Do you have adblock enabled?
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Wired)   Cool pictures of HELIOS 1 being built. No sign of Powder Gangers   (wired.com) divider line 66
    More: Cool, Helios, solar energies, aerial photographies, Google, BrightSource Energy, NRG Energy, Mojave Desert, whales  
•       •       •

3995 clicks; posted to Geek » on 14 Nov 2012 at 4:54 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



66 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread
 
2012-11-14 03:16:49 PM  
fallout3.nexusmods.com
 
2012-11-14 03:22:52 PM  
Silly subby of course there would be no Powder Gangers. Everyone knows that the NCR controls Helios One after forcing the Brotherhood of Steel out.
 
2012-11-14 03:30:39 PM  
Hm... power Vegas or power this kick ass little toy gun? What to do ... what to do ...
 
2012-11-14 03:34:24 PM  
Submitter has displayed an unconscionable lack of knowledge regarding territorial supremacy among New Vegas factions and I demand he be outed immediately that we may all mock him.
 
2012-11-14 03:44:21 PM  

sigdiamond2000: Submitter has displayed an unconscionable lack of knowledge regarding territorial supremacy among New Vegas factions and I demand he be outed immediately that we may all mock him.


This.
 
2012-11-14 03:47:53 PM  
I love that game.
 
2012-11-14 04:03:48 PM  

scottydoesntknow: Silly subby of course there would be no Powder Gangers. Everyone knows that the NCR controls Helios One after forcing the Brotherhood of Steel out.


Not to mention the Powder Gangers would have a very low chance of getting over the Pass of Primm to even be a threat.
 
2012-11-14 04:12:38 PM  

Nadie_AZ: scottydoesntknow: Silly subby of course there would be no Powder Gangers. Everyone knows that the NCR controls Helios One after forcing the Brotherhood of Steel out.

Not to mention the Powder Gangers would have a very low chance of getting over the Pass of Primm to even be a threat.


Ya know that got me thinking. The Powder Ganger quest is usually the very first one you get (having to choose between helping Goodsprings against the Gangers, or giving the town to the Gangers). Did anyone choose to help the Gangers? They just seemed like such dicks I wiped out their attack party, then to make sure I wiped out the entire prison complex they took over a little ways north.
 
2012-11-14 04:25:26 PM  

scottydoesntknow: Nadie_AZ: scottydoesntknow: Silly subby of course there would be no Powder Gangers. Everyone knows that the NCR controls Helios One after forcing the Brotherhood of Steel out.

Not to mention the Powder Gangers would have a very low chance of getting over the Pass of Primm to even be a threat.

Ya know that got me thinking. The Powder Ganger quest is usually the very first one you get (having to choose between helping Goodsprings against the Gangers, or giving the town to the Gangers). Did anyone choose to help the Gangers? They just seemed like such dicks I wiped out their attack party, then to make sure I wiped out the entire prison complex they took over a little ways north.


The Powder Gangers have a series of quests if you do side with them- between thinning out their ranks (idiots) and taking on the NCR and Primm. Not really worth it, I think.
 
2012-11-14 04:34:47 PM  
protip: don't forget to take off that Powder Ganger or Legion armour that you thought looked cool out in the Wasteland before approaching NLV or any NCR-controlled area.
 
2012-11-14 04:57:11 PM  

sigdiamond2000: Submitter has displayed an unconscionable lack of knowledge regarding territorial supremacy among New Vegas factions and I demand he be outed immediately that we may all mock him.


Thank god I'm not the only one to have thought that.
 
2012-11-14 04:59:20 PM  
Yo!

//has a theoretical degree in physics..
 
2012-11-14 05:01:01 PM  
As someone who just picked up New Vegas last night, I got that reference!
 
2012-11-14 05:02:05 PM  
Just let me know when I get my own personal ED-E.
 
2012-11-14 05:12:05 PM  

Nadie_AZ: The Powder Gangers have a series of quests if you do side with them- between thinning out their ranks (idiots) and taking on the NCR and Primm. Not really worth it, I think.


It's not. There's no real endgame benefit, and you don't get any cool gear that you couldn't obtain otherwise. I did it for completion's sake. If you want to play as an anarchic asshole, it's a fine path to choose- it just makes things much harder, and you lose out on some other, cooler quests.
 
2012-11-14 05:13:59 PM  
I know someone who's working there. To work construction in the Mojave Desert is not much fun. They basically have stillsuits. They wear cooling vests, special head, eyes, and neck gear for protection from the heat. They each carry a small fluid tank in case of dehydration. Their hours on the job are interspersed with down-time in cooled vans. It sounds like working on Mars.
 
