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(Engadget)   Bungie reveals its Destiny   (engadget.com) divider line 84
    More: Cool, Bungie, Master Chief, MMO, PlayStation, Joystiq, halos, Xbox, concept art  
•       •       •

6199 clicks; posted to Geek » on 17 Feb 2013 at 5:58 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



84 Comments   (+0 »)
   
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2013-02-17 05:35:15 PM  
Looks like they pegged each and every sci-fi cliche.

Yawn.
 
2013-02-17 05:37:29 PM  
If only they could resurrect Myth.  Not sure who even owns that IP now.
 
2013-02-17 06:00:36 PM  
I suspect Bungie will always bounce back with something new until that one time when something snaps.  Then it is game over.
 
2013-02-17 06:08:42 PM  
Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done
 
2013-02-17 06:08:58 PM  
Soo, space marines, but this time with magic?
 
2013-02-17 06:11:40 PM  
I am cautiously optimistic, as I've been a big Halo fan since the first game.  The concept art looks great, but when doesn't it?
 
2013-02-17 06:14:02 PM  
A console-only MMOFPS?  Pass.
 
2013-02-17 06:15:25 PM  
How about World of Marathon. Online. Craft.
 
2013-02-17 06:30:16 PM  
Pardon my ignorance on this, but wouldn't it be better to plan development around the next generation of consoles rather than the current generation?
 
2013-02-17 06:30:26 PM  
Would have much rather seen bungie of old redo some of their original games.

Marathon trilogy would smack halo around like a little biatch if they stayed true to the story and starkness of the situation

Myth series would probably be strategy game of the year if reworked.
 
2013-02-17 06:30:33 PM  
I want to believe...

I just can't.

Bungie has a lengthy history of their ViDocs making a future project sound grandoise and epic.  That lasts right up until you play the game. You may even finish the campaign and check out multiplayer, but ultimately it results in a resounding, "Meh.."

Sure, it ends up being a solid game for the most part.  Controls well, has a decent story, but has very little to make it really stand out.  They may have refined some aspects of the genre, but they're really not all that innovative or additive.

Great ability to Hype though.

I think a large part of the flaw in their development agenda is that they seek make the game the way they want it to be, because they're fixated on certain aspects or gimmicks.  It's less about pleasing the fanbase, and more akin to the kid on the playground that makes the game that he wants to play, changing rules on the fly to fit his desires.
They've just got that vibe, spoiled kid who's out to please himself.

Maybe this new game will be better, but I won't be an early player, if a player at all.
 
2013-02-17 06:33:05 PM  
Ehh.

You left MS and one FPS sci-fi franchise to go to Activision and create another FPS Sci-fi franchise.

While I'm impressed with their ability to make good money with the switch, I'm less than impressed that they left Halo only to re-make Halo, which is basically Marathon with a twist.
 
2013-02-17 06:33:13 PM  
Good:

Bungie
Music guys from Halo returning for this project
That art direction, God damn
supposed connection that brings all of their scifi stuff into one universe (maybe)

Bad:

"WoW in space"
Working with Activision
four yearly releases rather than supporting one game
"We've also taken ideas from STAR WARS THE OLD REPUBLIC"
PC release not confirmed yet, Activision's involvement makes this unlikely
 
2013-02-17 06:36:44 PM  

KiwDaWabbit: Pardon my ignorance on this, but wouldn't it be better to plan development around the next generation of consoles rather than the current generation?


kind of have to know what the next gen consoles will actually have in terms of capabilities and media delivery first. Will it be on par with current computer capabilities? Less? How much less? What kind of UI do they have, how are the new controllers configured? If games are single-user licensed, does that mean games can be installed completely from disc, meaning they can gain space back that is currently used by each console system?

If the console companies aren't sharing that info yet with developers, its kind of hard to build a game for the next gen systems.
 
2013-02-17 06:39:16 PM  
That doesn't interest me in the slightest bit. I'm sure there will be lots of cutscenes and explosions though.
 
2013-02-17 06:40:12 PM  

KiwDaWabbit: Pardon my ignorance on this, but wouldn't it be better to plan development around the next generation of consoles rather than the current generation?


Guess it depends.
You can create the engine for current systems, but have the art assets in various resolutions for a quickie release on next gen platforms. Most of what comes out for the 1st year will be less than optimized for the new hardware.
Then it buys you a few years to make the next game ground up for the new systems.
 
2013-02-17 06:47:55 PM  
Activision... Ick.
This is a relationship that will end in tears. Probably with Bungie bankrupt and acti making destiny clones till the market is sick of them.

The project sounds like fun and I'd enjoy me some Sci-fantasy mmo.  But it be fair the result is likely to be underwhelming and this partnership is poorly advised.
Lets wait and see.
 
2013-02-17 06:56:20 PM  
No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..
 
2013-02-17 06:59:18 PM  

styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..


