If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Someone Boycotting NC Soft)   So what's the price to buy City of Heroes from NC Soft? $80 Million USD   (missingworlds.wordpress.com) divider line 59
    More: Fail, NCsoft, North Carolina, city, Paragon, City of Heroes, annihilations, perfectly normal space, entirety  
•       •       •

3471 clicks; posted to Geek » on 13 Nov 2012 at 10:50 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



59 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread

First | « | 1 | 2 | » | Last | Show all
 
2012-11-13 08:32:31 AM
Nerd people problems.
 
2012-11-13 10:56:45 AM
i'm always surprised when peope are shocked that a game that is hosted on remote servers they do not own might be shut down. thats an explicit part of the MMO arrangement
 
2012-11-13 10:59:01 AM
It's not like they're shutting down WoW, if that ever happened there will probably be riots and mass suicides.
 
2012-11-13 10:59:22 AM
In the immortal words of Bill Shatner - Get a life!
 
2012-11-13 11:11:42 AM
It's like they're a business or something. Crazy.
 
2012-11-13 11:12:16 AM
Or you could pay some coders $200.00 and start a freeshard.
 
2012-11-13 11:22:38 AM
Not reading all that because I don't care about City of Heroes, but I have a hard time believing it is worth that much.
 
2012-11-13 11:31:43 AM

Free Radical: Or you could pay some coders $200.00 and start a freeshard.


Like Shadowbane? That project has been going on for years.
 
2012-11-13 11:37:12 AM

Free Radical: Or you could pay some coders $200.00 and start a freeshard.


I think people are not JUST irate about the game shutting down, as, yes, it will surely live on through server emulation (hell, I know there exists a community for Earth and Beyond emulation...remember that game??), but they want the servers to be transferred to someone else without being wiped of all the character data.

On one hand, yes, it's kinda unreasonable to expect all that data to be saved through the game shutting down.

On the other, this isn't like some other MMO like WoW where your character can be easily replicated, and all you'd need to restore it to its former glory would be the correct gear. The CoH characters have unique costumes, people have written backstories for them, it just feels more personal. And for people to have "their" heroes taken away and removed from their hands, well, I can understand why such a stink would be made over all this.
 
2012-11-13 11:40:08 AM
meh, they'll get over it. Go play a better game, and stop whining about a paradise lost that wasn't.
 
2012-11-13 11:43:32 AM
To summarize; the game and host studio (a subsidiary set up by NCSoft) was still profitable, and the lack of any explanation as to why the studio is shutting down is beyond simply odd, it seems bone-stupid.

Whats more, NCSoft is willing to sell the IP for the game for an outlandish sum, far beyond what anyone will likely pay for it.

What the article doesn't make clear is if the developers from the subsidiary are being reassigned to a different project, which would make sense if NCSoft thinks that that it can make more money from that project, or if they're being layed off. It is suggested the latter, but because this is a blog and there's an awful lot of whining going on, I can't tell.

Yet, the damage that this decision and lack of community communication will do to the NCSoft brand in this market seems to far outweigh the benefits of shutting down the game. Hence why the stock has been devalued by 30%.
 
2012-11-13 11:56:39 AM
Make it a federal case.

NCsoft purchased the City Of Heroes and other MMO's with the intent to shut down competition to it's core products. Anti-competitive practices if I ever saw them.
 
2012-11-13 11:59:38 AM

imashark: To summarize; the game and host studio (a subsidiary set up by NCSoft) was still profitable, and the lack of any explanation as to why the studio is shutting down is beyond simply odd, it seems bone-stupid.

Whats more, NCSoft is willing to sell the IP for the game for an outlandish sum, far beyond what anyone will likely pay for it.

What the article doesn't make clear is if the developers from the subsidiary are being reassigned to a different project, which would make sense if NCSoft thinks that that it can make more money from that project, or if they're being layed off. It is suggested the latter, but because this is a blog and there's an awful lot of whining going on, I can't tell.

