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(Kotaku)   Good news, Nintendo fanboys: You get to buy Ocarina of Time and Super Mario 3 again   (kotaku.com) divider line 149
    More: Obvious, U.S. Wii U, Nintendo, Super Nintendo, Wii, Satoru Iwata, Game Boy Advance  
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4991 clicks; posted to Geek » on 23 Jan 2013 at 12:53 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-01-23 02:19:46 PM  
super mario 3 is best mario.
 
2013-01-23 02:20:10 PM  
I must've missed the part where somebody holds a gun to your head until you buy it.
 
2013-01-23 02:20:32 PM  

RoxtarRyan: doczoidberg: I'm gonna be a retro game collector, with a basement like the Angry Video Game Nerd's.

Glad he's back to making those videos again. He took a break for a while, there.



That's because he was shooting his movie.

Due out this year!
 
2013-01-23 02:25:58 PM  

doczoidberg: I'm gonna be a retro game collector, with a basement like the Angry Video Game Nerd's.


Upsides:
-Some games can be cheap. Even a lot of good games are dirt-cheap because like a zillion copies were produced.
-Multiple avenues to purchase games.
-A pretty good buying / trading / selling community is out there.
-Quite a few games have actual difficulty, rather than just "repeatedly mash the quicksave button every five steps."

Downsides:
-Remember all those jerks who kind of ruined comics in the 90's? They're back, and they've heard that "vidya games" is the new way to make money. They prowl every flea market and garage sale, looking for old games to throw on eBay.
-A lot of sweaty man-children run stores and sell stuff at ridiculous markups. They'll claim that "Super Mario / Duck Hunt"  cart is worth $100 because it's rare. And by "rare," he actually means "out of print."
-Some older games go for small fortunes because they actually  are rare, which sucks if you want to revisit some childhood classics.
-Your collection will soon take up more of the house than you know what to do with.
 
2013-01-23 02:26:39 PM  

doczoidberg: ...And what does RASPEK mean?


It's a bastardized version of "respect."
 
2013-01-23 02:32:14 PM  

GreenAdder: You can transfer ownership of Steam games, as long as you didn't buy them as part of a bundle. So that copy of "Arkham City" you're sick of? You can gift it to a friend. But that game you got in the "Humble Indie Bundle?" You're stuck with it.


You can buy a game as a "gift" for someone, but as far as I know (and a quick google search), you cannot purchase a game, play it, then transfer it to someone else.
 
2013-01-23 02:35:49 PM  

Theory Of Null: super mario 3 is best mario.


I'd go with Super Mario World. It had way better secrets throughout the game. Some of them were pretty tricky to get to, as well.

/Still takes me a dozen tries each time to fly under the goal post on that one level.
 
2013-01-23 02:36:13 PM  

GreenAdder: an just "repeatedly mash the quicksave button every five steps."

Downsides:
-Remember all those jerks who kind of ruined comics in the 90's? They're back, and they've heard that "vidya games" is the new way to make money. They prowl every flea market and garage sale, looking for old games to throw on eBay.
-A lot of sweaty man-children run stores and sell stuff at ridiculous markups. They'll claim that "Sup



I've been building up a moderately decent classic collection for the past several years.

A few hundred NES games...few hundred Gameboy and GBA games...Turbo Grafx 16...all old Nintendo Systems...random handhelds, each with maybe 12 or so games...all of the Sony Systems...etc.

I don't really mind the high prices that some dickwad collectors charge, since I usually will buy maybe one or two old games per paycheck on Ebay. It's kind of more fun that way -- SLOOOWLY growing my collection and actually playing through all of these games as I buy them, instead of getting things in bulk just for the sake of having them.

I'm looking forward to not trying to stay on top of new games as they come out.
 
2013-01-23 02:36:58 PM  

RoxtarRyan: GreenAdder: You can transfer ownership of Steam games, as long as you didn't buy them as part of a bundle. So that copy of "Arkham City" you're sick of? You can gift it to a friend. But that game you got in the "Humble Indie Bundle?" You're stuck with it.

You can buy a game as a "gift" for someone, but as far as I know (and a quick google search), you cannot purchase a game, play it, then transfer it to someone else.