I don't think it's frat boy mentality vs looking at the sales numbers and projecting they aren't going to get better with extra competition in '13.
 
2013-02-17 07:00:23 PM  

styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..


I don't see any gigantic eyeballs on the people in the concept drawings. There's a distinct lack of bright primary colors, too.
 
2013-02-17 07:03:04 PM  

omeganuepsilon: I want to believe...

I just can't.

Bungie has a lengthy history of their ViDocs making a future project sound grandoise and epic.  That lasts right up until you play the game. You may even finish the campaign and check out multiplayer, but ultimately it results in a resounding, "Meh.."

Sure, it ends up being a solid game for the most part.  Controls well, has a decent story, but has very little to make it really stand out.  They may have refined some aspects of the genre, but they're really not all that innovative or additive.

Great ability to Hype though.

I think a large part of the flaw in their development agenda is that they seek make the game the way they want it to be, because they're fixated on certain aspects or gimmicks.  It's less about pleasing the fanbase, and more akin to the kid on the playground that makes the game that he wants to play, changing rules on the fly to fit his desires.
They've just got that vibe, spoiled kid who's out to please himself.

Maybe this new game will be better, but I won't be an early player, if a player at all.


Yeah, remember the hype around the first Halo? The whole Ringworld environment, how vast and huge it was all supposed to be, all the room you'd have to tool around and fight in. And then you play it, and it's just another FPS with somewhat large (but still limited) environments.
 
2013-02-17 07:03:23 PM  

styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..


Wii-U...the console hipster's game machine.
 
2013-02-17 07:12:30 PM  
A new Myth game?
 
2013-02-17 07:13:48 PM  

msupf: Marathon trilogy would smack halo around like a little biatch if they stayed true to the story and starkness of the situation


www.scubaboard.com
 
2013-02-17 07:16:07 PM  

Alebak: Good:

Bungie
Music guys from Halo returning for this project
That art direction, God damn
supposed connection that brings all of their scifi stuff into one universe (maybe)

Bad:

"WoW in space"
Working with Activision
four yearly releases rather than supporting one game
"We've also taken ideas from STAR WARS THE OLD REPUBLIC"
PC release not confirmed yet, Activision's involvement makes this unlikely


Hey now, it had decent ideas. The voice acting was nice, and the large, involved storylines (at least compared to other MMO's) were quite nice. Hell, if they hadn't used a crappy, incomplete mess of a third party engine to build a largely unoriginal WoW-clone, it might have been worth paying a subscription fee!
 
2013-02-17 07:19:38 PM  

Little_Dictator: omeganuepsilon: I want to believe...

I just can't.

Bungie has a lengthy history of their ViDocs making a future project sound grandoise and epic.  That lasts right up until you play the game. You may even finish the campaign and check out multiplayer, but ultimately it results in a resounding, "Meh.."

Sure, it ends up being a solid game for the most part.  Controls well, has a decent story, but has very little to make it really stand out.  They may have refined some aspects of the genre, but they're really not all that innovative or additive.

Great ability to Hype though.

I think a large part of the flaw in their development agenda is that they seek make the game the way they want it to be, because they're fixated on certain aspects or gimmicks.  It's less about pleasing the fanbase, and more akin to the kid on the playground that makes the game that he wants to play, changing rules on the fly to fit his desires.
They've just got that vibe, spoiled kid who's out to please himself.

Maybe this new game will be better, but I won't be an early player, if a player at all.

Yeah, remember the hype around the first Halo? The whole Ringworld environment, how vast and huge it was all supposed to be, all the room you'd have to tool around and fight in. And then you play it, and it's just another FPS with somewhat large (but still limited) environments.




To be fair, Microsoft bought out Bungie to make an Xbox launch killer app from the remains of halo. Once that became a thing, fans wanted more of the same. No expansive exploration game could happen.

I see this project as sort of hitting back towards the original concept with new story material. I'm just hoping to doesn't end with a similar outcome.
 
2013-02-17 07:26:26 PM  
"...Activision..."

Nope. Bye.
 
2013-02-17 07:28:04 PM  

Alebak: Good:

Bungie
Music guys from Halo returning for this project
That art direction, God damn
supposed connection that brings all of their scifi stuff into one universe (maybe)

Bad:

"WoW in space"
Working with Activision
four yearly releases rather than supporting one game
"We've also taken ideas from STAR WARS THE OLD REPUBLIC"
PC release not confirmed yet, Activision's involvement makes this unlikely


Huh?  This is going to be a multiplayer online shooter.  Think Planetside or Tribes.
 
2013-02-17 07:32:47 PM  
Oh, it's a thread full of jaded, cynical video game "enthusiasts" who think they know what's best for everybody. We haven't had one of these in a while.
 
2013-02-17 07:34:11 PM  
Teufelaffe: 

hawcian:

Just posting what I've seen and heard, but I stand by that those two are bad things. The MMO market is swamped with games that make it four or five months, then die out or go free2play, and TOR was dead on arrival.
 
