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(Dorkly)   Have you ever wanted to know why there were only four bottles in all of Hyrule? It all comes down to one manufacturing firm's lust for Rupees   (dorkly.com) divider line 49
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5592 clicks; posted to Geek » on 08 Jan 2013 at 9:23 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-01-08 09:32:15 AM  
the bottle shop guy in link to the past had loads of bottles.
 
2013-01-08 09:36:30 AM  
I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!
 
2013-01-08 09:50:09 AM  

doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!


I had the same issue. Back in the day potions came out of cauldrons and we liked it.

The duck gave me one. I found one in a wooden submarine filled with goblins, and I bought one from the shop dude in the boat. I dunno where the other one is.

Also I played skyward sword like three months ago and it makes way more sense now.
Also everyone hates the boat, the boat takes too long but by god every game since has made me hold forward for days instead. I love that boat. I can relax and stop holding forward for 3 solid minutes.
 
2013-01-08 09:53:43 AM  

moothemagiccow: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

I had the same issue. Back in the day potions came out of cauldrons and we liked it.

The duck gave me one. I found one in a wooden submarine filled with goblins, and I bought one from the shop dude in the boat. I dunno where the other one is.

Also I played skyward sword like three months ago and it makes way more sense now.
Also everyone hates the boat, the boat takes too long but by god every game since has made me hold forward for days instead. I love that boat. I can relax and stop holding forward for 3 solid minutes.


Back in my day we got one bottle with a potion we could use TWICE and we liked it! Not only that but sometimes it was a choice between that and another Heart container...... man 4 bottles that you can refill, you kids are luuuuuuuuucky.
 
2013-01-08 10:21:10 AM  

doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!


But then where would he keep future potion stock? You're not the only hero of Hyrule out there you know.
 
2013-01-08 10:26:22 AM  

maverickzy: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

But then where would he keep future potion stock? You're not the only hero of Hyrule out there you know.


Actually, Link is the only hero of Hyrule.
 
2013-01-08 10:30:54 AM  

Dimensio: maverickzy: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

But then where would he keep future potion stock? You're not the only hero of Hyrule out there you know.

Actually, Link is the only true hero of Hyrule.


Doesn't mean there are lots of fake heros running around. They need potions too!
 
2013-01-08 10:39:48 AM  

Dimensio: maverickzy: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

But then where would he keep future potion stock? You're not the only hero of Hyrule out there you know.

Actually, Link is the only hero of Hyrule.


thatsthejoke.jpg
 
2013-01-08 10:48:52 AM  
He owns a shop. He has resources.

Have new bottles made.
 
2013-01-08 10:53:31 AM  

miscreant: Dimensio: maverickzy: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

But then where would he keep future potion stock? You're not the only hero of Hyrule out there you know.

Actually, Link is the only true hero of Hyrule.

Doesn't mean there are lots of fake heros running around. They need potions too!


They do show the army fighting in Twilight Princess but being over whelmed by Ganon. I would think the army would use potions.
 
2013-01-08 10:58:57 AM  

doczoidberg: He owns a shop. He has resources.

Have new bottles made.


Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.
 
2013-01-08 11:01:15 AM  

maverickzy: doczoidberg: He owns a shop. He has resources.

Have new bottles made.

Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.


Ridiculous.

In Wind Waker, there are beaches on just about every island. Heck, the island you start out on has a lovely beach with crabs and everything.
 
2013-01-08 11:04:39 AM  

doczoidberg: maverickzy: doczoidberg: He owns a shop. He has resources.

Have new bottles made.

Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.

Ridiculous.

In Wind Waker, there are beaches on just about every island. Heck, the island you start out on has a lovely beach with crabs and everything.


I never played Wind Waker :(
 
2013-01-08 11:16:40 AM  
It's my favorite Zelda.
 
2013-01-08 11:21:30 AM  

ClockworkRaven: moothemagiccow: doczoidberg: I've been replaying Wind Waker lately, and the whole bottle thing really pisses me off.

