If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Krypton Radio)   For the hardcore tabletop gamer geeks out there, Shadowrun returns in 2013   (kryptonradio.com) divider line 13
    More: Cool, dwarf, MMORPG  
•       •       •

3897 clicks; posted to Geek » on 26 Dec 2012 at 12:46 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



Voting Results (Smartest)
View Voting Results: Smartest and Funniest


Archived thread
2012-12-26 04:45:50 PM  
1 votes:

cretinbob: One of the best SNES games ever.


1000% THIS and THAT.

I'm still waiting for the sequel that was promised at the end of the game, dammit!
2012-12-26 03:51:14 PM  
1 votes:

Huck Chaser: Hell, my gaming group still refuses to move on from 3rd edition...

Where wolf: I see two ways, both unfortunately get rid of the custom topology stuff that was cool for the Decker (but killed the game for everyone else).


1) overlay the matrix on the real world, like a second vision mode. you see terminals, ICE, etc over your normal vision. The ICE guards server rooms rather than physical servers.

So basically a differently-flavored astral perception/space?  That sounds.....pretty good, actually.


the 4e started to go there with integrating your commlink and your eyes/goggles. pop up ads, gang rfid tags, etc. even normal tech characters had a digital overlay.

that's part of why I liked the 4e evolution of the story. they started predicting the things we're seeing today, just as the first editions did.
2012-12-26 03:44:28 PM  
1 votes:

Weaver95: I like the point value system.  explain how to build a character, set a point value...and let the players run wild.  400 points is 400 points is 400 points.  so if someone wants to make a vampire combat mage with a sewer view apartment and a psychotic pyromaniac gnome as a roomie, they can do it...and they'll be as balanced as the rigger who lives in his LAV combat vehicle, hates nukaburgers and thinks the world is run by a secret conspiracy of immortal elves.


This.  It's also why I'm a huge fan of HERO.  The freedom to build the character you think you would enjoy and make it work is so much better than the cookie-cutter system.  We always used to say, ' "That's the wrong way to do that" is a D&Dism.  "That's one way to accomplish that" is a HEROism. '  And seriously, we've had such interesting and bizarre characters in our games.  I was once a robot with welding lasers in a campaign that included Dhalsim from Street Fighter, a goblin from World of Warcraft, and a Speedster superhero.  Somehow, it all worked pretty well together too.

I've had an idea for a SR character who is a technophile that believes the Clarke law that "sufficiently advanced technology is indistinguishable from magic" has come to pass.  As a result, he has a bunch of technology and tech-related abilities, but paints it all with meaningless runes and talks about it like it's mysticism.
2012-12-26 03:34:19 PM  
1 votes:

Weaver95: MisatoNERV: Weaver95: GreenAdder: Did they remove the 4E filth from it?

hey, I happen to LIKE shadowrun 4th edition.

I do too. It's a hell of a lot easier to run/play than the 2nd/3rd editions I played in high school.

I like the point value system.  explain how to build a character, set a point value...and let the players run wild.  400 points is 400 points is 400 points.  so if someone wants to make a vampire combat mage with a sewer view apartment and a psychotic pyromaniac gnome as a roomie, they can do it...and they'll be as balanced as the rigger who lives in his LAV combat vehicle, hates nukaburgers and thinks the world is run by a secret conspiracy of immortal elves.


that sound like a great campaign!

reminds me of the V:tM Sabbat campaign I was in from years ago with the pyro Malkin who had flamethrower in his gimp suit, but auto failed any frenzy roll out of his suit...
2012-12-26 03:21:48 PM  
1 votes:

MisatoNERV: Weaver95: GreenAdder: Did they remove the 4E filth from it?

hey, I happen to LIKE shadowrun 4th edition.

I do too. It's a hell of a lot easier to run/play than the 2nd/3rd editions I played in high school.


I like the point value system.  explain how to build a character, set a point value...and let the players run wild.  400 points is 400 points is 400 points.  so if someone wants to make a vampire combat mage with a sewer view apartment and a psychotic pyromaniac gnome as a roomie, they can do it...and they'll be as balanced as the rigger who lives in his LAV combat vehicle, hates nukaburgers and thinks the world is run by a secret conspiracy of immortal elves.
2012-12-26 02:57:34 PM  
1 votes:

Weaver95: GreenAdder: Did they remove the 4E filth from it?

hey, I happen to LIKE shadowrun 4th edition.


I do too. It's a hell of a lot easier to run/play than the 2nd/3rd editions I played in high school.
2012-12-26 02:34:04 PM  
1 votes:

Weaver95: GreenAdder: Did they remove the 4E filth from it?

hey, I happen to LIKE shadowrun 4th edition.


Same here. We've barely gotten to use all the stuff we've bought (my group is hip-deep into Savage Worlds), so I've still got new SR4 product from Gen Con sitting around in shrink wrap.

Now I have to decide whether to sell it off, whether to buy into 5E... ugh. The same cutthroat development cycle that WOTC was running with D&D.
2012-12-26 02:07:17 PM  
1 votes:

GreenAdder: Did they remove the 4E filth from it?


hey, I happen to LIKE shadowrun 4th edition.
2012-12-26 01:37:25 PM  
1 votes:

Silverstaff: Quantumbunny: Where wolf: Ennuipoet: I really enjoyed the premise to Shadowrun (the pen and paper game, I never played the video game) but it's implementation was rough.  I think a well done MMO might be interesting.

the third edition cleaned up a lot of the mechanics and the bucket o' dice problems.

it has always been my favorite setting, I just never find a group that plays it...

I too, would love to find a group to get in for Shadowrun. Great setting, lends itself to some very memorable characters. Not sure decking really works in a game setting though.

Could work really well for an MMORPG, like was said.

The game coming to a halt while the decker got to run his own little side-game was a problem in tabletop, but could probably be resolved much better in an MMO.


it was a little better in 4e, because the matrix was wireless. there was less "let's leave the elf plugged in here" than before. still a challenge, but more akin to invisible mage spirits if you played it fast and loose.
2012-12-26 01:22:10 PM  
1 votes:

mooseyfate: Hardcore tabletop RPG geeks wouldn't have stopped playing the original yet.


This.  Though 4e is pretty well done too.
2012-12-26 01:05:26 PM  
1 votes:

Ennuipoet: I really enjoyed the premise to Shadowrun (the pen and paper game, I never played the video game) but it's implementation was rough.  I think a well done MMO might be interesting.


the third edition cleaned up a lot of the mechanics and the bucket o' dice problems.

it has always been my favorite setting, I just never find a group that plays it...
2012-12-26 01:01:02 PM  
1 votes:
Of all the cyberpunk games, I liked SHADOWRUN the best since, somehow, the mixing in the
magical/fantasy elements mitigated the nihilism and depression for me.
2012-12-26 12:05:24 PM  
1 votes:
Storm Front...Is it racist to call them Orcs? I've heard them call themselves that.
 
Displayed 13 of 13 comments

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report