In fact, right from the FAQ:

You are entitled to use the Software for your own personal use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Software to other parties in any way, nor to rent, lease or license the Software to others without the prior written consent of Valve, except to the extent expressly permitted elsewhere in this Agreement (including any Subscription Terms or Rules of Use
 
2013-01-23 02:38:40 PM  

Antimatter: alwaysjaded: lordargent: Glitchwerks : It's going to be interesting to see what happens when Sony and Microsoft bring out their new consoles and if all the rumors of being unable to play second hand games is true or not.

If that happens, I will perform the rite of ascension where I will rejoin the master PC race that I was descended from.

If that does turn out to be true, the Steam console will be a first day purchase for me. I've been a console gamer my entire life (but have played a few PC games) but the upcoming changes I'm hearing about might finally send me over the edge.

As other pointed out, you would be in the same situation, ie, no used games on the PC. Hasn't been a market for those in what, a decade or so? Every since cd-keys became the norm I think. Older steam games are cheap though. then again, so are many older console games.

Back to farming dungeon defenders on steam. Damn, them lv 80-100 xp requirements are rough.


Eh, it's not just that. I just don't like the direction console gaming seems to be taking lately. I'll most likely wait to hear what Sony and Microsoft will announce concerning their new systems.
 
2013-01-23 02:39:21 PM  

doczoidberg: I'm looking forward to not trying to stay on top of new games as they come out.


I'm married. And an undergrad. At the same time. I gave up on that a while ago.

I don't think I got any brand-new games last year. Everything was either an older game, used, or something I got from a Steam sale. I think the only games I got "new" were "Retro City Rampage" and "Hotline Miami."

The year before that, the high point was getting "Skyward Sword" as a Christmas present.
 
2013-01-23 02:39:45 PM  

Theory Of Null: super mario 3 is best mario.


As it concerns the 2D games, that easily goes to Super Mario World.  We have guides for just about everything, so everyone forgets how farking cool it was to roll through a couple of exits and find all these absolutely bonkers levels in the Star World.  Not to mention that the levels in Mario World were generally larger and more complex.
 
2013-01-23 02:40:51 PM  

RoxtarRyan: In fact, right from the FAQ:

You are entitled to use the Software for your own personal use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Software to other parties in any way, nor to rent, lease or license the Software to others without the prior written consent of Valve, except to the extent expressly permitted elsewhere in this Agreement (including any Subscription Terms or Rules of Use


Well, heck. There goes my plan to give some of my chaff to people. Sometimes I look at a game on my Steam library and think, "I'm never going to play this again. I will give it to a friend who might actually enjoy it."
 
2013-01-23 03:00:39 PM  

TheZorker: Bigger news: Shin Megami Tensei vs Fire Emblem.

No. Really: Link


bears repeating
 
2013-01-23 03:01:48 PM  
So far the only reason to by a Wii U...Wish they would release them to XBox.
 
2013-01-23 03:01:52 PM  
Give me Windwaker 3D-ified for the 3DS or shut up!
 
2013-01-23 03:05:17 PM  
Whatever, I got a game for 30 cents this morning, and will get another one monthly until the end of summer.
 
2013-01-23 03:05:53 PM  

nharrisphoto: Give me Windwaker 3D-ified for the 3DS or shut up!


HDified for the WiiDS. This Fall. Sorry.
 
2013-01-23 03:08:14 PM  

Lumbar Puncture: AdamK: Xenoblade 2?

I was going to skip this Nintendo console for once, but that trailer...I want that game.


Looks so damned awesome. Jesus.
This is going to dominate my life again
 
2013-01-23 03:13:45 PM  

moothemagiccow: nharrisphoto: Give me Windwaker 3D-ified for the 3DS or shut up!

HDified for the WiiDS. This Fall. Sorry.


Well, I suppose that's not all bad.
 
2013-01-23 03:15:53 PM  

Mike_LowELL: Theory Of Null: super mario 3 is best mario.

As it concerns the 2D games, that easily goes to Super Mario World.  We have guides for just about everything, so everyone forgets how farking cool it was to roll through a couple of exits and find all these absolutely bonkers levels in the Star World.  Not to mention that the levels in Mario World were generally larger and more complex.