2012-11-14 05:14:54 PM  

ShadeeJake: As someone who just picked up New Vegas last night, I got that reference!


24.media.tumblr.com
 
2012-11-14 05:18:31 PM  
Interesting that there's a race track, and Primm, nearby (as in the game). In fact, a large number of in-game locations have real life counterparts. They aren't all within walking distance of each other, though.

Link
 
2012-11-14 05:30:13 PM  

Jingo Django Mourning: Just let me know when I get my own personal ED-E.


I finally have a gaming PC. First game I put on? Fallout 3. I'm wandering around the wastes and I see the enclave eyebots and I keep thinking "I want to convert one of these to ED-E". At least they shoot the bad guys for me before I run into them.
 
2012-11-14 05:32:42 PM  

Geotpf: Interesting that there's a race track, and Primm, nearby (as in the game). In fact, a large number of in-game locations have real life counterparts. They aren't all within walking distance of each other, though.

Link


I thought it was pretty interesting the first time I decided to look at a real map of the area.

although, nothing quite as shocking as going to venice after playing assassin's creed 2. hey, i know how to climb that!
 
2012-11-14 05:39:07 PM  
 
2012-11-14 05:48:20 PM  
As a parent of a 3 yr old who loves the "Powder Wayne-gers" I thought the reference was much less cool...

/sigh, I need to play NLV...
 
2012-11-14 06:09:43 PM  
Problem is, the system is located smack in the middle of the threatened desert tortoise habitat and the companies that built the system have already had to allocate $56 million to care for and relocate these ground dwellers. At least one major environmental group has argued the plant should have never been built on its current location.

Ugh, I know from experience that some fringe liberals will never be satisfied. Someone will always biatch. Build one of the largest renewable energy projects the country has seen and they'll complain about a turtle. There's no consideration for how farking hard it is to make even symbolic carbon reduction efforts in this country.
 
2012-11-14 06:16:43 PM  
Nice job, Mr. Fantastic.
 
2012-11-14 06:42:56 PM  
Should not Icarus and Daedalus be built first?

/Obscure?
 
2012-11-14 06:52:21 PM  

DerPups: fAN VID of the Mojave Wasteland


Dat Ass!
 
2012-11-14 07:05:06 PM  

Lumpmoose: Problem is, the system is located smack in the middle of the threatened desert tortoise habitat and the companies that built the system have already had to allocate $56 million to care for and relocate these ground dwellers. At least one major environmental group has argued the plant should have never been built on its current location.

Ugh, I know from experience that some fringe liberals will never be satisfied. Someone will always biatch. Build one of the largest renewable energy projects the country has seen and they'll complain about a turtle. There's no consideration for how farking hard it is to make even symbolic carbon reduction efforts in this country.


They'd still be building the transcontinental railroad if these clowns had their way.
 
2012-11-14 07:06:05 PM  

Lumpmoose:
Ugh, I know from experience that some fringe liberals will never be satisfied. Someone will always biatch. Build one of the largest renewable energy projects the country has seen and they'll complain about a turtle. There's no consideration for how farking hard it is to make even symbolic carbon reduction efforts in this country.


No good deed goes unpunished. Ever.
 
2012-11-14 07:15:47 PM  

Mad Tea Party: Nice job, Mr. Fantastic.


God damn, that guy makes me laugh just thinking about him.
 
2012-11-14 07:40:26 PM  
scottydoesntknow: Ya know that got me thinking. The Powder Ganger quest is usually the very first one you get (having to choose between helping Goodsprings against the Gangers, or giving the town to the Gangers). Did anyone choose to help the Gangers? They just seemed like such dicks I wiped out their attack party, then to make sure I wiped out the entire prison complex they took over a little ways north.

They threw explosives at me and blew off my arm when I was a low level, now that I'm much more powerful and well equipped, they get killed on sight, I'm not a fan of the Legion either.

// playing on hardcore mode, give me your stuff.
 
2012-11-14 07:44:29 PM  

Somaticasual: //has a theoretical degree in physics..


Theoretically, that could be useful.
 
2012-11-14 07:47:57 PM  

Quantum Apostrophe: Theoretically, that could be useful.

Fantastic (tm)

//couldn't help it
 
2012-11-14 08:03:47 PM  

DerPups: fAN VID of the Mojave Wasteland


I love Nuka Break! Can't wait for season 2!

/wondering if I should post a picture of my shiatty Fallout costume...
 
2012-11-14 08:05:22 PM  
As someone who just got F:NV the other night (I'm still in Good Springs), I got a kick out of this headline even though I didn't understand it.
 
