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(Kotaku)   Bethesda finally listens to fans and adds a truly deadly enemy to the next Skyrim DLC. He only shows when you've hit the level cap and "he is the hardest enemy in the game by far, and no one has beaten him in their first one-on-one encounter"   (kotaku.com) divider line 269
    More: Cool, DLC  
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9192 clicks; posted to Geek » on 04 Dec 2012 at 6:32 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-12-04 08:21:43 PM

kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.


No, it's thankfully not nearly as annoying and the perks are enjoyable, but it's still a piss poor system.

I've never been impressed with their leveling systems. Or anyone else's, for that matter.
 
2012-12-04 08:23:24 PM
Yeah Gearbox said the same thing about Terramorphis. When that didn't pan out they just made the next two retardedly cheap and are about to nerf the Bee just to make them even harder. Hope Bethesda makes it an actual challenge instead of 9999 HP and one hit kills.
 
2012-12-04 08:24:59 PM

MBK: Meanwhile I died 15 times on Ornstein and Smough in Dark Souls.

So far...100 times this playthrough. WOO WOO!


My buddy watched me get them first try, on my first toon, but it was mostly based on my characters set up. Pyro is a beautiful thing. But Capra demon was a 20 try affair, he killed me after peaking my head in the door every time without fail. Then my sorcerer killed the first few bosses without putting his catalyst down and laughed. But then smough tore me a new one about fifty times until a few sunbros came to the rescue. God I love that game.
 
2012-12-04 08:27:12 PM
they stopped scamming PS3 players?
 
2012-12-04 08:29:18 PM

Rev. Skarekroe: It's hard to level up after a certain point. You have to use skills you don't actually have any use for. I'm wandering around Skyrim pickpocketing people and casting "detect life".


there's always the oghma infinium glitch...
 
2012-12-04 08:29:46 PM
Played Skyrim after a long time. Haven't remembered why I was bored after five months of it.

I remembered it pretty quickly, but then, I thought, it and Torchlight are a little better than Diablo 3.
 
2012-12-04 08:31:13 PM

Glitchwerks: kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.

No, it's thankfully not nearly as annoying and the perks are enjoyable, but it's still a piss poor system.

I've never been impressed with their leveling systems. Or anyone else's, for that matter.


Give a leveling system in a game that works.
 
2012-12-04 08:31:28 PM

avalanche: Wait, even tougher thanthis farker?


Came here looking for this, glad someone beat me to it.

Nadie_AZ: In honor of those lethal bastards....

i.imgur.com


Cazadors weren't half as bad as Cliffracers. Sure, that was a different kind of "bad", but still.
 
2012-12-04 08:32:12 PM

kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.



It's quite similar, except that they removed class skills, so in order to level up you must increase any combination of skills ten times.

Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.

Anyway, in short:

They made the mechanics even less complicated (compared to, for example, Morrowind) to cater to the vast sea of utter f*cking morans that play on consoles and need something more like CoD and less like an actual RPG. Oh, and who have to play on sh*tty little controllers, instead of a mouse/keyboard, making the game even less interesting and harder to control.

Really, I like Skyrim, but it's really goddamn sad to think what it might have been if not for goddamn console gamers.
 
2012-12-04 08:33:36 PM

Nadie_AZ: In honor of those lethal bastards....

[i.imgur.com image 850x509]


My solution is as follows...

1.- Jet (Hoorray! You're addicted!... Again!)
2.- VATs
3.- Plasma Grenades
4.- Pray it works.
 
2012-12-04 08:36:15 PM

kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.


Noooooooo. Skyrim made a lot of changes from Oblivion. There are now only 3 attributes, no birth signs, and levels are gained by building skills which is marginally easier than Oblivion but there are far fewer skills than in Oblivion. They combined some skills like "Speech" and "merchantile" together, for example. No athletics, no acrobatics, etc.
 
2012-12-04 08:36:22 PM
This reminds me: Bethesda really should commission Manowar to write and perform a companion soundtrack for certain quests.

There are folks who think that you can do better than listening to Manowar while playing Skyrim. Those people are what we call "wrong".

/also in need of commissioning: competent software engineers.
 
2012-12-04 08:42:49 PM

Marine1: This reminds me: Bethesda really should commission Manowar to write and perform a companion soundtrack for certain quests.

There are folks who think that you can do better than listening to Manowar while playing Skyrim. Those people are what we call "wrong".

/also in need of commissioning: competent software engineers.


Just Manowar? I'd add either Amon Amarth or Tyr to the mix, but Manowar is a solid set.
 
