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(Movieline)   Neuro-scientists vs. Peter Jackson, James Cameron. HFR is not working for most people because our brains can't process 48 images a second   (movieline.com) divider line 12
    More: Interesting, frame rate, James Cameron, The Hobbit, Jean-Luc Godard, Roger Penrose, old quantum theory, Jack MeHoff, mr cameron  
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7673 clicks; posted to Geek » on 15 Dec 2012 at 3:23 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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Archived thread
2012-12-15 03:24:50 PM
6 votes:
Omg, real life is infinite frames per second. That's why everything looks like shiat.
2012-12-15 03:29:20 PM
3 votes:

assjuice: Omg, real life is infinite frames per second. That's why everything looks like shiat.


Real life is a damn hipster. It prefers analog.
2012-12-15 04:23:11 PM
2 votes:

BumpInTheNight: So is this why the consoles tend to only render at sub 30 FPS but PCs consistently display at 60 or higher?


25.media.tumblr.com
2012-12-15 04:22:55 PM
2 votes:
Time for people to start talking about how they prefer the "warmth" of 24fps.
2012-12-15 04:06:26 PM
2 votes:

assjuice: Omg, real life is infinite frames per second. That's why everything looks like shiat.


My life was like that, until I hired an experienced key grip.
2012-12-17 05:00:57 PM
1 votes:

0z79: BumpInTheNight: Glitchwerks: BumpInTheNight:I was just taking a jab at the console plebs but yah that's pretty much how it works. :P I also think that anyone who's gamed is unlikely to be one of those who's ultimately distraught over the 48 FPS of movies. Its strange sure because we're used to this association of "movie/tv show = blurry/choppy, HD camcorder = crisp" but once a few more of these show up its going to pass and we're finally going to see hacks like michael bay get called out because they can't hide behind 'blurry action scene that was actually really lame', that part I'm very much looking forward to.

I think someone mentioned the uncanny valley in the earlier thread about the hobbit (how many of these do we need per day any ways?) and I think I agree that's what it sort of comes down to, it feels 'more real then we expected", but its just a matter of raising our expectations...not keeping them at the console level. (hah, take that plebs! :P)

Lighten up, Francis... If I didn't know better, I'd say you were a condescending jerk with a massive stick up your ass.


BumpInTheNight had some cool points. If I didn't know better, I'd say you were dumbass with no brain in your head.

I game and had no problems physically or morally with the 48 fps.
2012-12-16 05:57:21 AM
1 votes:

R Kelly's Doo Doo Butter: ///Why didn't the eagles just pick them up at the shire and drop them off at Lonely Mountain?


The one moral you should take away from every Middle Earth story isn't that evil can survive, or that good can win, or that unexpected people can do amazing things... It's that the Eagles are kinda dicks.
2012-12-15 08:00:01 PM
1 votes:

assjuice: Omg, real life is infinite frames per second. That's why everything looks like shiat.


No, it's not. Time is quantized.

/Reality is 5.39106(32)×10^44 FPS
//Maybe 
2012-12-15 07:21:36 PM
1 votes:
i.imgur.com

Most of it, anyway. Sports, documentaries, the news, every network's shiatty song-and-dance competition...
Not sure who's more retarded; subby or TFA's "neuro-scientists"
2012-12-15 04:28:47 PM
1 votes:
I went to watch a play at the local theatre but the hyper-realism caused by the framerate and 3D took me out of it.
2012-12-15 03:57:52 PM
1 votes:

BumpInTheNight: So is this why the consoles tend to only render at sub 30 FPS but PCs consistently display at 60 or higher?


Actually, 60 FPS is a standard of serious racing games. Without it, objects in the scenery will start to "stutter" as you pass by at a virtual 200 MPH. Unfortunately, none of the current consoles can achieve 60 FPS without sacrificing visual quality to some degree, since the car models are now insanely detailed.

Forza 4 has the highest average FPS, and is consistently close to 60, but they pull a few tricks to do it, and they don't have variable time of day.

GT5 has the lowest average frame rate, but suffers from screen tearing and other problems. They do have variable time of day, but everything else, such as AI, suffers at the expense of it.

All the Codemasters and NFS games run at 30 FPS. 

All that said, I'd be curious if the people who enjoy 48 FPS are gamers or otherwise tech-savvy and if the people who find it bad are otherwise.
2012-12-15 03:51:37 PM
1 votes:

moel: it's not about how far you can see up Cameron Diaz's nose from the back of the cinema.


I just added a keyboard to my Amazon wish list. Please feel free to inspect it.
 
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