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(IGN)   WTF is this?? Just give us a new console already   (ign.com) divider line 118
    More: Asinine, Microsoft, Ces, IllumiRoom, universe, software visualization  
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13347 clicks; posted to Geek » on 10 Jan 2013 at 10:10 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-01-10 08:29:31 AM
One more step closer to the holy grail - the holodeck.
 
2013-01-10 09:34:28 AM
Looked kind of fun to me.
 
2013-01-10 09:45:45 AM
I still have trouble with anything more sophisticated than a 2D scroll-screen.  This would probably make me hurl my cookies.

Looks like a blast, though.
 
2013-01-10 09:46:24 AM

Cythraul: One more step closer to the holy grail - the holodeck.

 
2013-01-10 09:47:10 AM
Say what you want subby, but that looks pretty sweet to me. (Can we just have that and a new console?)
 
2013-01-10 10:15:05 AM
That looks pretty cool, would compliment my triple-screen gaming PC quite nicely...nifty!
 
2013-01-10 10:17:06 AM
That actually looks like it might be kind of annoying.
 
2013-01-10 10:22:08 AM

Cythraul: One more step closer to the holy grail - the holodeck.


or the wall screen from Fahrenheit 451
 
2013-01-10 10:22:10 AM

ThatGuyGreg: Cythraul: One more step closer to the holy grail - the holodeck.


It's been said before but the worst job is Star Fleet has to be the mop guy assigned to the holodecks
 
2013-01-10 10:22:10 AM
That would only be enjoyable with glow sticks and while wearing glitter covered butterfly wings.
 
2013-01-10 10:26:07 AM
Subby, when both Microsoft and Sony said the earliest you'd see the next console on store shelves would be 2015 at the earliest; why did you think they weren't being honest? They individually sank billions in to R&D.

Neither console has turned sufficient profit to pay for the next ones R&D yet, unless you want the '720' & PS4 to be the exact same specs with very minor bumps in RAM and GPU. But you're probably one of the people that pshaw'd Nintendo for doing that exact same thing with the WiiU.
 
2013-01-10 10:26:41 AM
Subby, what do you honestly think it was all about...

Jesus wept...
 
2013-01-10 10:27:58 AM
Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.
 
2013-01-10 10:30:44 AM
The effect would have been more impressive ifthey didnt have those damn shelving units mucking up the picture. Imagine how this might look in a room dedicated just to it. holodeck. yeah like someone already said. Why the fark do we need a new console when we can just do awesomer things with the console we already have subtard?
 
2013-01-10 10:33:58 AM
I would have liked to have seen where the projector was setup for this to work properly. I would guess that this would be somewhat tricky to setup, and in some people's rooms, nearly impossible to make it look right at all.

Other than that, I thought it looked pretty cool. I would love to play that while smoking or taking hallucinogens.
 
2013-01-10 10:37:52 AM

Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.


Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.
 
2013-01-10 10:46:06 AM
I dunno.. I thought it looked pretty badass..
 
2013-01-10 10:46:22 AM
This would be awesome for raves!

And gaming.
 
2013-01-10 10:48:03 AM

Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.


I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.
 
2013-01-10 10:51:04 AM
i thought it looked pretty cool... now I just need a way to plug this into my computer.
 
2013-01-10 10:58:04 AM

JRaynor: ThatGuyGreg: Cythraul: One more step closer to the holy grail - the holodeck.

It's been said before but the worst job is Star Fleet has to be the mop guy assigned to the holodecks


Meh, after I wrote the Sterilize H program it became easy. Sorry about Ensign O'Neil though, stupid kid should never have hacked my password.
 
2013-01-10 10:58:17 AM

Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.


resolution. almost no 360 game renders at 1920x1080.

and there is still lots of room to go up with graphics.

/join the glorious master race
 
2013-01-10 10:58:20 AM
Valve's on it, subby:
www.extremetech.com
/hot
 
2013-01-10 11:00:29 AM

Cythraul: One more step closer to the holy grail - the holodeck.


www.nbc.com

Abed is still farther along.
 
2013-01-10 11:01:40 AM

SuperT: Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.

resolution. almost no 360 game renders at 1920x1080.

and there is still lots of room to go up with graphics.

