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(CBS News)   Seven Navy SEALs disciplined for revealing to terrorists, in graphic detail, exactly how their miserable lives will end and the number of screen points the ending of their pathetic existence is worth   (cbsnews.com) divider line 72
    More: Obvious, alternate ending, video games, existence  
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11308 clicks; posted to Main » on 09 Nov 2012 at 1:12 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-11-09 10:55:35 AM
The worst part? It's not even a very good game. They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters. And it's more on-the-rails than Call of Duty, and that's saying something.

Spec Ops: The Line did a much better job of mind-farking you. Still pretty generic, but it did have a couple "WTF?" moments
 
2012-11-09 11:22:08 AM
While I greatly respect the SEALs and all Special Ops troops, these dudes were dumbasses, especially as some were SNCOs, according to reports.

Violating your signed non-disclosure agreements on active duty is something only generals and admirals get away with.
 
2012-11-09 01:17:47 PM
They were told to release this info. for counter info. disinformation.
 
2012-11-09 01:19:22 PM
What's a screen point?
 
2012-11-09 01:19:31 PM
Maybe they should stick to making shiatty movies.
 
2012-11-09 01:20:43 PM
YOU CAN'T TRADEMARK OR PATENT STRATEGY OR TACTICS!!1!

/unless you are Apple
 
2012-11-09 01:24:33 PM

Honest Bender: What's a screen point?


www.featurepics.com
 
2012-11-09 01:29:14 PM
I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.
 
2012-11-09 01:30:53 PM
how about we make the Navy Seals the celebrities and cut back on the Little Wayne and Nicky vagina worship
 
2012-11-09 01:31:12 PM
First rule of seal club-

Don't talk about seal club!

(I'm going to skip the obvious picture of a baby seal being clubbed, but only because I'm lazy.)
 
2012-11-09 01:32:24 PM
meanwhile, with full cooperation from the White House, this will be in theaters next month.

i1.cdnds.net
 
2012-11-09 01:33:52 PM
A bunch of Navy SEALs speak out against Obama.

A few weeks later, a bunch of Navy SEALs NJP'd for participating in the development of a game.

/seems legit
 
2012-11-09 01:33:59 PM
Sounds like they got caught in an ongoing push by the head SEAL trainer for more publicity - ie recruiting films. And he threw them under the bus.
 
2012-11-09 01:34:20 PM

scottydoesntknow: The worst part? It's not even a very good game. They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters. And it's more on-the-rails than Call of Duty, and that's saying something.

Spec Ops: The Line did a much better job of mind-farking you. Still pretty generic, but it did have a couple "WTF?" moments


"Not even a very good game" is being extremely generous. That game is awful.
 
2012-11-09 01:34:44 PM
"The SEALs have gone Hollywood"

???

cdn.chud.com

Too late.
 
2012-11-09 01:36:07 PM

Geotpf: I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.


You'd rather have to deal with potions, gems, and recipes lika a lot of these MMORPGs?

/Why would I sword fight if I can conjure up a laser?
//The games are just to make money offa selling you gems
 
2012-11-09 01:36:29 PM
i48.tinypic.com
 
2012-11-09 01:41:53 PM
img542.imageshack.us
 
2012-11-09 01:48:37 PM

turtleking: how about we make the Navy Seals the celebrities and cut back on the Little Wayne and Nicky vagina worship


You seem to be conflating celebrity and celebrity worship. And if you're honestly suggesting that we spend more time worshiping the military then I honestly don't know what to say.
 
2012-11-09 01:48:51 PM

Mikeyworld: Geotpf: I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.

You'd rather have to deal with potions, gems, and recipes lika a lot of these MMORPGs?

/Why would I sword fight if I can conjure up a laser?
//The games are just to make money offa selling you gems


You can kill people in the game by pulling out your fingers like a gun and yelling POW!
 
2012-11-09 01:52:13 PM
Ya know, this thread is so realistic, it is just like IRL.
 
2012-11-09 01:52:23 PM
25.media.tumblr.com
 
2012-11-09 01:52:25 PM
You get extra points for beach ball balancing.
 
2012-11-09 01:54:25 PM
EA are terrorists

first it was westwood, then pandemic, then bioware, now seal team six!
 
2012-11-09 01:54:50 PM
I don't blame the Seals for reluctantly participating. Osama bin Laden was dangerous enough but every Seal knows the last thing you want to do is piss this kid off.