2012-12-04 08:44:18 PM

Ambivalence: Noooooooo. Skyrim made a lot of changes from Oblivion. There are now only 3 attributes, no birth signs, and levels are gained by building skills which is marginally easier than Oblivion but there are far fewer skills than in Oblivion. They combined some skills like "Speech" and "merchantile" together, for example. No athletics, no acrobatics, etc.


I liked where they were going with the perk trees, but the execution was far from perfect. For example, why did pickpocketing need its own tree? This made absolutely no sense.

Why did speechcraft have to be a skill when everyone leveled up automatically and no one chose the perks?

There was lots of room to put better stuff in there (Mysticism and a whole stack of new spells or Short Blade in some form), but I feel like they didn't really take balance into consideration while they were playtesting.

Skyrim was a huge improvement over Oblivion in lots of respects, but I get annoyed that it could have been so much better with some more polish and dedication.
 
2012-12-04 08:44:39 PM

Sid_6.7: kmmontandon: Having not played Skyrim (don't have the computer to run it), I'm wondering - is levelling the same as it is in Oblivion?

Because I wasn't real thrilled with that.


It's quite similar, except that they removed class skills, so in order to level up you must increase any combination of skills ten times.

Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.

Anyway, in short:

They made the mechanics even less complicated (compared to, for example, Morrowind) to cater to the vast sea of utter f*cking morans that play on consoles and need something more like CoD and less like an actual RPG. Oh, and who have to play on sh*tty little controllers, instead of a mouse/keyboard, making the game even less interesting and harder to control.

Really, I like Skyrim, but it's really goddamn sad to think what it might have been if not for goddamn console gamers.


Actually, they just wanted to sell fark tons of copies of the game. A lot of RPG's are doing that kind of thing these days - make it more friendly for people who would otherwise never play an RPG.

The problem is people who hate RPG's still won't buy it. It's kind of like how they are dumbing down shooters to appeal to people who hate shooters. It makes no sense, and generally ruins the fun of fiddling about with stats and being a huge nerd.
 
2012-12-04 08:44:47 PM

Sid_6.7:
Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.



That's ... actually what I didn't like about Oblivion. Not my leveling, but the fact that enemies followed mine. A proper RPG should involve the human player simply not being able to go certain places, or defeat certain enemies at all, until they gain skill.
 
2012-12-04 08:45:55 PM

CygnusDarius: Give a leveling system in a game that works.


I don't think I can. Honestly, I give almost everything a nudge with a game save editor. I'm still waiting for a game save editor for Skyrim before I play it again.

(I am aware that PC players can edit consoles saves, but I'd rather do it myself.)
 
2012-12-04 08:49:08 PM
Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).
 
2012-12-04 08:51:46 PM
The Ebony Warrior? So, basically, the Black Knight? What's he going to do, bite my legs off?
 
2012-12-04 08:54:29 PM
Is it a PS3? So far no one at Bethesda's found a way to conquer one of those...
 
2012-12-04 08:56:40 PM

kmmontandon: Sid_6.7:
Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.



That's ... actually what I didn't like about Oblivion. Not my leveling, but the fact that enemies followed mine. A proper RPG should involve the human player simply not being able to go certain places, or defeat certain enemies at all, until they gain skill.


My major gripe about auto-leveling is when the majority of my damage comes from Equipment, and not leveling.

Take Fallout: New Vegas.

Me at Level 14: Ballistic Fist, 100 Unarmed.

Me at Level 45: Ballistic Fist, 100 Unarmed.

If there had been auto-leveling (like the DLC's), I would have been utterly boned. Instead of a decent, continuous challenge curve, the game would have been ridiculously hard for the last third or so because there's no real way to make me better beyond that point.
 
2012-12-04 08:58:40 PM

CygnusDarius: Marine1: This reminds me: Bethesda really should commission Manowar to write and perform a companion soundtrack for certain quests.

There are folks who think that you can do better than listening to Manowar while playing Skyrim. Those people are what we call "wrong".

/also in need of commissioning: competent software engineers.

Just Manowar? I'd add either Amon Amarth or Tyr to the mix, but Manowar is a solid set.


Depends. Amon Amarth and Tyr would have to gain more experience performing songs about killing with steel.
 
2012-12-04 09:13:53 PM

Marine1: CygnusDarius: Marine1: This reminds me: Bethesda really should commission Manowar to write and perform a companion soundtrack for certain quests.

There are folks who think that you can do better than listening to Manowar while playing Skyrim. Those people are what we call "wrong".

/also in need of commissioning: competent software engineers.

