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(FX Guide)   Next Gen client wars: Crysis 3 Engine vs Unreal 4 Engine Whoever loses, we all win   (fxguide.com ) divider line
    More: Cool, Unreal Engine, Unreal, Gabe Newell, market dominance, engineers, video games  
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3209 clicks; posted to Geek » on 17 Feb 2013 at 3:35 PM (3 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-02-17 10:55:39 AM  
The cryengine looks scary real.
 
2013-02-17 11:21:22 AM  
Good. Now maybe console hardware can evolve beyond the DirectX9.0c standard that that's been around for the last 6 years.
 
2013-02-17 12:03:36 PM  
There are new engines coming out? See, guys? I told you they should have waited to release "Duke Nukem Forever." It could have been so much better if they would have just waited for the new technology.
 
2013-02-17 01:17:15 PM  

GreenAdder: There are new engines coming out? See, guys? I told you they should have waited to release "Duke Nukem Forever." It could have been so much better if they would have just waited for the new technology.


I once worked for a company that was developing its own web based app in house. The lead designer was a brilliant kid, who was always reading up on the latest programming tricks. So he of course always had to incorporate the new stuff into the app. Which meant there was always rework needing to be done.They had been working on the project for 2 years when I joined the company. I left after 2 years and they still had not finished it. That was 8 years ago- they still haven't finished it, and never will.
 
2013-02-17 02:12:40 PM  
Unreal looks however you want to make it look.  I just hope that Unreal 4 has a rebuilt sound engine, because the one in Unreal 2 and Unreal 3 sucks balls in a bad way.

The Tron game that was Unreal based had a third party positional 3d sound system added that was abso-farking-lutely ama-farking-zing, but every other unreal game that I've played (and that's a lot of them, because until late last year, my primary career was as an Unreal game developer) had terrible 3d sound.

The complaint that people used to have about Unreal engine games, was that they all looked drab and grey like an Unreal series game, not that they didn't look realistic .. of course, games like ultra cartoony Dungeon Defenders (which I worked on) have certainly changed that image a bit.

For the most part, though, people like to stick to the grey concrete worlds.
 
2013-02-17 02:41:10 PM  
I'm good either way, as long as the spirit of the Redeemer lives on in some available in-game weapon.  :D
 
2013-02-17 03:42:21 PM  
Unreal for online multiplayer based games, Cryengine for single player games. Cryengine has always been weak online.
 
2013-02-17 03:49:45 PM  
I'm gonna go with Unreal cause they've announced they're gonna have Oculus support built into the engine.
 
2013-02-17 03:51:06 PM  
I still thought the demo of Crysis 3 was really boring.

//farkING MAKE FUN GAMES.
///MOTHERfarkER.
 
2013-02-17 04:01:56 PM  
Anybody else bugged by the seemingly random availability of the "Full Screen" button on embedded YouTube videos lately?

As for CryEngine vs. Unreal, I'll go with Unreal, because I disllike EA and their bad profits-motivated knockoff of Steam, Origin.
 
2013-02-17 04:02:09 PM  
I always figured that the Unreal engine is going to win because they had a friendlier licensing scheme?

Where's Carmack in the next gen engine wars?
 
2013-02-17 04:03:56 PM  
I havent been big on anything on the cryengine until i stared seeing the soft body physics videos. Sadly i doubt Grand Theft Auto 5 will include it. Maybe there will be a decent Unreal Tournament this time, 3 was pretty shiat.
 
2013-02-17 04:04:03 PM  
Unreal 4 still looks like suck in that video.

Crytek 3 consistently blows my mind with incredible visuals. However, I'd like to see the same scenes and animations, rendered in both engines and displayed side-by-side.

But, whichever one wins, idiot game developers will still consistently fail to realize that established and flexible engines are the best option for almost any game and instead waste massive amounts of time and resources creating in-house engines that are bug-riddled and look like crap. Every time I hear some AAA developer whine about the rising costs of production, and they are referring to a game that could have been made in Unreal or Crytek and been totally fine, but instead was created on an inferior mess, I roll my eyes skyward.
 
