TypoFlyspray: Zork was wonderful, but it wasn't Art. It was Literature.
organizmx: I rember reading an article about Bio-Shock when it came out, and the author saying it was the closest he'd ever seen a video game come to being art.
Mike_LowELL: Which wouldn't be a problem if the puzzles in Portal were difficult, but they're not. (The first time I played through the game, I finished the advanced add-on courses thinking they were the final levels within the game as originally designed.)
Mike_LowELL: Cubicle Jockey: As a better game? Sure, System Shock 2 wins.As art? Bioshock wins.The better art is the one that is the better game.
Mike_LowELL: Mentalpatient87: He fancies himself as some sort of authority on video games. Have you seen his awful blog?What did I say that you disagree with? Or is this one of those "I disagree you but I don't quite have the knowledge of the topic to refute your opinions, so I'll try to paint you as a smarmy elitist" conversations?
doglover: Cythraul: But almost any game these days that has a decent budget should probably be considered 'art.'False.GTA 4 had a huge budget and was an amazing game at the time, but it wasn't groundbreaking or meaningful, it was just a game.
Nurglitch: Antimatter: Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.
Cythraul: But almost any game these days that has a decent budget should probably be considered 'art.'
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