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(Tom's Hardware)   Chris Roberts (Wing Commander series, Privateer) has decided that technology has finally caught up to where he needs it to be for his gaming masterpiece. Let's get him the funding he needs to complete it. (w/ vids)   (tomshardware.com) divider line 119
    More: Cool, Kickstarter  
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4884 clicks; posted to Geek » on 19 Oct 2012 at 10:26 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-10-19 10:05:17 AM
I'm already in. His games owned my middle school & high school years.
 
2012-10-19 10:28:57 AM
It is very ambitious.

A full offline single player experience + dedicated servers that users can setup themselves + massive persistent online world as well.
 
2012-10-19 10:30:08 AM
Oh, and did I mention that it fully supports mouse/kb OR controller OR joystick/HOTAS?
 
2012-10-19 10:32:48 AM
While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in
 
2012-10-19 10:34:38 AM
Dump your cargo before blow will ya.
 
2012-10-19 10:38:09 AM
How does one fly a video game spaceship if not by double clicking?
 
2012-10-19 10:38:31 AM

ShadowLAnCeR: While I never played Wing Commander specifically I do remember all the great flight space sims from that age, I would love to see another with modern technology.

/is SO in


This, though in all honesty I'd be most interested in a console X-Wing vs TIE Fighter remake/sequel/mmo.
 
2012-10-19 10:41:01 AM
Wait, WC wasn't his masterpiece?
 
2012-10-19 10:42:07 AM
loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence
 
2012-10-19 10:43:22 AM
It's been at least 2 maybe 3 computer builds since I bought a kickass joystick/throttle with 4000 programmable buttons.... just might be able to lure me back.

/Still has one in his basement (Gravis Phoenix?) - course I cant plug it in to my current computer so there's that....
 
2012-10-19 10:44:38 AM
Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!
 
2012-10-19 10:44:50 AM

pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence


So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?
 
2012-10-19 10:46:46 AM
I was sop sad when he took his "break" and now I am so excited to see him back.

I cant wait!

WOOT WOOT!

Ok I am an old nerd... but i am still a nerd :)
 
2012-10-19 10:48:44 AM
Both sites will strive to collect the minimum $2 million USD to get Star Citizen on desktops and notebooks.

At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.
 
2012-10-19 10:48:51 AM

WhippingBoy: Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!


This is from a guy who isn't old enough to have played any of Chris Roberts games.
 
2012-10-19 10:49:23 AM
The first four WC and Privateer 1 and 2 are on GOG. I think that there are other games - like the X series - that do persistent space environments pretty well. What Roberts excelled at was the carrier based games (rather than the sandbox that is X)
 
2012-10-19 10:56:20 AM

jtown: At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.


Its on the Cry3 engine. It will require an extremely well spec'd laptop, or a beefy desktop. But then again, by the 2014 release, it might not be so high-end.
 
2012-10-19 11:10:14 AM
Hmm, I will consider this if it a) runs on my $400 laptop, and b) they get Mark Hamill and Ginger Lynn to reprise their roles from Wing Commander.

/just talking out my ass really, looks like it's a MMOG.
 
2012-10-19 11:15:14 AM

zarberg: pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence

So kind of like a more sandbox style Star Wars: tOR on the ground (and in the space stations) and X-wing/TIE Fighter while flying?


Zomg I remember hours spent with X-Wing/TIE fighter and then some Aces over Europe action when I was younger.

I farking loved the X-Wing/TIE fighter sims.
 
2012-10-19 11:15:19 AM
As as aside, it's really bugging me that I don't recognize that video game he has in the background in his video.

/coolest thing that ever happened to me in a video game was in WC2. Can't wait...
 
2012-10-19 11:16:37 AM

Miithos: WhippingBoy: Didn't they say the very same thing about Daikatana? And Duke Nuke'em Forever?

/it's gonna suuuuuck!

This is from a guy who isn't old enough to have played any of Chris Roberts games.


Chris Roberts is a year older than me. I enjoyed the Wing Commander series. My comment was not a knock against Wing Commander; rather, it was a reflection on the fact that so many wonderful things have been destroyed (Star Wars, Indiana Jones and the Nuclear Proof Fridge, etc.) because "technology has finally caught up".
 
2012-10-19 11:19:39 AM
I've been addicted to a new (true) successor to Privateer, Galaxy on Fire 2 (HD) - I think I've spent as much time on it as I did the old WC:P

Even the tablet version rocks the fun factor enough to feel like good old fashioned 486 gaming with solid graphics

And as a further shameless plug (not in any way affiliated with the devs, but I am approaching fanboy-ism on this game) the DLC campaigns are a whole lot of fun, even though the sandbox is where I spend my time

Would LOVE to play a new "true" WC
 
2012-10-19 11:23:31 AM

Fizpez: It's been at least 2 maybe 3 computer builds since I bought a kickass joystick/throttle with 4000 programmable buttons.... just might be able to lure me back.

