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(Joystiq)   EA partners with GlassLab to develop SimCityEDU, an educational version of the upcoming Sim City game that'll let teachers educate their pupils on the dangers of cutting back on funding and the science behind the tornado button   (joystiq.com) divider line 91
    More: Cool, tornadoes, SimCityEDU, GlassLab, lesson plans, SimCity, adaptations, educations, teachers  
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1515 clicks; posted to Geek » on 20 Jan 2013 at 5:06 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-01-21 01:59:43 AM
The first simcity was gpl'd as part of the OLPC thing and is in Linux repositories as "micropolis"

THR MORE YOU KNOW
 
2013-01-21 02:14:35 AM
Yes but will it run on my school's BBC Micros?

i.ytimg.com
 
2013-01-21 04:24:55 AM
This new Sim City is the most painful thing about my ban on not buying or pirating games from EA.

I'd love to play it, but EA's motto is "challenge everything" So my challenge is not to buy anything they produce.
 
2013-01-21 05:22:26 AM

frozenhotchocolate: This is going to be the worst Sim city game ever. I don't understand who they are aiming for with this one, casual Sim city players left for the Sims long ago. Simcity 4 was superb but this is garbage. The more I learn of this game the more I am pissed off. This game will bomb terribly and I hope whoever is responsible for this game kills themselves.


Yeah, it is made for the non-thinking generation. The very first thing they said, that it isn't going to be as complicated like the previous title. And I was wondering which previous title they meant. SimCity4 or the one after that. SimCity for tards or whateverthefark it was called.

The new one does look good, but gameplaywise it sucks from all the videos I have seen. Also, I will not buy anything DRM ridden...
 
2013-01-21 07:21:38 AM
The beta of the new simcity has caused me to lose sleep for the last 3 days. Having actually played the game, I feel some of the worries I'm reading are just silly. I can't go into detail due to the NDA, but its fun, and can be a challenge as well. Sign up for the beta next weekend and play it yourself for an hour. Let that help you decide if you want it or not.
 
2013-01-21 08:11:25 AM

nicholasneko: Let that help you decide if you want it or not.


Hey, Nick, this is Larry Probst. I just wanted to let you know, your check really and truly is in the mail. Good job in these forum threads, by the way. Keep doing what you're doing!
 
2013-01-21 08:13:54 AM
So...pick it up on steam for 5$ during some sale a few months after its release and same for the DLC? Just like how the Sims 3 played out? Yup.
 
2013-01-21 08:22:52 AM

t3knomanser: nicholasneko: Let that help you decide if you want it or not.

Hey, Nick, this is Larry Probst. I just wanted to let you know, your check really and truly is in the mail. Good job in these forum threads, by the way. Keep doing what you're doing!


1993 called, they need their method of payment back.
 
2013-01-21 08:35:17 AM

Robert Farker: 1993 called, they need their method of payment back.


I get a sense that, from a business management standpoint, EA still lives in 1993.
 
2013-01-21 08:46:34 AM

Fizpez: Really getting sick of games with double digit DLC's - they're basically BEGGING you to not buy the game until 2 years out when it comes out in GOY edition with all DLC's included.



Oy Vey!

And This!
 
2013-01-21 08:46:46 AM

MasonL87: Also, I'm sure the game will be cracked and the DRM will be removed, as will the crazy save restrictions, within months of the release.


Normally I'd agree that pirates always find a way, but some of the actual simulation is done on EA's servers.

lucksi: Yeah, it is made for the non-thinking generation. The very first thing they said, that it isn't going to be as complicated like the previous title. And I was wondering which previous title they meant. SimCity4 or the one after that. SimCity for tards or whateverthefark it was called.


They've been talking about going in this direction for a while now. Too lazy to look it up, but they didn't release any more expansions for SC4 after Rush Hour because they felt like the game was getting too complex. I want complexity and more options!

All Maxis/EA had to do was give SC4 a new coat of paint, full 3d graphics, and add some new management options and features. Instead we get CityLog forced social networking bullshiat that nobody wanted, always-on DRM, and more restrictions on how we can play the game. Nope, no sale here.
 
2013-01-21 08:51:42 AM

t3knomanser: nicholasneko: Let that help you decide if you want it or not.

Hey, Nick, this is Larry Probst. I just wanted to let you know, your check really and truly is in the mail. Good job in these forum threads, by the way. Keep doing what you're doing!


