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(Tom's Hardware)   Chris Roberts (Wing Commander series, Privateer) has decided that technology has finally caught up to where he needs it to be for his gaming masterpiece. Let's get him the funding he needs to complete it. (w/ vids)   (tomshardware.com) divider line 119
    More: Cool, Kickstarter  
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4884 clicks; posted to Geek » on 19 Oct 2012 at 10:26 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-10-19 10:05:17 AM
I'm already in. His games owned my middle school & high school years.
 
2012-10-19 10:28:57 AM
It is very ambitious.

A full offline single player experience + dedicated servers that users can setup themselves + massive persistent online world as well.
 
2012-10-19 10:30:08 AM
Oh, and did I mention that it fully supports mouse/kb OR controller OR joystick/HOTAS?
 
2012-10-19 10:32:48 AM
While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in
 
2012-10-19 10:34:38 AM
Dump your cargo before blow will ya.
 
2012-10-19 10:38:09 AM
How does one fly a video game spaceship if not by double clicking?
 
2012-10-19 10:38:31 AM

ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in


This, though in all honesty I'd be most interested in a console X-Wing vs TIE Fighter remake/sequel/mmo.
 
2012-10-19 10:41:01 AM
Wait, WC wasn't his masterpiece?
 
2012-10-19 10:42:07 AM
loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence
 
2012-10-19 10:43:22 AM
It's been at least 2 maybe 3 computer builds since I bought a kickass joystick/throttle with 4000 programmable buttons.... just might be able to lure me back.

/Still has one in his basement (Gravis Phoenix?) - course I cant plug it in to my current computer so there's that....
 
2012-10-19 10:44:38 AM
Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!
 
2012-10-19 10:44:50 AM

pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence


So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?
 
2012-10-19 10:46:46 AM
I was sop sad when he took his "break" and now I am so excited to see him back.

I cant wait!

WOOT WOOT!

Ok I am an old nerd... but i am still a nerd :)
 
2012-10-19 10:48:44 AM
Both sites will strive to collect the minimum $2 million USD to get Star Citizen on desktops and notebooks.

At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.
 
2012-10-19 10:48:51 AM

WhippingBoy: Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!


This is from a guy who isn't old enough to have played any of Chris Roberts games.
 
2012-10-19 10:49:23 AM
The first four WC and Privateer 1 and 2 are on GOG. I think that there are other games - like the X series - that do persistent space environments pretty well. What Roberts excelled at was the carrier based games (rather than the sandbox that is X)
 
2012-10-19 10:56:20 AM

jtown: At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.


Its on the Cry3 engine. It will require an extremely well spec'd laptop, or a beefy desktop. But then again, by the 2014 release, it might not be so high-end.
 
2012-10-19 11:10:14 AM
Hmm, I will consider this if it a) runs on my $400 laptop, and b) they get Mark Hamill and Ginger Lynn to reprise their roles from Wing Commander.

/just talking out my ass really, looks like it's a MMOG.
 
2012-10-19 11:15:14 AM

zarberg: pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence

So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?


Zomg I remember hours spent with X-Wing/TIE fighter and then some Aces over Europe action when I was younger.

I farking loved the X-Wing/TIE fighter sims.
 
2012-10-19 11:15:19 AM
As as aside, it's really bugging me that I don't recognize that video game he has in the background in his video.

/coolest thing that ever happened to me in a video game was in WC2. Can't wait...
 
2012-10-19 11:16:37 AM

Miithos: WhippingBoy: Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!

This is from a guy who isn't old enough to have played any of Chris Roberts games.


Chris Roberts is a year older than me. I enjoyed the Wing Commander series. My comment was not a knock against Wing Commander; rather, it was a reflection on the fact that so many wonderful things have been destroyed (Star Wars, Indiana Jones and the Nuclear Proof Fridge, etc.) because "technology has finally caught up".
 
2012-10-19 11:19:39 AM
I've been addicted to a new (true) successor to Privateer, Galaxy on Fire 2 (HD) - I think I've spent as much time on it as I did the old WC:P

Even the tablet version rocks the fun factor enough to feel like good old fashioned 486 gaming with solid graphics

And as a further shameless plug (not in any way affiliated with the devs, but I am approaching fanboy-ism on this game) the DLC campaigns are a whole lot of fun, even though the sandbox is where I spend my time

Would LOVE to play a new "true" WC
 
2012-10-19 11:23:31 AM

Fizpez: It's been at least 2 maybe 3 computer builds since I bought a kickass joystick/throttle with 4000 programmable buttons.... just might be able to lure me back.

/Still has one in his basement (Gravis Phoenix?) - course I cant plug it in to my current computer so there's that....


I found my old school Microsoft Force Feedback 2 Sidewinder joystick in the garage the other day, been trolling through my games collection trying to find something to use it with.

So far the only contender is Mechwarrior 4: Mercs.

/needs me some space explosions
 
2012-10-19 11:24:29 AM
I'm looking forward to see which porn star will play the garage mechanic.
 
