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(Joystiq)   Blizzard uses dark magic to reveal its next project   (massively.joystiq.com) divider line 36
    More: Spiffy, blizzards, Blizzard Entertainment  
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8257 clicks; posted to Geek » on 01 Dec 2012 at 8:12 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-12-01 08:25:41 AM
I have nothing of value to add to this thread.
 
2012-12-01 08:26:05 AM
Or they wanted to send a bunch of fanbois on a wild goose chase for kicks and grins.

Or that's one of 20 possible titles that will end up getting registered over the next six months.

Or it really is the title and they want us to go all tinfoil hat just like I'm doing right now to throw off the scent.

As secretive as Blizzard is about announcing anything before they're good and ready, I doubt this means much. If I made games and had effectively an unlimited budget for domains, I'd probably try to think up and register a new one every time I took a dump just in case the name ever became useful.
 
2012-12-01 08:26:10 AM
Don`t even bother with `the article that says nothing`

/Do modmins even look at these links anymore or just who submitted them?
 
2012-12-01 08:26:57 AM

Omis: I have nothing of value to add to this thread.


very much like TFA
 
2012-12-01 08:43:31 AM

dready zim: Don`t even bother with `the article that says nothing`

/Do modmins even look at these links anymore or just who submitted them?


My guess is subby is making a Harry Blackstone (not sure if Sr. or Jr.) joke, but it would be nice if there was some substance to go with the article as well. That being said, Fark has linked to articles with no content at all before.
 
2012-12-01 09:15:15 AM
Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.
 
2012-12-01 09:18:13 AM

Honest Bender: Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.


I've been a big Blizzard defender for many years, but I half to admit, I'm not playing WoW or D3 right now. When the Starcraft 2 expansion comes out I'll get it, but probably just to play through the campaign once.

If they released a new property, it wouldn't be an automatic buy for me at this point.
 
2012-12-01 09:21:20 AM

jayhawk88: but I half to admit


Which half?
 
2012-12-01 09:23:37 AM
I've had my fill of blizzard. I won't bore people with details but whatever their next MMO is count me out.
 
2012-12-01 09:35:12 AM

Honest Bender: Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.


They've just gotten lazy and instead of trying to produce quality products with lasting power and replayability, they've gone all pvp, all the time. What's easier: creating an interesting storyline, well choreographed scenarios and responsive AI or a few pvp arenas and some ladder ranking systems?
 
2012-12-01 09:39:39 AM

StrangeQ: Honest Bender: Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.

They've just gotten lazy and instead of trying to produce quality products with lasting power and replayability, they've gone all pvp, all the time. What's easier: creating an interesting storyline, well choreographed scenarios and responsive AI or a few pvp arenas and some ladder ranking systems?


Or all of their best talent has been working on "Titan" for about 5 years.
 
2012-12-01 09:56:35 AM

Blue_Blazer: Or all of their best talent has been working on "Titan" for about 5 years.


God knows their best talent isn't busy playing Diablo 3.
 
2012-12-01 10:20:22 AM

Wolfman Johnny: Blue_Blazer: Or all of their best talent has been working on "Titan" for about 5 years.

God knows their best talent isn't busy playing Diablo 3.


Honest question. Do people even play diablo 3 anymore? That game shiat the bed so bad its not recoverable. Jay wilson only proved he had and never will have a clue about making video games.
 
2012-12-01 10:23:03 AM

poisonedpawn78: Wolfman Johnny: Blue_Blazer: Or all of their best talent has been working on "Titan" for about 5 years.

God knows their best talent isn't busy playing Diablo 3.

Honest question. Do people even play diablo 3 anymore? That game shiat the bed so bad its not recoverable. Jay wilson only proved he never had and never will have a clue about making video games.


FTFM
 
2012-12-01 10:26:35 AM
www.mechtaco.com
 
2012-12-01 10:40:31 AM

Honest Bender: Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.


I quit for a year until kung fu panda came out. I played for a couple of months and got bored with it. Nice graphics and models and all but it was just more of the same level grind and dungeon mechanics to me. Maybe I didnt give it enough of a chance. I never even got to 90 before I quit again.

Im trying out Planetside 2 at the moment since its free to play. Ill be interested to see how long it takes before its pay to win.
 
2012-12-01 11:04:51 AM

Igor Jakovsky: I quit for a year until kung fu panda came out. I played for a couple of months and got bored with it. Nice graphics and models and all but it was just more of the same level grind and dungeon mechanics to me. Maybe I didnt give it enough of a chance. I never even got to 90 before I quit again.


I'm gonna say you didn't give it enough of a chance. You couldn't have played for a couple of months before dropping it considering it just hit 2 months old this past Sunday.

