 12:31:12 AM

Dingleberry Dickwad: jonny_q: Mike_LowELL: Yuri Futanari: There hasn't been a good game made in decades.  Companies used to know how to do it, they weren't evil soulless husks who churn out mass produced flavor of the month crap for the idiot kids today to gobble up by the truckload.  Back in my day, games were games, intricate tapestries of storytelling and interactivity and were of such quality that can't even be compared to today.  Even the Mt. Dew tasted better.

notsureifserious.jpg

Mike_LowELL unsure if someone is kidding, serious, or trolling is the most ironic thing of my day.

Not only that, but he's unsure if someone is trolling, serious or joking when they're saying games today suck. That's like dividing by zero.


In 1972, the modern commercial video game business was born when Atari, looking at the commercial mediocrity of their first arcade title Computer Space (a spiritual successor to 1962's SpaceWar!), struck gold with the simpler, less complex, less engaging Pong.  When Atari failed to secure a timely patent for the solid state technology used with their game cabinet, imitators flooded the next half-decade of history with Pong clones.  Meanwhile, Pong became the public face for the birth of video games and SpaceWar! went largely forgotten.  The video game industry has featured "mass produced flavor of the month crap" from its inception.

In 1977, after the Pong clones crashed the industry the first time, Atari secured a deal with Warner Communications in order to get financing for a home video console.  The next six years (and a collection of landmark games) saw the game industry rise from a five-billion-dollar-a-year business in the United States to being a one-hundred-million-dollar business in 1984.  The corporate policies of Atari and Warner are heavily credited for tanking and crashing the American video game market, including that part where Atari decided to sue the programmers who became Activision.  When they failed, it legitimized third-party development, and Atari couldn't stop people from making games for their console, and companies flooded the market with awful games.  Then Nintendo picked up their mess and became the most important coming of the mid-to-late eighties.  In the lucrative United States market, they did this with ruthless policies that went after dissenting retailers and developers.  The video game industry has been "evil soulless husks" since it became "mainstream".

Video games don't "suck now".  In-fact, the best games are as good as there has ever been.  The games which figurehead the medium (the ones that get press time) have been largely mediocre, much in the way that "music sucks now, listen to FM radio for an hour and you'll hear nothing but crap".  You don't get many games like Super Mario World or Grand Theft Auto III anymore.  You don't get games which sell millions upon millions and largely get universal praise, even in the communities with the toughest and most cynical critics of the games.  (And even back in the day, you got games like the Final Fantasys and the other JRPGs, games which were largely awful but satisfied a large appetite for narrative and storytelling in the console video game market.  And don't even get me started on the Nintendo 64, the mother of all overrated game consoles.)  But there are still fantastic video games being made, you just have to look and search for them.

So yeah, it was a silly statement because yes, there have been incredible games in the last 20 years, the last 10 years, the last 5 years.  Don't look at World of Warcraft and Call of Duty and assume they're somehow representative of the awesome, awesome titles that have been made.  And don't assume that "video games are corporate now" and "everyone is making mass-produced derivative nonsense", because they've pretty much always had a corporate figurehead and people have pretty much always been copying each other.  That doesn't mean today's major publishers aren't slimy as all hell, but the "simpler time" narrative does not work for video games.

I'll just say one thing: Anyone thinks "video games suck now"?  Wait until the mobiles and tablets cannibalize portables and consoles, the last bastion of walled publishing, the last true bastion of quality control.
 
2013-02-28 01:00:07 AM

kim jong-un: Dingleberry Dickwad:

It's not likely to be like that at all. EA has been shiat for a while now, but I don't think even they'd be stupid enough to make the micro-transactions stuff interrupt game play. It will most likely be like they currently do with many games where you can buy special item packs, gear, appearance changes, special uniforms, special teams, capability of trading character builds, buying special characters and so forth and so on on a larger scale than they do already.

To add detail:  It's happened before.
 http://www.penny-arcade.com/comic/2009/11/6/

[art.penny-arcade.com image 800x401]


I'm playing DA:O right now. Of course I have the Ultimate Edition (thank you, $9.99 on Steam during the xmas sale) which includes all the DLC so noones begging me for money in-game.