2012-10-19 11:24:34 AM

Zombalupagus: As as aside, it's really bugging me that I don't recognize that video game he has in the background in his video.

/coolest thing that ever happened to me in a video game was in WC2. Can't wait...


I'll bite - what happened?
 
2012-10-19 11:25:05 AM
Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
media.giantbomb.com
/hot
 
2012-10-19 11:25:12 AM
I've been looking for an excuse to buy a no-shiat flight stick. Done.
 
2012-10-19 11:26:33 AM

SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot


I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."
 
2012-10-19 11:34:41 AM
I keep telling Sony: "remake Colony Wars with a persistent online universe and I will actually write you a blank cheque. Just fill in the amount you want for it"

/Misses my console space shooters. I don't want to play Call of Battlefield 13: Modern Brown People Killing in the Desert, now with more Dakka.
 
2012-10-19 11:36:28 AM
Give me an updated Privateer with a totally open, sandbox galaxy to play in. Let me customize my character and ship to my liking. Do not put me on rails, nor force me on a quest filled with cinematic scenes. Just give me the world to play in, and let me make my own goals.
 
2012-10-19 11:37:50 AM
I remember playing WC for the first time and thinking the game was bugged because I blew up the Tiger's Claw and nothing happened.

/also enjoyed WC Armada, strangely enough
 
2012-10-19 11:38:48 AM

ZeroCorpse: Give me an updated Privateer with a totally open, sandbox galaxy to play in. Let me customize my character and ship to my liking. Do not put me on rails, nor force me on a quest filled with cinematic scenes. Just give me the world to play in, and let me make my own goals.


GOF2 - pretty much that, although buring through the campaign gets you some fun toys to use everywhere else
 
2012-10-19 11:39:47 AM

zarberg: SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot

I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."


That reminds me of the old F-22 raptor game I used to play the crap out of. Carrier takeoffs and landings were the bomb because the game had the deck of the carrier roll and yaw like it would in real life (a big deal back then) which made night landings a biatch.

CSB time:

I used to totally immerse myself in that game when I played it, I had a night mission come up so I waited until it was evening before playing it, got my throttle and joystick setup on either side of me (they were my dads) and a chair reclined just right and pushed half under the desk so the 16 " monitor took up most my view. Then with the bedroom lights off and towels blocking the light from the hallway so the only things I could see were out of my "cockpit" in the game.

So the mission was to bomb a weapons storage depo in southern Brazil that was owned by drug lords of some fashion, it was a 3 hour mission (and I flew them as long as it took in real life) but since it was midnight with a new moon and heavy cloud cover I could see diddly squat, and didn't have night vision (had not yet been invented for games, or at least that one) and to avoid the flack shells on my run (and because of enemy fighters i was dodging) I did a dive bomb style run at the bunker....only to suddenly hear the on board computer scream "PULL UP PULL UP" and slam into the side of a black mountain.

I was very sad after that and didn't play it for a while.

/CSB
 
2012-10-19 11:47:35 AM
We already have Eve Online. If this doesn't blow that out of the water it will be just wing commander fanbois playing it.

If it will be a player driven economy (like eve) than you better have permanent ship loss like eve, or the economy will bust.

For that to happen you need player conflict.
 
2012-10-19 11:48:34 AM

BZWingZero: jtown: At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.

Its on the Cry3 engine. It will require an extremely well spec'd laptop, or a beefy desktop. But then again, by the 2014 release, it might not be so high-end.


I'm thinking of monitor space more than horsepower. I want a game that will play well on my 7680x1440 setup and they're talking about devices in the 1366x768 range.

From a practical standpoint, gaming laptop resolutions max out where gaming desktop resolutions start. Even 5760x1080 setups are becoming less exotic in the desktop world.

There's also the issue of controllers. How many people are going to throw a joystick in their laptop bag? Perhaps a tablet version would be better than trying to make the PC version bridge the gap all the way from notebooks to multi-monitor desktop beasts.

Didn't stop me from making a small investment.
 
2012-10-19 11:49:02 AM
I thought Freelancer was spectacular. I'll definitely try whatever's next.
 
2012-10-19 11:50:41 AM

pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence


Ahhh...an old game thread. Many were the times where I would burn the midnight oil making boot disks, just so I could get me some Privateer. I need to get back to New Detroit sometime soon...
 
2012-10-19 11:53:29 AM

ShadowLAnCeR: zarberg: SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot

I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."

That reminds me of the old F-22 raptor game I used to play the crap out of. Carrier takeoffs and landings were the bomb because the game had the deck of the carrier roll and yaw like it would in real life (a big deal back then) which made night landings a biatch.

CSB time:

I used to totally immerse myself in that game when I played it, I had a night mission come up so I waited until it was evening before playing it, got my throttle and joystick setup on either side of me (they were my dads) and a chair reclined just right and pushed half under the desk so the 16 " monitor took up most my view. Then with the bedroom lights off and towels blocking the light from the hallway so the only things I could see were out of my "cockpit" in the game.