2012-11-14 08:10:23 PM  
sphotos-b.xx.fbcdn.net

fark it. Me in Fallout garb as a Merc Adventurer Ghoul, inspired by Ben the Ghoul from Nuka Break.

/such a fun costume
 
2012-11-14 08:29:05 PM  
That reminds me. I still need to do an "attempt to kill every single person in the entire Mojave" play-through of the game. Still debating how to do it, though. Should I start off normal until I can save up the caps and get to Gun Runners to get the good stuff? Or should I just start killing everyone right off the bat?

/also, fans of the game looking for even more replayability should grab the "New Vegas Bounties" mods. They're really good
 
2012-11-14 08:33:46 PM  
Nice job, mooseyfate.

/I also kill all legion and powder gangers on sight.
 
2012-11-14 08:37:00 PM  
Say what you will, I cannot wait for Fallout 4.

/Hope the rumors are correct and it takes place in the Commonwealth.
//Now I have his serious jonesing to play FO3 and NV
///anyone here tried the 'new' graphics boosting PC version of FO3?
 
2012-11-14 08:52:34 PM  

Znuh: Say what you will, I cannot wait for Fallout 4.

/Hope the rumors are correct and it takes place in the Commonwealth.
//Now I have his serious jonesing to play FO3 and NV
///anyone here tried the 'new' graphics boosting PC version of FO3?


I can't wait for a new Fallout. Been a fan since the first one and aside from the ones that shall not be named, the Fallout series has never disappointed. Definitely in good hands with Bethesda. What few complaints I had with their open world games they fully addressed in Skyrim and Dishonored. Fallout 4, wherever it may be set, promises to be incredible. I would LOVE to see it take place in the Commonwealth, too, if not just to see if Dr. Zimmer from Fallout 3 was full of shiat about it being a bustling marvel of post-apocalyptic life. I also would have few complaints about them attempting a new country altogether (the entire world is farked, so why not?) but I somewhat feel that taking away the hokey, Leave it to Beaver, retro Americana setting might hurt the feeling of the game altogether. Either way they decide to take it, I'm sure it'll be fantastic. Bethesda, at least in my opinion, has been on a roll since Oblivion.
 
2012-11-14 09:13:35 PM  
As many bugs and crashes Fallout NV has compared to Fallout 3 and even Oblivion, it's way, way more interesting of an adventure. I don't get why so many people prefer Fallout 3; I found it pretty bland compared to the lunacy of New Vegas. I just wish they had an Enclave faction ending in New Vegas; ED-E, Arcade Gannon and his "family" of retired Enclave soldiers were sympathetic characters compared to Veronica and her Brotherhood of Steel bosses. Made murdering the Brotherhood of Steel with the Enclave gear on so much more enjoyable. Revenge for Fallout 2 and 3.

Currently role playing in hardcore mode as a tribal using melee/unarmed and the Honest Hearts armors; with the proper perks I'm surprised only deathclaws, Caesar's assassins and yao guai have been the "OH F__K" opponents to worry about. Axe or power fist > robots, mutie critters and average wasteland jerkoffs with guns. Even the cazadores aren't as bad as my previous character's experience (laser weapons specialist).
 
2012-11-14 09:17:17 PM  
Now I have a jonesing to fire up New Vegas again.
 
2012-11-14 09:32:44 PM  
It seems to be coke vs. pepsi: You either end up as an FO3 person, or NV.

Then there's me, who likes both. Personally and for me, FO3 just pulled me in more. It seriously pulls at the strings of my inner Gen X kid: The world is gone, everyone's dead, and there's nothing to do but wander and drink in the devastation. The small little details, toasters in bathtubs, finding a skeleton then a few feet away, a crashed motorcycle. Seriously engaging.

I liked NV less; I couldn't care about the factions. I thought the BoS was being needlessly pissed on, I couldn't give a damn about the Legion (save that they were dicks and needed to be exterminated), NCR wasn't that much better.

FO3 is a perfect series of stories, a perfect environment. NV was enjoyable, but fragmented. I also IMHO preferred rummaging through cities - after awhile tooling around the desert just got seriously boring. I also couldn't care less about making ammo or farming herbs.

But, in this day and age of gamers being balled in the ass by Activision, Mass Effect endings that negate the game in entirety, and retarded shooters that seem to be packed with nothing but 12 year olds, any Fallout is good Fallout.

Scratch that. Great>I Fallout.
 
2012-11-14 11:14:30 PM  
<CSB>
Off-road racing has been kicked out of areas due to "endangering" the desert tortoise. even though competitive off road events have killed less than 2 in 8 years, and use existing roads and trails.