2.bp.blogspot.com

/second time I've posted this today....Beeilen Sie sich! Ich möchte es noch einmal zu schreiben. Götterdämmerung! Warum können sie nicht machen, rassisch reinen Computer??
 
2012-11-09 01:58:57 PM
Oh boy, more screen points! I've already worn out one pair of game handles for my video machine, no doubt this one will mean going to Towers for another. Also I need a 75-300 ohm converter cause I keep losing the damn things.
 
2012-11-09 01:59:41 PM

LowbrowDeluxe: turtleking: how about we make the Navy Seals the celebrities and cut back on the Little Wayne and Nicky vagina worship

You seem to be conflating celebrity and celebrity worship. And if you're honestly suggesting that we spend more time worshiping the military then I honestly don't know what to say.


What a combination of Seal and celebrity might look like:
www.zillow.com
 
2012-11-09 02:07:37 PM
Silly SEALs, you're only allowed to reveal classified info to people who make movies...

And only then so they can make propaganda films for the Obama administration.
 
2012-11-09 02:10:43 PM

snocone: Ya know, this thread is so realistic, it is just like IRL.


I dunno. The characters aren't very realistic and they certainly aren't likable.
 
2012-11-09 02:20:32 PM

AirForceVet: While I greatly respect the SEALs and all Special Ops troops, these dudes were dumbasses, especially as some were SNCOs, according to reports.

Violating your signed non-disclosure agreements on active duty is something only generals and admirals get away with.


Hey, I mopped floors for 4 years.
At least that is what they told me to say in my final debreifing.
I found out why. No one asks you any more questions after you tell them that.
 
2012-11-09 02:22:12 PM

Well I use Mac/Linux...: scottydoesntknow: The worst part? It's not even a very good game. They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters. And it's more on-the-rails than Call of Duty, and that's saying something.

Spec Ops: The Line did a much better job of mind-farking you. Still pretty generic, but it did have a couple "WTF?" moments

"Not even a very good game" is being extremely generous. That game is awful.


I knew Warfighter was going to suck the moment I played the "beta" - which, let's be honest, was a glorified demo, because they weren't going to fix dick that close to release.

It's a shame, too, because the dev team's first effort, while rough, had promise and a story that I actually gave a hoot about. If they had just stuck with the single-player aspect and really made that worth something, it could have been awesome. But they succumbed to the Call of Duty multiplayer money aspect of things, and it hurt them bad. There was apparently a Day 1 patch that had to fix a metric ton of bullshiat they'd let slip through the cracks, and then another patch to fix more problems. Of course, by that point, the critics had savaged it and EA was all but publically disavowing it.
 
2012-11-09 02:23:50 PM

randomjsa: Silly SEALs, you're only allowed to reveal classified info to people who make movies...

And only then so they can make propaganda films for the Obama administration.


Well, I know any movie where the SEALs don't rip off the flag patch on their arm and say they won't take orders from no Kenyan Muslim is propaganda, but they don't do as well with test groups.
 
2012-11-09 02:24:54 PM

ArcadianRefugee: snocone: Ya know, this thread is so realistic, it is just like IRL.

I dunno. The characters aren't very realistic and they certainly aren't likable.


Just because I made an Aryan joke about an angry German male, doesn't mean I took advantage of our female thread guests. Gentlemen!
 
2012-11-09 02:28:05 PM
They should know that only the POTUS is allowed to leak classified information for personal gain. They've had the current administration and the one before it to have learned that lesson.
 
2012-11-09 02:32:04 PM

Clutch2013: I knew Warfighter was going to suck the moment I played the "beta" - which, let's be honest, was a glorified demo, because they weren't going to fix dick that close to release.

realized the name "Warfighter" wasn't a joke.

FTFM

/seriously..."Warfighter??"
 
2012-11-09 02:41:39 PM

Huck Chaser: Clutch2013: I knew Warfighter was going to suck the moment I played the "beta" - which, let's be honest, was a glorified demo, because they weren't going to fix dick that close to release. realized the name "Warfighter" wasn't a joke.

FTFM

/seriously..."Warfighter??"


Sounds like a McBain movie on the Simpsons. Like "Police Cop."
 
2012-11-09 02:42:36 PM
Did they reveal the secret of the bunny jump?
 
2012-11-09 02:44:43 PM

Jiro Dreams Of McRibs: YOU CAN'T TRADEMARK OR PATENT STRATEGY OR TACTICS!!1!

/unless you are Apple


Uh, no, but active strategies and tactics used by the military CAN be classified. That's what they are in trouble for, exactly.
 