So the mission was to bomb a weapons storage depo in southern Brazil that was owned by drug lords of some fashion, it was a 3 hour mission (and I flew them as long as it took in real life) but since it was midnight with a new moon and heavy cloud cover I could see diddly squat, and didn't have night vision (had not yet been invented for games, or at least that one) and to avoid the flack shells on my run (and because of enemy fighters i was dodging) I did a dive bomb style run at the bunker....only to suddenly hear the on board computer scream "PULL UP PULL UP" and slam into the side of a black mountain.

I was very sad after that and didn't play it for a while.

/CSB


Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.
 
2012-10-19 11:59:06 AM

zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.


Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.
 
2012-10-19 11:59:28 AM

Baelz: We already have Eve Online. If this doesn't blow that out of the water it will be just wing commander fanbois playing it.

If it will be a player driven economy (like eve) than you better have permanent ship loss like eve, or the economy will bust.

For that to happen you need player conflict.


Eve is like playing a spreadsheet - which is cool if you are into that.

This is supposed to actually be fun. The ability to design (and sell) your own ships if you have the modeling talent should be a smash if they can manage the IP concerns. A solid model representing civilized space (and the benefits for living within) and uncivilized space. Building ships made of components. If your gunfire damages another ship's right-rear thruster that specific component will be visibly damaged (or fall off) and the performance of the damaged ship will be directly affected. Not just 'your ships slows down based upon your percentage damage', losing your right-side thrusters means you won't be able to turn left at all (should be awesome in dogfights in asteroid belts!).
I should have a 4K projector waiting for this bad-boy. Might need to schedule some vacation time too...
 
2012-10-19 12:04:42 PM

ShadowLAnCeR: zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.

Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.


Blowing...blowing up....stupid auto correct
 
2012-10-19 12:08:03 PM

zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64.


That one got me as well. Planning flights around radar stations and hitting the deck when I was detected.
 
2012-10-19 12:09:17 PM
Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.
 
2012-10-19 12:09:32 PM

ShadowLAnCeR: Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.


When I find a target willing to let me plow it, I'll clear my schedule and devout at least 4 hours.
 
2012-10-19 12:15:04 PM

madgonad: It is very ambitious.

A full offline single player experience + dedicated servers that users can setup themselves + massive persistent online world as well.


Perhaps a little too ambitious. I don't believe he can deliver on this, I'll take a look at the game when it's released but no... not a penny before I see the finished product.
 
2012-10-19 12:27:35 PM

squidgod2000: How does one fly a video game spaceship if not by double clicking?


www.sxc.hu
 
2012-10-19 12:29:15 PM
Let's not. I need my money for my own creative dreams, thanks.
 
2012-10-19 12:36:32 PM

madgonad: Oh, and did I mention that it fully supports mouse/kb OR controller OR joystick/HOTAS?


he's building off crytek 3.. input code is already done for him

plus supporting any input device you want is really not that difficult AT ALL. input code is a triviality in comparison to a bunch of the other stuff he promised.
 
2012-10-19 12:43:45 PM

swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.


You do know there's already a combat prototype and this guy's a farkin' legend, right?
 
2012-10-19 12:45:33 PM
I may throw some money at it, I would love a new game that focused on combat and were one ship could actually do some fighting (like Freelancer). I do enjoy some X3: Albion Prelude though, but trying to play the game as a fighter is a quick way to die horribly and often. Much more about setting up trade routes, building armadas and factories and that sort of thing. In X3 your ship is exactly like every other ship. If other ships die by one hit your will too.
 
2012-10-19 12:46:53 PM
Does our money also go to eradicating the movie from existence?
 
2012-10-19 12:46:54 PM
Got in on the ground floor of this one, I'm stoked. I played Privateer until my eyes fell out, and I still have nostalgic feelings for the Ferret and Broadsword. Sigh.
 
2012-10-19 12:51:21 PM
Since it's being built with consumer money does that mean it will be free to play for all?
 
2012-10-19 12:51:52 PM

swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.


looks like he had his own page for donations, but it ended up not being able to handle demand.
So they added kickstarter as well.


TheHopeDiamond: Let's not. I need my money for my own creative dreams, thanks.


so you came in here to tell us you aren't gonna donate? why not save yourself the work and just not post?
 
2012-10-19 12:53:36 PM

beer4breakfast: Since it's being built with consumer money does that mean it will be free to play for all?


No subscription yeah. just purchase price. which equals $30 if you donate now.
 
2012-10-19 01:00:00 PM

UNC_Samurai: Does our money also go to eradicating the movie from existence?


That, the late 90s Avengers movie, and Bruno are the only three movies I regret seeing. May the Wing Commander movie burn for all eternity.
 
2012-10-19 01:02:46 PM

Sargun: swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.

You do know there's already a combat prototype and this guy's a farkin' legend, right?