Yet, the damage that this decision and lack of community communication will do to the NCSoft brand in this market seems to far outweigh the benefits of shutting down the game. Hence why the stock has been devalued by 30%.


They're gone, some already, and some as of 11/30.
 
2012-11-13 12:10:58 PM
o.onionstatic.com

Yeah, but how much does City of Villains cost?
 
2012-11-13 12:12:54 PM
A bigger issue is that NCSoft judges its game life based on not just profitability, but high profitability. Why buy another game from them when the shelf life is artificially set by them to achieve arbitrary profit guidelines? There are so many MMOs out there that are worse off in terms of use than CoH, but they still keep running.

NCSoft can say it's just a company doing business, but if, say, the Colorado Rockies baseball team was to shut down by the owners because the team was profitable, but not as profitable as it should have been, would people be telling Rockies fans to just go follow another team and stop whining? Fans never want to lose the object of their affection. At this point, NCSoft is Art Modell or the NHL owners.
 
2012-11-13 12:31:41 PM
I was sad when they shut down SWG, because I knew I'd never fly all those ships again since SW:TOR only has dorky arcade on rails style space flight, and I knew I'd never play as a Wookiee again because EA/Bioware doesn't consider Wookiees and other certain SW races to be appropriate for their story driven game.

But I think all gamers need to realize that MMO developers can pull the plug anytime they want, and if it's going to be a problem for people to let go, perhaps another game or hobby is best.
 
2012-11-13 12:33:20 PM

TheZorker: They're gone, some already, and some as of 11/30.


Do you know if they are doing the "hey, the parent company is re-hiring them" rondo, or are the developers consigned to the general workforce?

Funzo: NCSoft can say it's just a company doing business, but if, say, the Colorado Rockies baseball team was to shut down by the owners because the team was profitable, but not as profitable as it should have been, would people be telling Rockies fans to just go follow another team and stop whining? Fans never want to lose the object of their affection. At this point, NCSoft is Art Modell or the NHL owners.


Good point, especially because MMOs that remain profitable will remain a steady income for as long as users are willing to shell out for their subscriptions or new content (with the FTP model). If investors are looking for a lower-risk, steady reward investment opportunity, these types of companies (and games) seem to be simple bets.

To me, the only time it seems to actually make business sense to shut down an existing profitable MMO IP is if there is a game coming along with the same IP to take its place that would be more profitable.
 
2012-11-13 12:37:07 PM

dervish16108: I knew I'd never play as a Wookiee again because EA/Bioware doesn't consider Wookiees and other certain SW races to be appropriate for their story driven game.


To be fair, I'd stab myself with a rusty spork if I had to listen to the same 3 "wookieegrowl.mp3" clips during conversations. Wookiees already annoy me because it seems like no one bothers to make new sounds for them.

Same reason I think other non-english speaking races (Trandoshans) probably will never be playable.
 
2012-11-13 12:42:08 PM
And Ultima Online is still chugging along. Crazy.
 
2012-11-13 12:43:10 PM
Read TFA, still confused. If the game is still profitable, why isn't NCSoft letting this thing run until it's membership fees dip below operating costs?

/Played CoH for about a month. Liked it, didn't love it. Too grind-y.
 
2012-11-13 12:48:01 PM

js34603: Not reading all that because I don't care about City of Heroes, but I have a hard time believing it is worth that much.


What something is worth and someone's asking price for that something can be two very different values.
 
2012-11-13 01:17:44 PM
I"ve yet to understand why this was shut down. It seems everything was profitable, and new content was planned, then NCSoft just pulled the plug, no explanation. Maybe they thought it would take away form their other MMO's like Guildwars and their Korean ports. It's just a very odd situation.
 
2012-11-13 01:34:38 PM

imashark:
Whats more, NCSoft is willing to sell the IP for the game for an outlandish sum, far beyond what anyone will likely pay for it.


Ahh so it's $80m for just the IP and rights to use the name CoH then and not the data, programs and other ancillaries actually needed to 'push button make go'.

In that case yes it's a retardedly high sum of money to be asking especially as their plans to junk the whole thing are and have been in the public domain for quite a while... that rather devalues the product.
 