2012-11-09 02:46:46 PM

Clutch2013: Well I use Mac/Linux...: scottydoesntknow: The worst part? It's not even a very good game. They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters. And it's more on-the-rails than Call of Duty, and that's saying something.

Spec Ops: The Line did a much better job of mind-farking you. Still pretty generic, but it did have a couple "WTF?" moments

"Not even a very good game" is being extremely generous. That game is awful.

I knew Warfighter was going to suck the moment I played the "beta" - which, let's be honest, was a glorified demo, because they weren't going to fix dick that close to release.

It's a shame, too, because the dev team's first effort, while rough, had promise and a story that I actually gave a hoot about. If they had just stuck with the single-player aspect and really made that worth something, it could have been awesome. But they succumbed to the Call of Duty multiplayer money aspect of things, and it hurt them bad. There was apparently a Day 1 patch that had to fix a metric ton of bullshiat they'd let slip through the cracks, and then another patch to fix more problems. Of course, by that point, the critics had savaged it and EA was all but publically disavowing it.


I knew it was going to suck as soon as I heard they were making a new MoH game. I didn't even need to see one screenshot or trailer.
 
2012-11-09 02:49:01 PM
They threw away their career under a guy they can't stand for a chance to make a shiatload of money? A career in which they are almost certainly going to be ordered to kill Americans on US soil before too long?

Yeah I'd do it too. Then use the money to equip the team to do what they do best.
 
2012-11-09 02:50:14 PM

Mr Guy: Jiro Dreams Of McRibs: YOU CAN'T TRADEMARK OR PATENT STRATEGY OR TACTICS!!1!

/unless you are Apple

Uh, no, but active strategies and tactics used by the military CAN be classified. That's what they are in trouble for, exactly.


Very true - why, they saved ol' Osama the hardship of ordering CDs, or just visiting his friendly local gun show:

USMC Warfighting manuals

/These guys got nailed for general dumbassery
 
2012-11-09 02:56:00 PM
Great, now minors will build tiny robot surveillance killing machines and make them roam around the neighborhood to blow up dog houses and washing machines. Because of this game, the kids have also learned how to fluently speak multiple languages which they can use to curse and to command others to do violence. Also, with the knowledge that they have gained about military tactics, kids will be able to easily bombard teachers and homes with their exploding poopy bags.

This game has created a new generation of terrorists. We should all live in fear or choose to be euthanized if we do not wish to face the horrors of tomorrow!
 
2012-11-09 02:57:23 PM

Brick-House: [25.media.tumblr.com image 500x375]


mMmmmm. That's actually the best image you've ever posted. Why can't you post that in political threads instead of those lame assed memes you try to push?
 
2012-11-09 02:57:42 PM
Maybe we'll finally find out what the SEALs' dump stat is.
 
2012-11-09 03:05:40 PM
Who knew that laying prone next to a wall waiting for someone to round the corner was guarded military tactics.

Vance and Brown are usually good at keeping secrets out of movies/books/video games.

But hey for between 500 and 3k bucks any number of former deltas and seals will teach you secret tactics and strategy at their private tactical facility located outside the gates of ft bragg....you may even learn them for free off youtube.

/youve heard of the double tap? We use the triple tap......omg shut down everything!!!!! Secret info in my post!!!!!
 
2012-11-09 03:07:39 PM
Good.
 
2012-11-09 03:15:29 PM

Giltric: /youve heard of the double tap? We use the triple tap......omg shut down everything!!!!! Secret info in my post!!!!!


You can't triple tap a double tap! You can't triple tap a double tap! You can't triple tap a double tap!

profile.ak.fbcdn.net
 
2012-11-09 03:18:32 PM
You know, I think I liked SEALs better when they stayed out of the limelight and focused on keeping America safe from horrible people.

Well, at least 1st SFOD-D knows how to stay on mission.
 
2012-11-09 03:25:59 PM

scottydoesntknow: They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters.


So it's exactly like how we treat our troops.
 
2012-11-09 03:26:16 PM
Screen points.

That's hilarious, smitty.
 
2012-11-09 03:28:11 PM

poot_rootbeer: scottydoesntknow: They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters.

So it's exactly like how we treat our troops.


Hey! Those characters VOLUNTEERED!!1!

/one of the Republican talking points that made me scared shiatless Romney was going to win
 
2012-11-09 04:39:50 PM

Geotpf: I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.