Ohhh, a combat prototype. Sounds like the game is already done why does he need the KS money and 3 more years? I know who he is, he helped create Times of Lore and Wing Commander 1 (along with a lot of help) and has rode that coat tail for 20 years. He's taking money on a promise that is already pushed to 2015. Sorry, if I get neither excited nor willing to give away money with 0 guarantee for a game that might see the light of day in 3 years.  In case you don't realize, saying "give me $X and you get the game" as a reward on Kickstarter means absolutely nothing if he never produces the game which for a KS project is a high probability.
 
2012-10-19 01:04:57 PM

Kazan: madgonad: Oh, and did I mention that it fully supports mouse/kb OR controller OR joystick/HOTAS?

he's building off crytek 3.. input code is already done for him

plus supporting any input device you want is really not that difficult AT ALL. input code is a triviality in comparison to a bunch of the other stuff he promised.


What makes it work is the physics engine. And having variable gain in all three axis is actually pretty hard. A quality flightstick provides a lot of data points for the engine to manage, a mouse can do two axis almost as well, but thrust is cludgy - generally managed by stepped buttons or a mouse scroll. A true throttle is far more precise. Controllers just lack the precision in general. I will be curious to see what features will be added to the controller control model to give them a chance against the precision of mice and flightsticks? Remember, this is a game in which you can actually target components of another ship to disable them. Precision will be key to doing well in multi-player.
 
2012-10-19 01:06:17 PM

swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.


Unlike those other projects, RSI has actually shown videos of what the game already looks like. Meanwhile it took the Project Eternity two weeks to release a painted over screenshot.

These are not remotely equivalent. Roberts and his team have already done much more work than any Kickstarter has preceding its presentation, implying they started quite a while ago on their own funding.
 
2012-10-19 01:07:03 PM

Solon Isonomia: UNC_Samurai: Does our money also go to eradicating the movie from existence?

That, the late 90s Avengers movie, and Bruno are the only three movies I regret seeing. May the Wing Commander movie burn for all eternity.


The WC movie wasn't really that bad. It just wasn't really that good.

Except for turning the Kilrathi into damp weasels. That was the Greedo Shooting moment for me.
 
2012-10-19 01:11:39 PM

swaxhog: Sargun: swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.

You do know there's already a combat prototype and this guy's a farkin' legend, right?

Ohhh, a combat prototype. Sounds like the game is already done why does he need the KS money and 3 more years? I know who he is, he helped create Times of Lore and Wing Commander 1 (along with a lot of help) and has rode that coat tail for 20 years. He's taking money on a promise that is already pushed to 2015. Sorry, if I get neither excited nor willing to give away money with 0 guarantee for a game that might see the light of day in 3 years.  In case you don't realize, saying "give me $X and you get the game" as a reward on Kickstarter means absolutely nothing if he never produces the game which for a KS project is a high probability.


I take it you got burned backing that Hello Kitty Adventure Island Kickstarter. It's okay to be bitter, I was really excited for it too.

Your logic is circular. The project needs money to be finished and Kickstarter's a great way to drum up funds. If the project was finished he'd release it and wouldn't need money in the first place. From what I can tell, you're against any Kickstarter and the project has no bearing on that.  Perhaps you could blog about it...
 
2012-10-19 01:31:11 PM
Oh, you guys are in for one Hell of a fleecing.
 
2012-10-19 01:40:30 PM

TV's Vinnie: Oh, you guys are in for one Hell of a fleecing.


As if no one ever knowingly makes a risky investment based on uncertain returns. For most people we're talking about maybe, at most, a couple hundred bucks. The average contribution to Project Eternity was $54, nearly the retail price of a game. If that's going to break you, you shouldn't be contributing to Kickstarters in the first place.
 
2012-10-19 01:51:02 PM

TV's Vinnie: Oh, you guys are in for one Hell of a fleecing.


Eh, I've spent money on projects backed by venture capitalist firms and major studios only to be disappointed. Chris Roberts has sufficient history for me to take a small risk.
 
2012-10-19 01:57:46 PM
So... time to build a new system anyway, what should I get to run this?
 
2012-10-19 02:03:00 PM

zarberg: pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence

So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?


actually, that sounds pretty good. I have not played a sim in probably 10+ years... so I'm a little out of touch with what's out there. but, lately, I've really wanted a good space fighter, where you build up your ship, outfit it, buy new one ships, and just run around doing side quests forever (and maybe the occasional main quest).

but, I also really like having an actual human character to play. I'd like to be able to walk around, and have occasional violence, and be able to walk around inside of my vessel as well. and then, change views for flying. 

/ all i want is everything. is that too much to ask?
 
2012-10-19 02:05:36 PM
That's great and all, but I feel like people always feel like they are getting close to greatness. But the thing is, you are getting too close, you will burn up.
 