I only bring this up because they close areas for public use and then sell the land, the TORTOISE HABITATS, to be completely razed to build solar power plants.

Now they are threatening our racing on private land nearby because the dust might settle on the power plant...
</CSB>
 
2012-11-14 11:46:55 PM  

tacos813: <CSB>
Off-road racing has been kicked out of areas due to "endangering" the desert tortoise. even though competitive off road events have killed less than 2 in 8 years, and use existing roads and trails.

I only bring this up because they close areas for public use and then sell the land, the TORTOISE HABITATS, to be completely razed to build solar power plants.

Now they are threatening our racing on private land nearby because the dust might settle on the power plant...
</CSB>


Well... they build the bastard in a desert so the mirrors should have some way of cleaning themselves after a dust storm rolls though.

Fark em.
 
2012-11-14 11:50:15 PM  

Znuh: Then there's me, who likes both.


I'm one of these as well.

For FO3 there's something about the DC wasteland that just grabs me. It's got an amazing atmosphere and it feels like a rough environment. I preferred the main story in FO3 as well. But it is definitely more of a serious game.

FONV, on the other hand, has some great gameplay improvements that I really find myself missing in FO3. It is also much more light-hearted, and the humor is brilliant (especially if you enable the Wild Wasteland perk). However, the main story is pretty much crap, and I find myself ignoring it (I've "played through" the game probably 7 or 8 times, but I've only ever actually completed the main story quest once).

So, I like them both pretty equally, each for its own reasons.
 
2012-11-15 12:01:31 AM  

Znuh: Then there's me, who likes both. Personally and for me, FO3 just pulled me in more. It seriously pulls at the strings of my inner Gen X kid: The world is gone, everyone's dead, and there's nothing to do but wander and drink in the devastation. The small little details, toasters in bathtubs, finding a skeleton then a few feet away, a crashed motorcycle. Seriously engaging.

I liked NV less; I couldn't care about the factions. I thought the BoS was being needlessly pissed on, I couldn't give a damn about the Legion (save that they were dicks and needed to be exterminated), NCR wasn't that much better.


the details in both games are amazing. The campfire in NV with 4 skeletons, 2 adults, 1 child, 1 baby, handgun in the hand of an adult. That's f*cking heartbreaking! So many stories are told just by the remains, the rubble, the environments. The visual storytelling is as good, if not better than, the actual main storylines.

I liked the different factions in NV. Shows just how fractured humanity has become, how mankind is at the crossroads; they can remain broken, fighting, and just die out, or they can unite and become on again, returning to real civilization.

goddamn, i need to play the games again.
 
2012-11-15 12:15:41 AM  
I think both games are great.

BUT the "Old World Blues" DLC is one of the best DLCs I have ever played, and that will always give some extra credit to New Vegas. Everything about it was just perfect. I laughed, I cried..laughing, and found some badass gear. Also learned a lot of Fallout lore.

To the new guys just starting it, download that DLC. You will enjoy it.
 
2012-11-15 12:21:45 AM  

Dumb-Ass-Monkey: the details in both games are amazing. The campfire in NV with 4 skeletons, 2 adults, 1 child, 1 baby, handgun in the hand of an adult. That's f*cking heartbreaking! So many stories are told just by the remains, the rubble, the environments. The visual storytelling is as good, if not better than, the actual main storylines.

goddamn, i need to play the games again.


Wow! I never found that!! Totally agree - the environment in both, the stories told by the remains. Pixar picked up on the power of telling a story visually; combine that with other layers of awesome = win.

Fark me sideways. I seriously need to find a way to afford an HDTV so I can lose myself in some FO goodness, soon.
 
2012-11-15 12:53:49 AM  

Dumb-Ass-Monkey: Znuh: Then there's me, who likes both. Personally and for me, FO3 just pulled me in more. It seriously pulls at the strings of my inner Gen X kid: The world is gone, everyone's dead, and there's nothing to do but wander and drink in the devastation. The small little details, toasters in bathtubs, finding a skeleton then a few feet away, a crashed motorcycle. Seriously engaging.

I liked NV less; I couldn't care about the factions. I thought the BoS was being needlessly pissed on, I couldn't give a damn about the Legion (save that they were dicks and needed to be exterminated), NCR wasn't that much better.

the details in both games are amazing. The campfire in NV with 4 skeletons, 2 adults, 1 child, 1 baby, handgun in the hand of an adult. That's f*cking heartbreaking! So many stories are told just by the remains, the rubble, the environments. The visual storytelling is as good, if not better than, the actual main storylines.