I bought a house about a year ago, and wasn't playing much, then SW:tOR stole a lot of players and my server died. I was playing off an on, but maybe 4-5 hours a week until MoP came out. It was a lot of fun. I felt it was very different from previous expansions they've done, but it has a sense of newness I hadn't had from their stuff since BC released.

It's still WoW, no doubt, but it Pandaria itself feels very new and different, in a way Northrend or Cata didn't. Some of the stories you go through while questing are pretty awesome too. Lots more cut-scenes and voice acting makes everything feel more involved and important. 

A lot of my guild is still playing GW2, though.
 
2012-12-01 11:15:47 AM
Can this be the thread where we talk about how we dont play WoW anymore?! Hell if my laptops wireless connection wasnt so wonky lately Id be playing old EQ!
 
2012-12-01 11:21:55 AM
Oh Activision-Blizzard, how I long for the days before you had that cyst pr-pended to your name.
 
2012-12-01 11:25:39 AM
I still enjoy the hell out of Blizzard's games, the problem is that those games are Warcraft II, StarCraft, and Warcraft III. The company hasn't made a world-class video game product since The Frozen Throne.
 
2012-12-01 11:27:21 AM
Blizzard has used up all of it's good-will, IMHO.

Whatever this next project it, it will be a soulless money grab.
 
2012-12-01 11:28:07 AM

poisonedpawn78: Wolfman Johnny: Blue_Blazer: Or all of their best talent has been working on "Titan" for about 5 years.

God knows their best talent isn't busy playing Diablo 3.

Honest question. Do people even play diablo 3 anymore? That game shiat the bed so bad its not recoverable. Jay wilson only proved he had and never will have a clue about making video games.


Here's a post I made in the most recent Blizzard thread.

(Regarding the repetitive grind)

I felt the same way. Hadn't played since about 3 weeks after release b/c I was tired of exactly what you describe. My dad (who plays games much slower than I do) told me a few weeks ago that it had been much improved since release and I should check it out again. The reasons I like it again now are:

-they improved the loot tables to the degree where not only is "good" gear way cheaper on the AH (not spend 10 million g for a 200 dps upgrade) but you'll actually find legendaries and set items on your own, and even if you can't use them, you can sell them for ones you can
-they fixed leveling by increasing monster xp, reducing health, and making one of the primary stats on gear drops beflow 55 "+xp", meaning you can get a toon to 60, solo, in about 18 hours.
-they added raid bosses, so overpowered guys have something to do
-they added "paragon" levels, which, after 60, you can accumulate up to "level 100 paragon" for which each level gives you base stat increases, but also provide +3% gf/mf per level; these stack with Nephalem Valor, which can go to 5x, and gives you 5% per stack
-they fixed a lot of the choppiness and lag that plagues the early game
-numerous cosmetic changes

There are more, but those have gotten me way back into D3- rest assured, I was in full "f this noise" mode after about 3 weeks, and now it's back to "I require more free time to play d3". In short, it's fun again; but you're still grinding the same 4 campaign acts to level over and over.
 
2012-12-01 11:32:14 AM
Activision doomed that company. Nothing good will come from them again.
 
2012-12-01 11:50:44 AM

Elandriel: Activision doomed that company. Nothing good will come from them again.


As easy as it is to blame Kotick, I think it's clear that "Evil Blizzard" was already in motion by 2007, when the company went into court against the Glider bot and claimed that the copy of the game loaded into the memory on your computer was their property, and that they had the right to enforce any modification of the game code through a EULA. When they eventually won that case, it set all of the precedent necessary for the company to develop Battle.net 2.0, which is popularly attributed to Activision and their success with IWNet.
 
2012-12-01 12:20:02 PM
Blizzard doesn't seem to realize that lots of people don't play WoW or that players want something entirely different out of Diablo or Starcraft games. It's sad to see games with such distinctive atmospheres as Starcraft's of Diablo's turn into "space marine WoW" and "somewhat gothic WoW."
It's a common path for a company that has such a big success as WoW. The company starts to think that they have a coherent audience that wants specific things out of a product. So they streamline production and everything other product has to borrow the elements that "work" from the previous mega-hit, because it had all the things the audience wants. What the company doesn't realize is that making all their products in the image of the first success narrows the appeal of their other products. They're pitched to the exact same audience as the first mega-hit -- they look, sound and feel very samey -- but they aren't as well developed so even the core audience finds them shallow and dull.
/D3 sucked. Everything about it was wrong.
 
2012-12-01 12:54:05 PM

the cake is a pie: Or they wanted to send a bunch of fanbois on a wild goose chase for kicks and grins.

Or that's one of 20 possible titles that will end up getting registered over the next six months.

Or it really is the title and they want us to go all tinfoil hat just like I'm doing right now to throw off the scent.