2012-10-19 02:06:35 PM

pute kisses like a man: zarberg: pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence

So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?

actually, that sounds pretty good. I have not played a sim in probably 10+ years... so I'm a little out of touch with what's out there. but, lately, I've really wanted a good space fighter, where you build up your ship, outfit it, buy new one ships, and just run around doing side quests forever (and maybe the occasional main quest).

but, I also really like having an actual human character to play. I'd like to be able to walk around, and have occasional violence, and be able to walk around inside of my vessel as well. and then, change views for flying. 

/ all i want is everything. is that too much to ask?


The Star Trek Online game was kind of like that, but I have to admit. I kept thinking, "This is almost as good as Privateer".
 
2012-10-19 02:08:34 PM
Galaxy on Fire 2 has already been made.
 
2012-10-19 02:15:55 PM

ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in


I'd love a remake of the Microprose stealth fighter series. There's a lot to be said about being a sneaky bastard rather that just going in guns blazing and seeing who dies first.
 
2012-10-19 02:22:12 PM
t3.gstatic.comt1.gstatic.com 

Two of the best games I ever played.
Would love an MMO of this!
 
2012-10-19 02:40:28 PM
2 million polygons in the hangar deck environment, whew.

I think I'll be saving my money for the system I'll need to run this thing in 2 years...
 
2012-10-19 02:47:00 PM

Dorf11: I'm looking forward to see which porn star will play the garage mechanic.


Exactly....

My vote is for Nina Mercedez

/not sure how well ol' Ginger L. is holding up these days
 
2012-10-19 02:49:28 PM
Ah, fark it, I'm in. Even if it's only the combat sim released in a year and a half and it's done, I'll be fine with $30.

That's one of those names from my youth I have to pay attention to. If the Williams started a Kickstarter for a new King's Quest (or, anything?), if Wild Bill popped up, said he'd kidnapped Sid Meier and for $2 million dollars they'd release *any* game with Microprose above the title...
 
2012-10-19 03:02:11 PM

ThatGuyGreg: I'm already in. His games owned my middle school & high school years.


Elementary school for me. Wing Commander holds a special place in my heart. We didn't have a family computer at the time, but I had a friend whose family owned a convenient store in the neighborhood, and they had a rockin' 286/386? in 1990/1991 (DOS, no Windows, I remember using DOSSHELL at the time) in the backroom. My friend and I spent many summer hours dogfighting Kilrathi. Excellent story, excellent music (even if MIDI). A few years ago I fired up an SNES emulator and revisited that (abridged) version of the game and it's still quite enjoyable.

What else from that era even came remotely close in terms of gameplay and storytelling? Wolfenstein 3D? Psh.
 
2012-10-19 03:02:32 PM
I'm in already too. If he even hits half his goals for the project, it will still be an amazing game.
 
2012-10-19 03:06:05 PM

Dorf11: zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64.

That one got me as well. Planning flights around radar stations and hitting the deck when I was detected.


Lots of sweat-inducing moments in that game.

Room blacked out, contrast on the CRT turned down until I could barely determine horizon from sky. Front 242, "Circling Overland" on the Walkman. I didn't mind the Il-76s - you could sneak up on 'em at barely over stall speed, get to within a few miles, wait until its radar sweep was just about due, pop open the bomb bay doors, deliberately get detected, and then you had to rack up some extra points for the mission by nosing up and shooting it down. Under some rules of engagement, the longer you remained undetected over enemy territory, the higher your score, so if you were sneaky enough, you could get the CMOH carrying nothing but 3 fuel tanks and a camera. If forced into combat, the tricky part was getting back down to the deck and pointed in the right direction before the mix of radars on shore, some pulse, some doppler, could light you up.

Checking my turnaround and starting descent...
 
2012-10-19 03:14:21 PM
Really, really wish there were a way to play this on Windows 7. If anyone knows of some kind of emulator or whatever, this generic WC knockoff ruled me when I was like 14. 

upload.wikimedia.org
 
2012-10-19 03:24:41 PM

Twilight Farkle: Dorf11: zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64.

That one got me as well. Planning flights around radar stations and hitting the deck when I was detected.

Lots of sweat-inducing moments in that game.

Room blacked out, contrast on the CRT turned down until I could barely determine horizon from sky. Front 242, "Circling Overland" on the Walkman. I didn't mind the Il-76s - you could sneak up on 'em at barely over stall speed, get to within a few miles, wait until its radar sweep was just about due, pop open the bomb bay doors, deliberately get detected, and then you had to rack up some extra points for the mission by nosing up and shooting it down. Under some rules of engagement, the longer you remained undetected over enemy territory, the higher your score, so if you were sneaky enough, you could get the CMOH carrying nothing but 3 fuel tanks and a camera. If forced into combat, the tricky part was getting back down to the deck and pointed in the right direction before the mix of radars on shore, some pulse, some doppler, could light you up.

Checking my turnaround and starting descent...


Mmmm ... hardcore. I like it.

