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(Uproxx)   New York Museum of Modern Art declares 14 video games as important art   (uproxx.com) divider line 259
    More: Spiffy, Museum of Modern Art, contemporary art, SimCity, art  
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8067 clicks; posted to Geek » on 05 Dec 2012 at 9:05 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-12-05 07:58:21 AM  
i212.photobucket.com

Those selections were good... enough.
 
2012-12-05 08:14:58 AM  
i44.photobucket.com
 
2012-12-05 08:26:32 AM  
i236.photobucket.com
 
2012-12-05 08:33:23 AM  
Well, some of the classics, sure. But almost any game these days that has a decent budget should probably be considered 'art.' Or maybe 'art entertainment?'

Take a game like Skyrim, for example. They have to hire writers, concept artists, 3D modelers and so on. Sounds pretty artistic to me.
 
2012-12-05 09:08:05 AM  
A spreadsheet is a work of art?

Also, I'm ok with Chrono Trigger being added in the future.
 
2012-12-05 09:12:06 AM  
Roger Ebert had to pick his jaw off the floor after hearing this.

/low hanging fruit
 
2012-12-05 09:13:51 AM  
Really? Animal Crossing is earmarked for inclusion?
 
2012-12-05 09:13:59 AM  
I rember reading an article about Bio-Shock when it came out, and the author saying it was the closest he'd ever seen a video game come to being art.

This is my story.
 
2012-12-05 09:14:08 AM  

Burr: Roger Ebert had to pick his jaw off the floor after hearing this.

/low hanging fruit


/low hanging jaw is more like it amiright?
 
2012-12-05 09:15:51 AM  
Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.
 
2012-12-05 09:17:24 AM  
The museum curator must have been a hipster because I haven't heard of most of them.
 
2012-12-05 09:17:34 AM  

Cythraul: Well, some of the classics, sure. But almost any game these days that has a decent budget should probably be considered 'art.' Or maybe 'art entertainment?'


I consider "art" to be something that lends itself to interpretation, or something that has more than literal, surface-level meaning. You can make a great, photorealistic, fun game and have it be 0% "artistic". But yeah, most fictional stories, whether they're in games or movies or whatever, have a degree of artistic value, even if it's small. But some really do rise above the rest.
 
2012-12-05 09:18:14 AM  

Antimatter: Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.


Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.
 
2012-12-05 09:20:37 AM  
Including Zork and Nethack would go a long way towards making me not hate this, but seriously, no Civilization? Bah. I still remember the opening animation and the music.
 
2012-12-05 09:24:03 AM  
www.animefringe.com 
Whar Final Fantasy 7, Whar?

/ducks
 
2012-12-05 09:24:25 AM  
No Xaxon?
 
2012-12-05 09:24:48 AM  

Nurglitch: Antimatter: Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.

Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.


twoguysmovingaustin.com
 
2012-12-05 09:24:50 AM  
Can someone post a list of the games to be included?

Uproxx is blocked at work.
 
2012-12-05 09:24:53 AM  
I'm pleasantly surprised they put Dwarf Fortress up there...it's definitely a game that makes you draw an emotional connection to your colony of doomed pixel dwarves (drowning in an ocean of reproducing cats) so much that you create a whole story for their lives that spans generations. Just go look up any of the DF stories and it'll make you want to give it a try...then throw your hands up in defeat after the 10th cat infested colony and go read the wiki until you get it....it definitely deserves it's place.

Overall it's a solid list but I would only suggest one more...

braid-game.com

Layered and non-linear storytelling, and fun mechanics that make you really think about every step.

Oh and the veiled nuclear bomb metaphors are also pretty cool.
 
2012-12-05 09:27:01 AM  

jonny_q: Cythraul: Well, some of the classics, sure. But almost any game these days that has a decent budget should probably be considered 'art.' Or maybe 'art entertainment?'

I consider "art" to be something that lends itself to interpretation, or something that has more than literal, surface-level meaning. You can make a great, photorealistic, fun game and have it be 0% "artistic". But yeah, most fictional stories, whether they're in games or movies or whatever, have a degree of artistic value, even if it's small. But some really do rise above the rest.


Hmm. What about the realism period of artistic expression? That period of artwork seems to be made without the need for interpretation, and seems fairly literal.
 
2012-12-05 09:27:42 AM  
Also, whar Loom?
 
2012-12-05 09:30:32 AM  

Nurglitch: Antimatter: Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.

Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.


I wonder what Freud would think about dropping that long piece down to finish off a puzzle...
www.cheatcc.com
 
2012-12-05 09:30:40 AM  

Cythraul: jonny_q: Cythraul: Well, some of the classics, sure. But almost any game these days that has a decent budget should probably be considered 'art.' Or maybe 'art entertainment?'