2013-02-17 07:35:41 PM  

Alebak: Teufelaffe:

hawcian:

Just posting what I've seen and heard, but I stand by that those two are bad things. The MMO market is swamped with games that make it four or five months, then die out or go free2play, and TOR was dead on arrival.


I'm not disagreeing, just pointing out that TOR had some good ideas with absolutely horrid execution. They can still take the good ideas.
 
2013-02-17 07:38:31 PM  

Alebak: Teufelaffe: 

hawcian:

Just posting what I've seen and heard, but I stand by that those two are bad things. The MMO market is swamped with games that make it four or five months, then die out or go free2play, and TOR was dead on arrival.


OK, but how do you get "WoW in space" from a first person shooter?  I'm not making any judgement calls regarding WoW here, I'm just saying that WoW is nothing at all like a fps, even if you have a persistent world and lots of players.
 
2013-02-17 07:42:19 PM  
Teufelaffe:
OK, but how do you get "WoW in space" from a first person shooter?


Someone on the games marketing team was quoted as saying that, cant remember where though, Twitter maybe?
 
2013-02-17 07:45:43 PM  

Alebak: Teufelaffe:
OK, but how do you get "WoW in space" from a first person shooter?


Someone on the games marketing team was quoted as saying that, cant remember where though, Twitter maybe?


Ah, never mind then.  If their PR is saying that, that makes me even less interested because that means they're confused as to what their own product is.
 
2013-02-17 07:51:27 PM  

Alebak: Someone on the games marketing team was quoted as saying that, cant remember where though, Twitter maybe?


The most I could find was this:
"Destiny is described by Kotaku's unnamed source as being "World of Warcraft in space" "

zzzzz. More bullshiat from shiataku.
 
2013-02-17 07:52:49 PM  
subpargamers.files.wordpress.com

Little late to the scene, Bungie
 
2013-02-17 08:36:17 PM  

Malcolm_Sex: Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done


Blizzard (Activision) was supposed to be working on "project titan" which was supposedly a FPS MMO, so this appears to do the same thing...
 
2013-02-17 08:39:09 PM  

msupf: KiwDaWabbit: Pardon my ignorance on this, but wouldn't it be better to plan development around the next generation of consoles rather than the current generation?

kind of have to know what the next gen consoles will actually have in terms of capabilities and media delivery first. Will it be on par with current computer capabilities? Less? How much less? What kind of UI do they have, how are the new controllers configured? If games are single-user licensed, does that mean games can be installed completely from disc, meaning they can gain space back that is currently used by each console system?

If the console companies aren't sharing that info yet with developers, its kind of hard to build a game for the next gen systems.


Then stop designing games until it is announced. Producing shovelware isn't the answer.
 
2013-02-17 08:46:31 PM  
Whatever. Once the Halo series stopped being about the story and the campaign, I stopped caring about whatever mindless multiplayer frag-fest they shoved into a box for $60.
 
2013-02-17 08:46:37 PM  

fusillade762: msupf: Marathon trilogy would smack halo around like a little biatch if they stayed true to the story and starkness of the situation

[www.scubaboard.com image 500x313]


I so wish I could. Durandal was probably one of the best ambiguous antagonist/protagonist dichotomies ever developed in a video game. Still one of the best depictions of what rampancy could really be like in an AI.
 
2013-02-17 08:53:08 PM  
Your density.
getyoustartedemarketing.com
 
2013-02-17 09:13:21 PM  
All they need to do is just make a Halo exactly like Halo 1, but with new maps. DO NOTHING ELSE. All other Halo's are garbage and made for little kids. I stopped playing video games November 9, 2004 (the day Halo 2 was released) If they created a Halo like the first one, but just with new maps, I would spend a chunk of change getting the gear to play it.  Otherwise, Halo can suck itself.
 
2013-02-17 09:46:25 PM  

poe_zlaw: All they need to do is just make a Halo exactly like Halo 1, but with new maps. DO NOTHING ELSE. All other Halo's are garbage and made for little kids. I stopped playing video games November 9, 2004 (the day Halo 2 was released) If they created a Halo like the first one, but just with new maps, I would spend a chunk of change getting the gear to play it.  Otherwise, Halo can suck itself.


That's a shame, Halo 2 is by far the best game they've ever put out with Reach a close 2nd.   Halo was original Xbox demo-ware and 3 was shiatty to put it politely.
 
2013-02-17 10:27:17 PM  
Bungie sucks. Everything after Halo (the original) has been nothing worth caring about unless you're a brat who cares about Achievement points. Even the first one was totally derivative. It actually plagiarized whole sections of the ALIENS movie script for the cinematic portions of the game.

They have yet to impress me the way Rockstar or Bioware have in the past. As far as I'm concerned the two most shameless, worthless video game companies on the planet are Bungie and Blizzard (now). All they do now is upgrade the previous model and re-sell it.

