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(Yahoo)   Modded Atari 2600 runs at 22,000 times the processing power of the original, still can't make the ET game worth playing   (news.yahoo.com) divider line 37
    More: Interesting, instructions per second, ATARI, original, Radeon HD, et games  
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4284 clicks; posted to Geek » on 15 Sep 2012 at 2:27 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



37 Comments   (+0 »)
   
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2012-09-15 02:35:59 AM
What is the point? This is stupid. You are stupid.
 
2012-09-15 02:37:34 AM
Ah, the good ol' days of fake wood-grain appliances designed to match your fake wood-grain paneling.
 
2012-09-15 02:44:15 AM
i2.listal.com

/not a-farkin-mused
/hot
 
2012-09-15 03:21:43 AM
This is a case mod. Not an actual mod.
 
2012-09-15 03:30:51 AM
Not a thing in this universe could ever make that game worth playing. Not even if it featured actual nudity from famous female and/or male celebrities (depending on your preference obviously).

You'd be stuck with boobs that are all blocky and whatnot, and probably have necks that stretch to the top of the screen too.
 
2012-09-15 03:32:11 AM
Yeah just a case mod, though you could put a emulator on it to play the original games if you really wanted but it wouldn't really run any different than before unless you removed the frame limiter. But it would move too fast to play that way.
 
2012-09-15 04:01:01 AM
Modern with its quadrophonic-core processor, this mod scoots right along.
 
2012-09-15 04:07:40 AM

APE992: This is a case mod. Not an actual mod.


imageshack.us
 
2012-09-15 04:12:02 AM
Yeah it's just a case mod, but damn it, it's awesome and if I had the money I'd get one just for kicks.
 
2012-09-15 04:45:27 AM
Case mods kind of leave me now that you can get tiny little ITX chipsets that fit just about any damn where you want to shove them with no issues. I remember the day when you had to try to get creative at shoving an ATX motherboard into a toaster and then try to figure out where the CD was going to go.
 
2012-09-15 04:46:26 AM
leave me underwhelmed, I meant to say.
 
2012-09-15 05:42:19 AM
How in the hell did he manage that? Reads article. Well yeah slapping a core i7 in the chassis will do that dumb nuts.

Now make an actual 2600 run that fast.
 
2012-09-15 05:52:28 AM
I was looking for a 22GHz 6502 or something. Guess not.
 
2012-09-15 06:48:48 AM
It`s like getting an escort Mk1 and putting a 5 litre V8 into it.

I`m ok with this.
 
2012-09-15 07:01:43 AM

Iczer: Not a thing in this universe could ever make that game worth playing. Not even if it featured actual nudity from famous female and/or male celebrities (depending on your preference obviously).

You'd be stuck with boobs that are all blocky and whatnot, and probably have necks that stretch to the top of the screen too.


What if every time you played Megan Fox crawled across your floor and gave you a hummer, and then swallowed? What then, smart guy?
 
2012-09-15 08:14:51 AM

jeanwearinfool: Iczer: Not a thing in this universe could ever make that game worth playing. Not even if it featured actual nudity from famous female and/or male celebrities (depending on your preference obviously).

You'd be stuck with boobs that are all blocky and whatnot, and probably have necks that stretch to the top of the screen too.

What if every time you played Megan Fox crawled across your floor and gave you a hummer, and then swallowed? What then, smart guy?


Insert obligatory thumbs reference here.
 
2012-09-15 08:28:01 AM

jeanwearinfool: Iczer: Not a thing in this universe could ever make that game worth playing. Not even if it featured actual nudity from famous female and/or male celebrities (depending on your preference obviously).

You'd be stuck with boobs that are all blocky and whatnot, and probably have necks that stretch to the top of the screen too.

What if every time you played Megan Fox crawled across your floor and gave you a hummer, and then swallowed? What then, smart guy?


Insufficient data as to terms and conditions. Would I then be required to produce and/or direct a film with her in it? 'Cause that would be a "no".
 
2012-09-15 09:05:03 AM
Sorry they lost me at "from the early 80's". I remember them from the 70's
 
2012-09-15 09:30:26 AM

mrlewish: Sorry they lost me at "from the early 80's". I remember them from the 70's


Most people would rather just forget the 70s completely.
 
2012-09-15 10:03:50 AM
This is not a modded 2600.. its a i7 computer in a 2600 chassis...
 
