Do you have adblock enabled?
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Gamespot)   Battlefront 3 was 99 percent done when canceled   (gamespot.com) divider line 59
    More: Sad, space battles, change managements, LucasArts, GameSpot, Star Wars  
•       •       •

6988 clicks; posted to Geek » on 01 Dec 2012 at 7:04 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



59 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread

First | « | 1 | 2 | » | Last | Show all
 
2012-12-01 05:19:05 PM  
The first one was so underwhelming I never made it to 2. I doubt this was a huge loss.
 
2012-12-01 05:44:11 PM  
nooooooooooooooo.com
 
2012-12-01 05:55:59 PM  
lol
if only there were some way to not delete teh code.
you know, because they could fix the bugs next month and release ...
 
2012-12-01 06:23:08 PM  

Lsherm: The first one was so underwhelming I never made it to 2. I doubt this was a huge loss.


I spent hours with my stepbrother playing BF2, it was actually a very fun time-waster. Only thing was, the standard storm trooper (or equivalent) could mop the floor with anything once all the bonuses were achieved.

/even the hero classes would get wasted in a few headshot bursts
 
2012-12-01 06:27:24 PM  
That would have been the first game in history to be released with bugs in them. Can't have that.
 
2012-12-01 07:11:54 PM  
I, too, don't understand this. I played the first (I think?) and while I don't think it would have been as good without the coat of Star Wars paint, it was a lot of fun.

/submitted this earlier today with almost exact same headline
//not bitter
 
2012-12-01 07:16:52 PM  
Up until SWTOR, I thought it was the best Star Wars game where you weren't in an Xwing or Tie Fighter. Loved both games dearly and was shocked they didn't release the third. It was a license to print money. #MillionairesWhoShouldBeBillionaires. I will say this though. They probably did have the code, however releasing it now would be a commercial disaster because while it looked amazing back then, it does NOT look amazing now.
 
2012-12-01 07:26:16 PM  
Meh, they were both pretty underwhelming. The most fun I had with them was the campaign missions once the Republic had become the Empire.
 
2012-12-01 07:50:36 PM  
I love Battlefront 2. It's my go to stress relieving game (right behind fapping).

/I have 90,000 + lifetime kills in the game.
//Totally not exaggerating.
 
2012-12-01 08:19:20 PM  
99% feature complete probably means there are 8 months (of 12 hour days) worth of bugs to find and fix.
 
2012-12-01 08:20:32 PM  
I played one of these as a demo that came with one of the Star Wars DVD sets. I had enough fun running around shooting Ewoks.
 
2012-12-01 08:27:48 PM  
Battlefront was one of those games that my brother and I would turn on for a quick 2-player game and end up playing for 8 hours. So much fun.

//I wish the PSP version had better multiplayer.
///I wish more people had PSPs.....
 
2012-12-01 08:40:28 PM  

Sail The Wide Accountancy: Up until SWTOR, I thought it was the best Star Wars game where you weren't in an Xwing or Tie Fighter. Loved both games dearly and was shocked they didn't release the third. It was a license to print money. #MillionairesWhoShouldBeBillionaires. I will say this though. They probably did have the code, however releasing it now would be a commercial disaster because while it looked amazing back then, it does NOT look amazing now.


Because looks are totally everything, and Steam/GoG don't make money hand over fist on stylized Indy games or just old shiat.
 
2012-12-01 09:05:03 PM  
All software is 99% complete at all times, from day one until after RTM. This is one of the mysteries of software.
 
2012-12-01 09:29:13 PM  
This game has been on my "I really want it but it'll probably never happen" list of games for a long time.
 
2012-12-01 09:31:39 PM  
I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.
 
2012-12-01 09:32:05 PM  
Apparently subby has never worked in a software development shop. Any piece of software that is woefully behind schedule and/or full of bugs at release date is "99% done" when the project manager comes asking about the status.
 
2012-12-01 09:33:45 PM  

kroonermanblack: Sail The Wide Accountancy: Up until SWTOR, I thought it was the best Star Wars game where you weren't in an Xwing or Tie Fighter. Loved both games dearly and was shocked they didn't release the third. It was a license to print money. #MillionairesWhoShouldBeBillionaires. I will say this though. They probably did have the code, however releasing it now would be a commercial disaster because while it looked amazing back then, it does NOT look amazing now.