2012-11-13 01:35:59 PM
As a City of Heroes fan and regular player who was butthurt they're shutting down.. $80 million is ridiculous. Meh. I got everything I'm going to get out of it... Had fun, beat up some bad guys and aliens. Fought zombie hordes.. I'm good.
 
2012-11-13 01:41:47 PM

imashark: TheZorker: They're gone, some already, and some as of 11/30.

Do you know if they are doing the "hey, the parent company is re-hiring them" rondo, or are the developers consigned to the general workforce?


My old college roommate was an animator for Paragon. He was laid off immediately during the August 31st announcement. He's working for EA now.
 
2012-11-13 01:52:12 PM

The Onion is prophetic: Yeah, but how much does City of Villains cost?


40 cakes.
 
2012-11-13 01:53:49 PM
Also Champions Online is a superior product imho.

Though could use more PVP, that's my only complaint.
 
2012-11-13 02:02:50 PM

ShadowLAnCeR: The Onion is prophetic: Yeah, but how much does City of Villains cost?

40 cakes.


But that's as many as four tens!

/and that's terrible
 
2012-11-13 02:06:48 PM
To share the gossip to those that haven't been following it, a few things have been more or less established.

One, NCsoft seems to have little or no respect or understanding for its western studios, markets, or customers. They do ridiculous kinds of micromanaging and appear to want to pull out of the west entirely.

Two, while CoH was doing fine, their Asian market games are not. It seems that this is some kind of short-sighted move to distract attention from their other problems, perhaps by making it look like "hey, we're doing stuff!" or perhaps as some sort of tax write-off they'd get for writing CoH down as a failure (not sure if this is actually possible).

Three, it's been plainly clear that NCsoft has no intention of letting CoH be saved, whether it's by the devs, the fans, or another studio. Not only would it be competition for themselves, but they'd look like even bigger morons when another company made a success out of their "failure".
 
2012-11-13 02:22:40 PM
Still bitter over Tabula Rasa
 
2012-11-13 02:24:37 PM

MoonPirate: Still bitter over Tabula Rasa


Just forget about it and start with a clean slate.
 
2012-11-13 02:33:25 PM

Psychofarkulator: imashark: TheZorker: They're gone, some already, and some as of 11/30.

Do you know if they are doing the "hey, the parent company is re-hiring them" rondo, or are the developers consigned to the general workforce?

My old college roommate was an animator for Paragon. He was laid off immediately during the August 31st announcement. He's working for EA now.


Poor bastard.
 
2012-11-13 02:44:30 PM

MoonPirate: Still bitter over Tabula Rasa


This times a brazillian.
 
2012-11-13 02:44:44 PM

Vaneshi: Ahh so it's $80m for just the IP and rights to use the name CoH then and not the data, programs and other ancillaries actually needed to 'push button make go'.


It seems the asking price is way more than the market would bear, according to their own internal valuation.

FTA: Now, I have heard from reliable source that the price tag NCSoft has set for the City of Heroes IP - which may or may not include the actual code, and would certainly not include the studio and its developers, as that has already ceased to exist - is $80 million US. This number is very fascinating, as according to an audit found in NCSoft's own documents, they internally value their collective IP library, both what is live and no longer active, at much less.
 
2012-11-13 02:46:09 PM

MoonPirate: Still bitter over Tabula Rasa


I could tell TR was doomed from the time I played it in beta (it could have maybe worked as a single player game), but it's still sucky how NCsoft handled it. I didn't pay much attention at the time since I was expecting it to fail anyways.
 
2012-11-13 03:01:55 PM

imashark: It seems the asking price is way more than the market would bear, according to their own internal valuation.


It's the perfect way to kill off a product that is popular and profitable. "We tried to sell it but nobody was interested, if nobodies interested in buying it then the product wasn't worth keeping on our books."
 
