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(Kotaku)   Bethesda finally listens to fans and adds a truly deadly enemy to the next Skyrim DLC. He only shows when you've hit the level cap and "he is the hardest enemy in the game by far, and no one has beaten him in their first one-on-one encounter"   (kotaku.com) divider line 269
    More: Cool, DLC  
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9189 clicks; posted to Geek » on 04 Dec 2012 at 6:32 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-12-06 02:35:01 PM

Carlo Spicy-Wiener: scottydoesntknow: The PC players biatchy whining is what's dragging y'all down.

PC players biatching is why developers are dumbing games down in order to participate in the console market? Stellar logic there.


All I'm hearing is more biatching and moaning about consoles in a thread that had nothing to do with PC vs. Console.

You're truly saving the video game industry (and obviously the world) by shiatting in every video game thread. Thank you for your service to the cause.
 
2012-12-06 02:38:03 PM

IrishFarmer: For my money, a half-keyboard, half mouse doesn't get any better. However, the mouse will always have one major drawback: you have to lift it up and reposition it in order to continue to pan the camera in a circle. A control stick, you just hold it down and it keeps the camera moving.

This is especially important in FPS where you'll want to decrease the sensitivity in order to get an ideal precision to your aiming.


Agreed, when it comes to controller/mouse hybrid controls. That's about as good as it gets, and why that has yet to be implemented on consoles as at least an optional control scheme with a peripheral is beyond me. Though, I will say I'm pretty excited to see what comes out of hybrid analog/touchscreen design now that tree's been shaken by the WiiU, assuming Nintendo doesn't fark it with third-party support again. The Wii's hybrid design showed promise, but was laid low.

Carlo Spicy-Wiener: ...gaming keyboard or mouse...


Been there done that. I hate to break it to you, but it's all marketing and advertising. A keyboard is still a damn keyboard, no matter how much it costs, what brand logo it has on it, what lights up when or where, how many impressive adjectives are used to describe it, or how many new buttons have been added in "creative" patterns. Though, I can certainly understand how a butt-ugly $300 keyboard that has bells and whistles, and a logo, on it attracts people who think how you game is a status symbol.
 
2012-12-06 02:49:22 PM

I created this alt just for this thread: mooseyfate: Oh, and on the subject of console gamers being so riled up: All I needed to do to get you frothing at the mouth was make a joke about the print screen button. You are what you enjoy mocking.

Yup, totally riled up here. You sure got me! Why, I'm practically foaming at the mouth here.


I know.
 
2012-12-06 02:59:31 PM

scottydoesntknow: Here we have a thread about Skyrim, and instead of actually talking about what you like/didn't like about the game...


Well, pertinent to Skyrim I think the controversy over Bethesda's design decisions serve as a perfect microcosm for this larger argument. Chiefly, the complaints Skyrim was "dumbed down".

Complexity for its own sake is not the sign of a superior game, or even a superior RPG. Skyrim as a game is the closest since Daggerfall Bethesda came to its own design goal of the Elder Scrolls series in the first place -- to create a game with organic character development that responded to how the player played, rather than the converse. Morrowind and Oblivion were complex for complexity's sake, (especially the latter) requiring the player exercise forethought and plan to painstaking detail how they developed their characters, rather than just play and as a consequence their character develops. Morrowind and Oblivion, taking into consideration Bethesda's original design goals, were huge steps backwards.

If you like complexity for its own sake, I suppose that's fine, but complexity for its own sake does not make a superior game. Nor are games that remove redundancies or needless complexity automatically inferior.
 
2012-12-06 02:59:49 PM

mooseyfate: I created this alt just for this thread: mooseyfate: I created this alt just for this thread: ***snip***

/do people with Real Dolls look at people that merely own Fleshlights the same way PC gamers look at console gamers?

***snip***


That's freaking funny, right there.


Carlo Spicy-Wiener: scottydoesntknow: ***snip***

We biatch about consoles for the same reason that intelligent, educated people across the country biatch about the Texas Board of Education. Namely, their stupidity is dragging everyone else down.