I go into a shop for some potion, and the bastard behind the counter tell me I can't buy any because I don't have a friggin' bottle. There's a bottle RIGHT IN FRONT OF YOU, with the potion in it!

Sell me the damn bottle!!!

I had the same issue. Back in the day potions came out of cauldrons and we liked it.

The duck gave me one. I found one in a wooden submarine filled with goblins, and I bought one from the shop dude in the boat. I dunno where the other one is.

Also I played skyward sword like three months ago and it makes way more sense now.
Also everyone hates the boat, the boat takes too long but by god every game since has made me hold forward for days instead. I love that boat. I can relax and stop holding forward for 3 solid minutes.

Back in my day we got one bottle with a potion we could use TWICE and we liked it! Not only that but sometimes it was a choice between that and another Heart container...... man 4 bottles that you can refill, you kids are luuuuuuuuucky.


Even as a kid, I thought that the choice between a great container and a red potion was beyond stupid.
 
2013-01-08 12:44:36 PM  
just follow the rubies, dude

cjkennedy.files.wordpress.com
 
2013-01-08 12:44:50 PM  

maverickzy: I never played Wind Waker :(


www.moviesaboutgladiators.com
 
2013-01-08 12:47:09 PM  
In Skyward Sword, you can get 5 bottles.

Went into the final boss battle of the game with the Hylian Shield, the Potion Medal, and five bottles of Guardian Potion Plus. Made the final battle so easy it almost felt like cheating (if it didn't require so much work getting all those items).
 
2013-01-08 12:55:37 PM  

Doc Daneeka: lmost felt like cheating (if it didn't require so much work getting all those items).


I gave up on Skyward Sword after about an hour of being frustrated with the damn motion controls.

Should I give it another shot?

The part that upset me was in the beginning, when I had to practice jumping off some ledge. Had to hold the wiimote in juuuust the right way, or they made me try again.

I did it, like, ten times, and said, "Screw this!"
 
2013-01-08 12:56:54 PM  

Doc Daneeka: In Skyward Sword, you can get 5 bottles.

Went into the final boss battle of the game with the Hylian Shield, the Potion Medal, and five bottles of Guardian Potion Plus. Made the final battle so easy it almost felt like cheating (if it didn't require so much work getting all those items).


Yeah, the Boss Rush required to get the Hylian Shield is about 10x harder than the final boss. You have to pay your dues, either way. ;)
 
2013-01-08 01:00:32 PM  

doczoidberg: Doc Daneeka: lmost felt like cheating (if it didn't require so much work getting all those items).

I gave up on Skyward Sword after about an hour of being frustrated with the damn motion controls.

Should I give it another shot?

The part that upset me was in the beginning, when I had to practice jumping off some ledge. Had to hold the wiimote in juuuust the right way, or they made me try again.

I did it, like, ten times, and said, "Screw this!"


It becomes second nature after a little while.

More difficult: Learning to use the MotionPlus controls in combat. The mob AI is designed with directional sword strikes in mind. Basically, you can get up to the end of the first dungeon kind of flailing, like in Twilight Princess. Once you meet the first dungeon boss, though... yeah. If you're flailing, he will own your ass fast, and taunt you for sucking.
 
2013-01-08 01:00:39 PM  

BKITU: maverickzy: I never played Wind Waker :(

[www.moviesaboutgladiators.com image 307x169]


I've played Link to the Past on a yearly basis since the very first day though.
 
2013-01-08 01:00:56 PM  

doczoidberg: maverickzy: doczoidberg: He owns a shop. He has resources.

Have new bottles made.

Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.

Ridiculous.

In Wind Waker, there are beaches on just about every island. Heck, the island you start out on has a lovely beach with crabs and everything.


Wrong silica content...
 
2013-01-08 01:09:48 PM  

maverickzy: BKITU: maverickzy: I never played Wind Waker :(

[www.moviesaboutgladiators.com image 307x169]

I've played Link to the Past on a yearly basis since the very first day though.