Just Manowar? I'd add either Amon Amarth or Tyr to the mix, but Manowar is a solid set.

Depends. Amon Amarth and Tyr would have to gain more experience performing songs about killing with steel.


Maybe Tyr, but Amon Amarth has some experience in steel.

They also make mead, so there.
 
2012-12-04 09:14:02 PM

kmmontandon: Sid_6.7:
Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.



That's ... actually what I didn't like about Oblivion. Not my leveling, but the fact that enemies followed mine. A proper RPG should involve the human player simply not being able to go certain places, or defeat certain enemies at all, until they gain skill.


Similarly, if a player is willing to grind enough they should be able to enter those areas and crush enemies like a living god.

Running into random street thugs wearing glass and ebony armor just never made any sense. Why do they need to mug me when their armor is worth more than a small town?
 
2012-12-04 09:14:44 PM
If I get a machine that can run it, I might have to try this. Never played PC games other than Diablo II, WoW, and Portal.
 
2012-12-04 09:21:23 PM

kmmontandon: Sid_6.7:
Sadly, it kind of removed one of the easiest ways to beat Oblivion on the highest difficulty: never level up, and set all your class skills to crap you never use. You can beat the game at level 1, since basically everything scales to your level.



That's ... actually what I didn't like about Oblivion. Not my leveling, but the fact that enemies followed mine. A proper RPG should involve the human player simply not being able to go certain places, or defeat certain enemies at all, until they gain skill.


I have this problem with most modern RPG games, the damn co-leveling of the monsters. Why the fark should I have trouble killing wolves after the first few levels? This is one of the things I miss about pallet swaps. At least in Baldurs Gate you go from wolf -> dire wolf -> winter wolf which at the very least gives you a reason why the critters are stronger than the ones you met somewhere else.

Being swarmed by a shiatload of wolves should not be a problem after you killed a dragon. Period.

The pitchfork wielding mob should be easier to disperse if I become stronger, not harder.

/Like the army you cut through in BG2 just because they had the audacity to try and arrest you.
 
2012-12-04 09:26:05 PM
It's kind of funny how in the original Skyrim, Alduin is one of the easiest bosses, ranking at about one third the difficulty of the average random mage boss.
 
2012-12-04 09:26:40 PM
i296.photobucket.com

Enderbrine?

/shudders
 
2012-12-04 09:32:15 PM

Marine1: CygnusDarius: Marine1: This reminds me: Bethesda really should commission Manowar to write and perform a companion soundtrack for certain quests.

There are folks who think that you can do better than listening to Manowar while playing Skyrim. Those people are what we call "wrong".

/also in need of commissioning: competent software engineers.

Just Manowar? I'd add either Amon Amarth or Tyr to the mix, but Manowar is a solid set.

Depends. Amon Amarth and Tyr would have to gain more experience performing songs about killing with steel.


No love for Hammerfall?
 
2012-12-04 09:33:03 PM

BumpInTheNight: Actually the ones that really got my goat were the dragon-priests, at least until I could double enchant all my gear to be resistant to everything simultaneously.


Jesus, I never will forget the day I derped my way into Krosis on my Breton illusion/conjuration mage. Two hours I fought that SOB, and I only won after a dragon had swooped down, got nailed by a fireball, turned on the bastard, and weakened him to the point I could pop Dragonskin and bum rush him with Shock.

I had never been happier to see a dragon in the entire game. After that I went straight to Winterhold and did not leave until I was able to dual summon dremora lords.
 
2012-12-04 09:46:04 PM

CygnusDarius: Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).


I am a live-and-let-live guy. Hell, for all intents and purposes, I'm a modern hippie. Ponytail, Prius, I'm that guy.

Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I find that interesting.
 
2012-12-04 09:47:02 PM

Tyrone Slothrop: MBK: Meanwhile I died 15 times on Ornstein and Smough in Dark Souls.

So far...100 times this playthrough. WOO WOO!

Just 15 times? I've been trying to beat them for a couple weeks, and I've only gotten close once (one F*CKING hit away!) For the moment I've given up on them and am hanging around in the Valley of Drakes.


Having beaten them twice, after much pain, confusion, and sobbing, here's my tips:

Unlike almost any other battle in the game, summoning a buddy to help out REALLY makes this easier. If you can get the both of them to concentrate on your buddy, you can usually pull Ornstein away and hack him to bits.

Then, when Smough powers up, you have to roll and generally run around like a farking nut until he pauses for a second, at which point you better have some pyro stuff equipped. Pour it on and be prepared to run like hell when he starts moving again.

