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(Deadspin)   Bob Knight forgets to take his meds, can't remember what a shot clock is   (deadspin.com ) divider line
    More: Dumbass, shot clock  
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1799 clicks; posted to Sports » on 11 Jan 2013 at 9:01 AM (3 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



25 Comments     (+0 »)
 
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2013-01-11 03:05:31 AM  
I was watching that and not that I like Bobby or anything but it was distressing to listen to, something that would be hard to explain without the word dementia being involved.
 
2013-01-11 09:05:51 AM  
You'll have to forgive Bobby. The game of basketball left him several decades ago, and he's still a tad bitter about it.
 
2013-01-11 09:32:41 AM  
Vandy appeared to be a victim of their own stupid set-up. Put the shot-clock where everyone else does and use some LED's on the backboard like everyone else ferchrissakes
 
2013-01-11 09:32:43 AM  
alcohol-fueled-rage can contribute to early onset dementia? oh boy, do i have some bad news for you farkers...

/me too
//runs in the family
 
2013-01-11 09:37:10 AM  

EyeballKid: You'll have to forgive Bobby. The game of basketball left him several decades ago, and he's still a tad bitter about it.


He's STILL vehemently against the 3-point shot
 
2013-01-11 09:44:20 AM  
ksr.wpengine.netdna-cdn.com
 
2013-01-11 10:29:31 AM  
He just kept bringing it up. That last 17+ seconds took several minutes and it just kept coming around to that clock issue. The thing is, he didn't get confused at full speed or the first couple replays. I think he completely missed the next possession then was confused when different screens showed (a) the shot clock, (b) the replay game clock, (c) the live game clock, and (d) the ball was being inbounded on the opposite side of the court from where he expected. It was just too much for the old guy to process.

That was actually the second moment I thought "this is a FARK thread tomorrow". He was drawing on a white board that was in front of him and angled away from him during a timeout and used the opportunity to draw a play that looked like a wang.

I might start watching Bobby Knight called games out of principle for as long as he can get away with it.

On an actual game note, I think Nerlens Noel's shot might have actually been good. I think his release was at about 0.3. On shot clocks that don't show tenths, "0" usually means "0.9" and the light/horn goes off at "0.0". Looking at the game clock over the shot clock, Noel got the shot off in less than a second after "0". I think that when the "0" disappeared about 0.3 later is actually 0.0. But, yeah, Vandy's setup sucks.
 
2013-01-11 10:35:58 AM  

Vegan T-Rex:
On an actual game note, I think Nerlens Noel's shot might have actually been good. I think his release was at about 0.3. On shot clocks that don't show tenths, "0" usually means "0.9" and the light/horn goes off at "0.0". Looking at the game clock over the shot clock, Noel got the shot off in less than a second after "0". I think that when the "0" disappeared about 0.3 later is actually 0.0. But, yeah, Vandy's setup sucks.


Do any shot clocks show tenths of a second?
 
2013-01-11 10:42:41 AM  

Vegan T-Rex: I think Nerlens Noel's shot might have actually been good. I think his release was at about 0.3. On shot clocks that don't show tenths, "0" usually means "0.9" and the light/horn goes off at "0.0".


Wrong. Clocks hold on the first second. A clock will read 35 from 35.0 to 34.1 seconds, then read 34 at 34.0. When the clock reads zero, the time is elapsed.

ChrisDe: Vegan T-Rex:
On an actual game note, I think Nerlens Noel's shot might have actually been good. I think his release was at about 0.3. On shot clocks that don't show tenths, "0" usually means "0.9" and the light/horn goes off at "0.0". Looking at the game clock over the shot clock, Noel got the shot off in less than a second after "0". I think that when the "0" disappeared about 0.3 later is actually 0.0. But, yeah, Vandy's setup sucks.

Do any shot clocks show tenths of a second?