Shiat... the best game I've played lately was ORGAN TRAIL, a zombie version of The Oregon Trail.
 
2013-02-17 10:33:03 PM  
So, will it require a paid subscription? If not, I'm reasonably excited.
 
2013-02-17 11:49:18 PM  
www.macgamefiles.com
Just remake Marathon, guys. And while you're at it, go bust open Interplay's rotting corpse and remake Descent.
 
2013-02-18 12:07:06 AM  

Trocadero: Just remake Marathon, guys. And while you're at it, go bust open Interplay's rotting corpse and remake Descent.


I would seriously pay good money for a Marathon Trilogy re-release in a modern game engine. I've bought and owned all of the original Marathon games, I've replayed them later through the open-source Aleph One project, but now I want the same games with full-on epic 3D environments. I'd be happy even with an older game engine like Source, but I can only imagine how great they'd be in an even more modern engine. Imagine the level G-4 Sun-Bathing done in UE3!

Seriously, devs. I'd pay full price and pre-order the moment it's announced, provided no crappy DRM aside from maybe Steam. Any takers?
 
2013-02-18 12:44:30 AM  

Nefarious: If only they could resurrect Myth.  Not sure who even owns that IP now.


One of the best story lines for a game and the gameplay was awesome. I love the dwarf bombers that could blow themselves up if they didn't throw far enough.
 
2013-02-18 12:51:11 AM  
I would love to see a new Marathon game. But only if it had the kind of body count of the original games, and only if intestines, organs, and broken bones flew out when I blow up enemies with rockets.

I realize that may sound bloodthirsty, but it was an important part of the games. The alien enemies were slaves, and totally expendable to the master species. So too were the crew of the Marathon, and you, the player, in the eyes of the protagonist/antagonist Durandal. Both the alien enemy and Durandal had no qualms about putting their pawns into various meat grinders.
 
2013-02-18 01:07:06 AM  

fjnorton: Nefarious: If only they could resurrect Myth.  Not sure who even owns that IP now.

One of the best story lines for a game and the gameplay was awesome. I love the dwarf bombers that could blow themselves up if they didn't throw far enough.


As a kid, Myth was way too hard, I'll admit. Now I wish I could play it again. Although the friendly fire was crazy. The bombers should start on the opposite end of the map from the rest of your army.
 
2013-02-18 01:15:34 AM  

mamoru: Trocadero: Just remake Marathon, guys. And while you're at it, go bust open Interplay's rotting corpse and remake Descent.

I would seriously pay good money for a Marathon Trilogy re-release in a modern game engine. I've bought and owned all of the original Marathon games, I've replayed them later through the open-source Aleph One project, but now I want the same games with full-on epic 3D environments. I'd be happy even with an older game engine like Source, but I can only imagine how great they'd be in an even more modern engine. Imagine the level G-4 Sun-Bathing done in UE3!

Seriously, devs. I'd pay full price and pre-order the moment it's announced, provided no crappy DRM aside from maybe Steam. Any takers?




I'm there with ya. They just need to stay true to the original if they did. Biggest question would be, who would you get to voice durandal?

/the story telling was probably among the best of any game, period.
//the starkness and isolation of the player in the environments heightened the situation, too many games are just too cluttered and busy when it adds nothing to the play or story.
///DURANDAL WAS LAUGHING
 
2013-02-18 01:29:27 AM  
Oh FARK yeah!

The contract also reveals for the first time that Bungie is working on a potential successor to its Marathon game, which became a cult hit after it was published in 1994 for the Apple Mac. The document refers to Bungie's right to devote no more than 5% of its staff to develop an action-shooter prototype dubbed Marathon while Bungie remains under contract with Activision.

So looks like bungie actually has been looking at or planning on redoing marathon.

They just won't likely have it done until after their obligations to activision are finished.
 
2013-02-18 01:36:15 AM  

msupf: So looks like bungie actually has been looking at or planning on redoing marathon.


Whoa. Awesome!
 
2013-02-18 05:49:38 AM  

FutureWars: So, will it require a paid subscription? If not, I'm reasonably excited.


At present, they've said it wont.
Its supposed to be a mix of single player and co-op with lots of exploration.

dl.dropbox.com

/Just looking at the concept sketches, and realizing its a ten year deal, I'm getting a really strong "Launch title" vibe from this one.
 
2013-02-18 06:14:32 AM  
Add me to the "Myth 3?!  Awesome!" pile, only to be disappointed.  Leave your noob's call of duty franchise already.
 
2013-02-18 07:31:04 AM  

BumpInTheNight: Add me to the "Myth 3?!  Awesome!" pile, only to be disappointed.  Leave your noob's call of duty franchise already.


myth3 was terrible.

myth2 was the best RTS ever made, to this day.

it was the only game which followed the old axiom of "a small force, when proprerly employed, can defeat a larger one".

i dont know why myth2 was the only game to understand this concept.

all the c&c clones are just 3d flashier stupider versions of themselves, yet always ALWAYS fail tactically.
 