I liked the different factions in NV. Shows just how fractured humanity has become, how mankind is at the crossroads; they can remain broken, fighting, and just die out, or they can unite and become on again, returning to real civilization.

goddamn, i need to play the games again.


My personal favorite from Fallout 3:

In the tunnels beneath the White House you walk down to an intersection with a hanging light. There's a ramp set up on each side of the intersection. On the far side of the intersection is a motorcycle with a headless skeleton, crashed on it's side. Perched on the lip of the hanging light is an idiot's skull.

The "death scenes" are great in those games. The one that really broke my heart was the one in Fallout 3 in Minefield, the first house the left. Upstairs is a kids room with a child's skeleton. In the bedroom is a skeleton (probably the mother) lying on a bed with several doses of Med-x and many empty syringes on the nightstand. In the bathroom, another skeleton (probably the father) in the bathtub with a kitchen knife in his lap. Walking through the house scavenging for the first time, you could just kinda see the events unfold. Every time I come across one, I take the time to try and figure out what had happened.
 
2012-11-15 01:08:56 AM  
24.media.tumblr.com

"What."
 
2012-11-15 01:49:19 AM  
I guess I'm the only one who expected pictures of the fastest space probe ever built

Link
 
2012-11-15 02:58:32 AM  

mamoru: Znuh: Then there's me, who likes both.

I'm one of these as well.

For FO3 there's something about the DC wasteland that just grabs me. It's got an amazing atmosphere and it feels like a rough environment. I preferred the main story in FO3 as well. But it is definitely more of a serious game.

FONV, on the other hand, has some great gameplay improvements that I really find myself missing in FO3. It is also much more light-hearted, and the humor is brilliant (especially if you enable the Wild Wasteland perk). However, the main story is pretty much crap, and I find myself ignoring it (I've "played through" the game probably 7 or 8 times, but I've only ever actually completed the main story quest once).

So, I like them both pretty equally, each for its own reasons.


I'm honestly baffled how you thought a story of finding your dad surrounded with black and white characters was more interesting than a tale of of revenge from a shallow grave with agendas and grey morals.

Then again having to deal with the show Friends in its heyday and all the damn pop-culture sucking up around it, may have made me bias since I got to spend the game hunting down and putting a bullet in matthew perry's head.
 
2012-11-15 03:17:17 AM  

abominare: I'm honestly baffled how you thought a story of finding your dad surrounded with black and white characters was more interesting than a tale of of revenge from a shallow grave with agendas and grey morals.


The story of growing up in a vault, then emerging from the vault into the wasteland, trying to find dad, and then trying to execute a massive project of cleaning all of the water in the DC basin was set up well and had good flow to it. It's just a better narrative structure, and it works well enough will still letting you roam the Capitol Wasteland.

With NV, you start with the problem of having no past to remember (so no awareness of any connections you may have to the world). The revenge quest aspect is fine. But the problems are the rest, because that's only about 1/3 of the main story (if even that much). Honestly, I couldn't care less about politics or taking sides in the whole struggles of the region, and the story just didn't flow well, because your amnesiac character had no motivation to side with anyone. Yes, that makes for a better open-world non-linear story, but it ruins the narrative structure and story flow.

Usually, in FONV, I basically get up to the point of where I have to decide what to do with the chip, and I leave the main story there and wander around the Mojave exploring, doing sidequests, and exploring the much more interesting back-story of the courier and the local history as it is presented in the DLCs (and not even as a main part of them except for Lonesome Road, but rather as background info on terminals and conversation snippets and such). I'll play around like that, having fun, until I get the hankering to make a new character and start over.

But I have little interest in pursuing the main story after that point. Especially considering that when the story ends, your play-through ends with no after game free-roaming (like the Broken Steel DLC added to FO3).

That is why I prefer FO3's story. It's just a better overall tale with better narrative structure. The first part of FONV's story is fine, but after that, I find that my character (because of myself) doesn't identify with the situation in the region. So from then on, it's just freeroaming fun until I get bored with that play-through. :)
 
2012-11-15 03:27:34 AM  

mamoru: That is why I prefer FO3's story. It's just a better overall tale with better narrative structure. The first part of FONV's story is fine, but after that, I find that my character (because of myself) doesn't identify with the situation in the region. So from then on, it's just freeroaming fun until I get bored with that play-through. :)


This.

I'm about halfway (?) through an NV playthrough and just found myself getting bored (so I went and stared an Insanity-difficulty playthrough of the Mass Effect series).

I love all the hilarious campy Americana of the Fallout series (particularly FO3) but NV just hasn't really done it for me yet. I'll get back to it in a bit so I can see what I'm missing. Thanks for the heads up about the "no roaming around after you finish the main plot" -- I'll keep that in mind while playing.
 