I consider "art" to be something that lends itself to interpretation, or something that has more than literal, surface-level meaning. You can make a great, photorealistic, fun game and have it be 0% "artistic". But yeah, most fictional stories, whether they're in games or movies or whatever, have a degree of artistic value, even if it's small. But some really do rise above the rest.

Hmm. What about the realism period of artistic expression? That period of artwork seems to be made without the need for interpretation, and seems fairly literal.


Video games are experiencing their "Realist" movement. Take a look at any of the modern shooters (CoD, MoH, Battlefield) - they draw an emotional connection through this very gritty realistic presentation. They all have degrees of silliness and unrealisticness from things that come from any gaming environment - but their style comes from being "real".

17f0418678386b4e6860-e4f9fcd924b589d19bf6ccc2802ea9aa.r66.cf1.rackcdn.com

It was the realism that made this scene in CoD4 that much more intense. Even if you don't play shooter games - put it on casual and play the campaign just to experience it.
 
2012-12-05 09:30:42 AM  

Cythraul: But almost any game these days that has a decent budget should probably be considered 'art.'


False.

GTA 4 had a huge budget and was an amazing game at the time, but it wasn't groundbreaking or meaningful, it was just a game.
 
2012-12-05 09:32:22 AM  
I really don't get the allure of Myst. An Acer PC from 1997 could run faster than that game.
 
2012-12-05 09:33:58 AM  

Nurglitch: Antimatter: Videogames are no different then film really, it's just they let the viewer have some control over how the story is presented, rather then being passively taking in the experience.

Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.


It's a metaphor for the Communist takeover of Eastern europe. As the proletariat descends into poverty, they must find ways to work together. Once they find a way to fit into the existing power structure, and reach a critical mass, all obstacles are removed. The line block is a revolution. If the proles don't work together, eventually the system descends into anarchy. As the march of history progresses, the people will work faster and faster, until eventually the glory of the Soviet will cover the whole world.

/Dr. Mario is about drug addiction.
 
2012-12-05 09:34:53 AM  
whar SotC/Ico and Half Life 2 whar?

/i guess its already included in art exhibits.
//even though those exhibits also have portal
 
2012-12-05 09:35:15 AM  
Ctrl F Okami

??? Fail!
 
2012-12-05 09:35:35 AM  

PsyLord: [www.animefringe.com image 240x180] 
Whar Final Fantasy 7, Whar?

/ducks


The music in that game was damn good - I routinely listen to orchestral versions of One-Winged Angel and Aeris's theme - but let's be fair. Only one Final Fantasy had an opera in it and a painter as a main character (even if you got the twerp rather late in the game and could skip getting her after the world is destroyed). While Uemetsu's score from 7 was great, I think given the technical limitations of the SNES for producing sound, 6 (us3) has superior artistic merit. Plus, and this is a matter of opinion I am aware, the story-line was more engrossing and interesting.

I am genuinely surprised that Rez isn't on the list, though.
 
2012-12-05 09:37:09 AM  

Expolaris: I'm pleasantly surprised they put Dwarf Fortress up there...it's definitely a game that makes you draw an emotional connection to your colony of doomed pixel dwarves (drowning in an ocean of reproducing cats) so much that you create a whole story for their lives that spans generations. Just go look up any of the DF stories and it'll make you want to give it a try...then throw your hands up in defeat after the 10th cat infested colony and go read the wiki until you get it....it definitely deserves it's place.


I started up a new game of DF yesterday. I made it to summer, had the living quarters and work areas done, I had dug down to level 10 and I decided to dig down farther so I could get some better materials to craft with for trading.

On level 11, I encountered a cavern, thus releasing a troglodyte that proceeded to slaughter 4 of my seven starting dwarves because I wasn't paying attention...

/*sigh*
 
2012-12-05 09:38:43 AM  

doglover: Cythraul: But almost any game these days that has a decent budget should probably be considered 'art.'

False.

GTA 4 had a huge budget and was an amazing game at the time, but it wasn't groundbreaking or meaningful, it was just a game.


if you took no meaning from Niko Bellic's tragic tale, then I simply don't know how to talk to you. The story told in GTA4 is amazingly well thought out and is absolutely art. It is also an amazing game NOW. No other sandbox style game has bettered it, and the only thing out that comes close is Red Dead Redemption, amazingly enough a game made by the same folks.

/i know people still claim that San Andreas was better. It is not. Most of the crap you do in that game was tedious and not fun in any way. It told a great story but the GAME is hard to play after playing GTA4. Man, you just can't go back to primitive 3d graphics.

//many SNES games hold up better than many PS\PS2 level games.
 