Dude I hate EA as much as the next guy but someone telling you check out an open Beta isn't shilling for EA. That's just good advice.
 
2013-01-21 08:58:07 AM

t3knomanser: Robert Farker: 1993 called, they need their method of payment back.

I get a sense that, from a business management standpoint, EA still lives in 1993.


You also seem to have a sense that anyone who says they like this game must be getting paid by EA. What's that all about?
 
2013-01-21 09:48:02 AM

t3knomanser: Robert Farker: 1993 called, they need their method of payment back.

I get a sense that, from a business management standpoint, EA still lives in 1993.


The amusing thing is that, after EA drives the game into the ground with the ponderous DRM and socialization stuff, they will proclaim, upon seeing shiatty sales, that "gamers don't want these games any more." Then they will go back to creating sixty gazillion derivative first person shooters.

/which every tweener will buy up
//and every mature gamer will continue waiting for the three or four games per year marketed for them
 
2013-01-21 10:02:49 AM
Yeah, but when will they get Civ into schools so the kids can learn all about how Ghandi nuked Alexander the Great?
 
2013-01-21 10:06:51 AM

whizbangthedirtfarmer: //and every mature gamer will continue waiting for the three or four games per year marketed for them


Lets see, and I'm going from memory here, here were the game that interested me this year and my thoughts on their quality;

Mass Effect 3 (not bad despite the haters)
Rage (not that great)
Assassins Creed 3 (not bad)
Dishonored (amazing)
Farcry 3 (Holy shiat)
Halo 4 (Pretty solid)
Need for Speed Most Wanted (Fun)
Borderlands 2 (Very nice)
Journey (Niiiice)
The Walking Dead (not my thing but lots of people enjoyed it)
Darksiders 2 (haven't got around to playing this yet)
Portal 2(Amazing)

That's eleven and there are probably a bunch more that I missed. Video games are not going downhill. the end is not neigh. Older video gamers need to stop this whiny nostalgic bullshiat. You know that back in the day if we had 3 or 4 good games in one year we would have been ecstatic. Instead we played shiat games and liked it because that's all there was. Video gamers are the most spoiled assholes with the shortest memories on the planet. They spend 100+ hours playing some amazing game but then EA releases a crap pile they all jump over to said crap pile and then whine and cry about how all video games are shiat.
 
2013-01-21 10:07:03 AM
if this game doesn't allow mods then it will fail, big time.


Mods have actually helped keep some games alive and kicking way after they become dated.

Sometimes keeping the game popular enough to warrant a new game in a franchise.

A good example of this is sim city 4. The game came out nearly a decade ago but is still widely played due mostly in part that users can mod and add their own content to the game. Ea essentially gave up on the franchise when sim city societies flopped (due mostly in part to it sucking and having very limited modding.) but sc4 not only still sells because of mods - it's still available in big box stores. I don't know many other games that are the same age that you could say that about. Oh and thanks to the continued interest in the game ea is finally putting out sim city 5 this year. Would have never happened without all the mods and user generated content.

and yet, it seems EA may be shooting their selves in the foot with this one. the fans are there, sites like www.simtropolis.com still exist and have massive amounts of active users and mods (sc4 came out in what? 2004!). EA needs to listen to their fan base. this DLC bullshiat will kill the game if they don't allow mods.

/fark dlc. seriously
//also if there is no single player mode than this game will epically fail.
 
2013-01-21 10:17:12 AM

BumpInTheNight: So...pick it up on steam for 5$ during some sale a few months after its release and same for the DLC? Just like how the Sims 3 played out? Yup.


It won't be on Steam.. Just Origin, the service that, according to the EU agreement, allows them to scan your hard drive.

I farking hate Origin.
 
2013-01-21 10:21:55 AM

Egoy3k: stuff..


Yeah I meant to also delete rage since it was 2011 I changed the number from twelve to eleven and forgot to delete the game from the list.
 
2013-01-21 10:25:03 AM

MadSkillz: BumpInTheNight: So...pick it up on steam for 5$ during some sale a few months after its release and same for the DLC? Just like how the Sims 3 played out? Yup.

It won't be on Steam.. Just Origin, the service that, according to the EU agreement, allows them to scan your hard drive.

I farking hate Origin.