2013-02-17 04:08:57 PM  
I'm just glad that with new consoles, we may finally see some engine advancement all around.
 
2013-02-17 04:12:28 PM  
Dinki: The cryengine looks scary real.

The unreal engine makes everything look like scary plastic.

// everything has a plastic sheen, especially noticeable in blood pools in gears of war
 
2013-02-17 04:16:02 PM  
Meanwhile in Gamebryo...

i.imgur.com
 
2013-02-17 04:16:08 PM  
I'll go with the one that's on the most platforms, which will probably be Unreal.
 
2013-02-17 04:18:14 PM  
I don't give a shiat about the engine, or even the quality of the graphics in general. Everything looks good these days.

Just give me a game that is:

a)Fun
b)not another goddamn FPS
 
2013-02-17 04:21:26 PM  
Those CryEngine particle effects are ridiculously amazing.

Also, the very first thing I will ever do (if I ever have a computer good enough to run these engines at max) is turn off the damn camera effects. Yes, it's very cool that you can make the screen look like a dirty camera that's been smudged to hell and back. Now knock it off.
 
2013-02-17 04:28:21 PM  
Top-Secret Tessellated Toad Tech

lulz
 
2013-02-17 04:32:32 PM  
I would bet on Unreal between the two because even if CryEngine is superior, less people use it in general.  Of course I thought Unity was the future.  I guess that's more indie though.
 
2013-02-17 04:34:40 PM  
Im with the "Meh" crowd, in that most of these games will still just have graphics going for them instead of being, you know, actually FUN.

Thou,i'm sure my technology addicted best friend is furiously fapping said video footage as we speak
 
2013-02-17 04:44:18 PM  
Huh... so the "Unreal Look" is a thing? I always thought those games looked a bit less realistic than others. Good to know I'm not the only one!
 
2013-02-17 05:11:51 PM  
Look, here's the thing.  Sooner or later(probably sooner) we're going to hit the point where graphics don't matter because our eyes are only capable of so much.  That's when gameplay is going to reign supreme.  Personally, I can't wait.
 
2013-02-17 05:12:08 PM  
s genre used to be good, but then Counterstrike came out and it was all downhill from there
 
2013-02-17 05:12:57 PM  
that's "fps" genre
 
2013-02-17 05:16:08 PM  
I like how all these "in-game video" are video of cutscenes. Can't we see, you know, actual gameplay? How are those pretty particle blasts and shaders going to work when you've got ai running around and explosions going off left and right?
 
2013-02-17 05:27:31 PM  
Chris Roberts' new game will use the Cry3 engine. There are some videos of actual gameplay on the website. It looks pretty sweet.

http://www.robertsspaceindustries.com/
 
2013-02-17 05:35:19 PM  
On the topic of licensing ..  Anyone can pick up Unreal (3) UDK, and make a game with it.  If you want to go and sell it, the first 50K of revenue will cost you $99 to Epic, and everything after that is 25%.  If you don't find that acceptable, you can always email Epic and try to arrange something different.

Crytek?  No one knows.  The only people who do know the licensing are people who've signed NDA on it already.  They won't even talk to you about licensing until you sign the NDA.

UDK currently produces games for PC, Mac, and iOS.  Android versions of some Unreal games are also showing up.  CryEngine is PC only, as far as I'm aware.  Platform support for Unreal 4 hasn't really been talked about, but I'd be surprised if it doesn't at least include PC/Mac, and add mobiles as the mobiles begin to catch up in capabilities, but who knows,  maybe it'll have Android and iOS as soon as it's out the doors.  Maybe not.
 
2013-02-17 05:36:51 PM  
Yes, but will either of them run on anyone's computer?

/Seriously, I'm the first to make the Crysis joke?
 
2013-02-17 05:37:13 PM  
I don't care what it is just so long as they all start using 60fps standard.
 
2013-02-17 05:38:48 PM  
Take a look at those sharp polys.  They are way below my standards.
 