/Still has one in his basement (Gravis Phoenix?) - course I cant plug it in to my current computer so there's that....


I found my old school Microsoft Force Feedback 2 Sidewinder joystick in the garage the other day, been trolling through my games collection trying to find something to use it with.

So far the only contender is Mechwarrior 4: Mercs.

/needs me some space explosions
 
2012-10-19 11:24:29 AM
I'm looking forward to see which porn star will play the garage mechanic.
 
2012-10-19 11:24:34 AM

Zombalupagus: As as aside, it's really bugging me that I don't recognize that video game he has in the background in his video.

/coolest thing that ever happened to me in a video game was in WC2. Can't wait...


I'll bite - what happened?
 
2012-10-19 11:25:05 AM
Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
media.giantbomb.com
/hot
 
2012-10-19 11:25:12 AM
I've been looking for an excuse to buy a no-shiat flight stick. Done.
 
2012-10-19 11:26:33 AM

SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot


I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."
 
2012-10-19 11:34:41 AM
I keep telling Sony: "remake Colony Wars with a persistent online universe and I will actually write you a blank cheque. Just fill in the amount you want for it"

/Misses my console space shooters. I don't want to play Call of Battlefield 13: Modern Brown People Killing in the Desert, now with more Dakka.
 
2012-10-19 11:36:28 AM
Give me an updated Privateer with a totally open, sandbox galaxy to play in. Let me customize my character and ship to my liking. Do not put me on rails, nor force me on a quest filled with cinematic scenes. Just give me the world to play in, and let me make my own goals.
 
2012-10-19 11:37:50 AM
I remember playing WC for the first time and thinking the game was bugged because I blew up the Tiger's Claw and nothing happened.

/also enjoyed WC Armada, strangely enough
 
2012-10-19 11:38:48 AM

ZeroCorpse: Give me an updated Privateer with a totally open, sandbox galaxy to play in. Let me customize my character and ship to my liking. Do not put me on rails, nor force me on a quest filled with cinematic scenes. Just give me the world to play in, and let me make my own goals.


GOF2 - pretty much that, although buring through the campaign gets you some fun toys to use everywhere else
 
2012-10-19 11:39:47 AM

zarberg: SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot

I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."


That reminds me of the old F-22 raptor game I used to play the crap out of. Carrier takeoffs and landings were the bomb because the game had the deck of the carrier roll and yaw like it would in real life (a big deal back then) which made night landings a biatch.

CSB time:

I used to totally immerse myself in that game when I played it, I had a night mission come up so I waited until it was evening before playing it, got my throttle and joystick setup on either side of me (they were my dads) and a chair reclined just right and pushed half under the desk so the 16 " monitor took up most my view. Then with the bedroom lights off and towels blocking the light from the hallway so the only things I could see were out of my "cockpit" in the game.

So the mission was to bomb a weapons storage depo in southern Brazil that was owned by drug lords of some fashion, it was a 3 hour mission (and I flew them as long as it took in real life) but since it was midnight with a new moon and heavy cloud cover I could see diddly squat, and didn't have night vision (had not yet been invented for games, or at least that one) and to avoid the flack shells on my run (and because of enemy fighters i was dodging) I did a dive bomb style run at the bunker....only to suddenly hear the on board computer scream "PULL UP PULL UP" and slam into the side of a black mountain.

I was very sad after that and didn't play it for a while.

/CSB
 
2012-10-19 11:47:35 AM
We already have Eve Online. If this doesn't blow that out of the water it will be just wing commander fanbois playing it.

If it will be a player driven economy (like eve) than you better have permanent ship loss like eve, or the economy will bust.

For that to happen you need player conflict.
 
2012-10-19 11:48:34 AM

BZWingZero: jtown: At first I was excited. Then I saw that bit about notebooks. Don't reduce the quality of the desktop experience to make it run on portable devices.

Its on the Cry3 engine. It will require an extremely well spec'd laptop, or a beefy desktop. But then again, by the 2014 release, it might not be so high-end.


I'm thinking of monitor space more than horsepower. I want a game that will play well on my 7680x1440 setup and they're talking about devices in the 1366x768 range.

From a practical standpoint, gaming laptop resolutions max out where gaming desktop resolutions start. Even 5760x1080 setups are becoming less exotic in the desktop world.

There's also the issue of controllers. How many people are going to throw a joystick in their laptop bag? Perhaps a tablet version would be better than trying to make the PC version bridge the gap all the way from notebooks to multi-monitor desktop beasts.

Didn't stop me from making a small investment.
 
2012-10-19 11:49:02 AM
I thought Freelancer was spectacular. I'll definitely try whatever's next.
 
2012-10-19 11:50:41 AM

pute kisses like a man: loved privateer.

i want a game with both flight simulation and running around the various docks, buying shiat and occasional violence


Ahhh...an old game thread. Many were the times where I would burn the midnight oil making boot disks, just so I could get me some Privateer. I need to get back to New Detroit sometime soon...
 
