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(Time)   Mass Effect, Dead Space, Bioshock, Borderlands, Fallout 3 - if you've played any of these modern shooters, you've felt the influence of System Shock 2, which after legal hassles and technical issues were settled, is available again for today's gamers   (techland.time.com) divider line 236
    More: Spiffy, Mass Effect, System Shock 3, BioShock, rights issues, undue influence, gamers  
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5706 clicks; posted to Geek » on 14 Feb 2013 at 10:35 AM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-02-14 11:48:55 AM  
Dead Space was great. Dead Space wasn't nearly as good, but still an acceptable game. Dead Space 3 is an abomination that resembles the first game in name only. Same thing RE5 did to Resident Evil.
 
2013-02-14 11:49:13 AM  
Dimensio:

Your link is to the second Neverwinter Nights game. Bioware did not create the original Neverwinter Nights game.

True but no one remembers that one unless you were on AOL. (no one with a clue was)  When people think the "Gold Box Games" they think Pools of Radiance, etc.  This was discussing Bioware which should have made it obvioius I didn't mean that thing.
 
2013-02-14 11:53:42 AM  

yves0010: That is on the list once I beat
Aliens: Colonial Marines
DOOM 3 BFG (DOOM 1 to DOOM 2 to DOOM 3)
Halo 4
Minecraft (Finish one of my largest builds in that game)

Then Ill go get System Shock 2. Been wanting to play that for a while but could never find it.


Oh God.  Nobody told him yet?
 
2013-02-14 11:54:27 AM  

Dimensio: I recommend viewing Yahtzee's review of Bioshock, as his comparison of it to System Shock 2 largely matches my own impression of the game.


I've seen it and most other ZPs but it's been a while. I'll have to check that one out again, thanks.
 
2013-02-14 11:58:34 AM  

Well I use Mac/Linux...: yves0010: That is on the list once I beat
Aliens: Colonial Marines
DOOM 3 BFG (DOOM 1 to DOOM 2 to DOOM 3)
Halo 4
Minecraft (Finish one of my largest builds in that game)

Then Ill go get System Shock 2. Been wanting to play that for a while but could never find it.

Oh God.  Nobody told him yet?


I am actually enjoying the game. Just because some reviews say its bad does not mean its a crap game. It feels really Aliens to me. And I am getting a genuine scare out of it seeing that Xenomorphs are one of the only fictional monsters that do creepy me out.
 
2013-02-14 11:59:01 AM  

yves0010: Aliens: Colonial Marines


Just delete it and/or flush the disc down the toilet. Save yourself some time.
 
2013-02-14 12:05:05 PM  
I'm a little bit surprised.. maybe I'm dating myself here, but I much preferred the original System Shock to its sequel and didn't think I'd be the first one to say so. It had fantastic graphics for its time, a creepy, yet not overdone storyline and atmosphere, a good interface, and the CD version with voice recorded logs/E-mail just drew you right in. I can still remember some of them, like Anna Parovski's last log entry after beating the Cortex Reaver. "It's cutting through the door now.. almost done.. it's opening..!" *magpulse fire, static*

To say nothing of SHODAN talking to you. Hell, now I want to go play it again.
 
2013-02-14 12:06:37 PM  

lousyskater: Dead Space was great. Dead Space wasn't nearly as good, but still an acceptable game. Dead Space 3 is an abomination that resembles the first game in name only. Same thing RE5 did to Resident Evil.


As far as I am concerned, the moment they stopped using fixed camera angles for RE, the game changed. There are tons of action games, RE was originally NOT an action game. Now, there are some things that were annoying about RE1, but heck if they fixed them it would have been the perfect series to keep it the way it was. Walking through tight corridors when the screen switched and a zombie ran at you, or the farking zombie dogs busting through the glass. The fixed camera angles gave it the feeling of calmness and serenity, whereas with the action style arcade versions we have now, nothing is surprising and the game isn't "scary".
 
