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(Kotaku)   Bethesda finally listens to fans and adds a truly deadly enemy to the next Skyrim DLC. He only shows when you've hit the level cap and "he is the hardest enemy in the game by far, and no one has beaten him in their first one-on-one encounter"   (kotaku.com) divider line 269
    More: Cool, DLC  
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9192 clicks; posted to Geek » on 04 Dec 2012 at 6:32 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-12-04 10:32:49 PM  
BTW, on New Vegas Cazadores ...

I took the Laser Commander and energy weapons perk where crit hits and kills would cause plasma explosions. Use an upgraded tri-beam, laser RCW or gatling laser, the superwasps weren't much of a problem -- at a distance from the blasts, of course.

Doing the Old World Blues add-on early also helps in getting "free" anti-cazador perks.
 
2012-12-04 10:35:58 PM  

Lettuce: Much better than Blizzard's idea for Diablo 3:

- Can't use anything halfway decent until level 60
- Once you reach level 60, nothing to do except play the same campaign you literally just played four times
- Solution: Level up 100 more times by playing the same campaign you literally just played five times


I have a friend who still obsesses over it. I don't understand at all.
 
2012-12-04 10:36:16 PM  

akula: Wayne 985: I love Skyrim's story and gameplay, but damn were Alduin and the ending total letdowns...

The dragon priests were several times more difficult and the ending itself was almost non-existent. A couple people cheer, you get some kind words from Paarthurnax, and that's it. Return to the world at large - the one you've just saved - and no one could care less. It had all the drama of putting on your socks.

That was my feel too. I know they structured it so you could complete that "main" quest at any time, but in practice it just didn't feel important enough for it to be that big a deal. I left it until I'd finished all the other questlines, and finally just thought "you know, I expected more."

There was more hoopla when I finished the Mage College questline.


Thieves Guild and Dark Brotherhood questlines were the best. And better than the main story.

The side quests are better than the main quest is old hat for Bethesda games. The curse of The Elder Scrolls series and Fallout 3.
 
2012-12-04 10:41:08 PM  

neuroflare: Lettuce: Much better than Blizzard's idea for Diablo 3:

- Can't use anything halfway decent until level 60
- Once you reach level 60, nothing to do except play the same campaign you literally just played four times
- Solution: Level up 100 more times by playing the same campaign you literally just played five times

I have a friend who still obsesses over it. I don't understand at all.


I play it when I just want a quick game but don't want to get sucked into Skyrim or my new obsession SWTOR FTP(the restrictions are harsh, but it's free). Drop in, do Siegebreaker, leave.
 
2012-12-04 10:42:06 PM  
The Ebony Warrior sounds like the name of a dildo.
 
2012-12-04 10:42:44 PM  

Practical_Draconian: akula: That was my feel too. I know they structured it so you could complete that "main" quest at any time, but in practice it just didn't feel important enough for it to be that big a deal. I left it until I'd finished all the other questlines, and finally just thought "you know, I expected more."

There was more hoopla when I finished the Mage College questline.

Thieves Guild and Dark Brotherhood questlines were the best. And better than the main story.

The side quests are better than the main quest is old hat for Bethesda games. The curse of The Elder Scrolls series and Fallout 3.


You know... God knows why, but I just realized I've never actually beaten the Mage or Thieves guild quests. I need to get on that. I just beat Hitman: Absolution for the second time, so I've been wondering what else to play anyway.

Dark Brotherhood was amazing though. Assassinating the Emperor, who was surprisingly likeable, was indeed dramatic and well done. The Civil War is fun too, although not nearly as suspenseful or tense.
 
2012-12-04 10:43:39 PM  

Practical_Draconian: akula: Wayne 985: I love Skyrim's story and gameplay, but damn were Alduin and the ending total letdowns...

The dragon priests were several times more difficult and the ending itself was almost non-existent. A couple people cheer, you get some kind words from Paarthurnax, and that's it. Return to the world at large - the one you've just saved - and no one could care less. It had all the drama of putting on your socks.

That was my feel too. I know they structured it so you could complete that "main" quest at any time, but in practice it just didn't feel important enough for it to be that big a deal. I left it until I'd finished all the other questlines, and finally just thought "you know, I expected more."

There was more hoopla when I finished the Mage College questline.

Thieves Guild and Dark Brotherhood questlines were the best. And better than the main story.