2012-10-19 11:53:29 AM

ShadowLAnCeR: zarberg: SacriliciousBeerSwiller: Lemme guess...PC technology has finally gotten to where someone can run this game smoothly?
[media.giantbomb.com image 300x423]
/hot

I remember the manual talked about the YF-22 and in the description it said "This plane eats F-15's for breakfast."

That reminds me of the old F-22 raptor game I used to play the crap out of. Carrier takeoffs and landings were the bomb because the game had the deck of the carrier roll and yaw like it would in real life (a big deal back then) which made night landings a biatch.

CSB time:

I used to totally immerse myself in that game when I played it, I had a night mission come up so I waited until it was evening before playing it, got my throttle and joystick setup on either side of me (they were my dads) and a chair reclined just right and pushed half under the desk so the 16 " monitor took up most my view. Then with the bedroom lights off and towels blocking the light from the hallway so the only things I could see were out of my "cockpit" in the game.

So the mission was to bomb a weapons storage depo in southern Brazil that was owned by drug lords of some fashion, it was a 3 hour mission (and I flew them as long as it took in real life) but since it was midnight with a new moon and heavy cloud cover I could see diddly squat, and didn't have night vision (had not yet been invented for games, or at least that one) and to avoid the flack shells on my run (and because of enemy fighters i was dodging) I did a dive bomb style run at the bunker....only to suddenly hear the on board computer scream "PULL UP PULL UP" and slam into the side of a black mountain.

I was very sad after that and didn't play it for a while.

/CSB


Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.
 
2012-10-19 11:59:06 AM

zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.


Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.
 
2012-10-19 11:59:28 AM

Baelz: We already have Eve Online. If this doesn't blow that out of the water it will be just wing commander fanbois playing it.

If it will be a player driven economy (like eve) than you better have permanent ship loss like eve, or the economy will bust.

For that to happen you need player conflict.


Eve is like playing a spreadsheet - which is cool if you are into that.

This is supposed to actually be fun. The ability to design (and sell) your own ships if you have the modeling talent should be a smash if they can manage the IP concerns. A solid model representing civilized space (and the benefits for living within) and uncivilized space. Building ships made of components. If your gunfire damages another ship's right-rear thruster that specific component will be visibly damaged (or fall off) and the performance of the damaged ship will be directly affected. Not just 'your ships slows down based upon your percentage damage', losing your right-side thrusters means you won't be able to turn left at all (should be awesome in dogfights in asteroid belts!).
I should have a 4K projector waiting for this bad-boy. Might need to schedule some vacation time too...
 
2012-10-19 12:04:42 PM

ShadowLAnCeR: zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64. That mission to bomb the sub pens near Murmansk was always a biatch, what with IL-76's always around.

Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.


Blowing...blowing up....stupid auto correct
 
2012-10-19 12:08:03 PM

zarberg: Ahhh, full game immersion. Used to do it myself with Microprose's Project: Stealth Fighter for the C-64.


That one got me as well. Planning flights around radar stations and hitting the deck when I was detected.
 
2012-10-19 12:09:17 PM
Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.
 
2012-10-19 12:09:32 PM

ShadowLAnCeR: Yeah, sometimes I miss having 4 hours to devote to plowing the ever living crap out of a single target.


When I find a target willing to let me plow it, I'll clear my schedule and devout at least 4 hours.
 
2012-10-19 12:15:04 PM

madgonad: It is very ambitious.

A full offline single player experience + dedicated servers that users can setup themselves + massive persistent online world as well.


Perhaps a little too ambitious. I don't believe he can deliver on this, I'll take a look at the game when it's released but no... not a penny before I see the finished product.
 
2012-10-19 12:27:35 PM

squidgod2000: How does one fly a video game spaceship if not by double clicking?


www.sxc.hu
 
2012-10-19 12:29:15 PM
Let's not. I need my money for my own creative dreams, thanks.
 
2012-10-19 12:36:32 PM

madgonad: Oh, and did I mention that it fully supports mouse/kb OR controller OR joystick/HOTAS?


he's building off crytek 3.. input code is already done for him

plus supporting any input device you want is really not that difficult AT ALL. input code is a triviality in comparison to a bunch of the other stuff he promised.
 
2012-10-19 12:43:45 PM

swaxhog: Chris Roberts (Wing Commander series, Privateer) has decided that technology Kickstarter hype has finally caught up to where he needs to get in before it goes bust it to be for his gaming masterpiece.

FTFM

Way too many of these projects and all are full of empty promises made it look like guarantees.


You do know there's already a combat prototype and this guy's a farkin' legend, right?
 
2012-10-19 12:45:33 PM
I may throw some money at it, I would love a new game that focused on combat and were one ship could actually do some fighting (like Freelancer). I do enjoy some X3: Albion Prelude though, but trying to play the game as a fighter is a quick way to die horribly and often. Much more about setting up trade routes, building armadas and factories and that sort of thing. In X3 your ship is exactly like every other ship. If other ships die by one hit your will too.
 
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