As much as I love Mario 3, I'm going to have to agree with Mike here. Which makes me question everything about myself.
 
2013-01-23 03:19:04 PM  

GreenAdder: ThatBillmanGuy: I just bought a pair of Usb Nintendo controllers that are indistinguishable from the real thing

Do they look kind of like these?
[i.imgur.com image 640x446]

There's a store called "Five Below" by my house. Last year they had a bunch of these for $5 each. I have to admit it made Christmas shopping very easy.

And soon I'm getting myself a Raspberry Pi. Just sayin'.


Almost. These are the ones, except when I bought them last week, they were only $6.99. http://www.amazon.com/gp/aw/d/B002YVD3KM/ref=mp_s_a_1?qid=1358972215&s r=8-1&pi=SL75
 
2013-01-23 03:25:06 PM  

Zafler: Mike_LowELL: Theory Of Null: super mario 3 is best mario.

As it concerns the 2D games, that easily goes to Super Mario World.  We have guides for just about everything, so everyone forgets how farking cool it was to roll through a couple of exits and find all these absolutely bonkers levels in the Star World.  Not to mention that the levels in Mario World were generally larger and more complex.

As much as I love Mario 3, I'm going to have to agree with Mike here. Which makes me question everything about myself.


Yep. World, then three. Then I dunno, warioland or marioland for the game boy I guess.
 
2013-01-23 03:30:25 PM  

Zafler: As much as I love Mario 3, I'm going to have to agree with Mike here. Which makes me question everything about myself.


I'll just add by saying that Mario World's greatest asset is one of the reasons that the New Super Mario Bros. games (and Super Mario 3D Land) drive me absolutely nuts.  The secret exits are not only inconsequential, but the reward for finding an exit is almost always displayed on the screen before you even started the level.  What kind of fun is that?  Super Mario World's hidden exits and hidden levels were just the natural extension of Warp Zones and hidden coin rooms.  I dunno.  I guess at some point, Nintendo decided that today's five-year-olds were too dumb to explore their game worlds and stripped out one of their strongest qualities.
 
2013-01-23 03:36:22 PM  

Mike_LowELL: Zafler: As much as I love Mario 3, I'm going to have to agree with Mike here. Which makes me question everything about myself.

I'll just add by saying that Mario World's greatest asset is one of the reasons that the New Super Mario Bros. games (and Super Mario 3D Land) drive me absolutely nuts.  The secret exits are not only inconsequential, but the reward for finding an exit is almost always displayed on the screen before you even started the level.  What kind of fun is that?  Super Mario World's hidden exits and hidden levels were just the natural extension of Warp Zones and hidden coin rooms.  I dunno.  I guess at some point, Nintendo decided that today's five-year-olds were too dumb to explore their game worlds and stripped out one of their strongest qualities.


Haven't played the newer ones, so have no clue there. I did find it frustrating that many RPG's now basically require you to buy the walkthrough to not miss stuff. The most infamous example that comes to mind being FF 12(?) where, if you opened a chest on your way through, you denied yourself access to the best weapon for one of your characters later on. Crap like that is idiotic.

But, so long as there aren't any explicit directions on where to go to find the secrets, I probably wouldn't have too much trouble with them having a way to indicate multiple ways of beating a level. Super Mario World did with the different colors for the level gems on the world map, and ghost houses were guaranteed to have 2 ways to be beaten.
 
2013-01-23 03:37:41 PM  

Random Anonymous Blackmail: So far the only reason to by a Wii U...Wish they would release them to XBox.


Please tell me you're intentionally being that stupid.
 
2013-01-23 03:37:46 PM  
The fact that they decided to rehash that garbage Wind Waker title is offensive in itself.

If they're going to bother reselling old games, they could have at the every least focused on reinventing Ocarina of Time or Majora's Mask.

/Will not be purchasing a WiiU and hasn't been impressed with Nintendo in 15 years
//Back to Skyrim I go!
 
2013-01-23 03:40:26 PM  

Raw_fishFood: Random Anonymous Blackmail: So far the only reason to by a Wii U...Wish they would release them to XBox.