2012-11-15 03:36:38 AM  

mooseyfate:

In the tunnels beneath the White House you walk down to an intersection with a hanging light. There's a ramp set up on each side of the intersection. On the far side of the intersection is a motorcycle with a headless skeleton, crashed on it's side. Perched on the lip of the hanging light is an idiot's skull.

The "death scenes" are great in those games...


Saw another good one in the Sierra Madre add-on for New Vegas; in the backstage area of the casino there's a child's skeleton holding a teddy bear with Med-x around it, and two adult skeletons, one with a revolver. Deduct that the parents OD'd the kid, then one of them administered .357 magnum bullets.

Also liked meeting Vera and taking her dress -- more skeletons should have removable clothing.

Sierra Madre was plodding, but I liked the options you had at the end of the story.
 
2012-11-15 03:39:12 AM  
I loved both games myself, I liked a lot of the new features in NV but FO3 had a better story and setting. I thought the economy of NV was a little ridiculous though, 6000 caps for a rifle, 4000 for a set of armor. Other than the player (me), who the hell would be able to afford that stuff? These people were dirt poor, dressed in rags and probably didn't have ten caps to their name.

I also found the Mojave surprisingly lacking in loot. In FO3 there was always good stuff to find no matter where you explored, but you go in these buildings and caves in NV and find nothing but some tin cans and milk bottles.

Also, I don't care what anyone says, it wouldn't have been that hard to make the game playable after the battle at the dam. Some slight rewording of the ending narration and simply changing who was patrolling the dam depending on who you sided with would have given it enough believability to continue playing out whatever quests you hadn't finished before the battle.
 
2012-11-15 03:45:30 AM  
@ Mamoru.

I will admit theres a little disconnect once you reach the chip. Which I would liken to weird narrative falloff once you get back dad in fo3.

I might be a little bias having grown up pouring hundreds of hours in the originals. To me the continuation and fact hunting about the various groups from the originals kept me completely enthralled. I needed to work with the NCR and their side quests to see if they were staying true to the ideals my Vault Dweller and Chosen One had tried to instill so many years ago. I needed to find out what went wrong with the BoS and the Followers, hell I had poured over the Van Buren stuff so much I wanted to get a full taste of what the legion was up to.

The DLC does add to the post chip setting and helps you understand your past a little better as well as some of the bit players.

To me getting to know these groups and their nuances led to a much more interesting story than, Hey you're from a vault go get dad! These guys are the brotherhood they're the good guys! Enclave is bad guys! Mutants scary!

Everyone of the major players was so brain dead black and white and unspectacular that I just stopped caring about the wasteland and wandered. Other than dave no one is worth the hassle of opening a conversation with. The best story telling they do is done in the random areas and from reading pre war terminals.
 
2012-11-15 03:49:05 AM  
I'm pretty freaking liberal in most ways, but when I look at the cost of using fossil fuels and the damage it is doing to our health and the environment around us and I way that up against hastening the inevitable decline of a bunch of turtles (because trust me, if we don't get our shiat together the turtles will probably be the first to go before the rest of us), I can only come to one solid conclusion:

Fark the turtles.
 
2012-11-15 03:49:09 AM  

mamoru: abominare: I'm honestly baffled how you thought a story of finding your dad surrounded with black and white characters was more interesting than a tale of of revenge from a shallow grave with agendas and grey morals.

The story of growing up in a vault, then emerging from the vault into the wasteland, trying to find dad, and then trying to execute a massive project of cleaning all of the water in the DC basin was set up well and had good flow to it. It's just a better narrative structure, and it works well enough will still letting you roam the Capitol Wasteland.

With NV, you start with the problem of having no past to remember (so no awareness of any connections you may have to the world). The revenge quest aspect is fine. But the problems are the rest, because that's only about 1/3 of the main story (if even that much). Honestly, I couldn't care less about politics or taking sides in the whole struggles of the region, and the story just didn't flow well, because your amnesiac character had no motivation to side with anyone. Yes, that makes for a better open-world non-linear story, but it ruins the narrative structure and story flow.

Usually, in FONV, I basically get up to the point of where I have to decide what to do with the chip, and I leave the main story there and wander around the Mojave exploring, doing sidequests, and exploring the much more interesting back-story of the courier and the local history as it is presented in the DLCs (and not even as a main part of them except for Lonesome Road, but rather as background info on terminals and conversation snippets and such). I'll play around like that, having fun, until I get the hankering to make a new character and start over.