2012-12-05 09:39:19 AM  
List is fail without:

t1.gstatic.com 

/Hot like Daphne
 
2012-12-05 09:39:28 AM  

LooseLips: Ctrl F Okami

??? Fail!


Why do people like that game? I guess its good at showing Japanese style, but I don't actually know anyone who liked it as a game. Same goes for Heavy Rain when it shows up on these "Art" lists.
 
2012-12-05 09:39:43 AM  

Nurglitch: Video games aren't necessarily narrative. Tetris, for example, is not a metaphor for anything.


Mondrian designed art that specifically had no relation to the real world, but was appreciated only for its inherent aesthetic value. I think Tetris could be considered art in the same way.
 
2012-12-05 09:40:05 AM  

SnarfVader: Those selections were good... enough.


You, [character name here], must be the pride of [game developer here].
 
2012-12-05 09:40:19 AM  

PirateKing: /Dr. Mario is about drug addiction.


53rg10.files.wordpress.com
 
2012-12-05 09:40:26 AM  

thecpt: whar SotC/Ico and Half Life 2 whar?

/i guess its already included in art exhibits.
//even though those exhibits also have portal


I was expecting Half Life/HL2 somewhere in there. Still, I recognize the enormity of trying to choose a few games that best represent the art of the game.
 
2012-12-05 09:42:56 AM  
The Secret of Monkey Island is a glaring omission.

/The Smithsonian knew to include that in their exhibit.
 
2012-12-05 09:47:30 AM  
Have they ever called a board game "important art"? They may not beep and boom at you, but they can make you think. Especially subtle paradigm breakers like "Ogre" and "Battlefleet Mars".
 
2012-12-05 09:49:38 AM  
No ICO?

Fail, MoMA. Fail.
 
2012-12-05 09:49:56 AM  
GLaDOS is a representation of a woman in S&M bondage type stuff.

I'm not sayin', I'm just sayin'.
 
2012-12-05 09:55:37 AM  
media.moddb.com


List fails
 
2012-12-05 09:59:36 AM  

thecpt: LooseLips: Ctrl F Okami

??? Fail!

Why do people like that game? I guess its good at showing Japanese style, but I don't actually know anyone who liked it as a game. Same goes for Heavy Rain when it shows up on these "Art" lists.


Interesting. I've had the opposite experience-- haven't met anyone myself who doesn't think it's great or at least solid. Among other things, I think that the art style is wonderful, the brush ability is a fun and unique tool, and the take on the stories/mythology it's based on is fascinating.

Perhaps not your cup of tea, but art-wise I would love to see it get a nod here.
 
2012-12-05 10:10:37 AM  

LooseLips: Perhaps not your cup of tea, but art-wise I would love to see it get a nod here.


That's probably all it is. They picked an art style and did it well, and being a westerner I did appreciate the mythology as it was unique. I just couldn't even finish it as a game though. It felt like a counter-intuitive stripped down version of zelda. Other players I know feel similarly, but to give the game credit I always have Amaterasu on my team in Marvel vs Capcom.

/maybe my expectations were high from the reviews I read.
 
2012-12-05 10:11:38 AM  
And here I was, all set to joke about how the list fails for lack of Passage, only to RTFA and find that it DOES list Passage.
 
2012-12-05 10:13:42 AM  

organizmx: I rember reading an article about Bio-Shock when it came out, and the author saying it was the closest he'd ever seen a video game come to being art.


If they include Bio-Shock over System Shock 2, every one of them deserves a cockpunch.
 
2012-12-05 10:18:07 AM  
Subjective argument.
 
2012-12-05 10:21:15 AM  
F.....T.....W.....!

www.chessthecat.com
 
2012-12-05 10:21:45 AM  
Eve was visually very cool.

I mean, except for the parts when I was too lagged in a fleet fight to actually see anything. Not sure there was much art to be found in the chats either.

/might've just been us, though
//fofofo
 
2012-12-05 10:27:10 AM  

Burr: Expolaris: I'm pleasantly surprised they put Dwarf Fortress up there...it's definitely a game that makes you draw an emotional connection to your colony of doomed pixel dwarves (drowning in an ocean of reproducing cats) so much that you create a whole story for their lives that spans generations. Just go look up any of the DF stories and it'll make you want to give it a try...then throw your hands up in defeat after the 10th cat infested colony and go read the wiki until you get it....it definitely deserves it's place.

I started up a new game of DF yesterday. I made it to summer, had the living quarters and work areas done, I had dug down to level 10 and I decided to dig down farther so I could get some better materials to craft with for trading.

On level 11, I encountered a cavern, thus releasing a troglodyte that proceeded to slaughter 4 of my seven starting dwarves because I wasn't paying attention...

/*sigh*


Did you dig too greedily and too deep?
 
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