2012-09-15 11:58:38 AM
Destroy a classic Sunnyvale Heavy Sixer to make a crappy PC.

Profit?
 
2012-09-15 12:21:07 PM
It's pretty cool that they used an i7 *2600* in this.
 
2012-09-15 01:15:23 PM
I'd rather have an NES computer with Hyperspin loaded as a frontend program for emulations and a couple of usb classic game controllers.
 
2012-09-15 03:32:40 PM
If you can't plug an Atari cartridge into it and play Atari games, then it's useless to me.
 
2012-09-15 04:14:29 PM
I actually liked the ET game.

Then again, I read the manual and learned how to play it. It was the most complex game I've ever seen on a 2600.

For example: the symbols at the top of the screen signified a special spot where you could do something. Summon Elliot to give you energy or a phone part, teleport, use the phone to call the spaceship, wait for the spaceship to land... all the while dodging the feds that wanted to steal the phone and the scientists that wanted to kidnap you.

Most people's problem was that the game was sufficiently complex that reading the manual was a requirement. People STILL hate reading manuals. Oh noes, reading the manual is for NERDS!
 
2012-09-15 04:18:04 PM

Lando Lincoln: If you can't plug an Atari cartridge into it and play Atari games, then it's useless to me.


yep, and it probably wouldn't be too hard to add that functionality.

well, depending on how much space they took up all the rest of the crap into it.. The Atari Flashback II board was built with modding in mind to the point you could solder in a cart plug and use it as an actual 2600. remote locate the cart port and switch connections, and shoe horn the board in there somewhere.
 
2012-09-15 04:21:57 PM

Saborlas: I actually liked the ET game.


Yeah, it wasn't classic, like Chopper Command or Defender, but it wasn't total crap either. The only partially botched part was the levitation, and that was easily solvable with technique. Levitate to the top of the pit, and when the screen changes, float to the right. Or the left. Or down. Don't just keep pushing up, you'll just fall back in.
 
2012-09-15 04:28:35 PM

Saborlas: I actually liked the ET game.

Then again, I read the manual and learned how to play it. It was the most complex game I've ever seen on a 2600.

For example: the symbols at the top of the screen signified a special spot where you could do something. Summon Elliot to give you energy or a phone part, teleport, use the phone to call the spaceship, wait for the spaceship to land... all the while dodging the feds that wanted to steal the phone and the scientists that wanted to kidnap you.

Most people's problem was that the game was sufficiently complex that reading the manual was a requirement. People STILL hate reading manuals. Oh noes, reading the manual is for NERDS!


Well, that, and more to the point, the production quality was all thrown into the boot flash screen, the whole thing was slapped together in under a month and was meant as a cash grab Marketing tie in for the holiday season. it was over produced, over hyped, underperformed and kinda heralded in the big mid 80's gaming crash. 2600 pac man was also part of that and fed into it. You have the rights to the biggest game title of all time at that point, and THAT was how you ported it? then after that, the ET game?

granted, they kinda made up for with Ms. Pacman, and several Homebrewers have used the Ms pac man rom code to make better ports of pac man...

considering everything you mentioned.and the fact that it was one guy, who cranked it out in under a month for that purpose, it actually IS a decent game for the platform.

it just suffers the cliche of the ages at this point.
 
2012-09-15 06:16:52 PM
Build a chip that is compatible with the 6502 instruction set and runs at 1GHz and I might be impressed. Might as well make the entire 2600 a SoC while you're at it.

Cerebral Knievel: 2600 pac man was also part of that and fed into it. You have the rights to the biggest game title of all time at that point, and THAT was how you ported it?


Atari was cheap and they had a warehouse of smaller capacity ROMs. So the dude who ported the arcade version to the 2600 had to strip a lot out. This was on top of the hardware limitations of the 2600. So it ended up sucking. It was one of those instances where management misread how fickle users had become.
 
2012-09-15 06:25:32 PM
Gameplay may differ from illustration.
 
2012-09-15 06:47:51 PM

jeanwearinfool: Iczer: Not a thing in this universe could ever make that game worth playing. Not even if it featured actual nudity from famous female and/or male celebrities (depending on your preference obviously).

You'd be stuck with boobs that are all blocky and whatnot, and probably have necks that stretch to the top of the screen too.

What if every time you played Megan Fox crawled across your floor and gave you a hummer, and then swallowed? What then, smart guy?


She'd end up getting fat in a hurry with me.
 