I used to enjoy getting a purple heart every mission in C-64 Gunship! by finishing the mission, and when coming back to land ignoring the security request from base (which was actually just an early form of copy protection as it required you to have the manual). It wasn't too hard to land quickly, and then the base would open fire on you on the ground, basically obliterating your helicopter, but since you were on the ground you'd survive ... and get the purple heart.
 
2012-10-19 03:36:57 PM

bootman: Dump your cargo before blow will ya.


I'm on a budget.
 
2012-10-19 03:43:52 PM

ShadowLAnCeR: I found my old school Microsoft Force Feedback 2 Sidewinder joystick in the garage the other day, been trolling through my games collection trying to find something to use it with.


No love for Crimson Skies?
 
2012-10-19 03:52:24 PM
www.dudelol.com
 
2012-10-19 03:57:42 PM

Scrotastic Method: Really, really wish there were a way to play this on Windows 7. If anyone knows of some kind of emulator or whatever, this generic WC knockoff ruled me when I was like 14. 

[upload.wikimedia.org image 288x295]


There's all sorts of emulators.
http://www.dosbox.com/comp_list.php?showID=2210&letter=S

/I've attempted to run Wing Commander 1 on my Android phone in DOSBox. It kind of worked. Maybe if I hooked up a Bluetooth keyboard it would work better
 
2012-10-19 04:10:12 PM

SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?


I got Strike Commander to run pretty well on my machine back in the day, though it required some 1337 DOS hackery.
 
2012-10-19 04:12:34 PM
This was good enough for me, dammit:

hackadaycom.files.wordpress.com
 
2012-10-19 04:28:39 PM

ShadowLAnCeR: Fizpez: It's been at least 2 maybe 3 computer builds since I bought a kickass joystick/throttle with 4000 programmable buttons.... just might be able to lure me back.

/Still has one in his basement (Gravis Phoenix?) - course I cant plug it in to my current computer so there's that....

I found my old school Microsoft Force Feedback 2 Sidewinder joystick in the garage the other day, been trolling through my games collection trying to find something to use it with.

So far the only contender is Mechwarrior 4: Mercs.

/needs me some space explosions


X3, its good (if you like very little in the way of railed-story line and a lot of staring at beautiful space things while waiting for your trade empire to flourish)
/ridiculously steep learning curve too
//supports 5760x1080 too, wooot
 
2012-10-19 04:32:22 PM
Yeah, this falls squarely in the "Shut Up and Take my Money" category.
 
2012-10-19 04:38:54 PM

legion_of_doo: Scrotastic Method: Really, really wish there were a way to play this on Windows 7. If anyone knows of some kind of emulator or whatever, this generic WC knockoff ruled me when I was like 14. 

[upload.wikimedia.org image 288x295]

There's all sorts of emulators.
http://www.dosbox.com/comp_list.php?showID=2210&letter=S

/I've attempted to run Wing Commander 1 on my Android phone in DOSBox. It kind of worked. Maybe if I hooked up a Bluetooth keyboard it would work better


So this is telling me that DOSBox will let me run my official legit copy of the game?

...and what if my copy of that game is still in my desk, in my old room, 3000 miles away? What if I needed a, um, digital backup of my licensed copy?
 
2012-10-19 04:42:23 PM

DarthBart: ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in

I'd love a remake of the Microprose stealth fighter series. There's a lot to be said about being a sneaky bastard rather that just going in guns blazing and seeing who dies first.


Ohhell yes. I still have the midi theme song burned into my memory. Loved this game.

i.techrepublic.com.com 

/hot like a Sidewinder
 
2012-10-19 04:43:39 PM
And then he sells the rights to EA or Activision who promptly turn it into a cartoony arcade shooter.


You'll have to pardon me. I'm still holding a grudge about SPORE.
 
2012-10-19 05:01:51 PM

Scrotastic Method: legion_of_doo: Scrotastic Method: Really, really wish there were a way to play this on Windows 7. If anyone knows of some kind of emulator or whatever, this generic WC knockoff ruled me when I was like 14. 

[upload.wikimedia.org image 288x295]

There's all sorts of emulators.
http://www.dosbox.com/comp_list.php?showID=2210&letter=S

/I've attempted to run Wing Commander 1 on my Android phone in DOSBox. It kind of worked. Maybe if I hooked up a Bluetooth keyboard it would work better

So this is telling me that DOSBox will let me run my official legit copy of the game?

...and what if my copy of that game is still in my desk, in my old room, 3000 miles away? What if I needed a, um, digital backup of my licensed copy?


Spend $5.00?

http://store.steampowered.com/app/7760/?snr=1_7_suggest__13
 
2012-10-19 05:02:30 PM
Dammit, sorry ,thought you meant X-Com...
 
2012-10-19 05:22:11 PM

Roof Pig: DarthBart: ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in

I'd love a remake of the Microprose stealth fighter series. There's a lot to be said about being a sneaky bastard rather that just going in guns blazing and seeing who dies first.

Ohhell yes. I still have the midi theme song burned into my memory. Loved this game.