The side quests are better than the main quest is old hat for Bethesda games. The curse of The Elder Scrolls series and Fallout 3.


I never finished the Dark Brotherhood quests...(spoilers, if it matters at this point..) when I was faced with the dilemma of the three prisoners I chose option D: turn around and shoot that uppity biatch in the face with my forged and enchanted Daedric bow. At least I figured out what that abandoned shack in the middle of the marsh was for.
 
2012-12-04 10:43:48 PM  

avalanche: Wait, even tougher thanthis farker?


Came for gaenor leaving satisfied. :tips hat:
 
2012-12-04 10:51:10 PM  

meat0918: I play it when I just want a quick game but don't want to get sucked into Skyrim or my new obsession SWTOR FTP(the restrictions are harsh, but it's free). Drop in, do Siegebreaker, leave.


Yeah I was playing F2P for a while as well, I'm a little disappointed about how nobbled the game makes you. Although I do realize I'm getting a quality MMO. At least, I enjoyed the beta and what I've played so far.
 
2012-12-04 10:58:35 PM  
Can anyone really explain the Skyrim/etc. thing to me? I've never really gotten it. I loved F3 and F:NV, but the Elder Scrolls games have always been very boring and uninteresting to me. I've tried them. Skyrim was Ok, a lot better than Morrowind and Oblivion, but I could barely sink 20-30 hours into it, let alone do the 100% everything thing. And it's on PC.
 
2012-12-04 11:06:48 PM  

Flappyhead: Yeah Gearbox said the same thing about Terramorphis. When that didn't pan out they just made the next two retardedly cheap and are about to nerf the Bee just to make them even harder. Hope Bethesda makes it an actual challenge instead of 9999 HP and one hit kills.


Holy crap this. I'm at the last boss in the Torque DLC and have practically given up. I started at 2.4 million dollars and burned through 1.4 in respawns and ammo to not get it past 75% health. That thing is ridiculous.
 
2012-12-04 11:08:07 PM  

CygnusDarius: Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).


and vice versa, more political options.
Empire or rebellion, Forsworn or Thalmor, Hell, you should be able to be evil and farking rule the dragons instead of being a dragon slayer- farking kill the blades.
 
2012-12-04 11:15:36 PM  

HalEmmerich: Flappyhead: Yeah Gearbox said the same thing about Terramorphis. When that didn't pan out they just made the next two retardedly cheap and are about to nerf the Bee just to make them even harder. Hope Bethesda makes it an actual challenge instead of 9999 HP and one hit kills.

Holy crap this. I'm at the last boss in the Torque DLC and have practically given up. I started at 2.4 million dollars and burned through 1.4 in respawns and ammo to not get it past 75% health. That thing is ridiculous.


You mean Pyro Pete? He's best fought in a group. Honestly I think he's more fair than Hyperius or Gee because at least you can douse yourself with the water pipes to stop the acid and fire effects and his blasts have limited range. Hype and that farking shock nova blast on the other hand, godDAMMIT.
 
2012-12-04 11:19:46 PM  

Seth'n'Spectrum: avalanche: Wait, even tougher thanthis farker?

Came here looking for this, glad someone beat me to it.

Nadie_AZ: In honor of those lethal bastards....

i.imgur.com

Cazadors weren't half as bad as Cliffracers. Sure, that was a different kind of "bad", but still.


Unfortunately there is no St. Jiub for New Vegas.
 
2012-12-04 11:24:15 PM  

StrangeQ:

I never finished the Dark Brotherhood quests...(spoilers, if it matters at this point..) when I was faced with the dilemma of the three prisoners I chose option D: turn around and shoot that uppity biatch in the face with my forged and enchanted Daedric bow. At least I figured out what that abandoned shack in the middle of the marsh was for.


I killed all three of them. Glad to see the programmers added a line if you thought of taking that option.

You can also kill the Dark Brotherhood recruiter, which starts a quest line to kill all of them except ...

As for future Tamriel adventures, I'd like to see the next one set in the Khajiit homelands. The latter could be a way to unseat the Thalmor from that land, and have plenty of criminial weirdness with the cat folks -- Elsweyr sounds like a mix of Colombian drug plantations, ancient temples (picturing Angkor Wat with cat faces) and slum megacities straight out of Calcutta and Rio de Janeiro. Throw in some ancient Elven and Dwarf ruins and decrepit Imperial forts in the deserts and jungles ...

