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(PC Magazine)   5 badass things to do in Metal Gear Rising: Revengeance   (pcmag.com) divider line 69
    More: Interesting, Metal Gear, Metal Gear Rising, Solid Snake, Jack the Ripper  
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4472 clicks; posted to Geek » on 19 Feb 2013 at 12:44 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-02-19 03:56:30 PM  

commisioner: Mentalpatient87: The Stealth Hippopotamus: I love me some video games. But I have trouble calling anything I do in a video game as "bad ass".

I don't know, I got a 150x combo in Arkham City the other day. Felt pretty good.

/I need a life

Wow, em how? I believe I'd like to try that.

/Also has no life.

g



Gladiator Pit, probably. Use Beatdowns on the last couple standing, gives the rest a chance to get up. I've hit 150 before, just takes good timing.
 
2013-02-19 04:12:28 PM  

Mentat: I loved Metal Gear Solid.  Best Playstation game ever.  When the demo for MGS2 came out, I was in love.  Then I find out that the actual game has almost nothing to do with the trailer and that the game is literally a rehash of the same battles from MGS1 with the added bonus of having to listen to your goddamn girlfriend whine at you for not talking about your feelings while in the middle of a boss-fight.  Haven't played another Metal Gear game since.


MGS3 was pretty good. Hell, it could make fun of itself...something I wish they kept in MGS4
 
2013-02-19 04:41:07 PM  

Strategeryz0r: Am I the only person who once ADORED the Metal Gear Solid games, but aside from MGS3 finds them absolutely painful to play these days? MGS4 included.


I started replaying 4 after the trophy patch, and actually had a lot of fun with it. I went straight from hard to big boss when I originally played it, but doing a quick playthrough on easy for some of the random emblems let me play with things you can't get away with on extreme runs, like combat highs, trading items with rebels, etc I especially loved using the anti-material rifle on gekkos. It makes the rail gun almost useless.

/mgs3 is still the best, though
 
2013-02-19 05:07:30 PM  

SirLothar: [i1135.photobucket.com image 195x156]

/Approves of the title


\m/ (_ _) \m/
 
2013-02-19 05:20:13 PM  
media.tumblr.com
 
2013-02-19 05:23:14 PM  

bukketmaster: Strategeryz0r: Am I the only person who once ADORED the Metal Gear Solid games, but aside from MGS3 finds them absolutely painful to play these days? MGS4 included.

I started replaying 4 after the trophy patch, and actually had a lot of fun with it. I went straight from hard to big boss when I originally played it, but doing a quick playthrough on easy for some of the random emblems let me play with things you can't get away with on extreme runs, like combat highs, trading items with rebels, etc I especially loved using the anti-material rifle on gekkos. It makes the rail gun almost useless.

/mgs3 is still the best, though


Yeah, I went back and played it again recently and was shocked at how well it held up. MGS3 had the misfortune of coming near the end of the PS2's life cycle, but damn it was good.

Also, for you MGS purists, how was Peace Walker? I've heard great things but haven't been able to bring myself to spring for it on the PSP/360.
 
2013-02-19 05:56:01 PM  
Incorrigible Astronaut:

Also, for you MGS purists, how was Peace Walker? I've heard great things but haven't been able to bring myself to spring for it on the PSP/360.

Peace Walker was great but be advised it doesn't play quite the same as 3 or 4. It's paced like a portable game and has much more side-quest type missions, and the boss battles are kind of designed for multiplayer (although I did almost everything solo - MP just makes it makes it easier). It's kind of like an MGS RPG, but I didn't think of that as a bad thing.
 
2013-02-19 06:45:41 PM  
UH OH! THE TRUCK HAVE STARTED TO MOVE!
 
2013-02-19 06:47:47 PM  

Strategeryz0r: Am I the only person who once ADORED the Metal Gear Solid games, but aside from MGS3 finds them absolutely painful to play these days? MGS4 included.


Same here, I started a play-through of MGS4 a few weeks ago..and it just isn't the same anymore. Despite its attempt at depth, and there are some interesting ideas, the narrative strikes me as very juvenile . This would be fine, if the game didn't take itself so seriously.