[i.techrepublic.com.com image 500x312] 

/hot like a Sidewinder


I preferred the follow-on F117A Nighthawk game. The F-19 version always had the same damn missions. I got tired of "Destroy the tankfarm at Bandar Buttcrack" and "Destroy the bridge at Rhine". F117A had a much better mission generation system.
 
2012-10-19 05:22:51 PM
Privateer was one of the finest games ever made, but I'm just not enthused by MMOs. Grinding is not fun and that's what they all come down to.
 
2012-10-19 05:28:32 PM

bootman: Dump your cargo before blow will ya.


Die by the very weapons you adore.
 
2012-10-19 05:29:20 PM
This doesn't really sound like your typical MMO though. Sounds more like a persistent world privateer.
 
2012-10-19 05:38:47 PM

tdpatriots12: TV's Vinnie: Oh, you guys are in for one Hell of a fleecing.

As if no one ever knowingly makes a risky investment based on uncertain returns. For most people we're talking about maybe, at most, a couple hundred bucks. The average contribution to Project Eternity was $54, nearly the retail price of a game. If that's going to break you, you shouldn't be contributing to Kickstarters in the first place.


Interested in some real estate in Florida?
 
2012-10-19 06:00:14 PM

Hebalo: Dammit, sorry ,thought you meant X-Com...


No worries, I appreciate the help, because I would totally drop $5 to play that game, especially from a platform like Steam that I would expect to be future-proof.
 
2012-10-19 06:04:13 PM
I used to love Gunship 2000 and F-117A Flight sim. Played hours and hours of those two.

Recently, my dad gave me a box of old CD cases, and I was amazed to find my old copy of the TIE Fighter CD. I fired up DosBox, and sure enough the thing still works. There were some other gems in there, like Red Baron, Leisure Suit Larry and the Land of the Lounge Lizards, both Rebel Assaults 1 and 2, and I think Dark Forces may have been in there too...
 
2012-10-19 06:06:08 PM
More on topic - looking at this game lets me know it's finally time to start looking in to a new desktop. Somethin tells me my old Core2Duo with a 9800GT just isn't going to cut it. I've always wanted to build my own, and this might just give me the chance.
 
2012-10-19 06:16:16 PM
All this reminds me that I would love an updated version of Star Control 2.

Put it on iOS and Android, please.
 
2012-10-19 06:23:52 PM

colonel0sanders: More on topic - looking at this game lets me know it's finally time to start looking in to a new desktop. Somethin tells me my old Core2Duo with a 9800GT just isn't going to cut it. I've always wanted to build my own, and this might just give me the chance.


I'll be honest: Because of the consoles and their gigantic pull on developer's target market you actually aren't that far behind on the curve. You still outspec them both by a long shot.
 
2012-10-19 07:00:19 PM
i.imgur.com
 
2012-10-19 07:05:01 PM

BumpInTheNight: colonel0sanders: More on topic - looking at this game lets me know it's finally time to start looking in to a new desktop. Somethin tells me my old Core2Duo with a 9800GT just isn't going to cut it. I've always wanted to build my own, and this might just give me the chance.

I'll be honest: Because of the consoles and their gigantic pull on developer's target market you actually aren't that far behind on the curve. You still outspec them both by a long shot.


My GPU I am fairly happy with, I put that in only 2-3 years ago - the rest though really could use an upgrade. The Core2Duo in there is one of the earlier models, I *think* its the 2.13GHz E6400, and my OS is only 32-bit, so I only get 3GB of usable ram.
 
2012-10-19 07:10:36 PM

colonel0sanders: BumpInTheNight: colonel0sanders: More on topic - looking at this game lets me know it's finally time to start looking in to a new desktop. Somethin tells me my old Core2Duo with a 9800GT just isn't going to cut it. I've always wanted to build my own, and this might just give me the chance.

I'll be honest: Because of the consoles and their gigantic pull on developer's target market you actually aren't that far behind on the curve. You still outspec them both by a long shot.

My GPU I am fairly happy with, I put that in only 2-3 years ago - the rest though really could use an upgrade. The Core2Duo in there is one of the earlier models, I *think* its the 2.13GHz E6400, and my OS is only 32-bit, so I only get 3GB of usable ram.


Oof, aight well if I can recommend from experience, the 2400/2500/2600K series CPUs are *redonculous* for performance vs price vs overclockability. You set yourself up with one of those (remember the K is important if you intend to overclock(which is the whole point of the things)) and then throw in some motherboard that allows the multiplier plus some ram (4gb of 1600mhz ddr3 is like 20$) you can put the rest of your existing parts into that. The video card can come later, video cards are always a moving target but the sandybridge processors are one of those pure awesome things that for me at least were very worthy of upgrading from a heavily overclocked 2 core system for.
 
2012-10-19 07:20:32 PM
I'll be there.

Will be designing and submitting ships too.

/3D artist.
 