That's cool. Still... get a copy of Wind Waker. The sailing is kind of dull, but the content and combat are amazing. Once you learn to control the cyclones, the sailing is pretty limited anyway.

/"Truly, you are truly the Hero of Time, reborn. Your time has come...."
 
2013-01-08 01:24:05 PM  

doczoidberg: Doc Daneeka: lmost felt like cheating (if it didn't require so much work getting all those items).

I gave up on Skyward Sword after about an hour of being frustrated with the damn motion controls.

Should I give it another shot?

The part that upset me was in the beginning, when I had to practice jumping off some ledge. Had to hold the wiimote in juuuust the right way, or they made me try again.

I did it, like, ten times, and said, "Screw this!"


Yes. Controls eventually come naturally.
 
2013-01-08 01:39:49 PM  

JeffKochosky: doczoidberg: maverickzy: doczoidberg: He owns a shop. He has resources.

Have new bottles made.

Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.

Ridiculous.

In Wind Waker, there are beaches on just about every island. Heck, the island you start out on has a lovely beach with crabs and everything.

Wrong silica content...



Well, fine.

But, then how the hell did they make all of those jars sitting randomly around? What about windows???
 
2013-01-08 02:18:26 PM  

doczoidberg: JeffKochosky: doczoidberg: maverickzy: doczoidberg: He owns a shop. He has resources.

Have new bottles made.

Ever since the Goron War the Gerudo Valley has been heavily fortified and with limited access. The price of sand has skyrocketed. The sand sanctions aren't helping either. Making the manufacture of glass a less than profitable endeavor.

Ridiculous.

In Wind Waker, there are beaches on just about every island. Heck, the island you start out on has a lovely beach with crabs and everything.

Wrong silica content...


Well, fine.

But, then how the hell did they make all of those jars sitting randomly around?


Clay.

What about windows???

Magic.
 
2013-01-08 02:28:59 PM  
Well, then make some damn bottles using clay or magic!!!
 
2013-01-08 02:43:21 PM  

doczoidberg: Well, then make some damn bottles using clay or magic!!!


But if you made bottles out of clay, they'd just be jars and then we'd be back in this same situation. Duh.
 
2013-01-08 02:59:43 PM  
 Godamit.
 
2013-01-08 03:03:52 PM  

moothemagiccow: The duck gave me one. I found one in a wooden submarine filled with goblins, and I bought one from the shop dude in the boat. I dunno where the other one is.


Windfall Island at night, after the rich and poor families trade places. You catch the now-poor girl trying to rob the safe in Zunari's shop.
 
2013-01-08 06:08:13 PM  
ok, which one of you drunk bastards greenlit this?

seriously.
 
2013-01-08 06:33:43 PM  

BKITU: maverickzy: BKITU: maverickzy: I never played Wind Waker :(

[www.moviesaboutgladiators.com image 307x169]

I've played Link to the Past on a yearly basis since the very first day though.

That's cool. Still... get a copy of Wind Waker. The sailing is kind of dull, but the content and combat are amazing. Once you learn to control the cyclones, the sailing is pretty limited anyway.

/"Truly, you are truly the Hero of Time, reborn. Your time has come...."


I thought the game was pretty fun, and then the Deku tree tried to speak Ancient Hylian to Link. Link's face made the game a masterpiece for me.
 
2013-01-08 06:51:46 PM  
Ocarina of Time is still the all time best in my opinion. I've played pretty much all of them up to Twilight Princess but that one never really impressed me. I'd pick it up and play for a little bit and get bored then try it again about a year later and that went on for about 4 years before I finally stopped caring.

I just don't have the time for gaming like I used to and they make these games so large now days that it takes all day just to get from one place to the other.

Is Skyward Sword any better? I might pick it up after this semester is over.
 
2013-01-08 07:03:28 PM  

Doc Daneeka: In Skyward Sword, you can get 5 bottles.

Went into the final boss battle of the game with the Hylian Shield, the Potion Medal, and five bottles of Guardian Potion Plus. Made the final battle so easy it almost felt like cheating (if it didn't require so much work getting all those items).


