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(Kotaku)   So I'm fighting this giant eyeball. I don't know why it's an eyeball ...I guess it's a demon or something. Why boss battles matter   (kotaku.com) divider line 131
    More: Interesting, JRPG, Big Bad Antagonist, Final Fantasy VI, NPCs, Kotaku  
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7322 clicks; posted to Geek » on 04 Jan 2013 at 7:46 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2013-01-05 08:45:05 AM

Ed Finnerty: Lando Lincoln: Personally, I've grown really tired of boss battles in video games.  It would be nice to have a "if you don't really enjoy boss battles then just press this to kill this guy and move on" button.  But I'm an old man so my opinion doesn't matter much to the video gaming industry.

This is what keeps me from buying Deus Ex on Steam. I had it on PS3 and the bosses really killed it for me.


I tried the first boss battle for a bit after getting Deus Ex on Steam. After about an hour, hour and a half, I ragequit and deleted the game.
Still on my account, of course, if I ever feel masochistic enough to give it another go.
 
2013-01-05 08:52:14 AM

badLogic: And a poorly done final non-boss fight can really kill the entire game.  Assassin's Creed III for example.


Currently playing AC3 and enjoying it. Nice to know the ending sucks, oh well, it's the journey that I enjoy most of the time anyway.
Not a big fan of bosses. No a lot strategy aside from grinding down their health bar.

/alternating between that and Borderlands, trying to overcome my distaste of cell-shaded games because the game itself is a lot of fun.
//throw in GW2 when I can't get on the xbox.
 
2013-01-05 09:13:07 AM

Fisty Bum: Yogg-Saron


Agreed. That instance as a whole was pretty damn good.
 
2013-01-05 09:14:58 AM
downstairs

[zap_resident.jpg]

Done in one, for me.
 
2013-01-05 09:16:40 AM
This was the biggest head scratcher for me.

www.gameranx.com

I'm fighting a...hand? oooooookay!
 
2013-01-05 09:41:15 AM

lordargent: DenisBergkamp: QTE needs to be shot and left to die.

What about QTE done right, like in Heavy Rain.

// need to do my second playthrough

// first playthrough, FBI agent died, boy rescued, killer escaped.

// I regret not looking in the medicine cabinet for painkillers, because that voice actor is good at acting out pain, sheesh.


Not even when done right.
 
2013-01-05 09:47:33 AM

Practical_Draconian: NeoCortex42:
What about this gem from Blue Dragon:
[www.fangirl.eu image 500x345]
King Poo. An actual piece of shiat is giving you shiat.



Better: From Conker's Bad Fur Day, a singing fecal mountain who throws s--t at you, and you toss back toilet paper while climbing slippery ramps to a flush handle.

And Weird Al Yankovic had a hand in the song, if I'm not mistaken.

Truly, a worthy boss battle in the pantheon of video games.


I so wish they'd make a sequel to that. It's one of my favorite games.
 
2013-01-05 10:00:48 AM

Dingleberry Dickwad: INeedAName: Dingleberry Dickwad: INeedAName: Personally, I also found Deux-Ex ruined by the boss battles. I spent man hours slogging through a very stealth-oriented character only to get locked in a room with a guy with a huge gun and not enough places for me to hide. It was stupid and I frankly didn't have the patience to play the fight over and over so I could find the right nooks and crannies game developers were kind enough to bless me with.

Shiat like that has led me to spending more time with table top games.

Pretty much all the boss fights in DX: HR can be beaten in a few seconds, even on hard mode. Put 2 points into the Typhoon augment. On regular mode it only takes 2 hits from your typhoon to kill all the bosses except for the final fight. And the final fight can be won ridiculously easily too. Laser rifle, get one from the room with all the creepy looking muscle statues where you fight the guy that beat the crap out of you at the beginning of the game. Couple seconds with that and the boss is toast.

Use whatever items you have to boost your battery power, cloak, walk up to boss, typhoon once wait a second, typhoon again, profit.

Thank you for underscoring my point for me. It's an RPG, but if you want to be successful, you should spend your points in very specific things that may or may not have anything to do with the character you actually want to play. Yay?

So in other words you take the role playing part way too seriously. Maybe it's just me, but I get enough role playing kicks from other game play decisions in games. Do I play the character as a cold callous killer or a good guy that doesn't want to kill everything in sight? Sneak by, kill everything, or knock everyone out? Snipe them from a distance or up close and personal? Hack everything in sight or only what's necessary? Do I double cross so and so or play it straight? Do I lie to this person and keep this or play the good guy and be honest? I look at upgrades and skill bonuses like this, "Ok, I need x ability to take out y, but after that everything is gravy and I can pick what I want." I realize that no game is going to be exactly everything I want and I won't be able to do exactly everything I want so I just roll with it.