2013-02-14 12:14:20 PM  
I've never played any of the Dragon Age games, but I'd like get into them.  A friend suggested I start with Origins (ha) but does anyone here have any thoughts?

For what its worth, I absolutely loved ME3, and up until the very end I thought it hit all the notes perfectly.  Honestly, the thing that bothered me more than the ending was how they handled Tali's face.  One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.
 
2013-02-14 12:15:45 PM  

miniflea: I've never played any of the Dragon Age games, but I'd like get into them.  A friend suggested I start with Origins (ha) but does anyone here have any thoughts?


Origins is a better game than DA2, so I'd start with it. While the two games are pretty separate, they do take place in the same world, so you'll enjoy DA2 more if you're familiar with DAO.
 
2013-02-14 12:16:04 PM  
Arrrghhh!  This thread made me want to play SS2 again.  I can't even get it to start the install on this Win7 machine.  I suppose I could install it in a virtual XP machine, but how much hassle do I want to go through?...
 
2013-02-14 12:16:07 PM  

the money is in the banana stand: The fixed camera angles gave it the feeling of calmness and serenity, whereas with the action style arcade versions we have now, nothing is surprising and the game isn't "scary".


Really?  Because wandering into a boarded up house and having dozens of parasitically controlled Spaniards breaking in and one of them has a chainsaw and i can't see where its coming from while I was barricading doors and windows was pretty damn freaky to me.  Going to 3rd person over the shoulder add immersion for me, which upped the scariness.

I started playing 4 on halloween night in my dorm's common room with the lights out.  An hour in and I noticed about 6 or so people decided that sitting and watching the game was scarier than their movies.
 
2013-02-14 12:16:21 PM  

miniflea: I've never played any of the Dragon Age games, but I'd like get into them.  A friend suggested I start with Origins (ha) but does anyone here have any thoughts?

For what its worth, I absolutely loved ME3, and up until the very end I thought it hit all the notes perfectly.  Honestly, the thing that bothered me more than the ending was how they handled Tali's face.  One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.


Dragon Age Origins is the best of the three Bioware DA games. Awakening is the second best and DAII is ranked 3rd. I personally love the DA series. But you should play them in order anyways due to the ability of porting your saves over from Origins to Awakening and finally to DAII.
 
2013-02-14 12:16:33 PM  

miniflea: One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.


Wait - what's this? I don't recall ever seeing a stock photo of her face. And I've never seen good fan art either. I need to know what Quarians look like!!!
 
2013-02-14 12:18:09 PM  

DamnYankees: miniflea: One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.

Wait - what's this? I don't recall ever seeing a stock photo of her face. And I've never seen good fan art either. I need to know what Quarians look like!!!


I do not believe it was a stocked photo but a picture of someone who was involved with her in some way. I think it was the model they based her off of.
 
2013-02-14 12:20:46 PM  

Meethos: DamnYankees: I don't care - I just want ME4.

Yep, EA isn't done farking that chicken just yet.


After what EA did to the ME3 ending, they can all go collectively fark themselves.  Not another dime of money to them.  And Dragon Age III?  Kiss my ass.
 
2013-02-14 12:21:20 PM  

Aquapope: Arrrghhh!  This thread made me want to play SS2 again.  I can't even get it to start the install on this Win7 machine.  I suppose I could install it in a virtual XP machine, but how much hassle do I want to go through?...


Strange. I experienced no difficulty making the game run in Windows 7 64-bit. The game must be run with only a single core, as it will freeze when running with multiple cores, but otherwise I experienced fewer technical problems than I did when running it in Windows XP.
 
2013-02-14 12:22:50 PM  
DA2 was solid except one glaring flaw.  The whole "we're too rushed/lazy to make more environments so we'll just have you run through the same places three times and call it a day" thing.  I mean, duh?  Was this really a question?

/ending was great.
 
2013-02-14 12:23:06 PM  

DamnYankees: miniflea: One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.

Wait - what's this? I don't recall ever seeing a stock photo of her face. And I've never seen good fan art either. I need to know what Quarians look like!!!