Oh yah I'd forgotten about that, ah well no paying money for this new sims game then for me. I read about the scanning business and yah it doesn't do anything more then the steam client did when you install it however I don't want yet another thinly veiled foot hold from a company like EA on my computer. Its innocuous now but frankly I just don't trust them, same with Ubisoft and Sony.
 
2013-01-21 10:29:09 AM

Egoy3k: whizbangthedirtfarmer: //and every mature gamer will continue waiting for the three or four games per year marketed for them

Lets see, and I'm going from memory here, here were the game that interested me this year and my thoughts on their quality;

Mass Effect 3 (not bad despite the haters)
Rage (not that great)
Assassins Creed 3 (not bad)
Dishonored (amazing)
Farcry 3 (Holy shiat)
Halo 4 (Pretty solid)
Need for Speed Most Wanted (Fun)
Borderlands 2 (Very nice)
Journey (Niiiice)
The Walking Dead (not my thing but lots of people enjoyed it)
Darksiders 2 (haven't got around to playing this yet)
Portal 2(Amazing)

That's eleven and there are probably a bunch more that I missed. Video games are not going downhill. the end is not neigh. Older video gamers need to stop this whiny nostalgic bullshiat. You know that back in the day if we had 3 or 4 good games in one year we would have been ecstatic. Instead we played shiat games and liked it because that's all there was. Video gamers are the most spoiled assholes with the shortest memories on the planet. They spend 100+ hours playing some amazing game but then EA releases a crap pile they all jump over to said crap pile and then whine and cry about how all video games are shiat.


Well, here's the thing. Almost all of the games you listed are shiat.

Mass Effect 3 yet another FPS with some RPG elements. Decent, but not great
Rage yet another FPS ... which sucked
Assassins Creed 3 I am a Revolutionary War buff, and I was bored to tears. Want to escape? Just hold down RT! It is a pretty game, though
Dishonored (amazing) Agreed here.
Farcry 3 Another FPS.
Halo 4 Another FPS.
Need for Speed Most Wanted Racing games aren't my thing
Borderlands 2 Another FPS.
Journey (Niiiice) Agreed.
The Walking Dead (not my thing but lots of people enjoyed it) Meh, it was okay, but mostly because gamers desperately wanted to hail it as a game where your choices made a difference.
Darksiders 2 Sucktacular. Could be one of the more irritating games I've played.

So, of the games you listed, 5 of them are FPS. I don't really mind FPS, but they often strikes me as the "easy" way out for developers. Storyline? Plot? Who cares! Add gore, weapons, multiplayer, and pretty graphics, and every tweener out there will think it is the GREATEST EVAH! I will say that Halo 4 was pretty okay, but it was nothing that made me want to play again. Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.
 
2013-01-21 10:39:26 AM
"Stephen Johnson Everything Bad Is Good For You (Link) pointed out that 7 yo's learning stuff that previous generations never got until University."

Can Stephen Johnson explain why I refuse to fark fat chicks? Maybe corn syrup is bad, then? Or why the ubiquity of electronic devices and of effective ADHD seem to have occured simultaneously?

There are published contrarians out there who don't come across as shills.
 
2013-01-21 10:42:17 AM

whizbangthedirtfarmer: Well, here's the thing. Almost all of the games you listed are shiat.


Oh, one of those are we?

whizbangthedirtfarmer: Borderlands 2 Another FPS.


Another FPS? Just another FPS? Did you mistype Awesome FPS? No? Good day to you sir, good day. I said GOOD DAY. (Its pretty obvious you haven't actually played it, you'd need friends to do that :P)
 
2013-01-21 11:02:58 AM

whizbangthedirtfarmer:
Farcry 3 Another FPS.
Borderlands 2 Another FPS.


You really couldn't be more wrong.
 
2013-01-21 11:12:51 AM

whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.


Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.
 
2013-01-21 11:49:54 AM

Egoy3k: whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.

Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.


There's more to games than just killing people, you know. While Skyrim does lack in combat, you still get to design your experience from the ground up. You could easily apply your combat rubric to almost any FPS out there, except for, in addition to boring and pointless combat, some pretty graphics and MAYBE a storyline. The problem with most FPS games is that as soon as someone says "let's make an FPS," almost all creativity goes out the window.

1) Make FPS
2) add multiplayer
3) make look pretty
4) profit

That's what makes Dishonored such a nice game (not great, but better than most): it purposefully forced you to avoid the conventional FPS tactics and techniques while still embracing some of the conventions of the genre.
 