2013-02-18 08:24:07 AM  

Father_Jack: BumpInTheNight: Add me to the "Myth 3?!  Awesome!" pile, only to be disappointed.  Leave your noob's call of duty franchise already.

myth3 was terrible.

myth2 was the best RTS ever made, to this day.

it was the only game which followed the old axiom of "a small force, when proprerly employed, can defeat a larger one".

i dont know why myth2 was the only game to understand this concept.

all the c&c clones are just 3d flashier stupider versions of themselves, yet always ALWAYS fail tactically.


Myth was a fun game where you could indeed use strategy instead of superior numbers to win.  Placement of your archers and dwarves was always critical to your success.
 
2013-02-18 11:16:50 AM  

styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..


I think you mean the third party developer mentality of avoiding the Wii-U. And it's not annoying, Nintendo just doesn't make developer friendly consoles these days. Every dev, save for like 1 or 2, has publicly derided the Wii-U as just a shiate platform that's horrendously difficult, time consuming, and expensive to develop for. Top that off with limited sales for third party games on almost every Nintendo platform since the N64, and it's easy to see why everyone abandons them.

Honestly I'm shocked anyone wasted their time with the Wii-U after watching the original Wii be a cultural phenomenon then drop off the face of the earth with a complete lack of a decent catalog. I had a Wii, kept it for 3 months, realized in that 3 months I had bought numerous 360/PS3 games and like 1 Wii game(that I rarely ever played or wanted to play), and rapidly sold it.
 
2013-02-18 11:18:45 AM  
Is it just me or does it seem like the same exact HALO "bad guys wanna kill us" cliche
 
2013-02-18 11:20:16 AM  

Omegamerc: Is it just me or does it seem like the same exact HALO FPS "bad guys wanna kill us" cliche


FTFY, that's not a cliche exclusive to, or created by , Halo
 
2013-02-18 11:54:57 AM  

msupf: Oh FARK yeah!

The contract also reveals for the first time that Bungie is working on a potential successor to its Marathon game, which became a cult hit after it was published in 1994 for the Apple Mac. The document refers to Bungie's right to devote no more than 5% of its staff to develop an action-shooter prototype dubbed Marathon while Bungie remains under contract with Activision.

So looks like bungie actually has been looking at or planning on redoing marathon.

They just won't likely have it done until after their obligations to activision are finished.


WANTWANTWANT!

I can't tell you how many hours I played the Trilogy. I can hear Infinity's electric guitar intro music in my head right now. Nothing like creating your own house in Forge, or just getting into Anvil and making the most ridiculous of weapon systems. And I know they'd create new levels, but DAMN I would love to see maps like "A Converted Church in Venice Italy", "Welcome to the Revolution", and "My Own Private Thermopylae".

...I hope they got time Pfhor this to be done RIGHT.
 
2013-02-18 12:01:07 PM  

ZeroCorpse: Bungie sucks. Everything after Halo (the original) has been nothing worth caring about unless you're a brat who cares about Achievement points. Even the first one was totally derivative. It actually plagiarized whole sections of the ALIENS movie script for the cinematic portions of the game.

They have yet to impress me the way Rockstar or Bioware have in the past. As far as I'm concerned the two most shameless, worthless video game companies on the planet are Bungie and Blizzard (now). All they do now is upgrade the previous model and re-sell it.

Shiat... the best game I've played lately was ORGAN TRAIL, a zombie version of The Oregon Trail.


Oh thank god, I thought I was the only one who hates Halo with the fury of a thousand suns.
 
2013-02-18 12:03:22 PM  

Father_Jack: BumpInTheNight: Add me to the "Myth 3?!  Awesome!" pile, only to be disappointed.  Leave your noob's call of duty franchise already.

myth3 was terrible.

myth2 was the best RTS ever made, to this day.

it was the only game which followed the old axiom of "a small force, when proprerly employed, can defeat a larger one".

i dont know why myth2 was the only game to understand this concept.

all the c&c clones are just 3d flashier stupider versions of themselves, yet always ALWAYS fail tactically.



I was always so god damn terrible at that game growing up. I think I only made it to level 3 on the original Myth before giving up.
 
2013-02-18 12:04:48 PM  

Strategeryz0r: styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..

I think you mean the third party developer mentality of avoiding the Wii-U. And it's not annoying, Nintendo just doesn't make developer friendly consoles these days. Every dev, save for like 1 or 2, has publicly derided the Wii-U as just a shiate platform that's horrendously difficult, time consuming, and expensive to develop for. Top that off with limited sales for third party games on almost every Nintendo platform since the N64, and it's easy to see why everyone abandons them.