Course we could just go for the jugular and go to the Altmer capital island for the next go around.
 
2012-12-04 11:40:11 PM  

Practical_Draconian: Course we could just go for the jugular and go to the Altmer capital island for the next go around.


I like this option. Secret agent for the empire -- first mission is to make contact with your handler, some guy called Caius Cosades. It'll be like Morrowind, but with even more local hostility.
 
2012-12-04 11:40:23 PM  

CygnusDarius: Nadie_AZ: In honor of those lethal bastards....

[i.imgur.com image 850x509]

My solution is as follows...

1.- Jet (Hoorray! You're addicted!... Again!)
2.- VATs
3.- Plasma Grenades
4.- Pray it works.


They were a farking nightmare for my stealth melee character. I had to slam one of everything in my chems menu, lob a grenade for a good chunk of surprise attack damage, then close the gap as quickly as possible. After that, it's all Knock-Knock, VATS, and hope that the Mauler attack keeps the Cazador out of stinging range. If there's more than three, things tend to go south.

/My first run in with the Giant Cazadores in Honest Hearts was probably the most trouser-browning moment I've had in a Fallout game
 
2012-12-04 11:42:49 PM  

Virtuoso80: The Ebony Warrior sounds like the name of a dildo.


Lexington Steel is already suing for trademark infringement.
 
2012-12-04 11:50:26 PM  

Teufelaffe: Call me when they put spellcrafting back in the game.


I have no idea why anyone would want to bring back that broken POS. Fark that.
 
2012-12-04 11:57:08 PM  

James!: They made expansions for Skyrim? I did not know.


Sadly, Skyrim is the first game in a very long time where I just don't care about any DLC for the game. Gorgeous to look at, but there's just something missing in it that keeps me from caring about a second playthrough.
 
2012-12-05 12:07:27 AM  

DerAppie: /Like the army you cut through in BG2 just because they had the audacity to try and arrest you.


I believe that you are referring to the expansion. Which was literally EPIC.

My wife and I both believe that BG2 w/ the ToB expansion are still some of the best RPG games ever made.

Granted, she never played FO or FO2, or the sequels, but she definitely likes BG and BG2.

kroonermanblack: Can anyone really explain the Skyrim/etc. thing to me? I've never really gotten it. I loved F3 and F:NV, but the Elder Scrolls games have always been very boring and uninteresting to me. I've tried them. Skyrim was Ok, a lot better than Morrowind and Oblivion, but I could barely sink 20-30 hours into it, let alone do the 100% everything thing. And it's on PC.


DIAF. Morrowind is still the best TES game BY FAR. It had the most engaging and interesting storyline, the best NPC's and faction (the Telvanni! Imperial Museum! Look, a captured Imperial held as part of a museum!).

Sure, the AI and graphics were better with Oblivion and Skyrim, but they both lack the depth, story, and more original setting.
 
2012-12-05 12:10:21 AM  

Practical_Draconian:


Course we could just go for the jugular and go to the Altmer capital island for the next go around.


Have Talos appear and knock over a few buildings while yelling "Remember me biatches?!"
 
2012-12-05 12:16:03 AM  
Sure, we could introduce interesting mechanics to add challenge, but nah. Just have this nigh-invincible enemy instead.
 
2012-12-05 12:24:58 AM  
Hogger?
 
2012-12-05 01:05:15 AM  
 
2012-12-05 02:14:07 AM  

StrangeQ: I never finished the Dark Brotherhood quests...(spoilers, if it matters at this point..) when I was faced with the dilemma of the three prisoners I chose option D: turn around and shoot that uppity biatch in the face with my forged and enchanted Daedric bow. At least I figured out what that abandoned shack in the middle of the marsh was for.


I did the same my first time. Sadly, the "Wipe Out the Dark Brotherhood" questline is a little shallow.

Sid_6.7: Morrowind is still the best TES game BY FAR. It had the most engaging and interesting storyline, the best NPC's and faction (the Telvanni! Imperial Museum! Look, a captured Imperial held as part of a museum!).

Sure, the AI and graphics were better with Oblivion and Skyrim, but they both lack the depth, story, and more original setting.


Agreed. Gameplay wasn't great in comparison, but the story in Morrowind is still among the best I've ever encountered in a game.
 
2012-12-05 02:30:48 AM  

Flappyhead: Hope Bethesda makes it an actual challenge instead of 9999 HP and one hit kills.