2012-09-15 06:50:25 PM

Dinjiin: Build a chip that is compatible with the 6502 instruction set and runs at 1GHz and I might be impressed. Might as well make the entire 2600 a SoC while you're at it.

Cerebral Knievel: 2600 pac man was also part of that and fed into it. You have the rights to the biggest game title of all time at that point, and THAT was how you ported it?

Atari was cheap and they had a warehouse of smaller capacity ROMs. So the dude who ported the arcade version to the 2600 had to strip a lot out. This was on top of the hardware limitations of the 2600. So it ended up sucking. It was one of those instances where management misread how fickle users had become.


I would normally agree with you, buy I know folks have done far greater with just as much, if not less, of the restrictions forced on the hardware of the device and capacity of the chips..

Pac Man was straight up Dialed in. and they based the Cash grab on the notoriety of the name. They knew people would buy it regardless and ran with it. It was the package insert game of their biggest holiday season.. they sold the game for some $250 early 80's money and gave you the thing to play it one for free.
 
2012-09-15 06:58:02 PM

Cerebral Knievel: I would normally agree with you, but I know folks have done far greater with just as much, if not less, of the restrictions forced on the hardware of the device and capacity of the chips..


I guess it comes down to a question of time, budget and skill. Did the guy have the resources to spend optimizing the game further before its release? Were those tricks for optimization known at the time?

FWIW, Atari management didn't give the developer a lot of time to get the project out the door. Home brewers can spend ages optimizing their stuff.
 
2012-09-15 08:03:39 PM

Dinjiin: Cerebral Knievel: I would normally agree with you, but I know folks have done far greater with just as much, if not less, of the restrictions forced on the hardware of the device and capacity of the chips..

I guess it comes down to a question of time, budget and skill. Did the guy have the resources to spend optimizing the game further before its release? Were those tricks for optimization known at the time?

FWIW, Atari management didn't give the developer a lot of time to get the project out the door. Home brewers can spend ages optimizing their stuff.


and once again, I shall agree with you. And once again agree, that the programers....
remember kids... back during this time, it wasn;t a production team with years to do a project.. it was one guy and a time line, who got paid shiat money to crank out... something... in the auspics of a often, especially now... unreasonable timeline.
we can biatch about pac man and ET, and the like, and yes, I even biatched about farking pac man, I own it, but what the hell can you do? these gents really were the gods of the industry, working under very adverse and tight conditions. , and we as gamers must, and should solute them for their efforts

but fark crypts of chaos..
 
2012-09-15 08:15:35 PM
Atari was cheap and they had a warehouse of smaller capacity ROMs.

ROMs are "programmed" as a masked part at the factory. You don't program them on an assembly line, so I doubt there was a warehouse of them available. Now, it could be that the smaller capacity ROMs were cheaper...
 
2012-09-16 01:53:24 AM
I have a Flashback 2.0, and a greatest hits cart for my DSi, and they play the 2600 VCS games pretty well. I admire his modding skills, but expected an overclocked console, too. I'll play my Flashback, DS cart, and actual 7800, if you don't mind.
 
2012-09-17 08:00:38 AM

Vaneshi: How in the hell did he manage that? Reads article. Well yeah slapping a core i7 in the chassis will do that dumb nuts.

Now make an actual 2600 run that fast.


Depends what you mean. You can definitely get a 2600 emulator to run that fast, and faster. And presumably, if you upgraded the physical hardware in place, you could do something similar for the platform itself, if you really wanted to, though there's no point: The games on old game machines (and on the earliest home computers, too) were written around known or predicted clock speeds, so that actual movement in the games was tied to platform performance: if you upgraded the performance (difficult to do in most cases at the time), the game itself would speed up. Emulators have to actively throttle period game speed, because otherwise they'd go way too fast to even see, never mind play. But because it's all just software now, you can throttle it yourself if you want to -- so you can definitely make a 2600 game go that fast, though I expect the thrill wears off as soon as you realise it's not even remotely playable, and even hard just to look at it. If you did the same to the machine itself, it would be no different, and not even remotely fun.

(To be fair, in the very early days, such mods were sometimes done. Cabinet video games were common, and places where they appeared where there were somet tech-savvy people sometimes got such upgrades. A friend of mine worked for a computer firm that owned a Ms. Pac-Man game, and he told me they juiced it up to nearly the human threshold of playability.)
 
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