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(Boston.com)   Bad news: Smartphone games are destroying video game industry. Good news: Smartphone games distract patent lawyers from work, saving rest of high tech   (boston.com) divider line 21
    More: Misc, mobile apps, patent lawyers, video game industry, Modern Warfare 3, game systems, Framingham, big games, Lauren Ingegneri  
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1642 clicks; posted to Geek » on 02 Nov 2012 at 1:35 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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Archived thread
2012-11-02 10:19:52 AM
3 votes:
Yes, video gaming is just in the shiatter, which is why even games like Borderlands 2 - which isn't even a first-tier franchise like CoD, Halo, Madden, Mass Effect, etc. - are shipping 5 million units at release.
2012-11-02 06:20:27 PM
2 votes:

Axel_Gear: debug:
You still have to download it so it really doesn't save you any time. I guess it's neat to be able to play at midnight, rather then at 12:30. I guess.

Personally, I hate steam. Uninstalled it after the Half Life 2 bullshiat and don't ever plan on installing it on any computer I own ever again. Of course, I still prefer physical copies of my media, so I guess I'm on the weird side of things anyway.

There is plenty of time to pre-download it. You have never left your computer running while you weren't in front of it? If you live in the first world and have fiber it only takes like 20 minutes anyway.

You don't hate Steam. You hate what it used to be. If the last time you used it was during the HL2 nonsense then you have no idea what you are missing. It's not even close to the same. I used to love having the box and the disk, but really it's nothing but a huge pain in the ass. I have over 100 games on Steam now and it has never let me down. If a game is not released on Steam then it may as well not exist.


Of course there's plenty of time to pre-download it. That doesn't mean it doesn't take the same amount of time to download. 20 min is 20 min, doesn't matter if you run the DL a week before the games comes out or not. Like I said, I guess it's neat that you can play at 12:00am when the game goes live instead of playing at 12:30am when your DL completes on a console. Whoopie farking-do.

Still not going to install or use Steam and I prefer PC for most game styles.
2012-11-02 10:14:41 AM
2 votes:
Yet another reporter who doesn't understand what's going on. It's not 'mobile' vs. 'console', it's that the gaming industry is diversifying as technology changes and the demographics change. It's not about 12 year olds sitting in their basements playing Donkey Kong anymore. Pretty much everyone plays games now, and everyone wants something different. The successful companies will be the ones that can most successfully exploit the various niches that are developing. And just like a real ecology, you can choose to be a generalist who dabbles in multiple formats and technologies or a specialist who focuses on, say, just mobile games. It's a very interesting time in gaming.
2012-11-02 09:48:10 AM
2 votes:
As a lawyer who has worked on patent infringement cases in the past, anything that keeps patent troll lawyers, who are basically personal injury douchebags but with a slightly better understanding of engineering, out of court is a good thing.
2012-11-03 11:59:42 AM
1 votes:

Nemo's Brother: What is killing the gaming market is now the Consol gamers are getting raped the way PC gamers have for a decade

PC gamers love to shout and wave their pudgy, friendless arms around on the Internet and complain, but they will always come back and take it in the end.

Consol gamers not used to buying incomplete games out of the box or pay to win transactions or dmr, or add ons taht are already on the disk that need to be purchased. The sales are showing they will not take this shiat either. Only PC boys will.


What a well thought and eloquently presented point. Perhaps tonight I won't enjoy the last remaining days of this years Scream Fortress event. Silly me for thinking that a company that produced such a fun game that continues a strong following years after it's release should be something that I enjoy.

/PC for online gaming
//Console for exclusives and social games
///Handheld for the shiatter.
2012-11-02 09:38:58 PM
1 votes:
If you are capable of sitting and playing a game on an iPhone for more than 10 minutes, seek medical help.
2012-11-02 08:47:02 PM
1 votes:
Smartphone games are destroying the video game industry, with their plethora of hit titles like Angry Birds, Angry Birds, Angry Birds and Angry Birds. Oh yeah let's not forget about that other one: Angry Birds. Because as we all know, one game that a majority of people downloaded for free will destroy this industry!
2012-11-02 06:58:36 PM
1 votes:

Mike_LowELL: Smartphones are already cannibalizing the portable video game market, and the Vita is going to crash and burn because of it. (And before you say "the Vita has no games on it!", the PSP was also fairly limited, and Sony sold 70 million of the things.) Twenty years ago, if a kid wanted to play video games, his parents bought him an expensive game console and expensive software. Now, if he wants to play video games, his parents give him a cell phone and let him play free games on that. The perception of what a video game should be worth is in the process of being destroyed, and only the audiences that are used to paying fifty and sixty dollars for video games are continuing to do that. And if it costs you thirty million dollars to market and develop the average console video game release, that's a huge problem.