Honestly I'm shocked anyone wasted their time with the Wii-U after watching the original Wii be a cultural phenomenon then drop off the face of the earth with a complete lack of a decent catalog. I had a Wii, kept it for 3 months, realized in that 3 months I had bought numerous 360/PS3 games and like 1 Wii game(that I rarely ever played or wanted to play), and rapidly sold it.


If that were the reason developers avoided Nintendo consoles, they'd also be avoiding the PS3 since Sony deliberately make it hard to develop for.
 
2013-02-18 01:06:23 PM  

bhcompy: [subpargamers.files.wordpress.com image 850x531]

Little late to the scene, Bungie



The hour is later than you think

encrypted-tbn2.gstatic.com
 
2013-02-18 01:08:24 PM  

Teufelaffe: Strategeryz0r: styckx: No Wii-U version... The frat boy mentality of avoiding the Wii-U is becoming annoying..

I think you mean the third party developer mentality of avoiding the Wii-U. And it's not annoying, Nintendo just doesn't make developer friendly consoles these days. Every dev, save for like 1 or 2, has publicly derided the Wii-U as just a shiate platform that's horrendously difficult, time consuming, and expensive to develop for. Top that off with limited sales for third party games on almost every Nintendo platform since the N64, and it's easy to see why everyone abandons them.

Honestly I'm shocked anyone wasted their time with the Wii-U after watching the original Wii be a cultural phenomenon then drop off the face of the earth with a complete lack of a decent catalog. I had a Wii, kept it for 3 months, realized in that 3 months I had bought numerous 360/PS3 games and like 1 Wii game(that I rarely ever played or wanted to play), and rapidly sold it.

If that were the reason developers avoided Nintendo consoles, they'd also be avoiding the PS3 since Sony deliberately make it hard to develop for.


While true, the problem is third party games on Nintendo consoles also have a notorious history for not selling well. Whereas the PS3 has a large fanbase that thrives on third party games. So when you couple development difficulties with poor sales, there's no reason to continue supporting it. The whole situation is bad enough that some Developers have intentionally canned Wii-U ports of multi-platform games because it's just too difficult to justify the costs involved.
 
2013-02-18 01:36:06 PM  

Malcolm_Sex: Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done


This.

Bungie sold their soul and now they will find out what happens when you partner with Activision.
 
2013-02-18 01:41:55 PM  

theresnothinglft: Malcolm_Sex: Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done

This.

Bungie sold their soul and now they will find out what happens when you partner with Activision.


They sold their soul a long time ago. Marathon was Mac only, MAC ONLY! And then they got bought out by Microsoft. That was the cruelest of days, back when there was a very real chance Apple and Macs would go bankrupt and cease to exist. Goddamnit, I'm old.
 
2013-02-18 01:57:37 PM  

Incog_Neeto: bhcompy: [subpargamers.files.wordpress.com image 850x531]

Little late to the scene, Bungie


The hour is later than you think

[encrypted-tbn2.gstatic.com image 251x201]


Well, I was talking about console MMOFPS
 
2013-02-18 01:59:37 PM  

Trocadero: theresnothinglft: Malcolm_Sex: Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done

This.

Bungie sold their soul and now they will find out what happens when you partner with Activision.

They sold their soul a long time ago. Marathon was Mac only, MAC ONLY! And then they got bought out by Microsoft. That was the cruelest of days, back when there was a very real chance Apple and Macs would go bankrupt and cease to exist. Goddamnit, I'm old.


HALO was originally an RTS - I still remember my 3dFX Voodoo 5500 box showing a Halo screen shot from the top down.  So I guess they sold out way before any of this.
 
2013-02-18 02:46:25 PM  

Omegamerc: Trocadero: theresnothinglft: Malcolm_Sex: Today, Bungie and its new benefactor, Activision
Aaaaaand I'm done

This.

Bungie sold their soul and now they will find out what happens when you partner with Activision.

They sold their soul a long time ago. Marathon was Mac only, MAC ONLY! And then they got bought out by Microsoft. That was the cruelest of days, back when there was a very real chance Apple and Macs would go bankrupt and cease to exist. Goddamnit, I'm old.

HALO was originally an RTS - I still remember my 3dFX Voodoo 5500 box showing a Halo screen shot from the top down.  So I guess they sold out way before any of this.


There was an RTS called halo wars, but it didn't make much press.

Once you're rendering in 3d its not an overly complicated affair to shift to a first person viewpoint. ...Assuming you did a good job on the art and didn't have all your levels and missions built.

/Homeworld patched in a key to do just that.
/That's one game I always wished would go FPS-ish, but it never did.
/I guess its too close to battlestar galactica to revive it now.
 
2013-02-18 03:15:43 PM  

way south: /Homeworld patched in a key to do just that.
/That's one game I always wished would go FPS-ish, but it never did.
/I guess its too close to battlestar galactica to revive it now.


There's a group trying to rally enough money to buy the Homeworld franchise from what remains of THQ. Not only do they want to make Homeworld 3, but they want to port the original, and possibly homeworld 2, to mobile/tablet platforms.