Unfortunately, that's most likely the tact they'll take. That's pretty much what "uber boss" means nowadays: That One Boss that caters to the munchkin crowd, who crunch numbers and brute force their way through anything because god forbid they be forced to think. I shudder at the thought.

You know, the guys who say destruction sucks in Skyrim.

Because otherwise, they'd muck around until managing to smear the boss with one LAWL ARROWZ from the HAX CANNON! then proceed to go to forums everywhere to spam "OMGWTX BETH U SAID DIS WUD BE UBAR BOSS I ONE SHOT NOOB THIS GAME SUX". That's just the state of gaming right now, where a stupid ass tank and spank attrition fight that allows the player to wave their e-peen is "OMG SO EPIC GR8ST FITE EVAR".
 
2012-12-05 02:39:35 AM  

naughtyrev: I'm guessing this guy won't be so tough on a PC with mods that let you get all skill trees and craft some crazy stuff.

I'm gonna kite him to the top of the 5,000 stairs and fus-ro-dah him right off for sport.


He's immune to falling damage. So that'll be a waste of time. Oh, and he also has his own Fus Ro Dah, and he's been blowing players off the mountains they dared to try.

So, my bad. Doing this won't be a waste of time, it'll be farking hilarious! WHEE!
 
2012-12-05 02:44:51 AM  

James!: They made expansions for Skyrim? I did not know.


probably a fellow ps3 user... :(
 
2012-12-05 03:47:52 AM  

Nadie_AZ: In honor of those lethal bastards....

[i.imgur.com image 850x509]


i.imgur.com

Laughs at the cazador.
 
2012-12-05 04:33:18 AM  

Sid_6.7: kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.


It's quite similar, except that they removed class skills, so in order to level up you must increase any combination of skills ten times.

Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.

Anyway, in short:

They made the mechanics even less complicated (compared to, for example, Morrowind) to cater to the vast sea of utter f*cking morans that play on consoles and need something more like CoD and less like an actual RPG. Oh, and who have to play on sh*tty little controllers, instead of a mouse/keyboard, making the game even less interesting and harder to control.

Really, I like Skyrim, but it's really goddamn sad to think what it might have been if not for goddamn console gamers.


Wow, you're an idiot.

Skyrim isn't the first ES game on consoles, everyone complained about levelling in Oblivion (although I was fairly fond of it since maxing a character actually took work), people praised Fallout's system, so it was pretty logical.

It has absolutely nothing to do with console gamers, so stuff it.

Additionally, you bemoan the state of Skyrim's system yet proffer a lame method for avoiding Oblivion's and make the game too easy. That sounds like a perfectly good reason for overhauling the levelling system in the first place.

Oh, and grow a pair and learn how to use a controller. KB & mouse is kiddie mode.
 
2012-12-05 04:53:00 AM  
How much is Neverwinter Nights 2 compared to Skyrim? Been looking for a replacement for NWN2 for some time and this sounds like it might be close.
 
2012-12-05 05:01:09 AM  

NaziKamikaze: Oh, and grow a pair and learn how to use a controller. KB & mouse is kiddie mode.


Yeh, why have silk when you can have cotton? It's better to needlessly hamper yourself. Like when winter comes around, don't wear winter clothes, stick to shorts and t-shirts from summer, anything else is for wimps, right?

Foolass. You have one method of control that is absolutely perfect, and one that isn't, and you think choosing the one that isn't makes you better somehow? You need to grow more than merely a pair.
 
2012-12-05 05:08:41 AM  

RabidJade: How much is Neverwinter Nights 2 compared to Skyrim? Been looking for a replacement for NWN2 for some time and this sounds like it might be close.

Dragon Age: Origins is probably the closest your going to come to that as far as recent games go, although I'd be glad to hear about other similar games I may have missed. Skyrim really isn't a similar experience at all, though it's pretty good.
 
2012-12-05 06:15:58 AM  

Slaxl: NaziKamikaze: Oh, and grow a pair and learn how to use a controller. KB & mouse is kiddie mode.

Yeh, why have silk when you can have cotton? It's better to needlessly hamper yourself. Like when winter comes around, don't wear winter clothes, stick to shorts and t-shirts from summer, anything else is for wimps, right?

Foolass. You have one method of control that is absolutely perfect, and one that isn't, and you think choosing the one that isn't makes you better somehow? You need to grow more than merely a pair.