/join the glorious master race



Also, locked at 30fps for most console games.

I got AC3 for Christmas for the ps3. I never use my PS3 anymore, and playing that was brutal. Reminds me of CRT monitors when you have the refresh rate set at 30Hz.
 
2013-01-10 11:02:34 AM

Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.



I'm complaining about it. With so many (if not most) games now being released on three platforms (PC, PS3 and Xbox) the consoles' old hardware has slowed down the advancement of graphics in games in general. The PC I've had for years now still utterly demolishes the specs required to run any game out there and graphics have not significantly increased in complexity for years now because of the effect the old console hardware is having on the market.

I'm sick of it, but the only way it's going to change is if the Xbox and/or Playstation get a significant hardware update.
 
2013-01-10 11:05:00 AM

Tommy Moo: I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.


One simple example is the processing required for the Kinect device. They're currently limited by the CPU capibility of the console, largely limiting the detection to major skeletal frame elements (hips, knees, elbows). The current Kinect hardware on a standard PC can bump up to seeing skeletal details like individual fingers.

Current development shows a high likelihood of simultaneously quadrupling Kinect sensor detail, and doubling the sensor elements (giving true stereoscopic views of rooms and increasing player counts to 4). This single change requires a huge boost in processing power. We're talking about tens of thousands single 3D IR points, mapping a room constantly, differentiating separate users by facial recognition and voice, along with acoustical mapping and microphone sound canceling.

Then you step into GPU bumps for processing 4K and 4K 3D rendering, and possible user "augmentation" glasses to further increase game environments and technology shown in this video to expand the display environment to encompass the whole room.

They spend roughly $5 billion a year on dedicated research for stuff like this. My former college roommate works in these divisions at MS. According to him about this latest info, "This is fun stuff, but what we're working on blows this projection tech out of the water."
 
2013-01-10 11:05:11 AM
You morons realize that virtual reality is the absolute utter endgame of this medium, right? The problem is that, as David Wong has pointed out (and leave it to a Cracked writer to "get it"), the entire history of video games has been funded by the casual consumer's interest in the novelty of video games, and we're now approaching a stopgap where half-decade increases in consumer technology don't yield anything resembling novelty.  (This is why Nintendo put their money on Nintendo DS: The Game Console.)  The next generation of game consoles is simply going to be prettier than the last one, and even though the last half-decade has featured plenty of games that couldn't have been done on the last generation of hardware (Bayonetta, Vanquish, God of War 3, countless open-world games with gigantic landscapes, Serious Sam 3, the Uncharted games, Dead Rising, Crackdown), they were largely viewed as an extension of PlayStation 2 and PC concepts.  I don't think anyone knows what is the intermediary video game technology that finances the technologies that get to the holodeck.  Unless you think the sheer amount of money and technology being invested in mobile phones are providing that funding.
 
2013-01-10 11:07:41 AM

aelat: SuperT: Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.

resolution. almost no 360 game renders at 1920x1080.

and there is still lots of room to go up with graphics.

/join the glorious master race


Also, locked at 30fps for most console games.

I got AC3 for Christmas for the ps3. I never use my PS3 anymore, and playing that was brutal. Reminds me of CRT monitors when you have the refresh rate set at 30Hz.


What kind of TV do you have? I haven't experienced anything like that. But I have a plasma screen; so Hz don't really enter into the equation. Just curious on my part.
 
2013-01-10 11:11:33 AM
I guess I'll stop liking what you don't like subby.
 
2013-01-10 11:11:50 AM

Vaneshi: Subby, when both Microsoft and Sony said the earliest you'd see the next console on store shelves would be 2015 at the earliest; why did you think they weren't being honest? They individually sank billions in to R&D.

Neither console has turned sufficient profit to pay for the next ones R&D yet, unless you want the '720' & PS4 to be the exact same specs with very minor bumps in RAM and GPU. But you're probably one of the people that pshaw'd Nintendo for doing that exact same thing with the WiiU.


Do they have internet where you live? Or have you just been in a coma or something?
 