Please tell me you're intentionally being that stupid.


i herd halo 5 is on ps tripple
 
2013-01-23 03:40:41 PM  
I GIVE YOU

SUPER
MARIO
BROTHERS
3

www.everythingaction.com
SMW was a great evolution of the series, but it didn't get a unveiling in a 90 minute commercial like SMB3 did, and that automatically makes SMB3 win.

/he touched my breast
 
2013-01-23 03:44:49 PM  

Zafler: The most infamous example that comes to mind being FF 12(?) where, if you opened a chest on your way through, you denied yourself access to the best weapon for one of your characters later on. Crap like that is idiotic.


I'm replaying that now and it's a constant walkthrough mess. I got bored my first time through. I may not make it this time either.

Some miss-able stuff is fine. Excessive miss-able stuff is over the top. I also hate one a million chance boss steals that are missed if they don't cough up the rare on the first steal attempt, treasure chests you have to get over and over (or save before fighting your way to and repeat) to get a decent item. I've only gotten 2 items fifty hours in that came from chests that I've used, and that is because I farmed the chest spawn. I'm over level 50 and in an area where I can barely beat the mobs I found 3 gil in a chest.

On top of the skipping chests thing for the zodiac spear you mention, you also ruin the drop rate of some chests if you equip an item (diamond armlet) that lets chests drop the rare items.


Now with a mario game, seeing something interesting off in the distance where you might be able to find an alternate route to was more than enough hint. I don't need things spelled out, but a game shouldn't be a constant mess rare garbage. Especially when there are no hints the rarity exists and the odds of stumbling on it are lower than the odds of walking up to a safe and picking the right code your first try. At that point the rare event/drop/secret/whatever is no longer a part of the game, but is no better than the old NES games with their title screen codes.

/though I DID discover how to warp in Crystalis by accident and am quite proud of that achievement :P
 
2013-01-23 03:49:27 PM  

Zafler: Haven't played the newer ones, so have no clue there. I did find it frustrating that many RPG's now basically require you to buy the walkthrough to not miss stuff. The most infamous example that comes to mind being FF 12(?) where, if you opened a chest on your way through, you denied yourself access to the best weapon for one of your characters later on. Crap like that is idiotic.

But, so long as there aren't any explicit directions on where to go to find the secrets, I probably wouldn't have too much trouble with them having a way to indicate multiple ways of beating a level. Super Mario World did with the different colors for the level gems on the world map, and ghost houses were guaranteed to have 2 ways to be beaten.


Yeah, when companies do that, it's because they know their audiences are completionists to the bitter end and have them by the balls.  And when companies do that, they should be called out for it, because it's terrible game design.  (I know everyone has a hard-on for Cave Story, but the things you have to do in order to get the items that allow you to complete the level that allows you to get the good ending defy utter logic.)  Just as you mentioned, Super Mario World did it perfectly.  It told you (or rather, implied) what the criteria was and told you to have at it.  And also more important: When your save file came up, they never told you how many levels were 100% completion.  (I believe "93" was the maximum number you could have for your save file.)  In the new Mario games, once you begin finishing checklists for Star Coins and various secrets, they attach stars next to your profile, which is to say, "You've explored everything there is to explore.  There is absolutely no reason to ever play this game again."  The feeling that you could have missed something is one of the most powerful tools in building a game world that is fun to explore.  (The Donkey Kong Country games also subverted this by making the max completion percentage higher than 100%, a gigantic "eff you" to anyone who became complacent.)  So yeah.  Super Mario Bros. 3 is a pretty solid game by any stretch, but jumping through a stained glass window or finding a secret exit is always the coolest thing the series has had to offer.
 
2013-01-23 04:02:46 PM  

Fark_Guy_Rob: I don't care what the law says, I have an internal sense of right and wrong....

I'll happily download the ROM of any game I've previously purchased legitimately.


Me too. I bought a Wii with some games about a year ago and it was fun until some of the games stopped working for no reason. So I bought a set of tri-wing screwdrivers and replaced the laser lens. Still not working. OK. Dolphin emulator, I choose you! So we still have to turn the Wii on to get the lightbar to work, we just don't usually use the disks except for some of the games that work fine on the Wii.
 
2013-01-23 04:05:33 PM  

Mike_LowELL: (I believe "93" was the maximum number you could have for your save file.)