Another moron.

Look, I don't care how you play, but there is nothing wrong with current controllers. Just because *you* don't have the ability to use one proficiently doesn't mean gaming is ruined as a whole.

I haven't had a gaming pc in probably 8 years. I have no reason to change that. But if you're telling me that controllers are unusuable and actually hurt the development in games, I'm going to call out your stupidity.

FFS, Skyrim isn't even that demanding in the controls department. Maybe if you were playing a game that actually took dexterity and pushed the control scheme to the limits, then maybe you'd be right.

But you're not. It's a single-player RPG with a sleek design and simple controls.
 
2012-12-05 06:37:59 AM  

avalanche: Wait, even tougher thanthis farker?


He has a helmet smaller than his head?
 
2012-12-05 07:05:03 AM  

that bosnian sniper:
You know, the guys who say destruction sucks in Skyrim.


Dude....destruction sucks in Skyrim. Especially on Master. Hell, the whole magic system is rather weak.
 
2012-12-05 07:06:20 AM  

NaziKamikaze: Slaxl: NaziKamikaze: Oh, and grow a pair and learn how to use a controller. KB & mouse is kiddie mode.

Yeh, why have silk when you can have cotton? It's better to needlessly hamper yourself. Like when winter comes around, don't wear winter clothes, stick to shorts and t-shirts from summer, anything else is for wimps, right?

Foolass. You have one method of control that is absolutely perfect, and one that isn't, and you think choosing the one that isn't makes you better somehow? You need to grow more than merely a pair.

Another moron.

Look, I don't care how you play, but there is nothing wrong with current controllers. Just because *you* don't have the ability to use one proficiently doesn't mean gaming is ruined as a whole.

I haven't had a gaming pc in probably 8 years. I have no reason to change that. But if you're telling me that controllers are unusuable and actually hurt the development in games, I'm going to call out your stupidity.

FFS, Skyrim isn't even that demanding in the controls department. Maybe if you were playing a game that actually took dexterity and pushed the control scheme to the limits, then maybe you'd be right.

But you're not. It's a single-player RPG with a sleek design and simple controls.


You idiot, I have a farking PS3, I play it on a PS3, but there's no denying the fact that a mouse and keyboard offers much better control. Though I made no such claim that it hurts development of games.
 
2012-12-05 07:52:06 AM  

Bippal: MBK: Meanwhile I died 15 times on Ornstein and Smough in Dark Souls.

So far...100 times this playthrough. WOO WOO!

My buddy watched me get them first try, on my first toon, but it was mostly based on my characters set up. Pyro is a beautiful thing. But Capra demon was a 20 try affair, he killed me after peaking my head in the door every time without fail. Then my sorcerer killed the first few bosses without putting his catalyst down and laughed. But then smough tore me a new one about fifty times until a few sunbros came to the rescue. God I love that game.


Smough and his buddy are one of the strategy-changers, because it's the first fight where the attacks that can't be blocked aren't really telegraphed, and block itself has limited effect, completely changing the relative value of your defenses. The reliance on dodge turns the movement components of all the horizontal attacks, pretty much your worst enemy on a lot of the other bosses and levels, into your best friend (but only so long as you can control them).

That and if you're full-on pyro you get to actually use it to set everything on fire and it actually works the way you've always wanted it to for once, i.e. huge damage, everyone dies.

Basically, before the city you could sort of develop a strategy and carry most of it with you from fight to fight. Smough, one way or another, signals the point where you have to actually develop a completely new cunning plan for every major encounter.

//By the way, I'm laughing at all you guys that apparently had problems with cazadors. Then, my go-to solution to basically everything was explosives of various kinds so one thing ended up being much like another even on hard modes as far as splashing its squiggly bits over the hillside. Though it took me a while to figure out that I could target a grenade at the legs of a goddamned deathclaw specifically.
 
2012-12-05 08:12:04 AM  

Jim_Callahan: Bippal: MBK: Meanwhile I died 15 times on Ornstein and Smough in Dark Souls.

So far...100 times this playthrough. WOO WOO!

My buddy watched me get them first try, on my first toon, but it was mostly based on my characters set up. Pyro is a beautiful thing. But Capra demon was a 20 try affair, he killed me after peaking my head in the door every time without fail. Then my sorcerer killed the first few bosses without putting his catalyst down and laughed. But then smough tore me a new one about fifty times until a few sunbros came to the rescue. God I love that game.