But you know what's gonna happen with this stuff, right? With these always-on-internet 'connected world' (just leaderboards and BS) shiat you won't be able to cheat or mod your game lest you get for free what they want to charge you $.99 for, and then get banned. fark, you can get banned for using a program to allow you to use a controller in Diablo 3, and that game is farking coming out for console soon (next gen)..
 
2013-02-28 01:40:09 AM

Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.



imgs.xkcd.com
 
2013-02-28 03:39:40 AM

J. Frank Parnell: Someday a company is going to come along and give all DLC for free, gaining the love and support of all gamers, and make any company who charges for it look bad.

It really should be about copies sold, and then thanking the people who buy your game with more content and neat things. Not looking at everyone who bought the game and thinking of ways to get more money out of them. Eventually there will be a tipping point where a game that gives free DLC makes more money from total copies sold than those who charge for DLC, and the industry will leave this dark age behind.

/Mark my words.


Blizzard already does this to an extent.  WoW and Diablo 3 get major updates on a semi-regular basis without the need to pay, they just call them patches instead of DLC.  WoW also has expansions that cost money, and supposedly D3 will as well, but I'm sorta surprised Blizz doesn't get as much attention over all the free updates.  WoW is getting a new raid tier and world boss(among other things), and D3 has change so much since launch ~10 months ago I went from indifferent to loving it.

But I think free DLC as a whole isn't something companies are going to really get excited about doing.
 
2013-02-28 03:58:11 AM
Gergesa: I've noticed this trend in gaming and I it has not pleased me.  I was looking forward to Command and Conquer generals 2 until I read that it was free to play.  Initially they said it wouldn't have a campaign mode (this was changed) and they claimed the free to play meant more flexibility, listening to the community so on.  I really think that translates as something like "We are going to release an incomplete game and based on the clamoring of the masses we will then release other parts of the game which we will price gouge on."

Yeah, I don't know if anyone here plays Planetside 2 but that's pretty much exactly what's going on.  The community pointed out there was too much vehicle collisions and asked for horns for them.  SOE added them but they cost $7.  A close range weapon for infiltrators?  Added.  Another $7.
 
2013-02-28 04:20:11 AM

Scruffinator: J. Frank Parnell: Someday a company is going to come along and give all DLC for free, gaining the love and support of all gamers, and make any company who charges for it look bad.

It really should be about copies sold, and then thanking the people who buy your game with more content and neat things. Not looking at everyone who bought the game and thinking of ways to get more money out of them. Eventually there will be a tipping point where a game that gives free DLC makes more money from total copies sold than those who charge for DLC, and the industry will leave this dark age behind.

/Mark my words.

Blizzard already does this to an extent.  WoW and Diablo 3 get major updates on a semi-regular basis without the need to pay, they just call them patches instead of DLC.  WoW also has expansions that cost money, and supposedly D3 will as well, but I'm sorta surprised Blizz doesn't get as much attention over all the free updates.  WoW is getting a new raid tier and world boss(among other things), and D3 has change so much since launch ~10 months ago I went from indifferent to loving it.

But I think free DLC as a whole isn't something companies are going to really get excited about doing.


Except for WoW you're already paying a monthly subscription fee. They already have the incentive to produce additional game content to keep their subscribers players. For D3, it's to try to scrape back from the utter cluster that was it's initial release and get that user base back.
 
2013-02-28 04:59:11 AM

Mike_LowELL: You don't get many games like Super Mario World or Grand Theft Auto III anymore.


Don't worry, if New Super Mario Bros. 2 is a success, I'm sure you'll see a New Super Mario World. You will get games exactly like Super Mario World forever.
 
2013-02-28 05:15:26 AM

Znuh: EA are truly becoming the Monsanto of the gaming world


I would wager Monsanto is highly insulted by your remark.

Fark you EA.  Fark you
 
2013-02-28 05:17:39 AM

yelmrog: Duke Phillips' Singing Bears: It's not always appropriate, but sometimes it works. But EA will probably find a way to f*ck it up. The only thing they do right is Soccer. Oh, and they published mirror's edge. Other than that, 2K took most their milkshake a looooooooooong time ago.

Yeah, FIFA is still mad fun to play.  Of course, I'm expecting EA to ruin it any day now.


