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(Boston.com)   Bad news: Smartphone games are destroying video game industry. Good news: Smartphone games distract patent lawyers from work, saving rest of high tech   (boston.com) divider line 70
    More: Misc, mobile apps, patent lawyers, video game industry, Modern Warfare 3, game systems, Framingham, big games, Lauren Ingegneri  
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1644 clicks; posted to Geek » on 02 Nov 2012 at 1:35 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-11-02 07:09:18 PM  

the_sidewinder: debug: It's the same amount of time. It's not saving you anything. You spend 20 min downloading it last week or you spend 20 min downloading it now. Where's the convenience issue? I never said it was worse to pre-download. It's just inconsequential (since you still have to do the download at some point) unless you think being able to play the second a game goes live is somehow important.

Because you are spending the preload time doing other stuff, whereas with the at release download, you are now waiting 20 minutes for the DL to be finished so you can play


And you can still do other stuff during that 20 minutes on release day. Like make dinner, or take a shower or do the dishes. Only a moron would sit there and stare at the progress bar for 20 minutes.

Like I said, it only matters if you think being able to play the moment a game goes live, rather then a half hour after the game goes live, is somehow important.
 
2012-11-02 08:39:05 PM  

Gaumond: Naw, EA and Activison are doing just fine destroying the game industry without the help of smartphones and tablets.


I came here to post this.
 
2012-11-02 09:22:59 PM  

kab: "In the past, if you wanted to play video games, you were a hard-core gamer. You had to go out and invest in the hardware," said Tuong Nguyen, a Gartner mobile gaming analyst. "Now, we all have it."

Someone has no idea what a hardcore gamer is.


playing Wow for 72 hours straight....maybe?
 
2012-11-02 09:25:32 PM  

SnyderCat: kab: "In the past, if you wanted to play video games, you were a hard-core gamer. You had to go out and invest in the hardware," said Tuong Nguyen, a Gartner mobile gaming analyst. "Now, we all have it."

Someone has no idea what a hardcore gamer is.

playing Wow for 72 hours straight....maybe?


Reminds me of when I power leveled my paladin to be the first 70 Blood Elf on the server back when TBC released. Those were dark times.
 
2012-11-02 09:38:58 PM  
If you are capable of sitting and playing a game on an iPhone for more than 10 minutes, seek medical help.
 
2012-11-02 09:40:23 PM  
Dark Ages: vanilla Wow getting to 60. It took weeks rather than hours.
 
2012-11-02 09:49:11 PM  

Mike_LowELL: physt: The Apple App store is full of games with depth, complexity and quality art design. Granted, the definition of depth and complexity are different for a phone, but there a great games no the less.

With all due respect to your craft, it's been five or so years since the mobile phone game thing really took off, I have yet to see an original mobile phone game (i.e. not a port) that I've either looked at or played and said, "This stands with very best games in the history of its genre." And just so you understand the perspective I'm coming from, I think that Angry Birds, Temple Run, Doodle Jump, and all the various "action runners" are utter garbage, and I think it's folly to make action games for tablets, not merely because they're imprecise, but because the act of swiping your finger over the playing field is a fantastic way to break immersion. I think there's some absolutely fantastic potential for strategy games on the devices, but for now, that's about it.

MagnesDrachen: Yes, please explain to me how Angry Birds is going to hurt Super Mario and Halo. Yeah, that's totally gonna happen. Just how Farmville completely destroyed Metal Gear Solid, right? It's not like its and apples-to-oranges comparison or anything. Nope, not at all. Please, do go on with this brand of bullshiat.

Cheap, disposable games siphon away the potential customers that would have previously bought an expensive piece of game hardware (and the expensive games to go with it). If you want to justify the massive costs in the increase of game development (a gambit by a corporate game industry that has a fiduciary responsibility to create quick growth, a gambit to further separate themselves from those phone games), you need more people spending money on those games. The popularity of phone games has exploded. Console video game sales have stagnated and tailed off a cliff this year. Do the math.


6 years into a console cycle, with very few console mover games on the market, right before a major holiday, and game sales have stagnated? You don't say. I'm totally sure that $1.99 some casual famed paid for Words With Friends PRO ULTRA TRENDY EDITION really had an impact. I'm sure.
 