Ummm...you realize that more people play consoles, which means if developers want the largest market for their games they make a game for consoles. If the developer does not spend the money to adequately port a game to PC or design a game specifically for the PC, how is it the fault of people who play consoles?

//Also, I hope you don't truly believe that comparing a society destroying, anti-intellectual government body to a form of entertainment is a valid comparison.
 
2012-12-06 03:02:57 PM

roc6783:
Ummm...you realize that more people play consoles, which means if developers want the largest market for their games they make a game for consoles. If the developer does not spend the money to adequately port a game to PC or design a game specifically for the PC, how is it the fault of people who play consoles?

//Also, I hope you don't truly believe that comparing a society destroying, anti-intellectual government body to a form of entertainment is a valid comparison.


It's obviously the console players fault because they buy those games which give developers money which means they'll produce more console games to sell more and make more money. It's truly a terrible cycle that must be stopped through constant biatching on Fark threads.
 
2012-12-06 03:07:16 PM

roc6783: //Also, I hope you don't truly believe that comparing a society destroying, anti-intellectual government body to a form of entertainment is a valid comparison.


I would agree with you, but shows like Jersey Shore and Here Comes Honey Boo-boo exist, and they're arguably more society destroying and anti-intellectual than the TX Board of Edumacation could ever hope to be.
 
2012-12-06 03:24:43 PM

that bosnian sniper: scottydoesntknow: ***snip***


Morrowind gave me OCD and I only played for about 20 hours or so. I moved and lost the discs. Now I can't play any RPG without making sure I am using the optimal build. It makes me hate myself.
 
2012-12-06 03:25:54 PM

Teufelaffe: roc6783: //Also, I hope you don't truly believe that comparing a society destroying, anti-intellectual government body to a form of entertainment is a valid comparison.

I would agree with you, but shows like Jersey Shore and Here Comes Honey Boo-boo exist, and they're arguably more society destroying and anti-intellectual than the TX Board of Edumacation could ever hope to be.


Terrifyingly good point.
 
2012-12-06 03:43:25 PM

Teufelaffe: roc6783: //Also, I hope you don't truly believe that comparing a society destroying, anti-intellectual government body to a form of entertainment is a valid comparison.

I would agree with you, but shows like Jersey Shore and Here Comes Honey Boo-boo exist, and they're arguably more society destroying and anti-intellectual than the TX Board of Edumacation could ever hope to be.


A well educated populace can enjoy frivolous entertainment, but a government sanctioned body actively working against proper education is much more destructive. There is a reason for the slogans about racism and hate starting in the home, because kids don't know better.
 
2012-12-06 05:41:21 PM

croesius: Teufelaffe: Actually, the biggest thing I would love to see from Bethesda for Skyrim is the ability to create a new character and skip all of the starting crap and just get to the game. Sure, the starting story, scenes, and events are cool the first time...maybe even the second time, but holy mother of god does it get tiresome after that. At least in Oblivion and Morrowind you could save your game just before you left the starting area and then just load from that game and choose the "change your selections" option to create whatever kind of new character you want. No such luck in Skyrim, since you don't get that one last "Are you sure this is what you want?" just before it lets you out into the game proper. Also, iirc, you can't save your game until you've finished the starting stuff.

You are able to make a save right before the character creation, and after that long cart ride and whatnot. I found it by hitting start over and over during the last part (the beheadings).


Yeah, but I want to be able to load up Skyrim, start a new game, go through the character creation screen, and start out outside of the starting town after it's been destoryed by Anduin. I don't want to have to go through that same starting song & dance with the dragon attack every time I start a new game. It's weird, but one of the most basic features of the Elder Scrolls games is that they give you so much freedom to do just about anything, but ever since Morrowind, they've taken some of that away with their starting sequences. At least with Morrowind and Oblivion you could play through it once and setup your "starter" save to skip it, but with Skyrim the only thing I get to skip that way is the ride/conversation in the cart. Yay.
 