On the right is the in-game image of Tali'Zorah Vas Normandy. On the left is the Getty Images stock picture from which the right picture was derived.
 
2013-02-14 12:23:19 PM  

RoxtarRyan: yves0010: Aliens: Colonial Marines

Just delete it and/or flush the disc down the toilet. Save yourself some time.


Was looking into online reviews.........this sums it up best...
i.huffpost.com

Oh....my....farking..............god.  Every person attached to that project should be subjected to a tortuous death on the white house lawn as a warning to future game developers.

Doom 2 Aliens .wad was the height of the franchise.  And it was plagiarized.
 
2013-02-14 12:23:38 PM  

Dimensio: On the right is the in-game image of Tali'Zorah Vas Normandy. On the left is the Getty Images stock picture from which the right picture was derived.


Did you forgot to include a link?
 
2013-02-14 12:23:41 PM  
I'm almost finished with Bioshock, I'm always late to the game.
 
2013-02-14 12:24:05 PM  
i984.photobucket.com

I am a failure at life. The image is above.
 
2013-02-14 12:24:48 PM  

Dimensio: [i984.photobucket.com image 691x671]

I am a failure at life. The image is above.


That image on the right was actually in the actual game? I've never seen that. That's horrible and not at all what Quarians should look like.
 
2013-02-14 12:25:25 PM  

yves0010: DamnYankees: miniflea: One of my Shepards was with her and I was looking forward to a big dramatic reveal.  The stock photo thing is insulting, and I've seen several pieces of fan art that perfectly capture what I imagine she looks like.

Wait - what's this? I don't recall ever seeing a stock photo of her face. And I've never seen good fan art either. I need to know what Quarians look like!!!

I do not believe it was a stocked photo but a picture of someone who was involved with her in some way. I think it was the model they based her off of.


No, it was taken from a stock photo from Getty Images and photoshopped to look more alien.

img.gawkerassets.com

Link
 
2013-02-14 12:26:03 PM  

DamnYankees: Dimensio: [i984.photobucket.com image 691x671]

I am a failure at life. The image is above.

That image on the right was actually in the actual game? I've never seen that. That's horrible and not at all what Quarians should look like.


The image is in a picture frame in Shepard's cabin, but it will only appear if specific conditions are fulfilled.

I had never noticed that Quarian eyes were so asymmetrical based upon their in-game model.
 
2013-02-14 12:26:48 PM  
I suck at shooters. Just not my forte. I prefer Zork. That said, I had a blast playing Resistance: Fall of Man back in the day. Co-op: my ex would run suicide while I provided cover so that we would respawn in the same place, rather than back at the last checkpoint. Sadly, there was no way to have him run suicidal IRL, but that is an entirely different issue altogether.

Off to either load up Hulu or HBOGo, not sure which.
 
2013-02-14 12:27:36 PM  
Hey drew your shiatty new system ate my URL.  Love it.

hTEETEEp://www.bleedingcool.com/wp-content/uploads/2013/02/i212wUcwcU 0 eE.gif

The AliensCM designers make your new posting system?
 
2013-02-14 12:27:56 PM  
Anyone check out GOG's game description of SS2 yet?

You don't have to face the horror alone. Play the story with up to three friends in the co-op multiplayer mode.

I know I'm old and my memory may be failing, but I don't recall this being a feature of the original release.
I'm sensing am old-school LAN PARTY happening soon!
 
2013-02-14 12:29:24 PM  

Dimensio: The image is in a picture frame in Shepard's cabin, but it will only appear if specific conditions are fulfilled.


Blech. I never romanced Tali so I guess that's why. I loved Chuck so much that I had no choice but to not only romance Miranda in ME2, but actually turn down Liara in ME3 out of monogomy (mostly because I didn't know what role Miranda would play through the end of the game so I didn't want to ruin it if there was something cool at the end - there wasn't!)
 
2013-02-14 12:30:06 PM  

DamnYankees: Dimensio: [i984.photobucket.com image 691x671]

I am a failure at life. The image is above.