Really? I thought the last guy was really easy. I don't know if I used a fairy. And I sucked at the rest of the game. Maybe playing boss rush against the queer guy 10 times helped.
 
2013-01-08 07:06:50 PM  

underwhere: Ocarina of Time is still the all time best in my opinion. I've played pretty much all of them up to Twilight Princess but that one never really impressed me. I'd pick it up and play for a little bit and get bored then try it again about a year later and that went on for about 4 years before I finally stopped caring.

I just don't have the time for gaming like I used to and they make these games so large now days that it takes all day just to get from one place to the other.

Is Skyward Sword any better? I might pick it up after this semester is over.


I liked Twilight Princess better. Skyward Sword relies on motion controls to a fault.
There are no shortcuts and everything is pretty spread out. You never get a warp ability like they had in WW LTTP or OOT.
 
2013-01-08 07:09:11 PM  

wholedamnshow: doczoidberg: Doc Daneeka: lmost felt like cheating (if it didn't require so much work getting all those items).

I gave up on Skyward Sword after about an hour of being frustrated with the damn motion controls.

Should I give it another shot?

The part that upset me was in the beginning, when I had to practice jumping off some ledge. Had to hold the wiimote in juuuust the right way, or they made me try again.

I did it, like, ten times, and said, "Screw this!"

Yes. Controls eventually come naturally.


They didn't for me. I still couldn't fight the plants easily by the end of the game.
 
2013-01-08 07:23:19 PM  

underwhere: Is Skyward Sword any better? I might pick it up after this semester is over.


Skyward Sword is Continuity Porn for fans. The game explains (or otherwise references)... well, basically everything about the Zeldaverse. So, if you're into that kind of thing, it's a no-brainer already.

The MotionPlus controls take some getting used to. The wild hack-and-slash you've become accustomed to ("Mash the sword button/wave the Wiimote at the locked target!") from Ocarina of Time to Twilight Princess may work up until you get to the first boss battle, but that's it. The sword's motion follows your moves, and slashes in the direction you do. This directionality becomes increasingly important as the game progresses, so the game tests your skills before it allows you out of the first dungeon.

Simply put, the boss of the first dungeon will completely farking ass-rape you if you haven't figured out the controls, and as a bonus he will taunt you for being a shiatty player while he's doing it.

The world and story are very dense. Content is constant -- each section of the overworld is filled with as many puzzles and monsters as the dungeons are. The world is just gorgeous, too. Up-close, images are similar to Twilight Princess, but off in the distance, things get fuzzy around the edges. Specifically, they're deliberately textured to look like Paul Cézanne paintings.

I loved it, but I'm a huge Zelda honk.
 
2013-01-08 08:10:40 PM  

IggyFan: doczoidberg: Well, then make some damn bottles using clay or magic!!!

But if you made bottles out of clay, they'd just be jars and then we'd be back in this same situation. Duh.


You've got it all wrong, the problem isn't the production of the glass for the bottles, else they could just make small pots and use them for the potions.

Have you seen any cork trees around? Now that's a rare commodity, you run around with a small unsealed pot it's going to spread it contents everywhere. The glass in the bottle is just for convenience so you can see what's in the container without uncorking it.

Making more bottles is pointless if you can't seal them.
 
2013-01-08 08:42:50 PM  
I'm playing through Majora's Mask currently. My USB N64 controller is a little wonky on the joystick at times, but damn that game is good.

/Time travel ftw
 
2013-01-08 10:25:13 PM  

BKITU: The world and story are very dense.


I thought the world being dense kind of robbed if of some of the vastness that I felt when playing earlier Zeldas and wandering the world map. Skyward Sword's world seemed... small. The floating islands were a few houses and a dozen-odd people. The only places you could go besides were all dungeons, pretty much. Contrast this to OoT or Twilight Princess where there were alot of areas in between dungeons, and quite a few more with no particular purpose at all, or that Hyrule's Castle Town stretched off into the distance beyond the playable area and was full of people of no particular importance. There was no sense of looking off into the distance and wondering what was out there.