2012-11-02 10:34:53 PM  
Last time I checked an iPhone is much more expensive than a console.
 
2012-11-02 11:01:03 PM  
NONONO! You don't understand. There are people not like me, who are playing games that I don't like. Some of them are ever GIRLS. Or children. Or my Mom. Can't you see? GAMING IS OVER. OVER.
 
2012-11-02 11:02:12 PM  

Arthen: Last time I checked an iPhone is much more expensive than a console.


The iphone itself, no so much. The monthly service fee for it, sure.
 
2012-11-03 12:22:18 AM  
I would just wait on the train and spot someone engrossed in a game. They would not notice me and my shifty eyes. Not in a million years.

Then the train stops and I grab the phone and run through the open doors with it. They would still be coming down from the game and be stunned that it is now gone and unable to utter a word because they are still caught up in the imaginary sword play.

The door closes and I am on my way.

/anyone in the market for a good used phone?
 
2012-11-03 04:52:44 AM  

MagnesDrachen: 6 years into a console cycle, with very few console mover games on the market, right before a major holiday, and game sales have stagnated? You don't say. I'm totally sure that $1.99 some casual famed paid for Words With Friends PRO ULTRA TRENDY EDITION really had an impact. I'm sure.


Year-to-year retail sales are down nearly thirty percent, and even if you include the sales of all the digital content (which is going to be mostly skewed in favor of computer video game purchases and additional content for existing games, i.e. "things which maximize profit within an existing consumer base and do not reflect an actual growth in the size of your consumer base", I think the number I saw is that it's somewhere around fifteen percent. There hasn't been a year this bad for sales in thirty years, so please stop parroting that talking point. And yes, there is pretty much about eight-hundred types of precedent for "cheap, disposable product floods the market and damages an established, controlled publishing model". You only get the games that people are willing to pay for, and if you have an audience growing up right now that thinks the price point of a game should be one dollar, that will have a significant impact in the kinds of games that you get.
 
2012-11-03 09:49:54 AM  
Anyone know if there's a good version of Dragon's Lair, Dragon's Lair: Time Warp or Space Ace for Android?
 
2012-11-03 09:51:09 AM  

MoronLessOff: Anyone know if there's a good version of Dragon's Lair, Dragon's Lair: Time Warp or Space Ace for Android?


Nevermind.
 
2012-11-03 10:57:00 AM  
What is killing the gaming market is now the Consol gamers are getting raped the way PC gamers have for a decade

PC gamers love to shout and wave their pudgy, friendless arms around on the Internet and complain, but they will always come back and take it in the end.

Consol gamers not used to buying incomplete games out of the box or pay to win transactions or dmr, or add ons taht are already on the disk that need to be purchased. The sales are showing they will not take this shiat either. Only PC boys will.
 
2012-11-03 11:59:42 AM  

Nemo's Brother: What is killing the gaming market is now the Consol gamers are getting raped the way PC gamers have for a decade

PC gamers love to shout and wave their pudgy, friendless arms around on the Internet and complain, but they will always come back and take it in the end.

Consol gamers not used to buying incomplete games out of the box or pay to win transactions or dmr, or add ons taht are already on the disk that need to be purchased. The sales are showing they will not take this shiat either. Only PC boys will.


What a well thought and eloquently presented point. Perhaps tonight I won't enjoy the last remaining days of this years Scream Fortress event. Silly me for thinking that a company that produced such a fun game that continues a strong following years after it's release should be something that I enjoy.

/PC for online gaming
//Console for exclusives and social games
///Handheld for the shiatter.
 
2012-11-03 02:57:14 PM  

farkeruk: Smartphone games aren't destroying consoles because it's a completely farking different thing. It's like arguing about the effect of McDonalds on El Bulli or the French Laundry. Sure, they both serve food, but no-one thinks that a McDonalds arriving in town is going to affect people's fine dining.

For me, the thing that's put me off getting a console is Steam. Steam has made the PC gaming experience better than a console. No discs, no going to the shops, no waiting. Buy, download, play. I've got a Wii for social gaming, phone for gaming on the bus, and the PC for hardcore gaming.