2013-01-10 11:12:00 AM

Vaneshi: Subby, when both Microsoft and Sony said the earliest you'd see the next console on store shelves would be 2015 at the earliest; why did you think they weren't being honest? They individually sank billions in to R&D.



Because they have started releasing rumors about the consoles coming out this year, maybe?
 
2013-01-10 11:12:59 AM

Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.


The 360 can do 3D. See Black Ops.

I would guess "Illumaroom" is like a reverse Kinect, with a projector added. You'd need the IR sensors to determine the room's 3D layout and project at whatever angle the unit is at. Setup wouldn't be that big of a problem - mount it to a wall behind the primary place where the player sits.
 
2013-01-10 11:22:27 AM

TheOriginalEd: Why the fark do we need a new console when we can just do awesomer things with the console we already have subtard?


The problem is add-ons don't work well with consoles. Look at e failures of the Sega CD, Sega 32X, and the Nintendo 64DD. Yes, the kinect has bucked the trend, but are there really any good games for normal gamers to play or just gimmick games?

I don't agree that a new console is needed but Microsoft would have to further delay the next generation for themselves unless they want to piss off those who adopted this addon. Sega did that with the 32X and the Sega Saturn.
 
2013-01-10 11:22:41 AM

Slaves2Darkness: JRaynor: ThatGuyGreg: Cythraul: One more step closer to the holy grail - the holodeck.

It's been said before but the worst job is Star Fleet has to be the mop guy assigned to the holodecks

Meh, after I wrote the Sterilize H program it became easy. Sorry about Ensign O'Neil though, stupid kid should never have hacked my password.


If a female star fleet officer went into the holodeck, turned the safeties off, and had mad mad monkey sex with a hologram... could she get preggo???
 
2013-01-10 11:23:45 AM
Since I just got a Wii-U, I really hope this generation goes on for at least two more years.
 
2013-01-10 11:26:37 AM
i.stack.imgur.com

Closer. Good.
 
2013-01-10 11:31:26 AM

Vaneshi: Subby, when both Microsoft and Sony said the earliest you'd see the next console on store shelves would be 2015 at the earliest; why did you think they weren't being honest? They individually sank billions in to R&D.

Neither console has turned sufficient profit to pay for the next ones R&D yet, unless you want the '720' & PS4 to be the exact same specs with very minor bumps in RAM and GPU. But you're probably one of the people that pshaw'd Nintendo for doing that exact same thing with the WiiU.


What? what on earth gave you that idea? A 10 year lifecycle doesn't mean no console for years, it just means guaranteed support.

Hell, sony just not ended production of the ps2, 12 years later.
 
2013-01-10 11:36:50 AM

SuperT: Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.

resolution. almost no 360 game renders at 1920x1080.

and there is still lots of room to go up with graphics.

/join the glorious master race


Yep. Toss in better lighting, textures, and 1080p 3d at least, as well as larger, more detailed stages, more actors on screen, better physics, sound, etc. You can still do quite a lot to push games, and most benefits from a refresh of the consoles.
 
2013-01-10 11:37:08 AM

Vaneshi: Subby, when both Microsoft and Sony said the earliest you'd see the next console on store shelves would be 2015 at the earliest; why did you think they weren't being honest? They individually sank billions in to R&D.

Neither console has turned sufficient profit to pay for the next ones R&D yet, unless you want the '720' & PS4 to be the exact same specs with very minor bumps in RAM and GPU. But you're probably one of the people that pshaw'd Nintendo for doing that exact same thing with the WiiU.


4/10, would lol again
 
2013-01-10 11:37:59 AM

TheOriginalEd: The effect would have been more impressive ifthey didnt have those damn shelving units mucking up the picture. Imagine how this might look in a room dedicated just to it.


farm4.staticflickr.com
What a room dedicated to it may look like.

Seriously, this is a projector without a screen plus a regular TV in the middle so that you can get a decent image in the center of your view. You could also just use a giant projection screen. In fact, I have one with an 11' diagonal, and it's awesome for gaming.

