Lunaville: I have a kid trying to con me into allowing this game on the grounds that it "teaches history." Are you kidding me? We've got three books shelves filled with books. There's a section of history books, most targeted specifically at juvenile readers, that is about a yard long. The kids want to learn history; fine we're going back to enforcing our increasingly ignored rules limiting technology usage so they have time to read a book.I think I'll take my own advice now. I've been spending way too much time on this site. I love reading all the different view points, but time just slips away.
Magorn: ut that ALL the Founding Fathers, more or less were techincially "Templars" because they were all Freemasons? And that it may well have been that Freemason connection that helped us Win the war? European officers who were critical to training the Continental Army into a legit fighting force, such as Lafayette and Von Stueben were all freemasons and joined the Revolution after Washington and other put out a direct appeal for assistance to the masonic lodges in Europe (and that the Revolution was seen by Freemasons as a sort of attempt to create a new nation founded on Masonic ideals of liberty and
I_C_Weener: So, do dragon shouts still work in the real world?
poisonedpawn78: Because when Americans want history lessons they turn to video games and Hollywood!
Doogles4221: Also: SPOILERS... SPOILERS So in the end, Desmond chose to save everyone by releasing a being of great power to rule over humanity. Isn't that exactly what the Templars always wanted, and the exact opposite of everything the Assassin's stand for.
Slaxl: However the best thing about the game was the naval warfare side of it. I could sit on the ship having a fight all day. If they could just take that part of the game, move it back 100 years and add hundreds of Caribbean ports, and make it like Sid Meier's Pirates, but without the old age onset, and the more cartoony elements, and mission to find lost relatives, and instead make a very detailed and more realistic piratey game then I'd buy it all over again.
thecpt: ///Connor was THE Mohawk Indian
thecpt: wow. didn't even think about that. There wasn't even a Hessian in the game.
HalEmmerich: I definitely agree with where you're coming from, but I think they sidestep it with Conner's falling out with the Patriots towards the end. I think threatening to kill Washington for messing with his people didn't do much for his relationship with all of those guys. They were using him and his desire to protect his people to do their dirty work in service to their cause while screwing him over behind his back, and then he fades into the background following the end of the war. Plus he was an Indian, so yeah.And he didn't really know that many of the founding fathers. Adams, Washington and Lafayette mostly.
yves0010: Could easily argue that Conner was there because he was invited or serving as a body guard while at the signing.
thecpt: Finished the game last week, but I have mixed feelings about it. First off, relevant to the article they tried to plug a lot of real history in it with stuff such as an actual play from the 1700s being acted out line by line in the background during the first mission. Farking awesome. Lay outs of cities and architecture was also layed out as best they could while they tried to make it entertaining. Buildings, people, land marks all had readable histories. The intent of immersion was wonderfully pulled off, including the wilderness that had intuitive and natural looking tree paths. It was also pretty fair on who to blast. My favorite line is when Connor calls out Sam Adams on owning slaves. Later in the game he threatens Washington, and Paul Revere's ride is hilarious. I read a review by someone in England where they state they were never once offended and they wanted to know how Americans felt about those portrayals. After all the founding fathers are deified over here. The killing people game play has been really well defined and is easy to pick up, and easy to master.What I didn't like:Most reviews I read online were pretty good. Any rando joe review that was negative seemed to not give credit to all that I listed previously, and how the game is absolutely beautiful. Legitimate complaints (that i shared sentiment with) were that the stories were hardly linked, Connor's reason to exist and Desmond's reason to relive his memories are incredibly weak, Connor never matured and never really "grew" as a character (unlike Ezio), and the free running is still glitchy (might be the PS3 version though).Farking great game, but you really only have 4 different areas to explore unlike previous games that had multiple cities that had very different architecture, design, and purpose./I've been wanting to talk with anyone about it since I finished it
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