2013-01-21 12:22:45 PM

Now That's What I Call a Taco!: I even enjoy games like Command & Conquer and Simpsons Tap Out because they're kinda like Sim City.


I've seen enough C&C to know it doesn't even try to be a simulation. Relative time scales are ridiculous. Buildings should take weeks or months, not minutes. If those other ones aren't any better - keep 'em.
 
2013-01-21 12:26:33 PM

whizbangthedirtfarmer: Egoy3k: whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.

Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.

There's more to games than just killing people, you know. While Skyrim does lack in combat, you still get to design your experience from the ground up. You could easily apply your combat rubric to almost any FPS out there, except for, in addition to boring and pointless combat, some pretty graphics and MAYBE a storyline. The problem with most FPS games is that as soon as someone says "let's make an FPS," almost all creativity goes out the window.

1) Make FPS
2) add multiplayer
3) make look pretty
4) profit

That's what makes Dishonored such a nice game (not great, but better than most): it purposefully forced you to avoid the conventional FPS tactics and techniques while still embracing some of the conventions of the genre.


It's a good thing I'm not defending FPS games then isn't it? What I'm doing is disagreeing when you claim that Skyrim is anything other than pulp fantasy with floaty controls. It's enjoyable pulp fantasy with floaty controls for sure but it's no more intelligent than any game I listed.

It seems as if you criticism is for the FPS genre and not the games themselves, which is fine. Why not just respond like you did to NFS Most Wanted "FPS games are not my thing"? It's cool man nobody is telling you to like them but shrugging off Borderlands 2 and Farcry 3 both as just another FPS is making you look dumb.

In other words your high horse needs to be brushed and watered please get off it.
 
2013-01-21 12:32:56 PM

Egoy3k: whizbangthedirtfarmer: Egoy3k: whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.

Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.

There's more to games than just killing people, you know. While Skyrim does lack in combat, you still get to design your experience from the ground up. You could easily apply your combat rubric to almost any FPS out there, except for, in addition to boring and pointless combat, some pretty graphics and MAYBE a storyline. The problem with most FPS games is that as soon as someone says "let's make an FPS," almost all creativity goes out the window.

1) Make FPS
2) add multiplayer
3) make look pretty
4) profit

That's what makes Dishonored such a nice game (not great, but better than most): it purposefully forced you to avoid the conventional FPS tactics and techniques while still embracing some of the conventions of the genre.

It's a good thing I'm not defending FPS games then isn't it? What I'm doing is disagreeing when you claim that Skyrim is anything other than pulp fantasy with floaty controls. It's enjoyable pulp fantasy with floaty controls for sure but it's no more intelligent than any game I listed.

It seems as if you criticism is for the FPS genre and not the games themselves, which is fine. Why not just respond like you did to NFS Most Wanted "FPS games are not my thing"? It's cool man nobody is telling you to like them but shrugging off Borderlands 2 and Far ...


Zzzzz...if the FPS genre sucks, then, it is assumed, that most of the games do, too. I have no problem with well-made FPS games, but those are few and far between. My experience with racing games is that I find them to not really be something I'm interested in. You'll note a difference there. I am interested in FPS, but the market has been glutted with shiatty "blockbusters" that it is nigh impossible to find a decent one. Long gone are the days of atmosphere and writing in FPS, such as the Half-Life series or, even, to a lesser degree, Left 4 Dead. Almost everything else is derivative and/or pointless.

As far as Skyrim goes, I'm not sure I see your point: floaty controls? "Pulp fantasy"? My stating that Skyrim was intelligent was based on the fact that you get dropped into a world and are allowed to make decisions based on what you want to do, with no penalty for doing so. If you want to go after the storyline or the difficulty, fine, but don't place it one the same low level as "go find xxx and shoot them" that dominates most of the FPS "storytelling" now.
 
2013-01-21 01:12:25 PM

Egoy3k: whizbangthedirtfarmer:
Farcry 3 Another FPS.
Borderlands 2 Another FPS.


You really couldn't be more wrong.


While I wholeheartedly agree with you about Borderlands being awesome, I can't share the same sentiment about Far Cry 3. The first 3 or 4 hours (once you got away from the extremely scripted beginning) were lots of fun. Eventually though, the game got boring fast. Climb some tower with somewhat different layout, kill some guards to "free" an area, and go on to the next heavily scripted (and thus not too interactive) story mission.