As secretive as Blizzard is about announcing anything before they're good and ready, I doubt this means much. If I made games and had effectively an unlimited budget for domains, I'd probably try to think up and register a new one every time I took a dump just in case the name ever became useful.


"Register a domain" is now my new euphemism for taking a dump.
 
2012-12-01 01:13:12 PM

grinding_journalist: poisonedpawn78: Wolfman Johnny: Blue_Blazer: Or all of their best talent has been working on "Titan" for about 5 years.

God knows their best talent isn't busy playing Diablo 3.

Honest question. Do people even play diablo 3 anymore? That game shiat the bed so bad its not recoverable. Jay wilson only proved he had and never will have a clue about making video games.

Here's a post I made in the most recent Blizzard thread.

(Regarding the repetitive grind)

I felt the same way. Hadn't played since about 3 weeks after release b/c I was tired of exactly what you describe. My dad (who plays games much slower than I do) told me a few weeks ago that it had been much improved since release and I should check it out again. The reasons I like it again now are:

-they improved the loot tables to the degree where not only is "good" gear way cheaper on the AH (not spend 10 million g for a 200 dps upgrade) but you'll actually find legendaries and set items on your own, and even if you can't use them, you can sell them for ones you can
-they fixed leveling by increasing monster xp, reducing health, and making one of the primary stats on gear drops beflow 55 "+xp", meaning you can get a toon to 60, solo, in about 18 hours.
-they added raid bosses, so overpowered guys have something to do
-they added "paragon" levels, which, after 60, you can accumulate up to "level 100 paragon" for which each level gives you base stat increases, but also provide +3% gf/mf per level; these stack with Nephalem Valor, which can go to 5x, and gives you 5% per stack
-they fixed a lot of the choppiness and lag that plagues the early game
-numerous cosmetic changes

There are more, but those have gotten me way back into D3- rest assured, I was in full "f this noise" mode after about 3 weeks, and now it's back to "I require more free time to play d3". In short, it's fun again; but you're still grinding the same 4 campaign acts to level over and over.


I feel much the same way. To add to your list, there's Monster Power now. It works similar to the /players X command in D2. Increasing the monster power(up to 10) gives the monsters more health, damage, experience(toward your paragon levels), magic and gold find, and gives an increasing chance for a drop to include a bonus drop.

Also they improved the set and legendary items a LOT. A perfect rolled rare might be better, but the odds of that happening are fairly slim. I found an Immortal Kings chest piece a couple weeks ago that sold on the AH for 100m buyout. That was enough to complete my WD set, improve my offhand by over 15k dps and 5k health, a decent vile ward, and still had enough left over to upgrade a gem to max level and I *still* have 20m left over. Any upgrade now is just "the same thing, but slightly better" and not too worth it.

/plays on MP4
 
2012-12-01 01:41:21 PM

Mike_LowELL: Elandriel: Activision doomed that company. Nothing good will come from them again.

As easy as it is to blame Kotick, I think it's clear that "Evil Blizzard" was already in motion by 2007, when the company went into court against the Glider bot and claimed that the copy of the game loaded into the memory on your computer was their property, and that they had the right to enforce any modification of the game code through a EULA. When they eventually won that case, it set all of the precedent necessary for the company to develop Battle.net 2.0, which is popularly attributed to Activision and their success with IWNet.


Quiet. You're getting in the way of my baseless hate. Go back to being depressed about dreary Minnesota days.
 
2012-12-01 04:10:11 PM

Elandriel: Mike_LowELL: Elandriel: Activision doomed that company. Nothing good will come from them again.

As easy as it is to blame Kotick, I think it's clear that "Evil Blizzard" was already in motion by 2007, when the company went into court against the Glider bot and claimed that the copy of the game loaded into the memory on your computer was their property, and that they had the right to enforce any modification of the game code through a EULA. When they eventually won that case, it set all of the precedent necessary for the company to develop Battle.net 2.0, which is popularly attributed to Activision and their success with IWNet.

Quiet. You're getting in the way of my baseless hate. Go back to being depressed about dreary Minnesota days.


Hey, I just moved to MN and while the past couple of weeks have been kind of overcast the fit girls, intelligent newscasters and the OMGWTFWWIII Fourth of July still make it an experience other than "dreary."

That and I can't wait to find out what it's like to go triple digit speeds on a snowmobile.
 
2012-12-01 06:46:26 PM

iq_in_binary: Hey, I just moved to MN and while the past couple of weeks have been kind of overcast the fit girls, intelligent newscasters and the OMGWTFWWIII Fourth of July still make it an experience other than "dreary."

That and I can't wait to find out what it's like to go triple digit speeds on a snowmobile.


Elandriel: Quiet. You're getting in the way of my baseless hate. Go back to being depressed about dreary Minnesota days.


.
 