If Sony were still competent that might even mean something. Other companies are doing fine though. The 3DS may have had a slow start but it's doing fine now.
2012-11-02 06:06:55 PM
1 votes:

debug:
You still have to download it so it really doesn't save you any time. I guess it's neat to be able to play at midnight, rather then at 12:30. I guess.

Personally, I hate steam. Uninstalled it after the Half Life 2 bullshiat and don't ever plan on installing it on any computer I own ever again. Of course, I still prefer physical copies of my media, so I guess I'm on the weird side of things anyway.


There is plenty of time to pre-download it. You have never left your computer running while you weren't in front of it? If you live in the first world and have fiber it only takes like 20 minutes anyway.

You don't hate Steam. You hate what it used to be. If the last time you used it was during the HL2 nonsense then you have no idea what you are missing. It's not even close to the same. I used to love having the box and the disk, but really it's nothing but a huge pain in the ass. I have over 100 games on Steam now and it has never let me down. If a game is not released on Steam then it may as well not exist.
2012-11-02 05:59:25 PM
1 votes:

kronicfeld: Yes, video gaming is just in the shiatter, which is why even games like Borderlands 2 - which isn't even a first-tier franchise like CoD, Halo, Madden, Mass Effect, etc. - are shipping 5 million units at release.


This.

/loves me some Borderlands
2012-11-02 05:56:43 PM
1 votes:

Mike_LowELL: Cheap, disposable games siphon away the potential customers that would have previously bought an expensive piece of game hardware (and the expensive games to go with it).


Is this true? I don't know. I can understand that people might switch from buying handheld consoles like the Nintendo DS to buying smartphones, but in terms of PS3/Xbox and PC, is this the case?

I tend to agree with you about smartphone gaming. The best games are those that work with the limitations of the device (like Fruit Ninja). But even then, they're mostly at the level of sophistication of Miniclip. There's nothing at even the level of say, Goldeneye on the N64, let alone Portal or Counter-Strike.

Personally, I still think tablets are a fad. I see people constantly trying to justify their iPad purchase by showing off a game. Then you look on the high scores table and realise that they haven't played it more than 3 or 4 times. It's like they're trying to convince themselves that it was really worth it.
2012-11-02 05:41:09 PM
1 votes:

MagnesDrachen: Yes, please explain to me how Angry Birds is going to hurt Super Mario and Halo. Yeah, that's totally gonna happen. Just how Farmville completely destroyed Metal Gear Solid, right? It's not like its and apples-to-oranges comparison or anything. Nope, not at all. Please, do go on with this brand of bullshiat.


the big money isn't going anywhere, it's everything below it that's turning into a massive feeding frenzy

and it's not like the console model hasn't had its own issues - the mid-tier developer was doomed to begin with, in many ways console gaming was destined for a "rich get richer, poor get poorer" scenario and that only really changed with digital downloads making a case for $10 games

being angry that there are people making money selling $1 games is kind of ridiculous, it was never a threat to the $60 behemoths, we were always headed in this direction of gaming was to survive increased costs of development
2012-11-02 05:38:45 PM
1 votes:

debug: farkeruk: Smartphone games aren't destroying consoles because it's a completely farking different thing. It's like arguing about the effect of McDonalds on El Bulli or the French Laundry. Sure, they both serve food, but no-one thinks that a McDonalds arriving in town is going to affect people's fine dining.

For me, the thing that's put me off getting a console is Steam. Steam has made the PC gaming experience better than a console. No discs, no going to the shops, no waiting. Buy, download, play. I've got a Wii for social gaming, phone for gaming on the bus, and the PC for hardcore gaming.

You know you can do this with many of the more popular titles on console now on the day of release.