A big pet peeve I have about games is forced losing. A perfect example of this in Far Cry 3 is when you're in a helicopter. I'll try to be as anti spoiler as I can, but essentially there is a guard on the ground slowly aiming an rpg at you. You retain the ability to shoot, but not aim. So it doesn't matter how much you squeeze the trigger, because you're going to miss every time. That pissed me off something fierce.

That, and quick time events. fark that crap. Boss fights ending after pressing 3 buttons? Meh.
 
2013-01-21 02:04:34 PM

Need a Dispenser Here: A big pet peeve I have about games is forced losing. A perfect example of this in Far Cry 3 is when you're in a helicopter. I'll try to be as anti spoiler as I can, but essentially there is a guard on the ground slowly aiming an rpg at you. You retain the ability to shoot, but not aim. So it doesn't matter how much you squeeze the trigger, because you're going to miss every time. That pissed me off something fierce.


So because the story dictates that you get shot down you are annoyed that they forced you to be shot down? Instead you would rather there be no story or that those portions were handled by a cut scene? I can understand the developers making either choice and to be honest that part annoyed me until I realized that it was important to the story that you get shot down. Why I enjoyed it is the AI, stealth, and cover mechanisms in Farcry worked IMO flawlessly. Yes it was repetitive to capture bases and cell towers but each base and tower was different and as I said I was enjoying the fact that the core mechanics worked so well that I could distract enemies with a wild animal, exploding ammo crate, wildfire, etc without having to figure out what I am supposed to do, I just did what I thought would work. Sometimes it did and I got 1500 XP for the base, others I was lucky to retreat alive still others ended up with me face down in the dirt.

Borderlands is the same IMO. There was nothing 'new' but every aspect was well crafted and enjoyable.
 
2013-01-21 02:43:05 PM

Egoy3k: You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent?


I've never played Skyrim but Assassins Creed combat should just be a cutscene so I can get on with my life. No real effort is required, but it is tedious and boring nonetheless.
 
2013-01-21 02:54:21 PM

Egoy3k: Need a Dispenser Here: A big pet peeve I have about games is forced losing. A perfect example of this in Far Cry 3 is when you're in a helicopter. I'll try to be as anti spoiler as I can, but essentially there is a guard on the ground slowly aiming an rpg at you. You retain the ability to shoot, but not aim. So it doesn't matter how much you squeeze the trigger, because you're going to miss every time. That pissed me off something fierce.

So because the story dictates that you get shot down you are annoyed that they forced you to be shot down? Instead you would rather there be no story or that those portions were handled by a cut scene? I can understand the developers making either choice and to be honest that part annoyed me until I realized that it was important to the story that you get shot down. Why I enjoyed it is the AI, stealth, and cover mechanisms in Farcry worked IMO flawlessly. Yes it was repetitive to capture bases and cell towers but each base and tower was different and as I said I was enjoying the fact that the core mechanics worked so well that I could distract enemies with a wild animal, exploding ammo crate, wildfire, etc without having to figure out what I am supposed to do, I just did what I thought would work. Sometimes it did and I got 1500 XP for the base, others I was lucky to retreat alive still others ended up with me face down in the dirt.

Borderlands is the same IMO. There was nothing 'new' but every aspect was well crafted and enjoyable.


I should have clarified. If something out of the blue happens in a cutscene (ie Borderlands 2 Roland) I guess I can understand that.

Giving me the false hope that I can do something when I can't? Especially when I'd been picking guys off with pistols the whole game until that moment? Piss off, Ubisoft.
 
2013-01-21 03:18:35 PM

moothemagiccow: Egoy3k: You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent?

I've never played Skyrim but Assassins Creed combat should just be a cutscene so I can get on with my life. No real effort is required, but it is tedious and boring nonetheless.


Indeed. I will always remember the wonderful, breathtaking moment in AC3 where I had a cutscene, walked up the stairs, had another cutscene, and then walked back down the stairs...to another cutscene. Brilliant gameplay, that.
 
2013-01-21 03:29:08 PM

Need a Dispenser Here: Giving me the false hope that I can do something when I can't? Especially when I'd been picking guys off with pistols the whole game until that moment? Piss off, Ubisoft.