If they do that, my work day will officially be crushed until the end of time. I could play Homeworld all freaking day 365 days a year. Such an amazing game.
 
2013-02-18 03:37:12 PM  

way south: FutureWars: So, will it require a paid subscription? If not, I'm reasonably excited.

At present, they've said it wont.
Its supposed to be a mix of single player and co-op with lots of exploration.

[dl.dropbox.com image 850x423]

/Just looking at the concept sketches, and realizing its a ten year deal, I'm getting a really strong "Launch title" vibe from this one.


I asked DeeJ from Bungie.net about release on the 720 because several outlets reporting that it was going to be available.  He just said "gaming websites eh?  the best source of news for our games and us, IS US.  And we've said enough for one day."

So I guess that means nothing...
 
2013-02-18 03:52:33 PM  

Girion47: poe_zlaw: All they need to do is just make a Halo exactly like Halo 1, but with new maps. DO NOTHING ELSE. All other Halo's are garbage and made for little kids. I stopped playing video games November 9, 2004 (the day Halo 2 was released) If they created a Halo like the first one, but just with new maps, I would spend a chunk of change getting the gear to play it.  Otherwise, Halo can suck itself.

That's a shame, Halo 2 is by far the best game they've ever put out with Reach a close 2nd.   Halo was original Xbox demo-ware and 3 was shiatty to put it politely.


that is the first i've ever seen that opinion

most consider 2 & 3 the pinnacle of multiplayer & think of Reach as a bastard step child

& if you like Reach, you should like Halo 4 just fine (i know it's not bungie, just saying)

OT - saw the vi-doc for Destiny - like someone pointed out, bungie know how to market

hearing that they are paired with Activision is not a vote of confidence.

just worry that in their attempt to cross so many platforms (console, mobile) that we'll just get nickel and dimed to death.

/am curious
 
2013-02-18 03:57:12 PM  
Things I worry about:
FPS MMO.  Since the days of Tribes man has attempted to nail down this elusive beast.  it hasn't happened yet.

Console MMO.  Are there any of these?  Are we talking about porting the Call of Duty kids over to an MMO and attempting to somehow organize that herd of homophobic, racist, tourettes sufferers to raid?  This plan has many glaring and obvious flaw.

Things I like:
Bungie doing sci-fi.  This is good and produces special things.  Shout outs to previous franchises seem evident and could be fun.

Bungie doing shooters.  I recall a quote from Penn Gillette speaking about the death penalty.  If Google handled the death penalty I might reconsider.  The google kids don't seem to fark up much.  Now delete google and insert Bungie ditto death penalty and shooters.
 
2013-02-18 03:58:11 PM  

jrodnewb: way south: FutureWars: So, will it require a paid subscription? If not, I'm reasonably excited.

At present, they've said it wont.
Its supposed to be a mix of single player and co-op with lots of exploration.

[dl.dropbox.com image 850x423]

/Just looking at the concept sketches, and realizing its a ten year deal, I'm getting a really strong "Launch title" vibe from this one.

I asked DeeJ from Bungie.net about release on the 720 because several outlets reporting that it was going to be available.  He just said "gaming websites eh?  the best source of news for our games and us, IS US.  And we've said enough for one day."

So I guess that means nothing...




When it comes to Bungie, who the hell knows?

If activision has any say, its going to be cross-platform. But my gut feeling and the timeline makes it sound like they should be hitting the shelf with something around when all the next gens are hitting, and they'll be sticking with it till around when these boxes are burning out.
It would more follow the pattern they've had with halo.

Halo was the killer app for Xbox. Maybe Bungie/activision are taking bidders for some cushy long term deal as one of the next gens killer apps.
I just don't see free online as something that's self sustaining. But the consoles holders will pay the bills if it draws players in droves.

/granted, this is all rampant speculation.
 
2013-02-18 04:27:12 PM  

way south: /Homeworld patched in a key to do just that.
/That's one game I always wished would go FPS-ish, but it never did.
/I guess its too close to battlestar galactica to revive it now.


Considering I tried and failed to make Homeworld 2 run properly on a Windows 8 machine with a GTX 670 last night, I has a sad.
 
2013-02-18 04:28:32 PM  

Trocadero: [www.macgamefiles.com image 640x320]
Just remake Marathon, guys. And while you're at it, go bust open Interplay's rotting corpse and remake Descent.


And while they're at THAT, they can bust open Bullfrog's corpse and make Dungeon Keeper 3.
 
2013-02-18 04:50:14 PM  

angry bunny: Things I worry about:
FPS MMO.  Since the days of Tribes man has attempted to nail down this elusive beast.  it hasn't happened yet.

Console MMO.  Are there any of these?  Are we talking about porting the Call of Duty kids over to an MMO and attempting to somehow organize that herd of homophobic, racist, tourettes sufferers to raid?  This plan has many glaring and obvious flaw.