I'm told the NCAA tried to enforce 0.1sec shot clocks this year, but getting 300+ schools to invest in expensive new equipment is not easy
 
2013-01-11 10:43:51 AM  
Don't have a horn, don't have lights (most places the horn would go off even if it did get shot right before it actually hit 0), place everything in a stupid place, two seconds elapse while the dude is calling timeout after the clock should be stopped...just fantastic work there. It's like not only the refs are fixing the game for Kentucky, but Vandy is fixing it for Kentucky, too.
 
2013-01-11 10:58:28 AM  
Seem like a horn wouldn't be as accurate as a light anyway. A light would be seen, well at the speed of light. A horn would be heard at the speed of sound.
 
2013-01-11 10:59:57 AM  

vossiewulf: I was watching that and not that I like Bobby or anything but it was distressing to listen to, something that would be hard to explain without the word dementia being involved.


Yeah, surprised there isn't more talk of this.
 
2013-01-11 11:09:42 AM  
That was painful to watch. Knight seemed out of it. Balis didn't even know how to explain it to him.

/Full disclosure, I am a UK alumni and fan but even I admit that shot was after the clock expired.
// there is no love loss between Knight and UK but somethings not clicking there
 
2013-01-11 12:11:29 PM  
In the first half (before the wheels fell off for UK), Knight was actually praising the Cats on just about every play. At one point, he even referred to Calipari as a "great coach".

I nearly Roker'd myself when I heard that one.
 
2013-01-11 12:49:59 PM  
I thought the best line of the night was when Knight said "If you are going to get screwed by the refs, at least bend over and enjoy it".
 
2013-01-11 01:33:08 PM  

ChrisDe: Seem like a horn wouldn't be as accurate as a light anyway. A light would be seen, well at the speed of light. A horn would be heard at the speed of sound.


A light on the backboard is better for video review. A horn is better for getting the call right the first time, because the official doesn't have to look in two places at once; he can look at the ball in the player's hand while listening for the horn (just like baseball umpires calling a tight baserunning play will look at the runner's foot hitting the base while listening for the ball hitting the fielder's glove).
 
2013-01-11 01:35:24 PM  

ChrisDe: Seem like a horn wouldn't be as accurate as a light anyway. A light would be seen, well at the speed of light. A horn would be heard at the speed of sound.


When the sound reaches the ear, I'm pretty sure it gets to the brain faster than the speed of sound.

/i know what you meant.
 
2013-01-11 01:35:58 PM  
well, to Knight's defense, the game clock was at 7.3 when the shot was taken but when the bigger shot clock number hit 0 it still looked like the game clock said 17.3 not 7.3. There was a visible 1 before the 7.3 still lit up. I watched the whole exchange and I understood Knight's confusion because of the 17.3 issue, not a misunderstanding of what a shot clock is.

And yeah, some shot clock have decimal points but it's usually only if the game clocks also show visible decimal points. It isnt very common though. Vandy has the most obtuse court layout and it frustrates everyone who comes there.
 
2013-01-11 01:39:21 PM  

soaboutthat: That was painful to watch. Knight seemed out of it. Balis didn't even know how to explain it to him.

/Full disclosure, I am a UK alumni and fan but even I admit that shot was after the clock expired.
// there is no love loss between Knight and UK but somethings not clicking there


i agree it was after the clock hit 0 but the clock crew was off the whole game. i'd like to see the previous play to see when they stopped the shot clock to see how many extra ticks they might have let go. and yeah, Knight looks like warmed over death but i think his misunderstanding is a bit overblown. and im certainly not a big Knight fan.

/also an alum
 
2013-01-11 03:59:52 PM  

IAmRight: Don't have a horn, don't have lights (most places the horn would go off even if it did get shot right before it actually hit 0), place everything in a stupid place, two seconds elapse while the dude is calling timeout after the clock should be stopped...just fantastic work there. It's like not only the refs are fixing the game for Kentucky, but Vandy is fixing it for Kentucky, too.