But I have little interest in pursuing the main story after that point. Especially considering that when the story ends, your play-through ends with no after game free-roaming (like the Broken Steel DLC added to FO3).

That is why I prefer FO3's story. It's just a better overall tal ...


I pretty much side with the NCR, but I play up until the point of the battle at the dam and stop there. Of the dozens of times I've played the game I've only ever done the actual battle 4 times, I played until I had to pick a side then saved the game, and sided once with each faction just to get the achievement for each one. After that I started a new game and never did the end again, seeing as you cant play after that I simply see no point to it.
 
2012-11-15 04:26:50 AM  

abominare: I might be a little bias having grown up pouring hundreds of hours in the originals.


I'm pretty sure the majority of our differences of opinion stem from this. I have never played FO1 or FO2, and FO3 was my first entry into the universe, so I had exactly as much knowledge as my character from the vault about the Conclave and the Brotherhood and what they stood for and their history; which is to say, none at all. So I had no preconceptions about how groups were supposed to be and I just took the story progression as it went.

Going into FONV, I had no prior connection to the factions. I basically sided with the NCR, because I like killing those Legion bastards, but I'm not really pro-NCR (or anti-). They just didn't disgust me. But it's probably because of my lack of FO1 and FO2 experience that I couldn't really connect to any of the factions. Also, I'm sure I missed a good number of funny references.

Anyway, like I said, I pretty much like both games equally (though if all of the gameplay improvements and weapon modding and such from FONV were backported to FO3, it would slightly edge out, for me), just for their own respective reasons. They are both fantastic, though, IMHO. :)
 
2012-11-15 06:14:12 AM  

sigdiamond2000: Submitter has displayed an unconscionable lack of knowledge regarding territorial supremacy among New Vegas factions and I demand he be outed immediately that we may all mock him.


Territorial supremacy among New Vegas factions is pretty simple, actually. It goes like this:

Me > Corpse of Ulysses > Surviving Deathclaws > Surviving Nightkin > Those digger chew toys > everyone else I like (tied) > everyone else I don't (also tied) > "Great" Khans (wusses at full strength) > White Legs (wiped out) > Sorrows (at full strength).
 
2012-11-15 10:41:32 AM  
Who the hell shoots in black and white still in this day and age?

There are many wonderful artistic reasons to do so in this day and age, but is taking photographs of one of the worlds most technologically advanced power plants really one of those reasons?

Imagine if all those Google server farm photos were all done in black and white instead of color. boring as shiat.

"Hey jimbo! We got the tickets to Nevada and a helicopter ride over this awesome power plant. You going to be bringing your DSLR and L rated lenses?"

"fark that noise! I'm bringing my nifty 50, and a roll of Tri-X 400"
 
2012-11-15 12:57:01 PM  

mamoru: abominare: I might be a little bias having grown up pouring hundreds of hours in the originals.

I'm pretty sure the majority of our differences of opinion stem from this. I have never played FO1 or FO2, and FO3 was my first entry into the universe, so I had exactly as much knowledge as my character from the vault about the Conclave and the Brotherhood and what they stood for and their history; which is to say, none at all. So I had no preconceptions about how groups were supposed to be and I just took the story progression as it went.

Going into FONV, I had no prior connection to the factions. I basically sided with the NCR, because I like killing those Legion bastards, but I'm not really pro-NCR (or anti-). They just didn't disgust me. But it's probably because of my lack of FO1 and FO2 experience that I couldn't really connect to any of the factions. Also, I'm sure I missed a good number of funny references.

Anyway, like I said, I pretty much like both games equally (though if all of the gameplay improvements and weapon modding and such from FONV were backported to FO3, it would slightly edge out, for me), just for their own respective reasons. They are both fantastic, though, IMHO. :)


FO3 will always hold a special place in my gamer heart. That first moment when you leave the vault and enter the wasteland was something special. I'd been waiting 10+ years for a "modern" fallout game and seeing that world in all it's bleak beauty was awesome. New Vegas was much more considerate of the melee/stealth characters that do do enjoy playing, so NV wins the day IMHO. Which is odd, since technically speaking, I spent over 100 more hours in the Capitol Wasteland than I did in the Mojave, but for I really did enjoy NV more. They're both farking fantastic though, and I still have a blast every time I put either disc in to play. Really wish they'd done something with New Reno in NV, though. I dreamed of becoming a made man/bareknuckle boxing champ/pornstar again. Alas...

/Cock of the Walk
 
2012-11-15 05:04:35 PM  

heypete: mamoru: That is why I prefer FO3's story. It's just a better overall tale with better narrative structure. The first part of FONV's story is fine, but after that, I find that my character (because of myself) doesn't identify with the situation in the region. So from then on, it's just freeroaming fun until I get bored with that play-through. :)

This.