2012-12-06 06:06:23 PM

Teufelaffe: croesius: Teufelaffe: Actually, the biggest thing I would love to see from Bethesda for Skyrim is the ability to create a new character and skip all of the starting crap and just get to the game. Sure, the starting story, scenes, and events are cool the first time...maybe even the second time, but holy mother of god does it get tiresome after that. At least in Oblivion and Morrowind you could save your game just before you left the starting area and then just load from that game and choose the "change your selections" option to create whatever kind of new character you want. No such luck in Skyrim, since you don't get that one last "Are you sure this is what you want?" just before it lets you out into the game proper. Also, iirc, you can't save your game until you've finished the starting stuff.

You are able to make a save right before the character creation, and after that long cart ride and whatnot. I found it by hitting start over and over during the last part (the beheadings).

Yeah, but I want to be able to load up Skyrim, start a new game, go through the character creation screen, and start out outside of the starting town after it's been destoryed by Anduin. I don't want to have to go through that same starting song & dance with the dragon attack every time I start a new game. It's weird, but one of the most basic features of the Elder Scrolls games is that they give you so much freedom to do just about anything, but ever since Morrowind, they've taken some of that away with their starting sequences. At least with Morrowind and Oblivion you could play through it once and setup your "starter" save to skip it, but with Skyrim the only thing I get to skip that way is the ride/conversation in the cart. Yay.


Ehhh technically it also gives you the option of picking which side of the civil war to initially start with. In my first playthrough, I ended up following the Imperial soldier and learning about the civil war through their side. Next playthough I ended up following the escaping Stormcloaks. I still sided with the Imperials in that playthrough (because the Stormcloaks just seem like huge dicks), but it was interesting to see.
 
2012-12-06 06:09:27 PM

that bosnian sniper: scottydoesntknow: Here we have a thread about Skyrim, and instead of actually talking about what you like/didn't like about the game...

Well, pertinent to Skyrim I think the controversy over Bethesda's design decisions serve as a perfect microcosm for this larger argument. Chiefly, the complaints Skyrim was "dumbed down".

Complexity for its own sake is not the sign of a superior game, or even a superior RPG. Skyrim as a game is the closest since Daggerfall Bethesda came to its own design goal of the Elder Scrolls series in the first place -- to create a game with organic character development that responded to how the player played, rather than the converse. Morrowind and Oblivion were complex for complexity's sake, (especially the latter) requiring the player exercise forethought and plan to painstaking detail how they developed their characters, rather than just play and as a consequence their character develops. Morrowind and Oblivion, taking into consideration Bethesda's original design goals, were huge steps backwards.

If you like complexity for its own sake, I suppose that's fine, but complexity for its own sake does not make a superior game. Nor are games that remove redundancies or needless complexity automatically inferior.


that was actually one of the things i loved most about skyrim, was that it was a return to organic character development. my first character was a riff on the idea of another character, who has often in RPGs been the badass standing on the front lines and generally tearing it up. in skyrim? he became a master burglar and gentleman spy. the other character i play a lot in skyrim has usually been a more subtle character without much front-line combat. this time? badass knight/master of war who's a fair shake with some magic too. started out as a conjuror/illusionist idea.

the ideal mage i started swiftly evolved into a shadowknight. i don't take him to whiterun, on account of the wholesale slaughter of the town and subsequent zombie over-run...
 
2012-12-06 07:32:49 PM
I heard he dies if you shoot him in the knee with an arrow.
 
2012-12-07 12:50:15 PM

scottydoesntknow: I created this alt just for this thread: mooseyfate: I created this alt just for this thread: You know how I know that PC gaming is better than console gaming?

Steam.

When consoles get the ability to have access to thousands of games, most at below retail, that the player has access to from multiple different machines and locations (without having to carry around discs or hardware), give me a call. Until then, PC gaming rules, console gaming drools.