Because looks are totally everything, and Steam/GoG don't make money hand over fist on stylized Indy games or just old shiat.


I think steam makes more money due to people wanting games that focus on gameplay, rather than looks and ZOMGPLOSIONS.
 
2012-12-01 10:12:47 PM  
Well, that's some Galaxy Class suck. Battlefront 3 and Half Life 3 were the ones I'd been waiting for.
 
2012-12-01 10:25:09 PM  
loopy_101
Financial reasons = LucasArts became big giant jerks with their cash.
 
2012-12-01 10:33:56 PM  
If the debugging was left, it wasn't 99 percent done, it was at best 80 percent done.
 
2012-12-01 10:36:45 PM  

ko_kyi: If the debugging was left, it wasn't 99 percent done, it was at best 80 30 percent done.


38 years in the business ...
 
2012-12-01 11:01:49 PM  

NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.


Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...
 
2012-12-01 11:03:39 PM  

ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...


Flight sims (non arcade style) are a dead genre. Sadly.
 
2012-12-01 11:05:09 PM  

ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...


Although, the one thing I hated about X-Wing Alliance more than anything else was that they removed the SLAM motors from the missile boat. I used to love playing the Missile Boat in TIE Fighter, turning on the SLAMs and outrunning advanced concussion missiles... guess that was "too fast" for X-Wing Alliance... but they should have included it. Especially on the Millennium Falcon. Would've made some sort of sense as to why it's "the fastest hunk of junk in the galaxy." But nope.. just a slow, easily destroyed peice of junk as far as X-Wing Alliance is concerned. Coudln't even manuever that well. Though it mopped the floor with standard TIEs.
 
2012-12-01 11:07:48 PM  

Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.


It breaks heart. I just started playing MSFS X Accelleration... but even Microsoft is giving up on them.

Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

Kickstarter, or something...
 
2012-12-01 11:39:58 PM  
I loved and still love playing Battlefront 2. This saddens me.
 
2012-12-01 11:42:19 PM  

ThatBillmanGuy: Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...


That was Steel Battalion and they made a recent game based on that property for the Kinect that was by all accounts a terrible game.
 
2012-12-01 11:44:14 PM  

ThatBillmanGuy: Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.

It breaks heart. I just started playing MSFS X Accelleration... but even Microsoft is giving up on them.

Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

Kickstarter, or something...


Why on earth would I want to play WoW when I could be piloting a 100 ton mech in a planetary war with 50,000 other mechs and a controller setup that made me think I was really operating a giant kill bot? It boggles the mind that we've turned from that glorious gaming future.
 
2012-12-01 11:44:23 PM  

kroonermanblack: Sail The Wide Accountancy: Up until SWTOR, I thought it was the best Star Wars game where you weren't in an Xwing or Tie Fighter. Loved both games dearly and was shocked they didn't release the third. It was a license to print money. #MillionairesWhoShouldBeBillionaires. I will say this though. They probably did have the code, however releasing it now would be a commercial disaster because while it looked amazing back then, it does NOT look amazing now.

Because looks are totally everything, and Steam/GoG don't make money hand over fist on stylized Indy games or just old shiat.


I don't think Battlefront is exactly attempting to compete with $10 indie games or old properties though. Regardless, just based on the strength of the SW name they could've probably sold a decent number to recoup money spent on development, if not profit, even if they did release it. The Old Republic isn't exactly a visual stunner by any means.
 
2012-12-01 11:44:33 PM  
Ugh. LucasArts was so awesome in the 1990s. Now when they have a good idea like that Indiana Jones game for Xbox 360 that would have had the same Euphoria animation as Grand Theft Auto IV, Red Dead Redemption, and The Force Unleashed, they shiatcan it. Will Disney run this any better?
 
2012-12-01 11:46:13 PM  

Lumbar Puncture: ThatBillmanGuy: Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

That was Steel Battalion and they made a recent game based on that property for the Kinect that was by all accounts a terrible game.