The refs got that call wrong for sure, that shot shouldn't have counted.  I wouldn't call it "fixing the game for Kentucky" cause they got another call wrong, 10 seconds later, in Vandy's favor.

Seriously, though, I hate everything about that stupid arena.
 
2013-01-11 05:19:02 PM  

bubbaprog: Vegan T-Rex: I think Nerlens Noel's shot might have actually been good. I think his release was at about 0.3. On shot clocks that don't show tenths, "0" usually means "0.9" and the light/horn goes off at "0.0".

Wrong. Clocks hold on the first second. A clock will read 35 from 35.0 to 34.1 seconds, then read 34 at 34.0. When the clock reads zero, the time is elapsed.


Agreed. Weirdly, though, this is not the case with the play clocks they use on TV in NFL football games. The announcers explained this in a game I was watching a few weeks ago, and frankly it cleared up a lot of confusion because I had seen play clocks appear to reach 0 before the snap like all the time, and was wondering if refs just consistently missed it or let it slide or what.

But here, yeah. Zero means zero. When they inbound the ball, someone presses the button on a 35-second clock; when it has been in play for one second, the clock that we see reaches 34, and so on. And it makes a lot more sense this way.
 
2013-01-11 07:04:55 PM  

Vegan T-Rex: ***snip***
But, yeah, Vandy's setup sucks.

colonel0sanders: ***snip***
Seriously, though, I hate everything about that stupid arena.

Blame Rupp
 
2013-01-12 01:47:42 PM  

Super Chronic: But here, yeah. Zero means zero. When they inbound the ball, someone presses the button on a 35-second clock; when it has been in play for one second, the clock that we see reaches 34, and so on. And it makes a lot more sense this way.


Interestingly, this is now no longer the case on NBA shot clocks. The "24" ticks to "23" after a tenth of a second, so that when the clock displays "10", for instance, there is somewhere from 10.0 to 10.9 seconds on the shot clock. That's why the shot clock spends a full second at 5 before going to 4.9.
 
2013-01-12 03:38:54 PM  

RminusQ: Super Chronic: But here, yeah. Zero means zero. When they inbound the ball, someone presses the button on a 35-second clock; when it has been in play for one second, the clock that we see reaches 34, and so on. And it makes a lot more sense this way.

Interestingly, this is now no longer the case on NBA shot clocks. The "24" ticks to "23" after a tenth of a second, so that when the clock displays "10", for instance, there is somewhere from 10.0 to 10.9 seconds on the shot clock. That's why the shot clock spends a full second at 5 before going to 4.9.


I don't believe that the NFL actually has a rule about "zero on the play clock actually means one". The reason why there's so much inconsistency in calling delay of game is that, unlike pretty much any other sport with a play clock, there's no horn or buzzer when the clock runs out. So the back judge (who's responsible for delay of game) has to watch the clock. (And he can't just stare at it, because he's also responsible for counting the defensive players and calling 12-men-on-the-field on the defense if need be). When he sees that the clock hits zero, then he has to look back to the line of scrimmage and see if the ball has been snapped.

Even if they didn't want an audible horn that could be distracting, this could be fixed technologically by giving the back judge a buzzer that goes off when the play clock hits zero, or by making delay-of-game a challengeable element of a play; but that hasn't been done.
 
2013-01-13 05:35:11 PM  

KickahaOta: Even if they didn't want an audible horn that could be distracting, this could be fixed technologically by giving the back judge a buzzer that goes off when the play clock hits zero, or by making delay-of-game a challengeable element of a play; but that hasn't been done.


After the clusterfark that was Seattle at the end of today's first half, I went through the copy of the NFL rules I have on my computer (2010 edition), and I'll be damned but there is no mention in the timing rules or the "delay of game" rule constituting precisely what instant a "snap" has occurred, whether it be the beginning of backward motion, the contact with the quarterback's hands, the end of contact with the center's hands, or some other moment.
 
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