Smough and his buddy are one of the strategy-changers, because it's the first fight where the attacks that can't be blocked aren't really telegraphed, and block itself has limited effect, completely changing the relative value of your defenses. The reliance on dodge turns the movement components of all the horizontal attacks, pretty much your worst enemy on a lot of the other bosses and levels, into your best friend (but only so long as you can control them).

That and if you're full-on pyro you get to actually use it to set everything on fire and it actually works the way you've always wanted it to for once, i.e. huge damage, everyone dies.

Basically, before the city you could sort of develop a strategy and carry most of it with you from fight to fight. Smough, one way or another, signals the point where you have to actually develop a completely new cunning plan for every major encounter.

//By the way, I'm laughing at all you guys that apparently had problems with cazadors. Then, my go-to solution to basically everything was explosives of various kinds so one thing ended up being much like another even on hard modes as far as splashing its squiggly bits over the hillside. Though it took me a while to figure out that I could target a grenade at the legs of a goddamned deathclaw specifically.


I think what helped me was playing demon souls as a one hit kills me magic and bow dodging type. So my first character on the new game was a pyro, with a +10 fire long sword with all light armor. Same idea very little blocking just dodge , fire and stabbing. I see a lot of strategies online that require blocking. So when I made a new character I saw how some bosses that made me want to smash my face into a brick wall became easy and etc. but those too are def evil bastards. And that capra batard. I wanted to use the Lightning spear spells and be a sunbro and made a cleric type and that character was the most fun I have had in that game so far, using the spear from the fight we are taking about.
 
2012-12-05 08:14:01 AM  
XBOX 360 user here. level 61 (almost at 62) love the game. I did not play any of the previous Elder Scrolls titles. I tried Obvilion after skyrim and thougt it was boring as heck. The new DLC is fun. I love visiting new places. I know I sound like a total N00B (which I am I'll admit) I play games for fun and enjoyment I dont give a shiat about leveling systems, or mods, hell I just learned how to power attack with a sword side to side instead up up and down last night. Games should be played for fun. So what I guess I'm saying is.

LIGHTEN UP, FRANCIS!!

//lol just kidding.
///Play on gamers! Play on!!
 
2012-12-05 08:19:41 AM  
Do you still beat him by running up to him and hitting R1, then running back until he swings at the air, and then running up to him and hitting R1 again until he dies?

/Oblivion sucked
//Didn't even buy this game
 
2012-12-05 08:24:07 AM  

StrangeQ: I never finished the Dark Brotherhood quests...(spoilers, if it matters at this point..) when I was faced with the dilemma of the three prisoners I chose option D: turn around and shoot that uppity biatch in the face with my forged and enchanted Daedric bow. At least I figured out what that abandoned shack in the middle of the marsh was for.


The first time I tried that, I had dual fireballs set and accidentally killed all three of the hostages along with what's- her-face. Second time, I FUS-RO-DAH'd her into the wall before she finished talking, switched to Lignthing bolts, and went all Emperor on her. Kidnap the Archmage of the College of Winterhold? I don't think so. I think I'm going to erase your stupid little club off of the face of Nirn. How do you like them apples(4)?

I'm semi-roleplaying in my head. A generally nice, if slightly befuddled Breton with amnesia, who suddenly discovers magic! I'm law-abiding, and beloved by all, unless you take a swing at me. At which point the chain lightning comes out, and all hell breaks loose.
 
2012-12-05 08:54:03 AM  

PirateKing: StrangeQ: I never finished the Dark Brotherhood quests...(spoilers, if it matters at this point..) when I was faced with the dilemma of the three prisoners I chose option D: turn around and shoot that uppity biatch in the face with my forged and enchanted Daedric bow. At least I figured out what that abandoned shack in the middle of the marsh was for.

The first time I tried that, I had dual fireballs set and accidentally killed all three of the hostages along with what's- her-face. Second time, I FUS-RO-DAH'd her into the wall before she finished talking, switched to Lignthing bolts, and went all Emperor on her. Kidnap the Archmage of the College of Winterhold? I don't think so. I think I'm going to erase your stupid little club off of the face of Nirn. How do you like them apples(4)?