If your little ally manages to survive his initial onslaught, and he's still around for the Smough one-on-one, he will help keep the fat farker at bay while you hit him with pyro magic.

I first approached them when I was at level 35 or 40, I think, and promptly got my ass handed to me. I basically went to the Painted World of Aramias and just kept clearing it out and going back to the beginning and saving. I think I spent a few days doing that. Eventually, I saved up enough souls to boost my levels to the upper 60s and also to buy assloads of pyro magic.

/still took me several tries to beat them
 
2012-12-04 09:47:18 PM

Glitchwerks: Use the Oghma Infinium exploit if it's that much of a hassle for you to level.


Nah, I've beaten all the assorted questlines and the game was getting played out for me anyway.

Great game, I just don't have as much interest in replaying it as others do.
 
2012-12-04 09:48:12 PM
Call me when they put spellcrafting back in the game.
 
2012-12-04 09:55:11 PM

that bosnian sniper: BumpInTheNight: Actually the ones that really got my goat were the dragon-priests, at least until I could double enchant all my gear to be resistant to everything simultaneously.

Jesus, I never will forget the day I derped my way into Krosis on my Breton illusion/conjuration mage. Two hours I fought that SOB, and I only won after a dragon had swooped down, got nailed by a fireball, turned on the bastard, and weakened him to the point I could pop Dragonskin and bum rush him with Shock.

I had never been happier to see a dragon in the entire game. After that I went straight to Winterhold and did not leave until I was able to dual summon dremora lords.


Krosis killed me so many times. I hate that bastard.
 
2012-12-04 10:12:50 PM

Gonz: CygnusDarius: Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).

I am a live-and-let-live guy. Hell, for all intents and purposes, I'm a modern hippie. Ponytail, Prius, I'm that guy.

Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I find that interesting
.


THIS
 
2012-12-04 10:16:25 PM

meat0918: that bosnian sniper: BumpInTheNight: Actually the ones that really got my goat were the dragon-priests, at least until I could double enchant all my gear to be resistant to everything simultaneously.

Jesus, I never will forget the day I derped my way into Krosis on my Breton illusion/conjuration mage. Two hours I fought that SOB, and I only won after a dragon had swooped down, got nailed by a fireball, turned on the bastard, and weakened him to the point I could pop Dragonskin and bum rush him with Shock.

I had never been happier to see a dragon in the entire game. After that I went straight to Winterhold and did not leave until I was able to dual summon dremora lords.

Krosis killed me so many times. I hate that bastard.


Strangely Krosis wasn't very hard for me, now that asshole Rahgot on the other hand..... Jeebus just getting to him was a farking chore.
 
2012-12-04 10:17:16 PM

Gonz: Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.


I have a trophy room full of mannequins wearing the Hooded Thalmor robes of those I've killed. I may start collecting their heads, but I need to brush up on decapitations. Usually all that's left is an ash pile.
 
2012-12-04 10:17:21 PM

HMS_Blinkin: I liked the shadow-version of yourself you had to fight in the Shivering Isles expansion of Oblivion. That was a super tough boss (since it's you, +5 or 10 levels I think), and he drops some seriously badass jet black weapons once you finally kill him.


Seriously, that is my favorite part of that game.
 
2012-12-04 10:17:31 PM

Gonz: CygnusDarius: Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).

I am a live-and-let-live guy. Hell, for all intents and purposes, I'm a modern hippie. Ponytail, Prius, I'm that guy.

Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I find that interesting.


To be fair, the Thalmor are rather prideful dicks.
 
2012-12-04 10:19:03 PM
I love Skyrim's story and gameplay, but damn were Alduin and the ending total letdowns...

The dragon priests were several times more difficult and the ending itself was almost non-existent. A couple people cheer, you get some kind words from Paarthurnax, and that's it. Return to the world at large - the one you've just saved - and no one could care less. It had all the drama of putting on your socks.
 
2012-12-04 10:19:52 PM

Teufelaffe: Call me when they put spellcrafting back in the game.


It's called the construction kit (only half joking). The first thing I did after playing through as a mage and seeing how dismal it was was to retool the entire magic system. I added cross skill synergies (e.g. Destruction core perks increase overall spell potency, Alteration spell perks increase all spell durations), added spell scaling with skill level so that flames always remains a viable option as opposed to hitting like a wet noodle even though you might be a master of destruction spells and then added in some more defensive spells like a health regen that gradually heals you like the old necromancer's amulet did in Morrowind.