Star 96 actually would be displayed at 100%.

Donkey Kong Country for the SNES is one game I never got perfect, was 98% or something like that when I said to hell with it.
 
2013-01-23 04:08:53 PM  
Count me down for a vote that Super Mario 3 was the best. It had a charm to it that the others couldn't match. And it's not just nostalgia talking here.

Super Mario World came very close to it though.
 
2013-01-23 04:10:09 PM  
Smackledorfer:

/though I DID discover how to warp in Crystalis by accident and am quite proud of that achievement :P


Man, that was a great game. Maybe even my all-time favorite.

I was just playing it the other day. Holds up well!
 
2013-01-23 04:14:10 PM  

Zafler: Star 96 actually would be displayed at 100%.


Holy shiat.  You're right.  I didn't realize that.  To hell with my life.  So much for my assertion.  wwwwwwwwwwwwwwwwwwww
 
2013-01-23 04:14:30 PM  

Mike_LowELL: Zafler: Haven't played the newer ones, so have no clue there. I did find it frustrating that many RPG's now basically require you to buy the walkthrough to not miss stuff. The most infamous example that comes to mind being FF 12(?) where, if you opened a chest on your way through, you denied yourself access to the best weapon for one of your characters later on. Crap like that is idiotic.

But, so long as there aren't any explicit directions on where to go to find the secrets, I probably wouldn't have too much trouble with them having a way to indicate multiple ways of beating a level. Super Mario World did with the different colors for the level gems on the world map, and ghost houses were guaranteed to have 2 ways to be beaten.

Yeah, when companies do that, it's because they know their audiences are completionists to the bitter end and have them by the balls.  And when companies do that, they should be called out for it, because it's terrible game design.  (I know everyone has a hard-on for Cave Story, but the things you have to do in order to get the items that allow you to complete the level that allows you to get the good ending defy utter logic.)  Just as you mentioned, Super Mario World did it perfectly.  It told you (or rather, implied) what the criteria was and told you to have at it.  And also more important: When your save file came up, they never told you how many levels were 100% completion.  (I believe "93" was the maximum number you could have for your save file.)  In the new Mario games, once you begin finishing checklists for Star Coins and various secrets, they attach stars next to your profile, which is to say, "You've explored everything there is to explore.  There is absolutely no reason to ever play this game again."  The feeling that you could have missed something is one of the most powerful tools in building a game world that is fun to explore.  (The Donkey Kong Country games also subverted this by making the max completion percentage higher than 100%, a gigantic "eff you" to anyone who became complacent.)  So yeah.  Super Mario Bros. 3 is a pretty solid game by any stretch, but jumping through a stained glass window or finding a secret exit is always the coolest thing the series has had to offer.


SotN (and the like-minded Castlevania games that followed) has a great way around this too, what with the hidden half of thw game and completely arbitrary 210.4% completion amount.
 
2013-01-23 04:15:40 PM  

Hagbardr: Why would I buy them again? My original consoles work just fine, except I need to put a new power jack on the SNES.


That's how I roll. And I have both those games.
 
2013-01-23 04:23:40 PM  

blacksharpiemarker: The fact that they decided to rehash that garbage Wind Waker title is offensive in itself.

If they're going to bother reselling old games, they could have at the every least focused on reinventing Ocarina of Time or Majora's Mask.

/Will not be purchasing a WiiU and hasn't been impressed with Nintendo in 15 years
//Back to Skyrim I go!


They used an upresed/retextured OOT as a 3ds game, probably will do the same with MM. A 640x480 Ng6 game does not look good when blown up to 1080p, even with new textures. It's just too low poly.

If WW sells, which we all know it will, I expect Twilight princess sometime in the next few years.

Redoing old games for 1080p or HD has become pretty lucrative. Sony put out several collections so far, as have third parties, though poor Konami keeps screwing theirs up. Oddworld is prettying out all it's old games, redone for hd (or comepletly remade) and is even looking to finally make the next oddworld game.
 
2013-01-23 04:40:22 PM  
Who says you have to re-buy? The Wii-U has Wii mode which has the Wii VC and all your loot from your Wii purchases..
 