It was still a good game if you ignored Fi and having tutorial popups every time you reloaded the damn game. And Groose, fark yeah.

27.media.tumblr.com
 
2013-01-09 10:05:17 AM  

star_topology: I'm playing through Majora's Mask currently. My USB N64 controller is a little wonky on the joystick at times, but damn that game is good.

/Time travel ftw


Played it on the Wii Virtal Console last year.

Fierce Deity Mask Link is the most badass Link in the entire series.
 
2013-01-09 11:53:02 AM  

BKITU: underwhere: ***snip***

I loved it, but I'm a huge Zelda honk.


I played OoT in college over several months and thought the game was awesome, but I was constantly running to a walkthrough for seemingly every puzzle dungeon (still get shakes when someone says Water Temple). Are the follow ups similar where you had to remember what you were doing six hours ago to flip and reverse it to move forward or can I play for an hour, then not pick it up for a week, then play again without being hopelessly lost?
 
2013-01-09 12:24:08 PM  

roc6783: BKITU: underwhere: ***snip***

I loved it, but I'm a huge Zelda honk.

I played OoT in college over several months and thought the game was awesome, but I was constantly running to a walkthrough for seemingly every puzzle dungeon (still get shakes when someone says Water Temple). Are the follow ups similar where you had to remember what you were doing six hours ago to flip and reverse it to move forward or can I play for an hour, then not pick it up for a week, then play again without being hopelessly lost?


The games since OoT are pretty much all built with the "don't forget what you have learned, you will need it later" concept in mind. This becomes even more pronounced as the series progresses -- late-game battles are "Final Exam" fights that require you to use combinations of weapons and techniques that you have accumulated throughout the game.

So... play an hour, ignore for a week, come back? Probably OK. Depends on your mental and muscle memory capacities. ;)
 
2013-01-09 12:37:34 PM  

BKITU: roc6783: BKITU: underwhere: ***snip***

So... play an hour, ignore for a week, come back? Probably OK. Depends on your mental and muscle memory capacities. ;)


I meant more with respect to the puzzles than the combat, but ya, I get what you are saying there. In OoT it just seemed like you had to reverse everything you just did, then flip half the "switches" back, then do something else, then flip back the others, then...etc and if you stopped in the middle of a dungeon and came back the next day, good luck having any idea what you were doing before.
 
2013-01-09 01:02:44 PM  

roc6783: BKITU: roc6783: BKITU: underwhere: ***snip***

So... play an hour, ignore for a week, come back? Probably OK. Depends on your mental and muscle memory capacities. ;)

I meant more with respect to the puzzles than the combat, but ya, I get what you are saying there. In OoT it just seemed like you had to reverse everything you just did, then flip half the "switches" back, then do something else, then flip back the others, then...etc and if you stopped in the middle of a dungeon and came back the next day, good luck having any idea what you were doing before.


Oh, that. Well, that was pretty much limited to the Water Temple, which is largely regarded as one of the worst dungeons ever in the series. The Earth Temple had some aspects of it (rotating hallways) but not nearly like the changing-water-level insanity of the Water Temple.

No, they learned quickly from that error. In fact, the "Master Quest" edition of OoT, which was the same game but with the dungeon difficulty cranked way up... except for the Water Temple. It was made almost comically easy instead.

Also, in all subsequent games that have had underwater zones, equipping/removing Iron Boots is done with a single-button tap instead of subscreen-->search-->equip-->continue over and over, so that particular annoyance was also dealt with.
 
2013-01-09 01:25:03 PM  

BKITU: roc6783: BKITU: roc6783: BKITU: underwhere: ***snip***


Thanks for the info, may check out the newer ones.
 
2013-01-09 08:11:58 PM  
I LOLed.
 
2013-01-10 04:38:47 AM  
Peh, all of you whining about bottle. What you should really be concerned with are the Like-Likes.

oi49.tinypic.com

/you know Link got off to being swallowed by those
 
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