2012-12-01 06:55:08 PM
I wonder how many people Blizzard devotes to scooping up all the insightful advice offered by random jerk offs in Fark threads about how they should change the way they operate their multimillion dollar company. If there is anyone who knows how to operate their company better than them it's gotta be unknown game developer guy and random WoW hater who post in every WoW thread that appears on Fark.

I know they have to have a large collection of "WoW is dying!!" posts from the last, oh, 6 years or so. I'm sure they're taking it seriously this time.
 
kab
2012-12-01 07:24:42 PM

Honest Bender: Blizzard... You're very quickly losing your relevance. You put too many of your eggs in the WOW basket and now it's dying of old age. Your other franchises are too anemic to survive much longer. You had a fantastic run. You gave us many hours of entertainment and for that we thank you. But you flew too close to the sun. We will all enjoy watching you fall.


Lets take a look at this from a different angle:

The company has been making, and continues to make, assloads of money simply off sequels. D3 broke sales records on release. WoW, for all it's age-showing and flaws, still makes money hand over fist, probably as much or more than all other major MMO's combined.

Make no mistake. When the next thing they do starts actually getting hyped, gamers will be all. over. it. This company isn't going anywhere.
 
2012-12-01 08:22:16 PM
The new MMO Blizzard is currently working on will be canceled next year.

/ya heard it here first

kab: WoW, for all it's age-showing and flaws, still makes money hand over fist, probably as much or more than all other major MMO's combined.


Clash of Clans, an iPhone game makes about 500k a day. World of Tanks makes 15-20 mill a month.
League of Legends has all but destroyed Blizzard in terms of e-sports (Korea doesn't play SC2).
WoW can make more than than any AAA MMO but there are lots of online games that make more money comparatively.

/the times are changing and Blizzard is getting old
 
2012-12-01 11:24:53 PM
"Make no mistake. When the next thing they do starts actually getting hyped, gamers will be all. over. it. This company isn't going anywhere."

Such confidence is misplaced, methinks. The major thing that is sustaining Blizzard right now is WoW and the major thing that sustaining WoW right now is a mixture of customer loyalty and fabulous brand recognition. The game play is still OK, which helps.

But any new MMO on the part of Blizzard faces much stiffer headwind. Yes, it will be able to live off its reputation for a time. But most of the loyalty is towards a game and not towards a brand; its towards WoW and not Blizzard, despite all the attempts to shift that loyalty with Battle.net (which was the underlying purpose it.)

Any future MMO on the part of Blizzard is going to have to stand and fall on its own. The market place is quite different than in 2004 and their brand will only take them so far. I don't underestimate Blizzard because there are a lot of intelligent and creative people working there along with lots of money. But I don't think that any new IP on their part is a shoo in to success.
 
2012-12-02 12:52:49 AM
I've been a Blizzard fan since Rock & Roll Racing and Blackthorne and Warcraft: Orcs and Humans. And like a lot of people here, I've been somewhat disappointed with their recent releases. I did enjoy the SC2 campaign and it looked (mostly) beautiful. I'll get around to playing D3, just to see how the story has been butchered. I won't play Kung Fu Panda. I'm just tired of where the Warcraft franchise has gone. Then I realized that, especially with the merger, there's scant few people at Blizzard-Activision that have been there since the early days, if any. That has to be an influential factor in the direction and quality their games have taken recently.

I guess what I'm saying is: I just want to see one new game out of Blizzard. Some new and original IP that tells a fantastic story, has great gameplay (no matter what genre), and reminds me what Blizzard used to be. A goddamn single-player experience that doesn't feel tacked on for the sake of multi-player. Perhaps that's not even possible anymore now that the gaming industry has matured and players expect so much.
 
2012-12-02 07:54:45 AM

kab: Lets take a look at this from a different angle:

The company has been making, and continues to make, assloads of money simply off sequels. D3 broke sales records on release. WoW, for all it's age-showing and flaws, still makes money hand over fist, probably as much or more than all other major MMO's combined.

Make no mistake. When the next thing they do starts actually getting hyped, gamers will be all. over. it. This company isn't going anywhere.


Is Acti-blizzard a money making machine? Absolutely. But interest in their titles is waning. Hardcore. I'll take your word for it that D3 broke sales records when it first came out. That's a nice statistic and all. But it also disappointed on a massive scale. Acti-blizzard took a big PR hit for that title. They're losing WOW players every day... It's all just a matter of time.

And like you said, based on their past gamer cred, their next title will probably sell very well at launch. But if their next title is received as poorly as D3, I would think that would pretty much destroy their credibility in the industry.

They have the money to coast along for a good long time. But they've ridden the Warcraft title into the ground. They're currently working on doing the same to the starcraft title. The Diablo franchise is pretty well trashed now, too. What else do they have?
 
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