Well there's your trouble right there. Or were the robots supposed to match your movements like an avatar? I want buttons to press and switches to toggle to master my giant robot.
 
2012-12-01 11:47:59 PM  

Fano: ThatBillmanGuy: Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.

It breaks heart. I just started playing MSFS X Accelleration... but even Microsoft is giving up on them.

Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

Kickstarter, or something...

Why on earth would I want to play WoW when I could be piloting a 100 ton mech in a planetary war with 50,000 other mechs and a controller setup that made me think I was really operating a giant kill bot? It boggles the mind that we've turned from that glorious gaming future.


THIS. Now that would be an awesome MMO. But then, I don't think anybody would want to be in a clan. They'd all want to be mercenaries.
 
2012-12-01 11:50:11 PM  

Fano: Lumbar Puncture: ThatBillmanGuy: Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

That was Steel Battalion and they made a recent game based on that property for the Kinect that was by all accounts a terrible game.

Well there's your trouble right there. Or were the robots supposed to match your movements like an avatar? I want buttons to press and switches to toggle to master my giant robot.


So.. was it "Robot Jox" the game or something?
 
2012-12-02 12:07:29 AM  

Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.


Chris Roberts (creator of Wing Commander, Freelancer, etc) has a new project to bring space flight sims back to the PC. If you're interested in the genre it's worth checking out.

StarCitizen/Squadron42
 
2012-12-02 12:26:53 AM  

ThatBillmanGuy: Fano: ThatBillmanGuy: Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.

It breaks heart. I just started playing MSFS X Accelleration... but even Microsoft is giving up on them.

Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

Kickstarter, or something...

Why on earth would I want to play WoW when I could be piloting a 100 ton mech in a planetary war with 50,000 other mechs and a controller setup that made me think I was really operating a giant kill bot? It boggles the mind that we've turned from that glorious gaming future.

THIS. Now that would be an awesome MMO. But then, I don't think anybody would want to be in a clan. They'd all want to be mercenaries.


You mean like Mechwarrior Online?

/its in open beta now
//will be free to play
 
2012-12-02 01:48:15 AM  

NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.


I think that's about the fifth time I heard that this year. I fully support such an idea.
 
2012-12-02 02:18:30 AM  

nucrash: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

I think that's about the fifth time I heard that this year. I fully support such an idea.


When I got my PS3 a couple years ago I immediately started looking for a great space battle/dog fight game. I still haven't found one and it breaks my heart. I've always been a console guy, and I LOVED the Rogue Squadron games. Starfox on the N64. I also played the TIE Fighter games on a friends computer and loved those.

I don't understand why the genre is dead. Space battle games are great. Was there a game that someone spent a lot on that didn't sell? Why aren't hey making them anymore? It would be awesome on the current equipment.
 
2012-12-02 02:52:13 AM  

dalovindj: nucrash: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

I think that's about the fifth time I heard that this year. I fully support such an idea.

When I got my PS3 a couple years ago I immediately started looking for a great space battle/dog fight game. I still haven't found one and it breaks my heart. I've always been a console guy, and I LOVED the Rogue Squadron games. Starfox on the N64. I also played the TIE Fighter games on a friends computer and loved those.

I don't understand why the genre is dead. Space battle games are great. Was there a game that someone spent a lot on that didn't sell? Why aren't hey making them anymore? It would be awesome on the current equipment.


Arcade controls yes, like a starfox clone. Action games yes.

As someone that cut his teeth on Red Baron, A-10 Tank Killer, Secret Weapons of the Luftwaffe, and the X-wing series...

I can't tell you why people don't seem to want this anymore, especially as technology has caught up.
 
2012-12-02 03:02:54 AM  
There is a game called "World of Warplanes" that'll be in open beta sometime soon.
 
2012-12-02 03:32:45 AM  

Coolfusis: Lsherm: The first one was so underwhelming I never made it to 2. I doubt this was a huge loss.

I spent hours with my stepbrother playing BF2, it was actually a very fun time-waster. Only thing was, the standard storm trooper (or equivalent) could mop the floor with anything once all the bonuses were achieved.

/even the hero classes would get wasted in a few headshot bursts


Even with the aim penalty?
 