That image on the right was actually in the actual game? I've never seen that. That's horrible and not at all what Quarians should look like.


The image is in a picture frame in Shepard's cabin, but it will only appear if specific conditions are fulfilled.

I had never noticed that Quarian eyes were so asymmetrical based upon their in-game model.

Captain Meatsack: Anyone check out GOG's game description of SS2 yet?

You don't have to face the horror alone. Play the story with up to three friends in the co-op multiplayer mode.

I know I'm old and my memory may be failing, but I don't recall this being a feature of the original release.
I'm sensing am old-school LAN PARTY happening soon!


Multiplayer was available in the original release through use of a post-release patch. Developer Ken Levine believed that dedicating resources to multiplayer support ultimately hurt the game.
 
2013-02-14 12:30:48 PM  

thecpt: the money is in the banana stand: The fixed camera angles gave it the feeling of calmness and serenity, whereas with the action style arcade versions we have now, nothing is surprising and the game isn't "scary".

Really?  Because wandering into a boarded up house and having dozens of parasitically controlled Spaniards breaking in and one of them has a chainsaw and i can't see where its coming from while I was barricading doors and windows was pretty damn freaky to me.  Going to 3rd person over the shoulder add immersion for me, which upped the scariness.

I started playing 4 on halloween night in my dorm's common room with the lights out.  An hour in and I noticed about 6 or so people decided that sitting and watching the game was scarier than their movies.


I guess it's preference, but the fixed angles really weren't done before or very often. It was pretty unique to RE, and in RE1 it wasn't about quantity but quality. This is a generality here, but most games now are about quantity rather than quality. Virtually every RPG now AoE > all and things die in a few hits or one hit - whereas before you had to work to kill just 1 single target. My comparison here is Everquest 1 v WoW. In EQ1 unless you were a quad kiting druid or Selos twisting Bard and got chained with adds, you were PROBABLY going to die. I remember taking minutes just to kill one mob in the Planes. Lo-and-Behold you have WoW where you fight 20 things at a time. I feel RE has had the same regression to appeal to the ADD youth. They have to have constant action rather than suspense. RE has lost the element of surprise just like "scary" movies for the most part do now. When a "scary" movie comes out now, it is predictable and formulaic. Whar is originality whar!?
 
2013-02-14 12:32:49 PM  
Dimensio: Multiplayer was available in the original release through use of a post-release patch. Developer Ken Levine believed that dedicating resources to multiplayer support ultimately hurt the game.

Thanks for the heads-up.  I guess I just missed it the first time around.
 
2013-02-14 12:35:08 PM  

DamnYankees: Dimensio: The image is in a picture frame in Shepard's cabin, but it will only appear if specific conditions are fulfilled.

Blech. I never romanced Tali so I guess that's why. I loved Chuck so much that I had no choice but to not only romance Miranda in ME2, but actually turn down Liara in ME3 out of monogomy (mostly because I didn't know what role Miranda would play through the end of the game so I didn't want to ruin it if there was something cool at the end - there wasn't!)


Heh, my girlfriend hated Miranda with a passion, kept calling her a slut. She ended up going with Jacob in ME2 even though I said I think Garrus would've been a better choice, but she couldn't get past the whole alien thing. Fast forward to ME3 and I'm laughing at her because her man Jacob turns out to not only be the only character to totally leave/forget about you between games, but also knocks up a chick. That also started a little tiff against BioWare since it seemed a little stereotypical (only romanceable black guy is the only to leave you and knock up a white chick).
 
2013-02-14 12:35:16 PM  

the money is in the banana stand: I guess it's preference, but the fixed angles really weren't done before or very

often. It was pretty unique to RE, and in RE1 it wasn't about quantity but quality.

Fixed angles were in everything after the initial transition to 3D. Alone in the Dark, Silent Hill, Resident Evil etc...

It was because of technical limitations (like the flashlight in Doom 3), and not out of some artistic vision.
 