At that time, I'm sure you'll find a different shrinking iceberg of PC superiority to cling to. Eventually, it's just going to you and the print screen button against the world.

Oh, I'm sorry, I couldn't hear you over the sound of having a computer system that is exponentially more powerful, updgradeable, configurable, and capable than consoles will ever be.

Add to that MS and Sony are likely going forward with their "you must have an always-on internet connection in order to play anything" plans for their new consoles. Aside from MMOs and pure multiplayer games, the number of PC games out there that require an always-on connection can be counted on the fingers of one shop teacher's hand. Also don't forget that MS and Sony are potentially making it so that you can't play used games on the new boxes by making users register their individual copies of each game.

But please, keep telling us how consoles are just going to get better and better and not turn into a glorified corporate presence in your home that won't let you do jack shiat on it without permission from the Powers That Be®. We're all ears.

Your e-dick must be throbbing right now.

Seriously no one really gives a fark about the PC vs. Console debate except the "Glorious PC Master Race". I play both, but goddamn y'all show up in every single thread about video games to biatch about consoles. Hell the very Boobies in the thread about Xbox and WiiU sales (nothing to do with PC) is the Zero Punctuation pic of the "Glorious PC Master Race".

Y'all just insist o ...


Insecurity.

The worst part about PC gaming is the PC Gamer. The idea of playing against 100s of people at once is cool until you realize that most of these people are hardly people at all. They have no real life outside of the Internet and are not very pleasant company.
 
2012-12-07 12:55:02 PM

Carlo Spicy-Wiener: that bosnian sniper: Honestly, since the creation of dual analog controllers that are accurate and responsive, the two are about even for FPS games at least in my opinion.

You know, except for the fact that the human animal has better fine motor control when using their whole hand and fingers than they do with just their thumb. Simple biology is the limiting factor here, and it's why the really good FPS players on the PC all use mouse & keyboard instead of controllers, and it's why the few shooters out there that have allowed cross-platform play have had mouse & keyboard players beating the ever-loving snot out of the console players.


that bosnian sniper: Mouse and keyboard, by comparison, has remained largely stagnant.

And apparently you haven't gone shopping for a gaming keyboard or mouse in the last 10 years.


Yes, please let me spend $300 for a keyboard with cool WoW stickers on it! Yay PC Gaming!
 
2012-12-07 01:46:31 PM

Nemo's Brother: The worst part about PC gaming is the PC Gamer. The idea of playing against 100s of people at once is cool until you realize that most of these people are hardly people at all. They have no real life outside of the Internet and are not very pleasant company.


You've never played on Xbox Live or PSN, have you?  Socially inept chunder-heads are hardly a species limited to PC gaming.
 
2012-12-07 06:10:11 PM

Teufelaffe: Nemo's Brother: The worst part about PC gaming is the PC Gamer. The idea of playing against 100s of people at once is cool until you realize that most of these people are hardly people at all. They have no real life outside of the Internet and are not very pleasant company.

You've never played on Xbox Live or PSN, have you?  Socially inept chunder-heads are hardly a species limited to PC gaming.


Yeah, I think this thread has had enough shiat piled into it without turning this into who the worse Internet farkwads are. A farkwad is a farkwad whether he's playing a game boy or a PC gaming rig.
 
2012-12-07 08:04:00 PM

mooseyfate: Teufelaffe: Nemo's Brother: The worst part about PC gaming is the PC Gamer. The idea of playing against 100s of people at once is cool until you realize that most of these people are hardly people at all. They have no real life outside of the Internet and are not very pleasant company.

You've never played on Xbox Live or PSN, have you?  Socially inept chunder-heads are hardly a species limited to PC gaming.

Yeah, I think this thread has had enough shiat piled into it without turning this into who the worse Internet farkwads are. A farkwad is a farkwad whether he's playing a game boy or a PC gaming rig.


Unless he's playing a Jaguar, then you know he's a potato farkwad.
 
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