2012-10-19 07:37:38 PM
I just put down $60

/subby
 
2012-10-19 07:50:24 PM
FYI this game is more than likely to require higher end hardware that's available in 2013. Playing this on your P4 laptop isn't going to cut it. This genre needs to come back noawh.

/125 down
 
2012-10-19 08:12:05 PM

Scrotastic Method: So this is telling me that DOSBox will let me run my official legit copy of the game?

...and what if my copy of that game is still in my desk, in my old room, 3000 miles away? What if I needed a, um, digital backup of my licensed copy?


See, I own at least 2 copies of X-Com: UFO Defense, TFTD, a copy of Wing Commander & all the mission packs, WC2, WC3, The Bard's Tale: Tales of the Unknown (for Apple II)... I know it's evilwrongbad to download copies of those that will work with DOSBox on my phone (or cAndy Apple for Apple II stuff), but since I actually have physical copies in my house, I don't really care.

/abandonware is the devil, n' stuff like that, so don't steal or something
 
2012-10-19 09:06:38 PM

colonel0sanders: Recently, my dad gave me a box of old CD cases, and I was amazed to find my old copy of the TIE Fighter CD. I fired up DosBox, and sure enough the thing still works.


Poke around the internet, there is a way to mate the improved graphics of one version of TIE Fighter with the improved music of another... and keep the two expansions... and make it run on Windows 7.

For a while I had it going thanks to some Farkers, although I reinstalled and haven't dug the post and files I snagged out of my backups yet.
 
2012-10-19 09:38:53 PM

Roof Pig: DarthBart: ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in

I'd love a remake of the Microprose stealth fighter series. There's a lot to be said about being a sneaky bastard rather that just going in guns blazing and seeing who dies first.

Ohhell yes. I still have the midi theme song burned into my memory. Loved this game.

[i.techrepublic.com.com image 500x312] 

/hot like a Sidewinder


I nostalgia'd.
 
2012-10-19 11:03:35 PM

Endactam: FYI this game is more than likely to require higher end hardware that's available in 2013. Playing this on your P4 laptop isn't going to cut it. This genre needs to come back noawh.

/125 down


Fighter or Trader? I put mine down for the trader. Also, to whoever posted the Trade Wars pic, you can telnet to bbses that offer that now.
 
2012-10-19 11:25:05 PM

RangerTaylor: Endactam: FYI this game is more than likely to require higher end hardware that's available in 2013. Playing this on your P4 laptop isn't going to cut it. This genre needs to come back noawh.

/125 down

Fighter or Trader? I put mine down for the trader. Also, to whoever posted the Trade Wars pic, you can telnet to bbses that offer that now.


Freelancer here. I don't know if it'll be possible, but my plan is to "Millenium Falcon" the hell out of my ship. Upgrade the engines, weaponry, shields and then use it as an explorer that can get me out of the shiat when necessary.

/or get me into it when I'm in that kind of mood
 
2012-10-20 03:46:01 AM

ZeroCorpse: Give me an updated Privateer with a totally open, sandbox galaxy to play in. Let me customize my character and ship to my liking. Do not put me on rails, nor force me on a quest filled with cinematic scenes. Just give me the world to play in, and let me make my own goals.


Here you go.

www.bbcmicrogames.com 

Free, legal download here.^
 
2012-10-20 07:44:41 AM
It sounds very ambitious, but good games often start that way. I like his take on immersion and it could well set the bar for future PC games if its successful.
While I do love fighters, I hope he makes some capital ships playable too.

/in for $50
 
2012-10-20 11:31:07 AM
I played the everloving snot out of Privateer.... more than a decade ago.

I actually picked up Evochron Mercenary on Steam sale, on a recommendation that it was reasonably close to that same experience.

So far, not so much. The learning curve is a touch steep, and I haven't had several consecutive hours to sit down with it and master out my use of the controls.

Still, reading that headline gave me chills, the good kind. I've still got WC3(2 copies!) and WC5 kicking around, and I'm sure my Privateer CD is still here somewhere... where did I last see that?

Excuse me. I need to rummage through my things now.
 
2012-10-20 11:48:09 AM

PanicMan: I've been looking for an excuse to buy a no-shiat flight stick. Done.


X-Wing vs TIE Fighter was the only reason I ever bought mine. Way back when DA-15's were still commonplace on mobo's. I'd buy another if, perhaps, someone did a Kickstarter for a new XWvTF...
 
2012-10-20 09:10:13 PM

Miithos: WhippingBoy: Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!

This is from a guy who isn't old enough to have played any of Chris Roberts games.


Its a shame really. The children can't remember when games weren't just hard, they were unforgiving defeat factories.
 
2012-10-21 06:38:50 AM

sugahboy: I played the everloving snot out of Privateer.... more than a decade ago.


You know, it's actually pretty easy to get X3: Terran Conflict (or X3: Reunion) using the Privateer ships. Most of them have been mod-ported in. (As have most of the more popular sci-fi franchise ships.)
 
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