I'll play devils advocate and say your going to be pleasantly surprised... Maybe.

Raids demand teamwork, and the klue klux kiddies tend to not fit in well with that model. They won't tolerate their own company when forced to interact cooperatively for long periods.
I speculate you'll get a fanbase of more mature players, like what you see in RPGs.

/who all log off at nine to put their kids to bed.
 
2013-02-18 08:52:53 PM  

way south: angry bunny: Things I worry about:
FPS MMO.  Since the days of Tribes man has attempted to nail down this elusive beast.  it hasn't happened yet.

Console MMO.  Are there any of these?  Are we talking about porting the Call of Duty kids over to an MMO and attempting to somehow organize that herd of homophobic, racist, tourettes sufferers to raid?  This plan has many glaring and obvious flaw.

I'll play devils advocate and say your going to be pleasantly surprised... Maybe.

Raids demand teamwork, and the klue klux kiddies tend to not fit in well with that model. They won't tolerate their own company when forced to interact cooperatively for long periods.
I speculate you'll get a fanbase of more mature players, like what you see in RPGs.

/who all log off at nine to put their kids to bed.


What it's like to play online games as a grownup (NSFW language)
 
2013-02-19 01:35:46 AM  

inner ted: Girion47: poe_zlaw: All they need to do is just make a Halo exactly like Halo 1, but with new maps. DO NOTHING ELSE. All other Halo's are garbage and made for little kids. I stopped playing video games November 9, 2004 (the day Halo 2 was released) If they created a Halo like the first one, but just with new maps, I would spend a chunk of change getting the gear to play it.  Otherwise, Halo can suck itself.

That's a shame, Halo 2 is by far the best game they've ever put out with Reach a close 2nd.   Halo was original Xbox demo-ware and 3 was shiatty to put it politely.

that is the first i've ever seen that opinion

most consider 2 & 3 the pinnacle of multiplayer & think of Reach as a bastard step child

& if you like Reach, you should like Halo 4 just fine (i know it's not bungie, just saying)

OT - saw the vi-doc for Destiny - like someone pointed out, bungie know how to market

hearing that they are paired with Activision is not a vote of confidence.

just worry that in their attempt to cross so many platforms (console, mobile) that we'll just get nickel and dimed to death.

/am curious


I like the storyline of 4, I hate the multiplayer, I feel like there are too few maps(non-DLC) and there is a complete lack of teamwork.
 
2013-02-19 10:48:26 AM  

Girion47: inner ted: Girion47: poe_zlaw: All they need to do is just make a Halo exactly like Halo 1, but with new maps. DO NOTHING ELSE. All other Halo's are garbage and made for little kids. I stopped playing video games November 9, 2004 (the day Halo 2 was released) If they created a Halo like the first one, but just with new maps, I would spend a chunk of change getting the gear to play it.  Otherwise, Halo can suck itself.

That's a shame, Halo 2 is by far the best game they've ever put out with Reach a close 2nd.   Halo was original Xbox demo-ware and 3 was shiatty to put it politely.

that is the first i've ever seen that opinion

most consider 2 & 3 the pinnacle of multiplayer & think of Reach as a bastard step child

& if you like Reach, you should like Halo 4 just fine (i know it's not bungie, just saying)

OT - saw the vi-doc for Destiny - like someone pointed out, bungie know how to market

hearing that they are paired with Activision is not a vote of confidence.

just worry that in their attempt to cross so many platforms (console, mobile) that we'll just get nickel and dimed to death.

/am curious

I like the storyline of 4, I hate the multiplayer, I feel like there are too few maps(non-DLC) and there is a complete lack of teamwork.


interesting
cause i feel like 4 is just Reach - just refined & with faster kill times which made it more like older Halo's (i.e. better)
lots of people biatch about the Armor abilities, but i kinda like them. they add a TON of variety & new ways to play.  and again, they seem more refined than when first introduced in Reach (armor lock comes to mind)

and i feel the variety of maps (non DLC) is better in 4 than in Reach, where everything was just a variant of gray blocks (there is still plenty of the gray blocks in 4 - but it seems to have an edge in variety)

plus Hologram tea-bags  & that NEVER gets old
 
2013-02-20 07:45:49 AM  
Final thoughts for posterity.
Biggest hope: This becomes the ever expanding all inclusive adventure FPS mmorpg everyone's always wanted to play.
Biggest fears: Its just Halo under a new label. Activision boils Bungie's bones to scoop out the marrow if it doesn't sell billions in copy (or still manages to screw them over if it does).

/Wishful thinking: Bungie will incorporate RPG elements and finally learn what crouch, run, and aim keys do.
 
2013-02-20 12:16:32 PM  

Father_Jack: myth3 was terrible.


thatsthejoke.jpg

(It never existed therefore it'd be up to Bungie to make a third installment.)
 
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