I'm a weapons guy. It's what I do. I live and breath small arms. So when I sit down to play a shooter, I expect it to be as close to what I do in real life as possible. If I shoot someone with a 12ga at 25 yards, I expect them to die. If I nail someone in the chest 3 times with a 7.62, I expect them to die, not continue bunny hopping across the map. I really can appreciate realism in games. in the last MOH game my character hit his forward assist a couple times before breaching a door. That gave me an erection. In RE6 Leon does a press check with his sidearm when he draws it. Those little details really make a game for me. Those guys are supposed to be trained professionals, they should act like them.

Now as far as TF2 goes, that is a totally different style of game. Rainbows and candy canes are fine and dandy because the game doesn't even try to take itself seriously.
 
2012-11-09 04:41:24 PM
Secrets of the pew:

1. Clearly defined worldview
2. Athletic
3. Not a quitter
4. Shoot that can. Now do it a million times while exhausted,
5. Don't quit or get injured
 
2012-11-09 04:54:38 PM

Kyoki: A bunch of Navy SEALs speak out against Obama.

A few weeks later, a bunch of Navy SEALs NJP'd for participating in the development of a game.

/seems legit


It's called shut your damn mouth, son. Don't back talk the CIC unless you want your lip busted.
 
2012-11-09 04:57:35 PM
7 Navy SEALs disciplined for revealing to terrorists people desperately trying to defend their homes and families from a foreign invading army, in graphic detail, exactly how their miserable lives will end at the hands of the real terrorists and the number of screen points the ending of their pathetic existence is worth

FTFSubby
 
2012-11-09 05:02:33 PM
What wrong with these guys ?
Do they think they're congressmen who can sell services and take money from foreign interest while in service to their country. Silly rabbit only the top circle get pay to play.
 
2012-11-09 05:03:04 PM

DrPainMD: 7 Navy SEALs disciplined for revealing to terrorists people desperately trying to defend their homes and families from a foreign invading army, in graphic detail, exactly how their miserable lives will end at the hands of the real terrorists and the number of screen points the ending of their pathetic existence is worth

FTFSubby


[youre-not-helping.jpg]
 
2012-11-09 05:27:05 PM
What the hell exactly was the movie "Act of Valor" then?
 
2012-11-09 05:42:14 PM

speedycat: Geotpf: I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.

I'm a weapons guy. It's what I do. I live and breath small arms. So when I sit down to play a shooter, I expect it to be as close to what I do in real life as possible. If I shoot someone with a 12ga at 25 yards, I expect them to die. If I nail someone in the chest 3 times with a 7.62, I expect them to die, not continue bunny hopping across the map. I really can appreciate realism in games. in the last MOH game my character hit his forward assist a couple times before breaching a door. That gave me an erection. In RE6 Leon does a press check with his sidearm when he draws it. Those little details really make a game for me. Those guys are supposed to be trained professionals, they should act like them.


This.

Based on skirting-the-details discussions with a few of my friends & acquitances who have been on deployment to Iraq and the 'stan, who earned their CABs/CARs several times over, and coupled with what I've been able to read on SOFD-D and DEVGRU operations in the early days of OEF, I thought MoH 2010 was spot on for detail... at least at the Hard setting. Now, you got to keep living after taking a few rounds... but it is a game after all, and making it all RB6 1 would have been maybe a bit much, considering the number of bad guys you had to take out with your little AFO team and how often some SoB behind a rock would catch you sprinting to a new firing position.

Just too bad Warfighter totally dropped the ball. 

Now, considering all the press that was given to the "Tier 1" assets giving design assistance with MoH 2010, why is this a big deal on this sequel game now? They had cant-see-my-face guys meeting with the dev team at Danger Close back in 2009 as well. I'm actually curious to know why these variations on real-world missions are verboten, while the ones in MoH 2010 were not.
 
2012-11-09 05:42:51 PM
I always thought SEALS were supposed to be such badasses, but lately all they come off as is uneducated whiny biatches.
 
2012-11-09 05:49:23 PM
No problem. Just reload at the last viable save.
 
2012-11-09 06:10:36 PM

Kyoki: A bunch of Navy SEALs speak out against Obama.

A few weeks later, a bunch of Navy SEALs NJP'd for participating in the development of a game.

/seems legit


These guys are active duty -- they didn't seek permission from the chain of command.

The guys who criticized Obama were retired.
 
2012-11-09 06:42:10 PM
7 Navy SEALs disciplined for revealing to terrorists, in graphic detail, exactly how their miserable lives will end...

Bashed on the head by a Newfie?
 