Solid Snake was sneaking into an enemy jungle compound, on a life or death survival mission, to rescue a captured scientist. As he slowly crept through the jungle he saw paramilitary troops, who were contracted by the local regime, executing guerrilla fighters. They were making sport of it, he wanted to rescue them, but it wasn't his objective. Slowly, Snake worked his way past them when a call comes through on codec ...and it's Jack aka 'Raiden', who then proceeds to discuss philosophy at length. Naturally, Snake takes the opportunity to gossip about what happened between Raiden and his girlfriend Rose, who is involved with the Colonel Troutman wannabe now. After Snake swaps gossip like a high school girl with a grizzled, nicotine stained voice, he signs off. He then calls Rose, who happens to be his PTSD avoidance psychological therapist or something, and demands to know why she didn't inform him of the breakup with Jack...There are war crimes taking place over there, and he's having ridiculous, out of character conversations on his cell phone.

I loved those games, but some things are best left in the past.
 
2013-02-19 07:30:33 PM  

PeppaJack: Strategeryz0r: Am I the only person who once ADORED the Metal Gear Solid games, but aside from MGS3 finds them absolutely painful to play these days? MGS4 included.

Same here, I started a play-through of MGS4 a few weeks ago..and it just isn't the same anymore. Despite its attempt at depth, and there are some interesting ideas, the narrative strikes me as very juvenile . This would be fine, if the game didn't take itself so seriously.

Solid Snake was sneaking into an enemy jungle compound, on a life or death survival mission, to rescue a captured scientist. As he slowly crept through the jungle he saw paramilitary troops, who were contracted by the local regime, executing guerrilla fighters. They were making sport of it, he wanted to rescue them, but it wasn't his objective. Slowly, Snake worked his way past them when a call comes through on codec ...and it's Jack aka 'Raiden', who then proceeds to discuss philosophy at length. Naturally, Snake takes the opportunity to gossip about what happened between Raiden and his girlfriend Rose, who is involved with the Colonel Troutman wannabe now. After Snake swaps gossip like a high school girl with a grizzled, nicotine stained voice, he signs off. He then calls Rose, who happens to be his PTSD avoidance psychological therapist or something, and demands to know why she didn't inform him of the breakup with Jack...There are war crimes taking place over there, and he's having ridiculous, out of character conversations on his cell phone.

I loved those games, but some things are best left in the past.


Its how the Japanese think.  Look at Final Fantasy 7.

"A meteor is heading toward the planet. In 7 days when it makes contact, all life on the planet will end.  We could try to stop it or....BREED CHOCOBOS!!!
 
2013-02-19 08:42:31 PM  

The Stealth Hippopotamus: I love me some video games. But I have trouble calling anything I do in a video game as "bad ass".


Saints Row III.

Mission 1: Bank Robbery

Mission 2: Freefall
That is all.
 
2013-02-19 10:22:37 PM  
Time to put on my hipster hat. (You've never seen it before, I imported it from a Mongolian bisexual albino organic fisherman.)

This is why we'll never get "games as art", and, much as I hate to say it, Roger Ebert is right. The point of MGS2 was that the player was Raidan the entire time. Inexperienced in war but thinking he's tough shiat. Note how Raidan was trained in VR to be a killing machine, just like the player who has most likely played multiple video games where he's artifically simulated mass murder again and again. Idolizing Solid Snake without realizing how battle scarred and weary a man like him must be. See the fan reaction to not playing as the uber-soldier in their escapist fantasy. Following someone else's directive blindly without stopping to question what kind of man you are becoming as a result. This is a theme that was developed in much more detail in all games involving Big Boss, but it shows up here in the end-game freakout of the "Colonel". This voice that was pushing the player along was in the end just a machine programmed to perform a task, and the player followed it obediently, even after it showed itself to be an artifical construct. And the bizarre circumstances of the final boss fight was Kojima biatchslapping the player with the artifical nature of the entire experience, as was all the conversations with Rose (remember the corny romance music that starts playing?), and everything having to do with Fortune and Vamp.

Note I am not saying here MGS2 was a masterpiece. It could have been, but it isn't. Kojima is too full of himself and badly needs an editor. He had some good ideas that were well ahead of their time, but implemented them in a clumsy, hamfisted way, and he is too much of an arrogant asshole to admit his mistakes. But he took a risk and tried to do something other than a variant of saving the X from the Y, goddammit, and MGS2 gets a ton of shiat for exactly the wrong reasons.
 
2013-02-19 10:56:24 PM  
Is one of them, "go outside"?
 
