Rincewind53: This is a great time to mention my "Entertainment Value Calculator" when figuring out whether to buy a video game. Basically, figuring that these days, the average cost of a movie is $12, and provides around 2 hours of entertainment, then if a video game is $60, it should provide at a minimum 10 hours of entertainment. If a game only has a six hour single player, and I don't intend to use the multiplayer, I'd wait until the price dropped to at least $36.
sendtodave: Snotnose: At $60 they cost too much. And if you buy a game used you don't get all the content unless you pay more $$$ to the company.Fark that, at $60 new I expect to be able to resell my game and let the buyer get full value from it.I remember NES games that cost $60 in the 80s.
naughtyrev: Clearly the being nice to strangers skill tree is underpowered, since no one ever specs that way.
Rincewind53: Mike_LowELL: People don't want to pay sixty dollars for the softwareI blame Steam sales and a weak economy for that. Video games are cheaper than they've ever been, and as I discussed before, the $60 price point is actually lower than video games should be priced if they'd kept up with inflation.
Lanadapter: sendtodave: Snotnose: At $60 they cost too much. And if you buy a game used you don't get all the content unless you pay more $$$ to the company.Fark that, at $60 new I expect to be able to resell my game and let the buyer get full value from it.I remember NES games that cost $60 in the 80s.And then there's the $200 pile of puke known as action 52.
RDixon: You are likely to be eaten by a grue...
Spaced Cowboy: Dafuq!? I'm at about 270 hours in Skyrim and I've played through fully with 2 characters and am about 75% through a 3rd character playthrough with some new mods and quests installed.
Mike_LowELL: I'll go ahead and address the talking points right now:Basically, the new digital revolution (mobile gaming, Steam, free-to-play, etc.) has completely redefined what people are willing to pay for a video game
RexTalionis: Either that or we are at the end of this console generation and everyone is waiting for the next console release.
Declines in console and physical games.Yup. Most likely culprits?
Rincewind53: Snotnose: At $60 they cost too much. And if you buy a game used you don't get all the content unless you pay more $$$ to the company.Fark that, at $60 new I expect to be able to resell my game and let the buyer get full value from it.At $60, games are actually below what they should be if the costs had risen with inflation. 15 years ago, games were $50. If they'd kept up with inflation, they should be $71 now. And some games were priced at $50 back in 1990, where it would be $87 in modern money.That you think video games are more expensive today reflects a lack of understanding of inflation. Not only that, but thecostof production of video games has skyrocketed since the old days, so the video game companies would be justified in raising prices anyway. Which they haven't, because in inflation-adjusted dollars, video games are cheaper now than ever.
Rincewind53: At $60, games are actually below what they should be if the costs had risen with inflation.
manimal2878: And the cost of producing an actual video game has not skyrocketed.
Mike_LowELL: This novelty in this generation of consoles was "online multiplayer" and "media console functionality", and for the dominant Wii, "motion controls". The new generation of consoles, so far as I can tell, offers zero new novelty. So yeah. There you go.
YodaBlues: Actually it has. Games are far more complex than they used to and take longer to develop triple-a titles.
King Keepo: 3DS and Wii U are just gimmicked variations on a theme and the Vita is far too expensive for a casual platform when you already have a phone.
Spaced Cowboy: State_College_Arsonist: Well, as a PC player, I generally don't buy titles at launch unless it's something I really want. Otherwise, I wait a while for the price to drop, especially if the game is available on Steam and is likely to be discounted during the summer and winter sales.Also, I'm not going to buy new games at launch if I'm still busy with other games. My Skyrim campaign is over 200 hours, and I'm not even at the civil war quest line yet./got burned a few times on launch day buys, too. I'm looking at you, Treyarch.Dafuq!? I'm at about 270 hours in Skyrim and I've played through fully with 2 characters and am about 75% through a 3rd character playthrough with some new mods and quests installed.Even with mods, what did you find to do for 200 hours with just one character?