2013-02-14 12:35:39 PM  
Some Tali fan art, hotlinked for your pleasure:

www.gameranx.com

www.gameranx.com

social.bioware.com
 
2013-02-14 12:38:30 PM  

scottydoesntknow: only romanceable black guy is the only to leave you and knock up a white chick


ha.  and he grew up without a dad too.  what the hell bioware
 
2013-02-14 12:39:06 PM  
I also found this, which made me laugh way more than it should have.

i1065.photobucket.com
 
2013-02-14 12:41:27 PM  

umad: the money is in the banana stand: I guess it's preference, but the fixed angles really weren't done before or very often. It was pretty unique to RE, and in RE1 it wasn't about quantity but quality.

Fixed angles were in everything after the initial transition to 3D. Alone in the Dark, Silent Hill, Resident Evil etc...

It was because of technical limitations (like the flashlight in Doom 3), and not out of some artistic vision.


Irregardless of how or why it was done, it added a lot to the game and provided for some unique opportunities. Could it have been improved and were there annoying angles and transitions? Yes, but it lent itself to the series more so than just another generic action horror game with zombies.
 
2013-02-14 12:48:08 PM  

Antimatter: RoxtarRyan: Glitchwerks: Swap out Borderlands for Deus Ex and the headline would have been better.

Awesome game. Disappointed by the sequels.

Human revolution was fun, outside the tacked on boss fights.  The rest of the game was pretty much what I wanted out of a DE game.


I was curious. I heard some good things, but never pulled the trigger on that one.
 
2013-02-14 12:56:04 PM  

JudgeItoBox: System Shock 2, yeah yeah yeah...

Now how about someone gets TIE Fighter working on a modern system?


I have it running quite nicely on my XP box.

DOSBox works well with the original Collector's CD-ROM version, and the Tie95 from the second Collector's Edition runs natively in XP easily, so it should be manageable in 7.

The trick is to A) re-burn the disc with a new win32-compatible installer (which you can download), and B) get the compatibility layer that allows 3D acceleration under win32 (a small file that's a one-click merge and done).  Works great, using my USB joystick and everything.  Play it on my 40" TV :D
 
2013-02-14 01:02:41 PM  
All of these posts and no SHODAN

fc03.deviantart.net

Foolish insects!
 
2013-02-14 01:04:08 PM  
i actually still have the cd for this game, bought it not long after it came out, i remember getting to the ship/station/whatever and then never touching it again

so naturally i bought the gog.com version this morning, maybe i'll finally get through it?
 
2013-02-14 01:06:48 PM  

FunkyBlue: Antimatter: RoxtarRyan: Glitchwerks: Swap out Borderlands for Deus Ex and the headline would have been better.

Awesome game. Disappointed by the sequels.

Human revolution was fun, outside the tacked on boss fights.  The rest of the game was pretty much what I wanted out of a DE game.

I was curious. I heard some good things, but never pulled the trigger on that one.


I'm probably 1/2 way through and although I stopped playing it to get in to some other things (Diablo 3 for a little bit, but Anno 2070 lately) I thought it felt like Deus Ex - multiple paths to completion of any required action - although I must admit I never felt as clever finding the alternate way in with quite a few of the missions.  Some of them seemed to flash a sign that said "Here for Gunplay"  or  "Here for Sneaky Sneaky".  I WAS enjoying it though and since I got it for practicallty nothing on a Steam sale I'd suggest waiting for one of those and picking it up.
 
2013-02-14 01:08:53 PM  

forteblast: Back when I played BioShock I heard a lot of blah-blah about the game saying it ripped off most of the important elements of System Shock 2. So is System Shock 2 worth playing if I've already played BioShock? I didn't bother with BioShock 2 since it just seemed like more of the same.


Let me put it this way: if you loved games like GTA:SA or GTA IV so much, you went back to play GTA III and enjoyed doing that, notwithstanding the fact that the older game has far less polish, outdated textures, etc., then sure, go play SS2.