2013-01-23 04:50:42 PM  
RoxtarRyan: I know, because I had all my digital content moved when I got a newer 360 and didn't have a single problem.

On the xbox, they authenticate DLC using two methods.

1) DLC is tied to the console it was purchased on.
2) DLC is also tied to the profile(gamertag) it was purchased on.

You need one of the two to prove that you "own" a piece of DLC.

Swap your XBOX and the content is still tied to your gamertag and can me migrated to a new console.

// in my case, I put my DLC along with my profile onto a USB stick, go to a friends house, and can use my DLC there. But when I remove the stick, my gamertag is logged out and he loses access to that content (even though it's stored on his xbox as well).

// it's a lot easier to move content from one xbox to another ... than from one gamertag to another.
 
2013-01-23 05:03:15 PM  
Just last week I busted out the Game Cube to run through the Ocarina of Time Master Quest. It was part of a two game disc (regular Ocarina and the Master Quest) that was free from Gamestop for pre-ordering Windwaker. The master Quest is the same game but with dungeons made more difficult by changing the sequencing with alternations to locations of keys, switches, and all the other stuff.
 
2013-01-23 05:21:17 PM  

GreenAdder:

You can transfer ownership of Steam games, as long as you didn't buy them as part of a bundle. So that copy of "Arkham City" you're sick of? You can gift it to a friend.


This is not quite true. The only time you can transfer a Steam game is from your inventory of never-installed games. The minute you install a game into your library, you lose the ability to transfer it. You absolutely cannot play a Steam game until you're sick of it, then transfer the ownership.

You CAN do this with some games on Green Man Gaming if you install their software, though.
 
2013-01-23 05:25:43 PM  

moothemagiccow: Lumbar Puncture: AdamK: Xenoblade 2?

I was going to skip this Nintendo console for once, but that trailer...I want that game.

Looks so damned awesome. Jesus.
This is going to dominate my life again


I can appreciate a spiritual successor to Xenoblade Chronicles, but I do not believe that the story of the game lends itself to a direct sequel.
 
2013-01-23 05:37:08 PM  

styckx: Who says you have to re-buy? The Wii-U has Wii mode which has the Wii VC and all your loot from your Wii purchases..


It's kind of odd to play roms by emulating one system, that's emulating another system, that's actually playing your game.

Not when you could just play it natively and cut one level of complexity out. I'm not sure why nintendo feels the need to change you for that ability, when others do not.
 
2013-01-23 06:00:59 PM  
No backwards compatibility with Wii and Gamecube, no care.
 
2013-01-23 06:02:42 PM  

blacksharpiemarker: The fact that they decided to rehash that garbage Wind Waker title is offensive in itself.

If they're going to bother reselling old games, they could have at the every least focused on reinventing Ocarina of Time or Majora's Mask.

/Will not be purchasing a WiiU and hasn't been impressed with Nintendo in 15 years
//Back to Skyrim I go!


Skyrim over Wind Waker? Seriously?
 
2013-01-23 06:13:33 PM  

max_pooper: Just last week I busted out the Game Cube to run through the Ocarina of Time Master Quest. It was part of a two game disc (regular Ocarina and the Master Quest) that was free from Gamestop for pre-ordering Windwaker. The master Quest is the same game but with dungeons made more difficult by changing the sequencing with alternations to locations of keys, switches, and all the other stuff.


Water temple is easier on that one
 
2013-01-23 06:19:47 PM  

Fano: max_pooper: Just last week I busted out the Game Cube to run through the Ocarina of Time Master Quest. It was part of a two game disc (regular Ocarina and the Master Quest) that was free from Gamestop for pre-ordering Windwaker. The master Quest is the same game but with dungeons made more difficult by changing the sequencing with alternations to locations of keys, switches, and all the other stuff.

Water temple is easier on that one


I haven't gotten to the Water Temple yet, but I remember on the regular version it being pretty damn hard, with mirror Link being the most controller-throwing-profanity-screaming part of any game I had played up to that point. Though after running though the game a few dozen times, I've gotten to the point where it isn't much of a challenge. Which it why I'm working through the Master Quest for the first time, despite owning it for years.
 
2013-01-23 07:42:13 PM  
Hyperspin. That is all.
 
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