When even the creators of the game said they made a mistake with the boss battles, it may be time to stop defending it.
 
2013-01-05 10:33:44 AM
I like boss fights, except when you screw up a save game, and get trapped fighting a boss with no supplies/health/ammo/preparation/whatever.

Darksiders had some of the most fun action boss fights in my recent gameplay.
 
2013-01-05 10:43:33 AM

NoKeyNoPlan: Dark Souls has some pretty great boss battles. Some pretty great everything else too.


Oh christ, it's one of you. Yes, we know you guys wack off to Dark souls. Now go back in the cave, we're as tired of hearing about it as we are of hearing about zombies and bacon and Monty-farking Python.
 
2013-01-05 11:31:09 AM
I just did a boss fight in Darksiders II in the Scarr. The boss, Ghorn, harangues you throughout the dungeon and when you finally find him, he not only tries to kick your ass, he calls in minions to help him too.

A good boss fight, if annoying.
/also, I broke Human Revolution Bosses. I knew those mines would be useful SOMEWHERE.
 
2013-01-05 11:33:53 AM

kroonermanblack: NoKeyNoPlan: Dark Souls has some pretty great boss battles. Some pretty great everything else too.

Oh christ, it's one of you. Yes, we know you guys wack off to Dark souls. Now go back in the cave, we're as tired of hearing about it as we are of hearing about zombies and bacon and Monty-farking Python.


No, we aren't.
i18.photobucket.com
 
2013-01-05 12:42:42 PM
upload.wikimedia.org
 
2013-01-05 02:14:05 PM
Since this is the only game thread right now, let me axe you guys something. Has anyone played Anno 2070? It's dirt cheap on steam and looks pretty cool, is it any good?
 
2013-01-05 02:23:25 PM

Unoriginal_Username: badLogic: And a poorly done final non-boss fight can really kill the entire game.  Assassin's Creed III for example.

Currently playing AC3 and enjoying it. Nice to know the ending sucks, oh well, it's the journey that I enjoy most of the time anyway.
Not a big fan of bosses. No a lot strategy aside from grinding down their health bar.

/alternating between that and Borderlands, trying to overcome my distaste of cell-shaded games because the game itself is a lot of fun.
//throw in GW2 when I can't get on the xbox.



I enjoyed AC3 aside from the end fight.  The funniest fights in the game, for me at least, where the Boston Brawler fights & the navel combat. Really enjoyed those parts of the game.
 
2013-01-05 02:46:15 PM

neuroflare: Since this is the only game thread right now, let me axe you guys something. Has anyone played Anno 2070? It's dirt cheap on steam and looks pretty cool, is it any good?


Ubi-shiat is annoying. Playing the campaign and I can't really figure out why I care.

So basically gameplay is intriguing, tone kinda ruins it for me.
 
2013-01-05 02:50:50 PM

Old Smokie: neuroflare: Since this is the only game thread right now, let me axe you guys something. Has anyone played Anno 2070? It's dirt cheap on steam and looks pretty cool, is it any good?

Ubi-shiat is annoying. Playing the campaign and I can't really figure out why I care.

So basically gameplay is intriguing, tone kinda ruins it for me.


Good to know, I'll probably steer clear. From the trailer there doesn't really appear to be a goal.
 
2013-01-05 03:45:38 PM
Ninja Gaiden for the NES. The second to last boss was pretty epic for its time.
 
2013-01-05 04:52:48 PM

Lanadapter: [upload.wikimedia.org image 250x219]


Paula'sprayer was absorbed by the darkness.
 
2013-01-05 05:45:05 PM
Why is Kotaku talking about video games?
 
2013-01-05 05:54:02 PM

Mouthoy: This was the biggest head scratcher for me.

[www.gameranx.com image 638x301]

I'm fighting a...hand? oooooookay!


It's actually the perfect boss.

N64 Intro

The characters are toys, when you beat the game they even revert back into an "inanimate" trophy.
 
2013-01-05 06:06:48 PM

Tyrone Slothrop:

I so wish they'd make a sequel to that. It's one of my favorite games.



You think more Farkers would mention Conker's Bad Fur Day; it was a raunchy, wild tale chock full of pop culture jokes. How many games start off with a tribute to "A Clockwork Orange" or have cute animated animals re-enact the opening scenes of "Saving Private Ryan?" Or mock in-game crashes? And from Rare and Nintendo, no less. Plus it had an unhappy ending.
 