You know both XBox and PS3 let you download games now? Unfortunately not ALL games, but there are a lot of fun ones that are only sold through the download services. PS3 actually seems to get more of their "full" games to be downloadable, but usually a long time after initial release.

The big thing keeping me from playing PC games? Using a mouse... my wrist just hurts too much after an hour or so of gaming. :(
 
2012-11-03 03:08:36 PM  

MagnesDrachen: Mike_LowELL: physt: The Apple App store is full of games with depth, complexity and quality art design. Granted, the definition of depth and complexity are different for a phone, but there a great games no the less.

With all due respect to your craft, it's been five or so years since the mobile phone game thing really took off, I have yet to see an original mobile phone game (i.e. not a port) that I've either looked at or played and said, "This stands with very best games in the history of its genre." And just so you understand the perspective I'm coming from, I think that Angry Birds, Temple Run, Doodle Jump, and all the various "action runners" are utter garbage, and I think it's folly to make action games for tablets, not merely because they're imprecise, but because the act of swiping your finger over the playing field is a fantastic way to break immersion. I think there's some absolutely fantastic potential for strategy games on the devices, but for now, that's about it.

MagnesDrachen: Yes, please explain to me how Angry Birds is going to hurt Super Mario and Halo. Yeah, that's totally gonna happen. Just how Farmville completely destroyed Metal Gear Solid, right? It's not like its and apples-to-oranges comparison or anything. Nope, not at all. Please, do go on with this brand of bullshiat.

Cheap, disposable games siphon away the potential customers that would have previously bought an expensive piece of game hardware (and the expensive games to go with it). If you want to justify the massive costs in the increase of game development (a gambit by a corporate game industry that has a fiduciary responsibility to create quick growth, a gambit to further separate themselves from those phone games), you need more people spending money on those games. The popularity of phone games has exploded. Console video game sales have stagnated and tailed off a cliff this year. Do the math.

6 years into a console cycle, with very few console mover games on the market, ...


Let's not forget how Sony has admitted that they hamstrung their dev kit to artificially extend the life of the console.
 
2012-11-04 03:43:20 AM  

Telos: farkeruk: Smartphone games aren't destroying consoles because it's a completely farking different thing. It's like arguing about the effect of McDonalds on El Bulli or the French Laundry. Sure, they both serve food, but no-one thinks that a McDonalds arriving in town is going to affect people's fine dining.

For me, the thing that's put me off getting a console is Steam. Steam has made the PC gaming experience better than a console. No discs, no going to the shops, no waiting. Buy, download, play. I've got a Wii for social gaming, phone for gaming on the bus, and the PC for hardcore gaming.


You know both XBox and PS3 let you download games now? Unfortunately not ALL games, but there are a lot of fun ones that are only sold through the download services. PS3 actually seems to get more of their "full" games to be downloadable, but usually a long time after initial release.

The big thing keeping me from playing PC games? Using a mouse... my wrist just hurts too much after an hour or so of gaming. :(


You need a better mouse. Better ergonomics help tremendously.
Logitech used to have a line of mice that was really excellent for this. I've found they reduce strain quite a bit.

Logitech m500 is not a bad mouse. pretty cheap too. They've got better ones as far as features go, if you want to spend a bit more.

/big palms, short-ish fingers.
//can still palm a basketball... barely.
 
2012-11-04 08:52:53 PM  

Axel_Gear: debug: farkeruk: Smartphone games aren't destroying consoles because it's a completely farking different thing. It's like arguing about the effect of McDonalds on El Bulli or the French Laundry. Sure, they both serve food, but no-one thinks that a McDonalds arriving in town is going to affect people's fine dining.

For me, the thing that's put me off getting a console is Steam. Steam has made the PC gaming experience better than a console. No discs, no going to the shops, no waiting. Buy, download, play. I've got a Wii for social gaming, phone for gaming on the bus, and the PC for hardcore gaming.

You know you can do this with many of the more popular titles on console now on the day of release.

Except on Steam I can pre-order it, pre-download it, and possibly even get a 5-10% discount for my troubles. Then on release day I don't even have to wait to download it. Just activate and play.


I could do the same (for the most part) for LBP Karting or another popular PS3 game right now.

/has steam and PSN
//just one graphics card short of a useful gaming computer
 
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