Just playing devils advocate here but allowing the player to experience the failure of the character is a design choice. Lot's of games use that as a story telling mechanism. It's not always a bad thing. It's a pretty nitpicky thing to be bent out of shape about anyway. I was more annoyed by the 'good' ending making your character a whiny little shiat.

Spoiler alert

Oh woe is me I killed lots of people. Boo Hoo. Yeah you killed a bunch of psychopathic assholes who raped and tortured you and your friends and were in the process of selling them into sex slavery. I'm pretty pacifist and I don't think I would have any moral issues with killing every last one of the enemies in that game. I'd have more of a problem with killing animals for better ammo pouches.
 
2013-01-21 03:36:30 PM
Oh yeah I also forgot Sleeping Dogs from my 2012 list, another great game. By all means though keep on thinking that everything is shiat and you are so much smarter than us for having such high standards.
 
2013-01-21 04:21:47 PM

whizbangthedirtfarmer: moothemagiccow: Egoy3k: You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent?

I've never played Skyrim but Assassins Creed combat should just be a cutscene so I can get on with my life. No real effort is required, but it is tedious and boring nonetheless.

Indeed. I will always remember the wonderful, breathtaking moment in AC3 where I had a cutscene, walked up the stairs, had another cutscene, and then walked back down the stairs...to another cutscene. Brilliant gameplay, that.


I just want to climb shiat and play a dumbed-down sim city, ok? Being repeatedly surrounded by seven guys and winning every time is ridiculous.
 
2013-01-21 05:46:32 PM

Egoy3k: whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.

Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.


they will put the guns back in for fallout 4... which im awaiting patiently your #$@&ing lazy $#%ing Bethesda !@#!bags.

/finish up this older scrolls bs and get me more fallout... like yesterday would be nice
//even on gamebryo 2.0, i cant farking wait for more fallout
 
2013-01-21 06:04:31 PM

Egoy3k: Need a Dispenser Here: Giving me the false hope that I can do something when I can't? Especially when I'd been picking guys off with pistols the whole game until that moment? Piss off, Ubisoft.

Just playing devils advocate here but allowing the player to experience the failure of the character is a design choice. Lot's of games use that as a story telling mechanism. It's not always a bad thing. It's a pretty nitpicky thing to be bent out of shape about anyway. I was more annoyed by the 'good' ending making your character a whiny little shiat.

Spoiler alert

Oh woe is me I killed lots of people. Boo Hoo. Yeah you killed a bunch of psychopathic assholes who raped and tortured you and your friends and were in the process of selling them into sex slavery. I'm pretty pacifist and I don't think I would have any moral issues with killing every last one of the enemies in that game. I'd have more of a problem with killing animals for better ammo pouches.


internettoughguy.jpg
 
2013-01-21 08:35:15 PM

captainktainer: It won't actually help with any of that. You can't save your game, so no playing with tornadoes. No subways, either. And your cities, in addition to being tiny in space, can't have more people than Wichita, Kansas; in order to survive, your city will have to specialize, which is the exact opposite of how real-world cities behave.

As a teacher who uses games with students all the time, I honestly believe that playing this variant of SimCity will make students less educated rather than more.


Actually in today's post-Fordist economy, many cities are trying to specialize in certain niches to stay afloat in the service economy.

Also, those hesitant on the new SimCity should check out Cities in Motion 2. It looks to be everything SimCity isn't.
 
2013-01-21 10:32:09 PM

Egoy3k: whizbangthedirtfarmer: Of games I've played recently, I could only think of Dishonored, Skyrim, and Dark Souls that were games I wanted to keep playing long after I had "finished," and were also games that treated me like I had a brain in my head.

Skyrim? Skyrim treated you like you have a brain in your head? Really? Skyrim? You bash AC3 for having simplistic combat mechanics and then laud Skyrim for being intelligent? Really? Here's how to fight in Skyrim.

-see enemy
-sprint towards enemy
-Hold attack button
-Watch crappy animation of enemy losing their head
-see another enemy....

It's an FPS with RPG elements if ever there was one. They also took out the guns.


...Unless you play as a stealth-focused archer. It's difficult starting out, but after a few perks (one to stagger rushing enemies, another to zoom and slow down time as you draw a bead) it is the most satisfying, tense, suspenseful games out there.

Enemy AI still sucks but it feels like a much more refined experience than "rush up to baddie, button mash 'till decap animation, repeat". It forces you to slow down, pay attention to your environment, open your ears and eyes and THINK.
 
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