2013-01-05 06:37:04 PM

Mouthoy: This was the biggest head scratcher for me.

[www.gameranx.com image 638x301]

I'm fighting a...hand? oooooookay!


Master Hand and Crazy Hand are the hands of the child playing with his toys/figurines. Master is creative, Crazy is destructive. Remember when you had your hand be the monster/alien/evil thingie that beats up and mangles your action figures?
 
2013-01-05 09:03:26 PM
INeedAName: Thank you for underscoring my point for me. It's an RPG, but if you want to be successful, you should spend your points in very specific things that may or may not have anything to do with the character you actually want to play. Yay?

So, if you train the wrong things, you become a failure ... the digital equivalent of a liberal arts degree.
 
2013-01-05 11:53:38 PM
Meh I wasn't that terribly impressed with Kefka. I found Exdeath a much more worth opponent. Him and those optional bosses like that robot you could attack for loot as a side-quest.
 
Skr
2013-01-06 01:09:31 AM
I don't quite recall the details, but in the final boss sequence in Kingdom Hearts 2 was pretty long and demanding. A tad difficult as well. The Sephiroth extra fight in that game was probably one of the boss fights that I've found the most enjoyable over the years.
 
2013-01-06 01:40:39 AM
Somehow, I got the first boss in Deus Ex: Human Revolution to commit suicide (grenades + small room + cowering under a box), but the second boss was full on insane. You can ONLY beat the, with a gun. And my stealthy non-letal character never used guns.

Now that was a rage quit.
 
2013-01-06 01:48:28 AM
Smackledorfer:

Not sure if you're still around, but:

Asking them to shoot lightning and do his bidding just struck me as dumb.

Oh. THAT scene. I thought you were referring to the battles with the statues themselves in the final fortress in the WoR. The article does talk about kefka's final form, after all.

Anyway, whether it could have been handled better will probably boil down to personal preference. The reason I don't mind him taking control of the statues (although again, should have been more difficult for him at that stage of the game) is that he's like Celes. He was the first soldier engineered to have "natural" magic abilities. And then he wen't crazy because they screwed up the process.

It's not mentioned in the "primary" story, but one of the NPCs talks about it; IIRC it's one of the empire soldiers during the Kefka's-in-jail-go-talk-to-people part of the game.
 
2013-01-06 05:16:25 AM

Skr: I don't quite recall the details, but in the final boss sequence in Kingdom Hearts 2 was pretty long and demanding. A tad difficult as well. The Sephiroth extra fight in that game was probably one of the boss fights that I've found the most enjoyable over the years.


Here's the basic rundown:

Sora vs Xemnas in The World That Never Was
Xemnas flees into his fake Kingdom Hearts, Sora and Company follow him
Sora, Donald, Goofy, and Riku vs Xemnas throwing skyscrapers at them, knocking out the engines of the Nobody building, knocking out the Core of the Nobody building, then Xemnas on a throne in Master Xehanort's Armor
Sora and Riku vs the Nobody dragon/battleship, Xemnas on a throne in Master Xehanort's Armor, and finally zebra-striped Xemnas in a wonky void

The Sequential Boss to end all Sequential Bosses.

/my favorite Bonus Bosses were Kurt Zisa, Phantom, Ice Titan, and Sephiroth in the first game
//second-favorite is Julius from "Runaway Brain" in Dream Drop Distance
 
2013-01-06 07:07:13 AM

Keizer_Ghidorah: Mouthoy: This was the biggest head scratcher for me.

[www.gameranx.com image 638x301]

I'm fighting a...hand? oooooookay!

Master Hand and Crazy Hand are the hands of the child playing with his toys/figurines. Master is creative, Crazy is destructive. Remember when you had your hand be the monster/alien/evil thingie that beats up and mangles your action figures?


Mystery solved. I don't know how I missed that, but there it is.
 
2013-01-07 02:20:56 PM

neuroflare: Since this is the only game thread right now, let me axe you guys something. Has anyone played Anno 2070? It's dirt cheap on steam and looks pretty cool, is it any good?


You know how the Civilization / Sim City games have a tutorial mode that show you how to do things and how to play the game?

The Anno 2070 guys said, "Eh. That stuff is for LOSERS. The only people that will play Anno 2070 are people that have played the previous Anno games, so why should we bother showing people how to play this game? They already know how!"

Anno 2070 looks really cool. After watching a few more tutorial videos on YouTube I think I might actually get to play it.
 
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