The next thing I wanted to do was retool the armor system to a logarithmic scaling system instead of the flat cap, but the editor doesn't go that far and I have no idea how to go about doing it.
 
2012-12-04 10:20:39 PM
CygnusDarius:Give a leveling system in a game that works.

Many Roguelikes do well.
 
2012-12-04 10:22:21 PM

scottydoesntknow: Ed Finnerty: A cazador wearing dragon bone armor?

The most evil farking bug ever created for video games. If you didn't have VATS points, you were pretty much screwed.


I actually got pretty good at it, to the point that I could level up a few times around Goodsprings, crank my "Explosives" skill up, and make it directly to New Vegas via the North path.

Cripple their wings and they're horribly slow. A couple small deathclaws in the area, but you cripple their legs with a couple grenade rounds and they're slow too. Pot shots to finish them or just continue on. I've still gotta move fast, lest they swarm me from all directions, but I've done it.
 
2012-12-04 10:24:37 PM
Hm, interesting. Still, with sexed-up gear from alchemy/enchanting exploits, I wonder if this mystery warrior will manage to be a challenge. But what else is in the upcoming add-on? Please not more The Sims: Skyrim Edition.

With the Dawnguard add-on, I was very disappointed with the vampires in the Dawnguard add-on -- the volikar form is powerful, but SLOWER THAN MORROWIND WALKING SPEED.

Werewolves actually got better, and I've had fun with my Nord warrior/werewolf that I try playing realistic -- go wolf, don't put back on the quality gear, and try to fight on with whatever I find on the corpses when I'm out of wolftime or forced to change back for mission purposes. Did that on the Volikar final boss in Dawnguard, lost wolf form just as I hit the vampire for the death blow. I wished Isran would've said when he bursts through the door ... "Congrats for putting down the evil vampire. BTW, what was all that howling? And why are you naked?"

/also, gotta agree -- dragon priests, the original volikar vamps in Skyrim (ran into one in the wilds before the add-on) and the occasional ebony-geared Draugr boss were far tougher than 99% of the dragons.
 
2012-12-04 10:25:26 PM

Saturn5: Gonz: Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I have a trophy room full of mannequins wearing the Hooded Thalmor robes of those I've killed. I may start collecting their heads, but I need to brush up on decapitations. Usually all that's left is an ash pile.


I enjoy playing an Altmer and ambushing Thalmor patrols. It makes me feel simultaneously like a hero and a master troll.
 
2012-12-04 10:26:07 PM

Saturn5: Gonz: Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I have a trophy room full of mannequins wearing the Hooded Thalmor robes of those I've killed. I may start collecting their heads, but I need to brush up on decapitations. Usually all that's left is an ash pile.


My favorite moment in the game came just after I had finished ransacking the Thalmor prison to rescue that dude from Windhelm. As I was heading down the road one of those trios showed up and attacked me on sight. After I dealt with them I found one was carrying a note describing how I had done great damage to the Thalmor cause and was to be killed on sight. It gave me just a little hint of pride knowing that I had made those bastards hate and fear me.
 
2012-12-04 10:26:32 PM

Arctic Phoenix: Gonz: CygnusDarius: Things I'd like to see for Skyrim:

1.- To help the Forsworn (not just in one mission, but an entire story arc. I liked the Forsworn, actually).

2.- To bring down the Thalmor (I'd like that a lot).

I am a live-and-let-live guy. Hell, for all intents and purposes, I'm a modern hippie. Ponytail, Prius, I'm that guy.

Let me play Skyrim for an hour, and I become exceptionally racist towards the Thalmor, and want to kill them all.

I find that interesting.

To be fair, the Thalmor are rather prideful dicks.


I take the Warhammer 40K human approach to all Elves: Not human = DIE. Uppity f--ks anyway.

/dwarves can live though. They're cool.
 
2012-12-04 10:29:31 PM

avalanche: Wait, even tougher thanthis farker?


I hate that guy. Kicked my ass completely the first time.
 
2012-12-04 10:29:55 PM

Wayne 985: I love Skyrim's story and gameplay, but damn were Alduin and the ending total letdowns...

The dragon priests were several times more difficult and the ending itself was almost non-existent. A couple people cheer, you get some kind words from Paarthurnax, and that's it. Return to the world at large - the one you've just saved - and no one could care less. It had all the drama of putting on your socks.


That was my feel too. I know they structured it so you could complete that "main" quest at any time, but in practice it just didn't feel important enough for it to be that big a deal. I left it until I'd finished all the other questlines, and finally just thought "you know, I expected more."

There was more hoopla when I finished the Mage College questline.
 
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