2013-02-19 11:24:45 PM  

FuryOfFirestorm: The Stealth Hippopotamus: I love me some video games. But I have trouble calling anything I do in a video game as "bad ass".

Saints Row III.

Mission 1: Bank Robbery

Mission 2: Freefall
That is all.


Watched the first one, it looks like fun.  I fail to see anything "bad ass", though.
 
2013-02-19 11:34:45 PM  

timujin: FuryOfFirestorm: The Stealth Hippopotamus: I love me some video games. But I have trouble calling anything I do in a video game as "bad ass".

Saints Row III.

Mission 1: Bank Robbery

Mission 2: Freefall
That is all.

Watched the first one, it looks like fun.  I fail to see anything "bad ass", though.


Check out the 2nd video. The first one was for context, really.

I haven't got to the part where you wrestle a luchador using a toilet as a weapon set to the theme from The Karate Kid, meeting the city mayor, Burt Reynolds, fighting your way out of a sex club with a giant purple dildo, calling a missile strike on a gang of hookers, riding a tank through a swarm of zombies, or playing on a Japanese-style gameshow where you burn people alive for fun and prizes.
 
2013-02-19 11:35:46 PM  
So this was just a paid advertisement for the game, correct?
 
2013-02-20 12:56:44 AM  

thenino85: Time to put on my hipster hat. (You've never seen it before, I imported it from a Mongolian bisexual albino organic fisherman.)

This is why we'll never get "games as art", and, much as I hate to say it, Roger Ebert is right. The point of MGS2 was that the player was Raidan the entire time. Inexperienced in war but thinking he's tough shiat. Note how Raidan was trained in VR to be a killing machine, just like the player who has most likely played multiple video games where he's artifically simulated mass murder again and again. Idolizing Solid Snake without realizing how battle scarred and weary a man like him must be. See the fan reaction to not playing as the uber-soldier in their escapist fantasy. Following someone else's directive blindly without stopping to question what kind of man you are becoming as a result. This is a theme that was developed in much more detail in all games involving Big Boss, but it shows up here in the end-game freakout of the "Colonel". This voice that was pushing the player along was in the end just a machine programmed to perform a task, and the player followed it obediently, even after it showed itself to be an artifical construct. And the bizarre circumstances of the final boss fight was Kojima biatchslapping the player with the artifical nature of the entire experience, as was all the conversations with Rose (remember the corny romance music that starts playing?), and everything having to do with Fortune and Vamp.

Note I am not saying here MGS2 was a masterpiece. It could have been, but it isn't. Kojima is too full of himself and badly needs an editor. He had some good ideas that were well ahead of their time, but implemented them in a clumsy, hamfisted way, and he is too much of an arrogant asshole to admit his mistakes. But he took a risk and tried to do something other than a variant of saving the X from the Y, goddammit, and MGS2 gets a ton of shiat for exactly the wrong reasons.


So, public reception of art defines whether it is art or not? I don't think you put your hipster hat on very tightly at all. You make the case that we are mouth breathing philistines for not appreciating mgs2, then you go all over the map.

I'll continue to tell Ebert to fark off using ICO and Shadow of the Colossus, and you can go back to your bong until you come up with a more coherent post.
 
rpm
2013-02-20 10:30:25 AM  

thenino85: This is why we'll never get "games as art", and, much as I hate to say it, Roger Ebert is right.


OK, so let me get this straight:
Music is art.
Sculpture is art.
Literature is art.
Architecture is art
Movies are art

Something that combines all of that and more isn't? uhhhhh
 
2013-02-20 11:21:15 AM  

Sword and Shield: commisioner: Mentalpatient87: The Stealth Hippopotamus: I love me some video games. But I have trouble calling anything I do in a video game as "bad ass".

I don't know, I got a 150x combo in Arkham City the other day. Felt pretty good.

/I need a life

Wow, em how? I believe I'd like to try that.

/Also has no life.
g

Gladiator Pit, probably. Use Beatdowns on the last couple standing, gives the rest a chance to get up. I've hit 150 before, just takes good timing.


I forget the map, but it was one of the Riddler challenges. I just sorta got into a rhythm and didn't stop punching dudes. Still trying to perfect the use of gadgets mid-combo. I keep hitting the batclaw at the wrong time and somebody hits me.

Love that game. People bag on the combat being a button masher, but that only works if you want to lose a lot of health and don't want to make the fight look cool.
 
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