2013-02-17 05:40:59 PM  

ekdikeo4: On the topic of licensing ..  Anyone can pick up Unreal (3) UDK, and make a game with it.  If you want to go and sell it, the first 50K of revenue will cost you $99 to Epic, and everything after that is 25%.  If you don't find that acceptable, you can always email Epic and try to arrange something different.

Crytek?  No one knows.  The only people who do know the licensing are people who've signed NDA on it already.  They won't even talk to you about licensing until you sign the NDA.

UDK currently produces games for PC, Mac, and iOS.  Android versions of some Unreal games are also showing up.  CryEngine is PC only, as far as I'm aware.  Platform support for Unreal 4 hasn't really been talked about, but I'd be surprised if it doesn't at least include PC/Mac, and add mobiles as the mobiles begin to catch up in capabilities, but who knows,  maybe it'll have Android and iOS as soon as it's out the doors.  Maybe not.


Really?  Because about an hour ago I was browsing their cryengine 3 SDK options and its spelt out pretty clearly how things go as long as you're not a full fledged gaming company.  IE its free to use and a flat %20 of the profits if you're an independent or indie dev.  I can understand why they'd want a more custom/complex relationship with their direct competitors.
 
2013-02-17 05:41:19 PM  

ModernLuddite: I still thought the demo of Crysis 3 was really boring.

//farkING MAKE FUN GAMES.
///MOTHERfarkER.


The original Crysis was an excellent, excellent game.  Can't comment on Crysis 2 beyond "I've heard it's CoD" and Crysis 3 beyond "It's not out yet."
 
2013-02-17 05:47:00 PM  

geek_mars: Chris Roberts' new game will use the Cry3 engine. There are some videos of actual gameplay on the website. It looks pretty sweet.

http://www.robertsspaceindustries.com/


I've thrown money at them, because damnit they're doing something right over there!

That being said, I was always kinda partial to UE over most of the id engines, crytek consistently has amazed me with every new release. It's too bad I can't afford a system that can take advantage of it.

/like UE because I used to make mutators for UT
 
2013-02-17 07:12:57 PM  

BumpInTheNight: Meanwhile in Gamebryo...

[i.imgur.com image 850x531]


Does Bethesda Game Studios use Gamebryo because:
a) It's cheap (or is owned by them or Bethsoft)?
b) Sunk costs/habit?
c) It's better optimized for their kind of games?

I'm genuinely curious if anyone knows. I'm a huge fan of their work, but can willingly admit it's got serious issues.
 
2013-02-17 07:20:21 PM  

realmolo: I don't give a shiat about the engine, or even the quality of the graphics in general. Everything looks good these days.

Just give me a game that is:

a)Fun
b)not another goddamn FPS

 Doesn't crash my GD system.

FTFM
 
2013-02-17 07:25:42 PM  

Seth'n'Spectrum: BumpInTheNight: Meanwhile in Gamebryo...

[i.imgur.com image 850x531]

Does Bethesda Game Studios use Gamebryo because:
a) It's cheap (or is owned by them or Bethsoft)?
b) Sunk costs/habit?
c) It's better optimized for their kind of games?

I'm genuinely curious if anyone knows. I'm a huge fan of their work, but can willingly admit it's got serious issues.


Most likely 1, 2 and a bit of C thrown in because of A.
 
2013-02-17 07:27:02 PM  

LazarusLong42: Yes, but will either of them run on anyone's computer?

/Seriously, I'm the first to make the Crysis joke?


Some idiot will put 4 Titan's (at $900 a pop) in 4-way SLI.  This 'may' be enough to play Crysis 3 in 60 FPS.
 
2013-02-17 07:45:12 PM  
Surely the next Source engine will kill these entirely.

Right?

mmmmaybe?
 
2013-02-17 08:21:42 PM  

Reverend Monkeypants: Surely the next Source engine will kill these entirely.

Right?

mmmmaybe?


The console and PC wars are finally over. SteamBox will deliver us from such petty squabbles. We must realize there is only one true Gaben.
 