But realistically, you've gotten much of the SS2 experience with Bioshock. Most of the things that made SS2 great got incorporated into Bioshock in forms that worked as well as, if not better than, the way they existed in SS2 -- the sudden plot reversal midway through the game; the RPG-type abilities to play as a pure shooter, spellslinger, or stealth expert; or some combination of them; enemies that perpetually (and silently) spawn behind you making you vulnerable to surprise attacks from behind; piecing together a plot through encountering journals and ghosts; and the general foreboding atmosphere of exploring a once-thiriving, now not-quite-completely-dead environment. Indeed, the crappiest part of SS2 -- the terible hacking minigame, the last levels and the final boss fight -- match up nicely with the crappiest parts of Bioshock -- the terrible hacking minigame, the escort mission at the end and the final boss fight. The only difference is, Bioshock plays like a modern game, and SS2 plays like a game from the '90s. A great game from the '90s, sure, but with the built-in limitations that '90s-era computing imposed -- smaller maps, simpler missions, more limited mechanics, etc. I think Shodan made for a creepier nemesis than Atlas (just because of the machine/man difference and the voice effects they used for her), but that's about the only area I'd say that SS2 was clearly superior.

So if you're the kind of person that likes to listen to stripped-down demo versions of songs you love, or read the book that a movie you liked was based on, and you don't mind '90s era games (how do you feel about Quake 2 or the original Half-Life?), feel free to give SS2 a shot. But if you've played Bioshock, you're really didn't miss out on most of what SS2 has to offer.
 
2013-02-14 01:32:57 PM  
Uzzah: But realistically, you've gotten much of the SS2 experience with Bioshock.

No you haven't.

Bioshock was a watered down version of system shock 2
 
2013-02-14 01:35:58 PM  
Not to start a pissing contest, but how exactly does Fallout 3 owe anything to System Shock? The canon and setting came from the original Fallout titles/Wasteland, and the engine and gameplay came from the foundation layed by past Elder Scroll titles. Or is anything that's action/adventure, 1st/3rd person, and involves space/technology/alternate future settings considered to be derivative of System Shock?

/also, I'm adding another game to my list of ye olde games I'm wanting play
//currently working on Gabriel Knight: Sins of the Fathers
 
2013-02-14 01:39:27 PM  

mooseyfate: Not to start a pissing contest, but how exactly does Fallout 3 owe anything to System Shock? The canon and setting came from the original Fallout titles/Wasteland, and the engine and gameplay came from the foundation layed by past Elder Scroll titles. Or is anything that's action/adventure, 1st/3rd person, and involves space/technology/alternate future settings considered to be derivative of System Shock?

/also, I'm adding another game to my list of ye olde games I'm wanting play
//currently working on Gabriel Knight: Sins of the Fathers


http://en.wikipedia.org/wiki/System_Shock#Legacy

Short version: the entire action-based RPG genre owes its very existence to this title.  In terms of overall influence on the entirety of gaming, System Shock is in the top three, if not the very highest.
 
2013-02-14 01:40:23 PM  
I loved the original System Shock.   The second got bad reviews from gamers I knew, so I stayed away.     Interesting that it's being praised so much now.
 
2013-02-14 01:41:03 PM  

Silais: mooseyfate: Not to start a pissing contest, but how exactly does Fallout 3 owe anything to System Shock? The canon and setting came from the original Fallout titles/Wasteland, and the engine and gameplay came from the foundation layed by past Elder Scroll titles. Or is anything that's action/adventure, 1st/3rd person, and involves space/technology/alternate future settings considered to be derivative of System Shock?

/also, I'm adding another game to my list of ye olde games I'm wanting play
//currently working on Gabriel Knight: Sins of the Fathers

http://en.wikipedia.org/wiki/System_Shock#Legacy

Short version: the entire action-based RPG genre owes its very existence to this title.  In terms of overall influence on the entirety of gaming, System Shock is in the top three, if not the very highest.


Ah, okay. That would explain the connection. Thanks!
 
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