2012-11-13 03:02:48 PM

ThatBillmanGuy: As a City of Heroes fan and regular player who was butthurt they're shutting down.. $80 million is ridiculous. Meh. I got everything I'm going to get out of it... Had fun, beat up some bad guys and aliens. Fought zombie hordes.. I'm good.


I was butthurt over it too. Now that it is well past the point of revival (atm), I have accepted it and moved on. I have had a lot of fun beating up heroes, making my name as supreme villain du-jour, and of course aliens..those damn aliens.

/will play again if a shard come out for it. 
//lvl 50 Mastermind - Mylia Stenetch
 
2012-11-13 03:07:27 PM

Vaneshi: imashark: It seems the asking price is way more than the market would bear, according to their own internal valuation.

It's the perfect way to kill off a product that is popular and profitable. "We tried to sell it but nobody was interested, if nobodies interested in buying it then the product wasn't worth keeping on our books."


Either that or they are pushing this in the direction of Marvel/DC. With the IP and crap in hand they would be able to create a game without trying to side step anything and everything that NC Soft could sue them for in creating their own super hero mmo.
 
2012-11-13 03:14:35 PM

Tenatra: Vaneshi: imashark: It seems the asking price is way more than the market would bear, according to their own internal valuation.

It's the perfect way to kill off a product that is popular and profitable. "We tried to sell it but nobody was interested, if nobodies interested in buying it then the product wasn't worth keeping on our books."

Either that or they are pushing this in the direction of Marvel/DC. With the IP and crap in hand they would be able to create a game without trying to side step anything and everything that NC Soft could sue them for in creating their own super hero mmo.


Don't both Marvel and DC have an online game of some kind?
 
2012-11-13 03:17:00 PM

Tenatra: Vaneshi: imashark: It seems the asking price is way more than the market would bear, according to their own internal valuation.

It's the perfect way to kill off a product that is popular and profitable. "We tried to sell it but nobody was interested, if nobodies interested in buying it then the product wasn't worth keeping on our books."

Either that or they are pushing this in the direction of Marvel/DC. With the IP and crap in hand they would be able to create a game without trying to side step anything and everything that NC Soft could sue them for in creating their own super hero mmo.


DC already has their MMO, and it's doing pretty well from what I gathered after it went F2P
 
2012-11-13 03:27:55 PM

Hebalo: Don't both Marvel and DC have an online game of some kind?


but obtaining this IP (and whatever else) would allow them to expand their territory.

/Lawsuits are where the money is at these days, right?
 
2012-11-13 03:39:23 PM

dervish16108: I was sad when they shut down SWG, because I knew I'd never fly all those ships again since SW:TOR only has dorky arcade on rails style space flight, and I knew I'd never play as a Wookiee again because EA/Bioware doesn't consider Wookiees and other certain SW races to be appropriate for their story driven game.

But I think all gamers need to realize that MMO developers can pull the plug anytime they want, and if it's going to be a problem for people to let go, perhaps another game or hobby is best.


I was sad when SOE killed SWG by completely gutting the core gameplay... twice.

Oh, and you shouldn't have been playing a wookiee in SWG either. Raph never intended them to be successful, that's why they couldn't wear armor. Of course, SOE screwed that up, too.
 
2012-11-13 04:00:55 PM

wildcardjack: Make it a federal case.

NCsoft purchased the City Of Heroes and other MMO's with the intent to shut down competition to it's core products. Anti-competitive practices if I ever saw them.


Did...did you just actually type this out?
 
2012-11-13 04:40:58 PM

Scoot951: To share the gossip to those that haven't been following it, a few things have been more or less established.

One, NCsoft seems to have little or no respect or understanding for its western studios, markets, or customers. They do ridiculous kinds of micromanaging and appear to want to pull out of the west entirely.

Two, while CoH was doing fine, their Asian market games are not. It seems that this is some kind of short-sighted move to distract attention from their other problems, perhaps by making it look like "hey, we're doing stuff!" or perhaps as some sort of tax write-off they'd get for writing CoH down as a failure (not sure if this is actually possible).