Yearly release timed with the traditional shutting off of old servers isn't ruined?
 
2013-02-28 06:43:45 AM

GreenAdder: GreenAdder to stop purchasing EA titles.


i blacklisted buying EA games back in 2011 after 3 titles in a row disappointed me so badly i felt like quitting gaming

been great ever since except for assassins creed 3, that game makes me want to blacklist ubisoft
 
2013-02-28 07:39:41 AM

Gergesa: I've noticed this trend in gaming and I it has not pleased me.  I was looking forward to Command and Conquer generals 2 until I read that it was free to play.  Initially they said it wouldn't have a campaign mode (this was changed) and they claimed the free to play meant more flexibility, listening to the community so on.  I really think that translates as something like "We are going to release an incomplete game and based on the clamoring of the masses we will then release other parts of the game which we will price gouge on."

I predict the following:  The game will have one faction at the start, you have to purchase the other 2 and then purchase their campaigns separately.  Map packs will be sold and players will not be able to make or share their own maps.  I will not play the game and just content myself with older games.

/not a psychic but I am very cynical especially about the future of RTS games.
//wishes that RA3 uprising had been designed to play online.
///If I have to go back to playing strategy board games I will.  To hell with EA and their ilk if that is what I wind up doing.


My friends and I were so looking forward to CCGen2, we played the shiat out of the first one. Really enjoyed the "real world armies" feel to it, with the usual bit of C&C insanity mixed in. Now that it's gone free to play, I fear the same as you. I was thinking of playing the new Mechwarrior game, but friends have told me it's one of those games where you *need* to buy gear just to survive long enough to have fun. No thanks.

Already EA has killed Sim City for me due to the always online and no-save requirements. Blizzard did the same with Diablo 3. I was going to pick up Crysis 3 (*loved* the first one), but I won't because I've lost faith in EA. I bough ME2 and ME3 because good sci fi is hard to find, but that's likely the last title in a long while...
 
2013-02-28 08:08:42 AM
I want more MECHASSAULT
 
2013-02-28 09:11:14 AM

King Something: Sim City* comes out on Tuesday. What are the odds that micro-transactions will be needed to make in-game purchases of items normally included in the other Sim City games?


ThreadSinger: Already EA has killed Sim City for me due to the always online and no-save requirements. Blizzard did the same with Diablo 3. I was going to pick up Crysis 3 (*loved* the first one), but I won't because I've lost faith in EA.


These.

Though I've been giddy like a schoolkid since it was announced, I'm going to wait for some first impressions/reviews before I pick up SC.
 
2013-02-28 09:35:59 AM
Another one for Blizzard: they just patched Starcraft 2 recently to add most of the new multiplayer features from the next expansion into Wings of Liberty (including the really awesome play from replay feature) instead of forcing players to upgrade for them.

Of course the expansion will add new things to MP (new units and maps, and a new levelling system,) but it was a great gesture from the company to give this much for free. Blizzard's always been like this though (and I've even soured on them due to SC2 being an HD revamp of the original game for the most part and Diablo 3 being mostly terrible all around.)

Waiting on proper reviews of SimCity from friends before I make a decision there, but I actually liked the two betas I participated in. There's a lot of depth to the game despite the smaller map size.
 
2013-02-28 09:38:05 AM

sunnewswebguy: Chris Roberts and Star Citizen are the best hope for rescuing gaming from the D-bags that have taken over the industry.
Let a crowd funded game stick it up EA's Originhole.


I'm a donor, so don't get me wrong - I love CR and can't wait for SC. But I paid hundreds of bucks for it, probably far more than EA is going to get off microtransactions for any one game. I wouldn't do that for some random kickstarter. I don't think I would for any other game - I'm gambling that we get Privateer for the modern era and not WoW in space. I don't think that is going to work for very many independent developers. CR has the name and rep to pull it off.
 
2013-02-28 09:38:18 AM
Also, if EA's microtransactions are kept along the line of the Dead Space 3 and ME3 MP ones, I won't be too bothered. Stuff that can be earned normally and isn't critical for success at the game is fine.
 