2013-02-17 08:29:29 PM  

Seth'n'Spectrum: BumpInTheNight: Meanwhile in Gamebryo...

[i.imgur.com image 850x531]

Does Bethesda Game Studios use Gamebryo because:
a) It's cheap (or is owned by them or Bethsoft)?
b) Sunk costs/habit?
c) It's better optimized for their kind of games?

I'm genuinely curious if anyone knows. I'm a huge fan of their work, but can willingly admit it's got serious issues.


I seem to remember hearing its not originally their own engine but at this point they've customized their own instance of it so much throughout the series of Elder Scrolls and FO3 that at this point I think its all the company knows how to work with :P  Its got lots of amusing glitches indeed but damn if they don't do some amazing things with it too.
 
2013-02-17 08:40:54 PM  
The lava and steam coming off of it in the unreal demo looked bad to me. I'm amazed they put it at the forefront.
 
2013-02-17 08:43:12 PM  

BumpInTheNight: Seth'n'Spectrum: BumpInTheNight: Meanwhile in Gamebryo...

[i.imgur.com image 850x531]

Does Bethesda Game Studios use Gamebryo because:
a) It's cheap (or is owned by them or Bethsoft)?
b) Sunk costs/habit?
c) It's better optimized for their kind of games?

I'm genuinely curious if anyone knows. I'm a huge fan of their work, but can willingly admit it's got serious issues.

I seem to remember hearing its not originally their own engine but at this point they've customized their own instance of it so much throughout the series of Elder Scrolls and FO3 that at this point I think its all the company knows how to work with :P  Its got lots of amusing glitches indeed but damn if they don't do some amazing things with it too.


Skyrim wasn't made with Gamebryo, at least according the wikipedia article
 
2013-02-17 08:54:20 PM  

neuroflare: Skyrim wasn't made with Gamebryo, at least according the wikipedia article


That was the original statement from Bethesda but frankly if it talks like a duck and looks like a duck, its the Gamebryo engine with even more modifications piled on.  Its modded the same way, the basic memory allocations and world organizational objects are built the same, its Gamebryo.  Nothing wrong with that I think the engine is pretty flexible, just while they never came out and recanted its pretty obvious from an external point of view its the same engine just with more bells, whistles and bugs. :)
 
2013-02-17 09:21:36 PM  

realmolo: I don't give a shiat about the engine, or even the quality of the graphics in general. Everything looks good these days.

Just give me a game that is:

a)Fun
b)not another goddamn FPS


pretty much this to the letter

i've never played a game i didn't have fun with but felt was worth my money just because the engine renders well

/crysis was less fun than DNF...
 
2013-02-17 09:22:17 PM  
*edit: crysis 2 was less fun than DNF, crysis 1 was ok
 
2013-02-17 10:05:23 PM  

BumpInTheNight: neuroflare: Skyrim wasn't made with Gamebryo, at least according the wikipedia article

That was the original statement from Bethesda but frankly if it talks like a duck and looks like a duck, its the Gamebryo engine with even more modifications piled on.  Its modded the same way, the basic memory allocations and world organizational objects are built the same, its Gamebryo.  Nothing wrong with that I think the engine is pretty flexible, just while they never came out and recanted its pretty obvious from an external point of view its the same engine just with more bells, whistles and bugs. :)


The first time I got near a mammoth in Skyrim it shot straight up in the air like 100 ft, then hit the ground just fell over. I laughed my ass off. At least I got the tusk I was going to need without any effort.
 
2013-02-17 10:10:44 PM  

neuroflare: The first time I got near a mammoth in Skyrim it shot straight up in the air like 100 ft, then hit the ground just fell over. I laughed my ass off. At least I got the tusk I was going to need without any effort.


I had a dragon skeleton gets its tail stuck in the center of the Winterhold Mage college courtyard.  It whipped around like a centrifuge on crack for about 5 minutes.
 
2013-02-18 12:16:58 AM  
This is what I've been waiting to get a new computer for
 
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