... that said, this is actually kind of interesting, in that:
(i) since the damn shelving units are mucking up the picture and you've got the TV for high-resolution in the middle, you can significantly reduce your resolution on the projector part and cover a large area with low-polygon particle effects without affecting frame rate;
(ii) by first modeling the room and warping the projected image accordingly, stuff can "flow" onto the floor and ceiling while maintaining proper perspective, which would add to the immersion;
(iii) by using a camera and projecting an image of the wall onto the wall, they can do that effect shown in the video where your actual living room and all the objects in it appear to recoil slightly with every gunshot or impact.

I think it's pretty slick, honestly. Though I want a new console, too.
 
2013-01-10 11:40:01 AM
Damn it. I just painted my room dark to improve contrast with my projector and now the visual version of surround sound comes out.
 
2013-01-10 11:43:35 AM

SuperT: Tommy Moo: Lumbar Puncture: Tom_Slick: Cool, and why do they need a new console the 360 still works great, has an unbelievable library of games and the only advance I can think of is 3D not someting i desire in a video game.

Not subby, but the 360 is 8 years old. Developers can do a lot more now with game design but are restrained by nearly decade old limitations.

That and it has reached market saturation. Year over year sales of video games have dropped for the last couple of years as the market has become stagnant.

I'll be playing my backlog for years, but unless you want to see further contraction with game developers, then there needs to be fresh blood in the market.

I just don't understand why developers need any more hardware power. Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons? We are well into the area of diminishing returns on processing power impacting game enjoyment.

resolution. almost no 360 game renders at 1920x1080.

and there is still lots of room to go up with graphics.

/join the glorious master race



THIS.

It's very noticeable on a large screen.
 
2013-01-10 11:43:52 AM
Unless you have a theater quality projector throwing that image on your walls, it's going to look out of place compared to that nice, brutally sharp image on the 1080p 50" screen you're playing on.

Seriously, fark the peripherals. Want to sell more game and make more money, quit re-hashing the same crud over and over (what CoD are we on now?) and start making epics again. Stop the DLC while you're at it. If you're going to offer DLC at a price close to the cost of half a full-length game, it had better be more than just a few maps or extra quests, it had better be half of a frikken game's worth of stuff.
 
2013-01-10 11:46:49 AM

Tommy Moo: Is anyone complaining that some and such video game sucked because it wasn't pushing enough polygons


Isn't just polygons. It's processing, physics, and other things that on a mechanical level are constrained by hardware limitations.
 
2013-01-10 11:50:18 AM

tallen702: Unless you have a theater quality projector throwing that image on your walls, it's going to look out of place compared to that nice, brutally sharp image on the 1080p 50" screen you're playing on.


www.webexhibits.org
Unless you're not actually human, your visual acuity significantly degrades a mere 5 degrees to either side of what you're looking at, so if you're focused on that nice, brutally sharp image on the 1080p 50" screen you're playing on, any blurriness in the surrounding image is irrelevant.
 
2013-01-10 11:57:55 AM
Why is that one girl playing Mario Cart on an XBox?
 
2013-01-10 12:05:12 PM

Theaetetus: tallen702: Unless you have a theater quality projector throwing that image on your walls, it's going to look out of place compared to that nice, brutally sharp image on the 1080p 50" screen you're playing on.

[www.webexhibits.org image 475x190]
Unless you're not actually human, your visual acuity significantly degrades a mere 5 degrees to either side of what you're looking at, so if you're focused on that nice, brutally sharp image on the 1080p 50" screen you're playing on, any blurriness in the surrounding image is irrelevant.


I'll give you that, but what about when something happens off screen and on the wall projection that catches your eye? Think of it like this, you're playing a multi-player FPS and you see movement up on the wall projection, you instinct is going to be to focus your eyes on it, not pan to it on the screen with your controller. It'll still be disjointed.
 
2013-01-10 12:10:12 PM
XBox 360 came out in November 2005. Please don't tell me that they've spent the last seven years on this horse exhaust. Whoever makes the next gen console, without a frickin' motion sensor or room projector, is going to get my money. Moore's law says the XBox 360 is out of date by almost five generations. It's time to upgrade the hardware.
 
2013-01-10 12:10:17 PM

deeproy: Why is that one girl playing Mario Cart on an XBox?


Some people own more that one console.
 
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