2013-02-28 10:08:52 AM

meat0918: The big North American gaming companies have been trying to do this for ages.  It makes game companies over seas big bucks.  Give the game way for free, but everything is pay to win.

Unfortunately, they screw it up every time they attempt it.

Example the SWTOR FTP bungle.  They took a problem of not enough people for an already anemic end game PVE and PVP and made it worse.

They commoditized hiding your head slot for godssake.  I can understand the some of the other restrictions, like mail, chat, auction house, etc. but hiding your head slot?


It worked extremely well for City of Heroes. NCSoft farked that up.
 
2013-02-28 10:25:56 AM

lucksi: yelmrog: Duke Phillips' Singing Bears: It's not always appropriate, but sometimes it works. But EA will probably find a way to f*ck it up. The only thing they do right is Soccer. Oh, and they published mirror's edge. Other than that, 2K took most their milkshake a looooooooooong time ago.

Yeah, FIFA is still mad fun to play.  Of course, I'm expecting EA to ruin it any day now.

Yearly release timed with the traditional shutting off of old servers isn't ruined?


Oh, well I guess if you play it online.  I play offline or use it for a party game when I've got friends over and we're drinking.
 
2013-02-28 11:37:43 AM

Click Click D'oh: Well, glad I swore to never buy another EA product after Mass Effect 3.


Same here, and I am glad I rented it.  Think the last I bought was College Football 2009 or some crap, and I realized they really haven't changed the game much since the one I bought before that in like 07.  Except that now little things like parts of the game (recruiting, which was retarded anyway) now cost extra money to do right.  Screw that.
 
2013-02-28 01:03:06 PM
So for games it was:
1. Expansions
2. DLC
3. micro-transactions

At some point they added ads.

Anyone guess what new way to monetize product they will come up with next?
 
kab
2013-02-28 01:17:43 PM

andrewabc: So for games it was:
1. Expansions
2. DLC
3. micro-transactions

At some point they added ads.

Anyone guess what new way to monetize product they will come up with next?


A modified subscription fee, like some MMO's still hang onto.  However, it will be hourly instead of monthly.

Sounds ludicrous, but 15 years ago, the idea of charging for DLC also seemed ludicrous.
 
2013-02-28 01:19:38 PM

andrewabc: So for games it was:
1. Expansions
2. DLC
3. micro-transactions

At some point they added ads.

Anyone guess what new way to monetize product they will come up with next?


Owners of the PS4 will have to pay a toll every time they turn on the console.
 
2013-02-28 01:20:57 PM

ZeroCorpse: If you want first-string quarterbacks, you'll have to buy the Skylanders-style platform and get the quarterback figures to activate them in game. The platform is $30 and the NFL quarterback figures are $8.00 each. Some are harder to find than others.


I am ashamed to admit that THIS part makes me think "you know, that would be kind of cool", but I do kind of have collection-gathering tendencies. Implant chips into Starting Lineup or Macfarlane type figures, have a big sports field looking platform, and line up the five to twenty-two dudes you want (depending on sport)...
 
2013-02-28 01:22:27 PM

neaorin: Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.


[imgs.xkcd.com image 740x252]


Oh god, while I knew why the cake was a lie, I didn't actually buy Portal and Portal 2 until this past Christmas.
 
2013-02-28 02:24:14 PM

Electrify: change an email address


While I agree most CS at companies like EA are luke warm intelligence wise, it's just the state of security now. The reason they lock down your email is to prevent the scamming/hacking. Once you're able to change the email address, you're able to do an automatic password reset. From there you own the account. What happens to the account usually depends on the hacker, but as we've seen, whether it's "for the lulz" or not, online services prone to hacking are making it more difficult to change the email.
 
2013-02-28 03:29:45 PM

Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.


Step 4: Wait for the Steam Sale and get it for 25% of the original price
Step 5: Never get around to playing it because you have too many games already and why do I keepy buying games that I'm never going to play and hey would you look at what just went on sale at steam and it would be a shame to miss such a great deal and all right just one more I promise...
 
2013-02-28 03:45:05 PM

meat0918: King Something: Sim City* comes out on Tuesday. What are the odds that micro-transactions will be needed to make in-game purchases of items normally included in the other Sim City games?