Three, it's been plainly clear that NCsoft has no intention of letting CoH be saved, whether it's by the devs, the fans, or another studio. Not only would it be competition for themselves, but they'd look like even bigger morons when another company made a success out of their "failure".


Well, I believe that to a certain extent, but didn't GW2 move a gazillion units in western markets?
 
2012-11-13 04:55:18 PM

sadbad: Well, I believe that to a certain extent, but didn't GW2 move a gazillion units in western markets?


While ostensibly still published by NCSoft, GW2 is overwhelmingly owned and managed by ArenaNet, iirc. They don't even use the NC launcher, it's pretty obvious they're staying as far away from the NC clusterfark as they can.
 
2012-11-13 04:58:27 PM

sadbad: Well, I believe that to a certain extent, but didn't GW2 move a gazillion units in western markets?


Everyone I've talked to has said that GW2's longevity is laughable. They may have moved a bajillion units, but I'd chalk that up more to strategic and clever marketing and sales than good gameplay.

I play SWTOR and I remember there was a 3-5 day period where about half of my server left to try out GW2, and that half returned poo-poo-ing GW2 as being, and I quote, "garbo."

/csb
//But I guess you make a good point, since GW2's business model is not as dependent on subscriptions
 
2012-11-13 05:18:13 PM

Scoot951: To share the gossip to those that haven't been following it, a few things have been more or less established.

One, NCsoft seems to have little or no respect or understanding for its western studios, markets, or customers. They do ridiculous kinds of micromanaging and appear to want to pull out of the west entirely.

Two, while CoH was doing fine, their Asian market games are not. It seems that this is some kind of short-sighted move to distract attention from their other problems, perhaps by making it look like "hey, we're doing stuff!" or perhaps as some sort of tax write-off they'd get for writing CoH down as a failure (not sure if this is actually possible).

Three, it's been plainly clear that NCsoft has no intention of letting CoH be saved, whether it's by the devs, the fans, or another studio. Not only would it be competition for themselves, but they'd look like even bigger morons when another company made a success out of their "failure".


I heard it was more about stock manipulation. Waiting for GW2 to turn a profit after it's long production and costs closing NCSoft shows a sudden huge increase in asset value and big drop in costs on the first quarter of next year. Also probably why they're pricing an asset they have no intention of selling or ever using again at 80 million.

As for why the fans are upset, blah blah MMOs always shut down, etc, if you don't play, just shut up. It's like the freaking end of the Sopranos but without even the courtesy ambiguity. Story, story, story, character investment, story, build up, ROCKS FALL EVERYONE DIES. It was abrupt and stupid, and could have been handled far more gracefully with even just a few months for the production team to throw together a happy ending and a big send off.
 
2012-11-13 06:08:16 PM

imashark: sadbad: Well, I believe that to a certain extent, but didn't GW2 move a gazillion units in western markets?

Everyone I've talked to has said that GW2's longevity is laughable. They may have moved a bajillion units, but I'd chalk that up more to strategic and clever marketing and sales than good gameplay.

I play SWTOR and I remember there was a 3-5 day period where about half of my server left to try out GW2, and that half returned poo-poo-ing GW2 as being, and I quote, "garbo."

/csb
//But I guess you make a good point, since GW2's business model is not as dependent on subscriptions


SWTOR was dull and boring to me.

GW2 was dull and boring to me. It was graphically superior, but frankly anyone who is still playing SWTOR is so far off the deep end of sanity that they have no right to judge any other game as being good, bad, or terrible.

It's like asking the guy who eats raw sewage how that chicken tastes.
 
2012-11-13 07:13:56 PM
As a longtime player of CoX, I has a sad and won't be giving NCSoft any more of my money.
 
2012-11-13 07:28:53 PM
As someone who played CoH and CoV for a couple years starting in 2004, I'm sad that a company would treat its loyal customers this way. I haven't played either game for several years, but I had a blast back in the day and still regard it as one of the best MMOs I've ever played. Sorry guys. :(
 
Displayed 50 of 59 comments

First | « | 1 | 2 | » | Last | Show all

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »






Report