I'm about halfway (?) through an NV playthrough and just found myself getting bored (so I went and stared an Insanity-difficulty playthrough of the Mass Effect series).

I love all the hilarious campy Americana of the Fallout series (particularly FO3) but NV just hasn't really done it for me yet. I'll get back to it in a bit so I can see what I'm missing. Thanks for the heads up about the "no roaming around after you finish the main plot" -- I'll keep that in mind while playing.


Fallout 3 was a better. it was a shock to the system when it first came out, the landscape was awesome, and I could explore endlessly. Fallout New Vegas improved the gameplay, introduced factions, better weapons and armor, and basically added a lot of good. unfortunately, the landscape was boring, the plot was pointless, and exploration was limited, discouraged, and relatively boring. oh yeah, and when the fark will bad guys respawn? one walk around and it is truly a wasteland.

so, fallout new vegas was better technically, fallout 3 was better aesthetically.

wandering the desert? boring. inside a wasted out city? awesome!

here's some real shiat on the fan: lonesome road was the best DLC. although totally linear, it was awesome to add a third dimension to the game, scaling down blown apart skyscrapers and cliffs. really satisfying. I would like the next fallout to seriously implore using the vertical more. especially in the open style of the main games.

or, just get requiem for a capital wasteland and play fallout 3 in fallout new vegas, with a little sewer porthole connecting the two worlds (and plots -- just suspend disbelief, it's worth it -- and have the console ready, there will be trouble)
 
2012-11-15 09:14:35 PM  

pute kisses like a man: heypete: mamoru: That is why I prefer FO3's story. It's just a better overall tale with better narrative structure. The first part of FONV's story is fine, but after that, I find that my character (because of myself) doesn't identify with the situation in the region. So from then on, it's just freeroaming fun until I get bored with that play-through. :)

This.

I'm about halfway (?) through an NV playthrough and just found myself getting bored (so I went and stared an Insanity-difficulty playthrough of the Mass Effect series).

I love all the hilarious campy Americana of the Fallout series (particularly FO3) but NV just hasn't really done it for me yet. I'll get back to it in a bit so I can see what I'm missing. Thanks for the heads up about the "no roaming around after you finish the main plot" -- I'll keep that in mind while playing.

Fallout 3 was a better. it was a shock to the system when it first came out, the landscape was awesome, and I could explore endlessly. Fallout New Vegas improved the gameplay, introduced factions, better weapons and armor, and basically added a lot of good. unfortunately, the landscape was boring, the plot was pointless, and exploration was limited, discouraged, and relatively boring. oh yeah, and when the fark will bad guys respawn? one walk around and it is truly a wasteland.

so, fallout new vegas was better technically, fallout 3 was better aesthetically.

wandering the desert? boring. inside a wasted out city? awesome!

here's some real shiat on the fan: lonesome road was the best DLC. although totally linear, it was awesome to add a third dimension to the game, scaling down blown apart skyscrapers and cliffs. really satisfying. I would like the next fallout to seriously implore using the vertical more. especially in the open style of the main games.

or, just get requiem for a capital wasteland and play fallout 3 in fallout new vegas, with a little sewer porthole connecting the two worlds (and plots -- just suspend disbelief, it's worth it -- and have the console ready, there will be trouble)


I think they're definitely going to give the game environment more depth with Fallout 4. Skyrim was a farking Olympic-style long jump forward for Bethesda's game engine and it had impressive scope, depth, and variety. And it's only going to get better as they fine tune it.

Personally, I'd like to see them really overhaul the melee combat. They did pretty good in New Vegas, certainly gave a wider variety of murder-tools to build massacres with and the special attacks were cool (when the camera let you enjoy them), but there was still so much to improve on. They alleviated much of my fears with Skyrim's melee system, but the animations were still...off, and the 3rd person camera was twice as haphazard as the 1st person. I'm hoping they took some serious notes from Arkane Studios, because the stealth and melee flow in that game were what I'd always wanted in a Bethesda game. I'm sure they'll do what they always do: learn from as many mistakes as they can in between dev. cycles and try to deliver a tighter, better looking game. I have high hopes for Fallout 4. I think they'll nail it. Again.
 
2012-11-16 03:03:42 AM  
Personally, after playing the hell out of XCOM the past month, I'd love to see a Fallout Tactics 2 than a fourth Fallout.
 
Displayed 66 of 66 comments

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
Advertisement
On Twitter





In Other Media


  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report