This time it's just upfront cosmetic stuff, like London, Berlin, Paris themes and some ridiculous super hero DLC.

Just let me build arcos again.


In the pre-order options on Origin, the cheaper option included the super hero DLC while the "deluxe" package had those other themes. But I will admit that I pre-ordered it because I just enjoy SimCity too much.

/Took part in their beta test last night
//Had full game play in it and it was enjoyable
/Hoping the full game gives more space to build cities, though
 
kab
2013-02-28 03:48:20 PM
soporific:

Step 4: Wait for the Steam Sale and get it for 25% of the original price
Step 5: Never get around to playing it because you have too many games already and why do I keepy buying games that I'm never going to play and hey would you look at what just went on sale at steam and it would be a shame to miss such a great deal and all right just one more I promise...


aint that the truth.......
 
2013-02-28 04:18:45 PM

soporific: Whistling Kitty Chaser: Step 1: Wait for ultimate/goty edition.
Step 2: Wait for ultimate/goty edition to drop to a reasonable price.
Step 3: Enjoy the complete game at a reasonable price.

Step 4: Wait for the Steam Sale and get it for 25% of the original price
Step 5: Never get around to playing it because you have too many games already and why do I keepy buying games that I'm never going to play and hey would you look at what just went on sale at steam and it would be a shame to miss such a great deal and all right just one more I promise...


Pretty much.
 
2013-02-28 04:42:25 PM

ThatGuyGreg: Meh.


THIS.
First it was people screaming and frothing because of microtransactions in Dead Space 3. Then when they turned out to be completely optional, it was people screaming and frothing with sour-grapes laughter. Damned if they do, damned if they don't.
 
2013-02-28 06:26:48 PM

J. Frank Parnell: Someday a company is going to come along and give all DLC for free, gaining the love and support of all gamers, and make any company who charges for it look bad.

It really should be about copies sold, and then thanking the people who buy your game with more content and neat things. Not looking at everyone who bought the game and thinking of ways to get more money out of them. Eventually there will be a tipping point where a game that gives free DLC makes more money from total copies sold than those who charge for DLC, and the industry will leave this dark age behind.

/Mark my words.


Like how the developers of The Witcher let anyone download all the features put out in the advanced addition for free if they already owned a copy of the game?  CD Projekt RED gets my money for being a good game and being good to customers.  I am done with Bioware and Rockstar because they are bad companies.  I still can't get over how the last 2 words in ME3 were "downloadable content."
 
2013-02-28 07:35:20 PM

Starhawk: ReapTheChaos: ReapTheChaos: You realize that Steam isn't a game publisher right? They just distribute games from all publishers, including EA.

You realize you're dead wrong about that, right?  Steam is owned by Valve, which is very much a game publisher.


They're a subsidiary of Valve mush like Xbox is a subsidiary of Microsoft, that doesn't mean Xbox makes computer software.
 
2013-02-28 08:38:25 PM
being a gamer and EXTREMELY bored lately i decided to give swtor a try last night to see what they changed since the terd 1.2 dropped.

OH MY ... GOD.

What an abortion of a game that has turned into. it was SOOO bad .. that despite being bored it was deleted off my computer in less than 30 minutes. The F2P is basically a lie. they want you to pay for the game all over again even after giving you "preferred" status for being a previous subscriber.
 
2013-02-28 09:09:08 PM
EA and their Origin system can both choke on a bag of dicks.
 
2013-03-01 02:21:15 AM
I haven't purchased an EA game since NFS: Hot Pursuit.  The online passcode that came with the console didn't work and EA customer service had me entering invalid code after invalid code so many times that I got locked out of the Playstation network three separate times.  (Each occurrence requiring 24 hours downtime.)  Turns out there was some sort of communication issue at the time between the EA and Sony servers and no one bothered to tell the customer service people.  Not that it would have mattered, as one of the reps I talked to thought the issue might be that I didn't have Origin running on my PC while the game was running on my PS3!  I hung up when he suggested that I follow his instructions on changing my firewall settings.

Between that and refusing to release the patch that Double Fine created for Brutal Legend, and EA will never get another dollar from me.

/Could pick up Shift 2 used.
//Another rep thought that I could use that Shift 2 online pass for any NFS game.
 
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