Except on Steam I can pre-order it, pre-download it, and possibly even get a 5-10% discount for my troubles. Then on release day I don't even have to wait to download it. Just activate and play.
2012-11-02 05:20:56 PM
1 votes:

debug: You know you can do this with many of the more popular titles on console now on the day of release.


I didn't. But in which case, a PC is just as convenient, and I have a PC.

In brief, Steam turned me off the idea of getting an Xbox or PS3.
2012-11-02 04:05:07 PM
1 votes:
Yes, please explain to me how Angry Birds is going to hurt Super Mario and Halo. Yeah, that's totally gonna happen. Just how Farmville completely destroyed Metal Gear Solid, right? It's not like its and apples-to-oranges comparison or anything. Nope, not at all. Please, do go on with this brand of bullshiat.
2012-11-02 03:18:46 PM
1 votes:

Mike_LowELL: farkeruk: Smartphone games aren't destroying consoles because it's a completely farking different thing. It's like arguing about the effect of McDonalds on El Bulli or the French Laundry. Sure, they both serve food, but no-one thinks that a McDonalds arriving in town is going to affect people's fine dining.

Smartphones are already cannibalizing the portable video game market, and the Vita is going to crash and burn because of it. (And before you say "the Vita has no games on it!", the PSP was also fairly limited, and Sony sold 70 million of the things.) Twenty years ago, if a kid wanted to play video games, his parents bought him an expensive game console and expensive software. Now, if he wants to play video games, his parents give him a cell phone and let him play free games on that. The perception of what a video game should be worth is in the process of being destroyed, and only the audiences that are used to paying fifty and sixty dollars for video games are continuing to do that. And if it costs you thirty million dollars to market and develop the average console video game release, that's a huge problem.

WillyChase: Smartphone games destroying the gaming industry? That's good for a laugh.

Not to mention that smartphone games are a part of the gaming industry, and their increasing popularity is just a new evolution in the way people play video games

Yes, where things like "depth", "complexity", "quality art design", and "proper game design theory" do not apply.


The Apple App store is full of games with depth, complexity and quality art design. Granted, the definition of depth and complexity are different for a phone, but there a great games no the less.

The Android marketplace used to be all garbage but it looks like developers are at least porting their popular titles from iOS to Android.

/iOS developer
//Latest project is iOS and Android
///Loves me my Unity3D!
2012-11-02 03:14:56 PM
1 votes:

Theaetetus: Hey, Subby, console games distract me from work, too. :P

/no, wait, they're "industry research".


LSB
I nearly got fired by playing PSO on my Dreamcast. I had just beaten the final boss and landed a sweet rare, but it was in offline mode. So I had to sit through the credits to make sure it saved and I didn't lose my goods. When I showed up about 10 minutes late (this wasn't the first time) I got a rude awakening. I've been pretty punctual ever since. So, if you think about it, video games have helped make me a better person!
/LSB
2012-11-02 01:43:10 PM
1 votes:
The Wii U has a nice cross platform within itself being able to beam the game to the tablet and so on.

Would be nice if RPG's would let you do mindless farming on a tablet and then get back on your PC to play the real deal.

Just a thought.

Shooters on console are garbage to anyone who knows how to work a mouse. Everything else seems about on par
2012-11-02 01:42:20 PM
1 votes:
Not for nothing, if I'm playing something that's involving, sandbox-y or just plain large enough for me to lose myself in the environment, then it's going to be on a PC or a Console. Preferably connected to a very large monitor/HDTV.

If I'm bored and burning time, then I might fart around with something on a phone.

Probably not.
2012-11-02 01:40:37 PM
1 votes:
Is this the new PC is going away because of Tablets argument?

/It's Bullshiat either way
2012-11-02 01:22:27 PM
1 votes:
Article did a pretty good job summarizing why eventually there will only be a handful of studios developing for consoles. You need a AAA title to make the big bucks on consoles - we all know how many of these sort of projects go tits up. The risk has grown as development costs have eclipsed everything.

Some of the biggest cost drivers are art, voice talent and advertising/marketing. Coding can be had on the cheap no matter the platform.

Now for $99 anyone can get their ios developer license and start cranking out casual games with a very low barrier to entry and investment. How much does it cost to get a very minimal game to market on the big 3 consoles?
 
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