2012-12-02 06:07:34 AM  

ko_kyi: If the debugging was left, it wasn't 99 percent done, it was at best 80 percent done.


No no, it was 99% done. All that was missing was the the other 99%.
 
2012-12-02 07:24:24 AM  

Fano: Flight sims (non arcade style) are a dead genre. Sadly.


https://www.kerbalspaceprogram.com/ (Fark keeps throwing out the hyperlink)

The Kerbals would kindly disagree with you.
 
2012-12-02 07:53:09 AM  

Nem Wan: Ugh. LucasArts was so awesome in the 1990s.
...


I miss point-and-click adventure games. LucasArts made so many great ones.
I can't think even of LucasArts or the genre without thinking of the other.
 
2012-12-02 08:05:39 AM  
"just needed bug fixing"

Uh, yeah.
 
2012-12-02 08:43:18 AM  

dalovindj: nucrash: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

I think that's about the fifth time I heard that this year. I fully support such an idea.

When I got my PS3 a couple years ago I immediately started looking for a great space battle/dog fight game. I still haven't found one and it breaks my heart. I've always been a console guy, and I LOVED the Rogue Squadron games. Starfox on the N64. I also played the TIE Fighter games on a friends computer and loved those.

I don't understand why the genre is dead. Space battle games are great. Was there a game that someone spent a lot on that didn't sell? Why aren't hey making them anymore? It would be awesome on the current equipment.


Yes, it was a ps3 game too.

http://en.m.wikipedia.org/wiki/Lair_(video_game)
 
2012-12-02 09:20:29 AM  
Doesn't matter if a game is complete and 100% bug free, if its projected sales aren't expected to recoup release and support costs, it won't be released. Happens all the time.

One game that was nearly shiatcanned when it was finished? The Sims. (I'll be the last one to say the MBAs and their spreadsheets are always correct, but I remember thinking "No way this electronic doll house will sell" :) If it hadn't been Will Wright's, you may have never heard of The Sims)

/ex-EA
 
2012-12-02 09:35:13 AM  
My son is just starting to play video games, and the only one he's interested in right now is Battlefront 2. We have a great time playing it together. He's really into Star Wars stuff lately, and he doesn't know it but daddy has a ton of PC games ready for him (once I can trust him not to kill my PC).

I think there are a lot of people in their 30's who are in a similar situation - kids getting into Star Wars games just like we were with X-Wing, etc. And he loves flight simulators. I have a feeling game developers are missing out. Your imagination beyond the game can only go so far with Angry Birds.
 
2012-12-02 10:23:09 AM  

ThatBillmanGuy: Fano: ThatBillmanGuy: Fano: ThatBillmanGuy: NeoCortex42: I'd rather just get an update to TIE Fighter. I don't even need a sequel, just a modern remake would be great.

Someone took the X-Wing Alliance and made all the Missions into TIE Fighter missions. So it's sort of an update. You're playing TIE Fighter with the better game engine, and X-Wing Alliance had a lot more ships, so more versatility. They even did the breifings, Star Destroyer Hanger, etc...

Flight sims (non arcade style) are a dead genre. Sadly.

It breaks heart. I just started playing MSFS X Accelleration... but even Microsoft is giving up on them.

Remember Mechwarrior? Or what was that other game with the several billion dollar controller that powered the entire mech? Wish we could get games like that again...

Kickstarter, or something...

Why on earth would I want to play WoW when I could be piloting a 100 ton mech in a planetary war with 50,000 other mechs and a controller setup that made me think I was really operating a giant kill bot? It boggles the mind that we've turned from that glorious gaming future.

THIS. Now that would be an awesome MMO. But then, I don't think anybody would want to be in a clan. They'd all want to be mercenaries.


I've gotten away from gaming as I've gotten older, but I would drop good money upgrading my PC to play a new TIE Fighter and Mech Warrior.
 
2012-12-02 11:27:33 AM  
Everyone pining for a modern X-Wing/TIE-Fighter update might want to check out the Battlestar Galactica mod for the open source Freespace 2: Diaspora: Shattered Armistice
 
Displayed 50 of 59 comments

First | « | 1 | 2 | » | Last | Show all

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
Advertisement
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report