2012-11-09 07:01:24 PM

Seraphym: speedycat: Geotpf: I don't quite understand the need for "realism" in video games, anyways. Of course, I play Team Fortress 2, a game where you can heal yourself by firing rockets at people, not to mention being able to kill people with a fish, a candy cane, and a rainbow.

I'm a weapons guy. It's what I do. I live and breath small arms. So when I sit down to play a shooter, I expect it to be as close to what I do in real life as possible. If I shoot someone with a 12ga at 25 yards, I expect them to die. If I nail someone in the chest 3 times with a 7.62, I expect them to die, not continue bunny hopping across the map. I really can appreciate realism in games. in the last MOH game my character hit his forward assist a couple times before breaching a door. That gave me an erection. In RE6 Leon does a press check with his sidearm when he draws it. Those little details really make a game for me. Those guys are supposed to be trained professionals, they should act like them.


This.

Based on skirting-the-details discussions with a few of my friends & acquitances who have been on deployment to Iraq and the 'stan, who earned their CABs/CARs several times over, and coupled with what I've been able to read on SOFD-D and DEVGRU operations in the early days of OEF, I thought MoH 2010 was spot on for detail... at least at the Hard setting. Now, you got to keep living after taking a few rounds... but it is a game after all, and making it all RB6 1 would have been maybe a bit much, considering the number of bad guys you had to take out with your little AFO team and how often some SoB behind a rock would catch you sprinting to a new firing position.

Just too bad Warfighter totally dropped the ball. 

Now, considering all the press that was given to the "Tier 1" assets giving design assistance with MoH 2010, why is this a big deal on this sequel game now? They had cant-see-my-face guys meeting with the dev team at Danger Close back in 2009 as well. I'm actually curious to know why these variations on real-world missions are verboten, while the ones in MoH 2010 were not.


Moh t1 was basically the battle of roberts ridge.....except neil roberts didnt find his m4s peq lighting up the night sky like the luxor hotel


/rabbit!!!!!!
 
2012-11-09 10:08:32 PM

Publikwerks: Well, I know any movie where the SEALs don't rip off the flag patch on their arm and say they won't take orders from no Kenyan Muslim is propaganda, but they don't do as well with test groups.


Hrm, actually the SEALs in the movie you describe need to be arrested by some MPs, but the up coming movie in question is a pro-Obama propaganda film.
 
2012-11-09 10:20:07 PM

AirForceVet: While I greatly respect the SEALs and all Special Ops troops, these dudes were dumbasses, especially as some were SNCOs, according to reports.

Violating your signed non-disclosure agreements on active duty is something only generals and admirals get away with.


That.

For some reason, SEALs tend to do things like this. Hell, the last time you heard SF do this was on that whoremongering Columbian thing, and they were all SFOD-D.
 
2012-11-09 10:21:27 PM

vudukungfu:
I found out why. No one asks you any more questions after you tell them that.


USDA. I work for the USDA.
 
2012-11-09 10:27:37 PM

speedycat:
in the last MOH game my character hit his forward assist a couple times before breaching a door.


Did he start growling "WTF Damn CLP, gadammit, (whack! whack! whack!) farkin' dust (whack whack whack) *SCREW IT*" and grabs the door breaching shotgun instead?

/"Ok, FARK it, eat a gaddam dust round instead"!
 
2012-11-09 10:51:12 PM
No "Boom - HEADSHOT!" gif?

/FARK - I am disappoint
 
2012-11-10 01:43:42 AM

jayphat: What the hell exactly was the movie "Act of Valor" then?


You know, for all the flack that movie got over using actual Navy SEALs, the biggest problem by far was the Z-grade script it had to play with. The dialogue outside of the action scenes wouldn't have been well-acted by even the best the film industry has to offer, and after the first act, it devolves into a terrorist plot so generic that it makes 24 Season 6 (and the greater part of 8) look like Oscar-worthy material. I can forgive everything else about that movie, but that damn script was farking awful.
 
2012-11-10 04:10:58 AM

scottydoesntknow: The worst part? It's not even a very good game. They kept saying they wanted to show the atrocities of war, but you just don't give a rat's ass about any of the characters. And it's more on-the-rails than Call of Duty, and that's saying something.

Spec Ops: The Line did a much better job of mind-farking you. Still pretty generic, but it did have a couple "WTF?" moments


Obligatory
 
2012-11-10 11:01:50 AM
They're supposed to keep quiet until a veteran who is a Democrat runs for office. THEN it's okay to tell the media how you personally saw him on his knees giving a hummer to Ho Chi Minh.
 
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