I'm semi-roleplaying in my head. A generally nice, if slightly befuddled Breton with amnesia, who suddenly discovers magic! I'm law-abiding, and beloved by all, unless you take a swing at me. At which point the chain lightning comes out, and all hell breaks loose.


My main skyrim character is a female barbarian. She carries 'Iceheart' a frost enchanted daedric battleaxe. about 90% of the time my combat mechanic is;

see enemy
sprint towards enemy
hold attack button to kill in one hit
repeat as needed
 
2012-12-05 08:57:33 AM  
Hludowig the Assassin/Theif/General Nogoodnik is at Level 75.

BRING IT.

According to a thread at the Bethesda forums, the Ebony Warrior is an extreme B.A. who tracks you down if you've hit level 81

Well, shiat.
 
2012-12-05 08:59:03 AM  

Some 'Splainin' To Do: Teufelaffe: Call me when they put spellcrafting back in the game.

I have no idea why anyone would want to bring back that broken POS. Fark that.


You're right, why would we want to bring back one of the defining elements of the game series since the very first one (Arena)? Why bring back a feature that made your mage-types feel like actual mages who study and create magic instead of just another generic, cookie-cutter fireball/lightning bolt slinger?

What I wanted from Skyrim was another great epic Elder Scrolls game from Bethesda. What I got was a watered-down, "we'll make everything simpler because we think our user-base consists of toddlers and morons" game from Bethesda with the weakest main story-line (and ending!) yet in the series.
 
2012-12-05 09:00:30 AM  

NaziKamikaze: Look, I don't care how you play, but there is nothing wrong with current controllers. Just because *you* don't have the ability to use one proficiently doesn't mean gaming is ruined as a whole..


You know why first person shooters don't have crossover servers between PCs and consoles? Because every time they've tried it the consolers have been absolutely destroyed by PC players using mouse and keyboard. Your controller is a child's toy; your desperate clinging to it despite all facts pointing to the contrary is a child's mentality.

PCs have always been a superior platform for game development for one simple reason: they are not limited to dated hardware constraints. Anything made now for an Xbox360 must be made to run on 7 year old hardware and within tight memory allowances. In 2005, the king of the video cards was the Geforce7800. Those kind of specs can be found today on an entry level card. Compare that with the new top of the line GTX 690 and there's really not even a comparison. And that's just one aspect. When you look at level design, world immersion, player character capabilities and varieties, all of those things are eventually limited by space you have to store the information and how capable your system is of reproducing them faithfully. When you're running with 7 year old hardware, all of those things must be pared down.

There is absolutely nothing superior about producing games for a console system from the end user's perspective. Everything becomes watered down shiat all to appease the lowest common demoninator mouth breather who thinks playing Madden with his bros is going to make him an NFL superstar.
 
2012-12-05 09:25:40 AM  

Teufelaffe: What I wanted from Skyrim was another great epic Elder Scrolls game from Bethesda. What I got was a watered-down


That's exactly how I felt about the game as well. What I was hoping for was a game with near limitless potential for character ability combinations, what we got was cookie-cutter builds and near worthless skill trees. Some of it can be fixed by modding, but only so much.
 
2012-12-05 09:31:42 AM  
I'm pretty sure Skyrim was awesome. I say this because I can run around and get mammoths to fight dragons.

Yes, I play on console.

/suck it haters
 
2012-12-05 09:36:40 AM  

NaziKamikaze: But if you're telling me that controllers are unusuable and actually hurt the development in games, I'm going to call out your stupidity.


Name a game series that went from PC exclusive to console & PC and did not "dumb down" the controls and by extension the game itself. Go ahead, we'll wait here. Oh, and while you're at it, if you could find me a single instance of a professional FPS player on the PC who uses a controller instead of mouse & keyboard, that would be swell too. Because, you know, if controllers are so awesome, surely you can find a pro who chooses to use them for PC game competitions.

Games designed to support a controller cannot be as complex as games designed solely for use with the keyboard & mouse. This is a simple fact of reality, and it is hurting the development of games that adults want to play. If you doubt me, compare Dragon Age: Origins (PC only) to it's cross-platform sequel. Or Deus Ex (PC only) with its cross-platform sequel, Deus Ex: Invisible War. There are others, but those two stand out as particularly good examples of how support for controllers or consoles ends up making for a worse game.

Just because you're happy with shiatty games that cater to people who get confused by more than a dozen buttons, that doesn't mean the rest of us are.
 
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