Copperbelly watersnake: I just got Skyrim for Christmas and will be getting Dragonborn with the tax return. I'm not going to be buying anything else anytime soon. I've barely touched the southern half of.the map.I can't believe some people want all of Tamriel for ES VI. It would take five years just to scratch the surface of the game.
andrewagill: Declines in console and physical games.Yup. Most likely culprits?[lh3.ggpht.com image 700x221][lh3.ggpht.com image 400x234] [lh3.ggpht.com image 288x267][i1167.photobucket.com image 480x480][lh3.ggpht.com image 320x240]Independent and casual games are booming. I just looked up Call of Duty Black Ops II + Nuketown 2025 DLC on Amazon.MSRP $119.99Really? Really really? So I can pay 120 bucks for a game that's the same hoary old FPS that I played back with one of the Wolfenstein remakes?OR I can buy six indie games for the same price, have the money go directly to the game makers, have a completely different gaming experience than I've ever had before, and know that my money will support them making more innovative games.Why on earth would I pay money for a console these days? Fark that noise.
manimal2878: The cost of some things should go down not up as they implement new technology and trend differently than inflation alone would indicate. Like how I can buy a song now for 99 cents where as 20 years ago I had to buy the 5.99 single CD (that probably included some other shiatty song I didn't want.)
Sid_6.7: Sgt Otter: feeling they got burned on Diablo III and Knights of the Old Republic. Which should have been two of the biggest releases of the decade.Blizzard couldn't release a decent game at this point if their lives depended on it. SC2 was so f*cking painful. Cliches and bad, dated graphics all around. I didn't even look at Diablo 3. It makes me very concerned for Bethesda getting into this MMORPG nonsense."Hey guys, we no longer have any incentive to make awesome, immersive single-player games due to this hoard of MMORPG-tards shelling out $20/month for our treasure-hoarding simulator!"
whizbangthedirtfarmer: ...or maybe sales are dropping because there haven't been any decent quality games out there. Other than putting out the prettiest, most vapid FPSs, most game companies are mailing it in. I remember the days when Witcher 2, Dark Souls, Skyrim, and Kingdom of Amalur all came out within a few months of one another. Now? When I look at the new releases, I see NOTHING I am interested in until NEXT JANUARY (excepting, possibly, Dark Moon for my son).
blue_2501: I like to listen to the whole album.
Cubicle Jockey: D3 isnt terrible anymore. I loathed it at launch and quit after getting my first toon to Inferno, but based on my friends' recommendations I gave it another try.
manimal2878: blue_2501: I like to listen to the whole album.Wow, how old are you? Not even my grandfather listens to the whole album anymore.Besides that you are missing the point. My, apparently, bad example aside, not all things track directly with inflation, especially in technology related areas where production and means of distribution have the ability to dramatically alter the costs of delivering the final product.
Gwendolyn: Personally I'm busy finishing up my degree and waiting for Elder Scrolls Online. The current crop of MMORPGs kinda suck.
manimal2878: Again, there are plenty of cheap games that are fun and cool, like all the indie games, that do not cost $60 and do not appear to be anywhere near as complex to code as a triple-A title. Nor do they have a bloated advertising budget contributing to that cost.I find it hard to believe a game like Limbo is exceptionally more complex to code than previous generation side scrolling platformers.
Jim_Callahan: Except triple-A titles are mostly terrible, and while graphics have improved pretty dramatically since 1995, they haven't really since 2003/2005ish. This generation of consoles has actually pretty much stayed par with PC gaming graphics-wise. The inflated cost is forced stuff like segregated departments working multiple projects, design by committee, and using hollywood accounting (or actual hollywood people) and has nothing to do with the actual necessary work-hours to produce a given game.It's a little hard to argue that the big budgets are necessary when other studios are doing it for 1/10 to 1/100th the cost and getting equal or even superior products out, or when two sequential CoD games are functionally indistinguishable and run on literally the same engine but the studio claims the development of the latter is 10% higher than the former or whatever.The movie analogy's a pretty good one, the old saying is "no hollywood movie ever made a cent after expenses", that's what game studios big enough to get away with it are doing, that's all.
Spaced Cowboy: Dafuq!? I'm at about 270 hours in Skyrim and I've played through fully with 2 characters and am about 75% through a 3rd character playthrough with some new mods and quests installed.Even with mods, what did you find to do for 200 hours with just one character?
blue_2501: Again, if you don't like most of the album, you're listening to the wrong music. Also, some albums aren't really meant to be split up.
YodaBlues: But you won't see an indie team putting out a triple-a game in the scope and scale of CoD or Halo, instead of you get great games like Limbo or Mark of the Ninja. But they aren't comparable.
YodaBlues: Show me the indie dev who can produce a game with the graphical quality, programming, network, and audio complexity of Battlefield 2. Indie's don't make games like that cause it would take them forever.
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