NetOwl: Sunset isnot a verb, article writer.
bingo the psych-o: NetOwl: Sunset isnot a verb, article writer.If you can word it you can verb it.
DisposableSavior: I'm getting Internet installed Wednesday and I was thinking about rebooting my old CoH heroes. I never made it past level twelve with any of them, but honestly creating them was my favorite part. CoH was the only mmo I could stand to play.
jagermech: The game wasn't the biggest kid in the sandbox, but I think they did very well for themselves. We had new content, new powersets coming down the pipeline and then BAM. As bad as it is for the players (I myself have been playing for about 4 years out of the 8 years they've been online, I made some awesome friends, but I feel especially terrible for the dev team, Paragon Studios, who all suddenly received the pinkslip and now have to search for another job in this tough economy.NCsoft is making a big mistake.
TheOriginalEd: I never played this and have no specific memories of it. But the closure of an MMO always makes me sad. An entire world disappearing. All that time spent on it gone in a puff of smoke.
Snarcoleptic_Hoosier: In other words "Your parent company screwed up and costs need to be cut"/City of Heroes is and was a damn fine game to toy around with
Jurodan: This was actually my first MMORPG, and the only time I remember someone getting completely chewed out because they acted like tools by people who did not know me. My favorite moment playing a MMORPG."Dude, you should have been able to keep me up! What the hell are you doing?"*As I start to say "I'm sorry."*"Screw you! He kept the rest of us up just fine.""Yeah, you ran to your own death, fool.""Idiot. He's the best healer I've had since I've started this game."/I was playing a healer with as few combat abilities as possible, I even used the pathetic little radius heal.//I took my second attack ability at level 20 on sufferance, as I recall... I had all the heals already.///A good healer is worth his weight in gold, so is a good tank, even excellent strikers are a dime a dozen.
BojanglesPaladin: This is really sad. The game was absolutely awesome and fun to play. A real departure from all the D&D derived mmorpgs and an easy, casual friendly game mechanic.Not to mention the really great custimizeable costumes and skill sets. This game was a real joy to play. One of my all time favorites.It's a shame to see it go, but I guess you just can't compete with the name brand franchises.
dababler: NcSoft is making a large mistake here, they are alienating a large player base. Practivally every post on CoH's boards are "We understand MMO's are not eternal but I'll never play a NcSoft game again based on how horribly you handled this".
Tenatra: dababler: NcSoft is making a large mistake here, they are alienating a large player base. Practivally every post on CoH's boards are "We understand MMO's are not eternal but I'll never play a NcSoft game again based on how horribly you handled this".Idle threats by people that don't have any will to move on with their lives, people are doing the same thing to Blizzard. Every update gets the same response about how blizz dropped the ball/people saying they are never going to play another Blizz game YET those same people are still sticking around to complain every day and raise a storm after each patch is released even though they already quit playing for good and will never buy another Blizz prouct. You will likely see these same types of players running rampant on the NCsoft forums denouncing NCsoft for whatever they do but still stick around as nuisances.How can NCsoft handle it better? The customers already know that MMOs don't go on forever. Do they need more time to part with their virtual heroes? Will there ever be a time when they could move on and live without their heroes? If the answer is no to that last question then they were going to get this same response whenever they shut it down.
rocky_howard: This is the reason why:Cryptic Studios kept the original rights and engine when they separated from NCSoft and sold a 5-year licence to the company. Those 5 years are now up, and since that time Cryptic Studios has developed Champions Online, been bought out by Atari, which was itself bought out by Perfect World. Seeing how Perfect World is another Korean Developer with a Super Hero MMO of its own, it clearly doesn't want competition. Therefore, they will not sell the renewal licence to NCSoft or have made the licence fees too high for profitability.
Felgraf: ... Huh, I did not realize this. So it's NOT NC Soft's fault.... And yeah, I can see Cryptic pulling that move...
rocky_howard: Felgraf: ... Huh, I did not realize this. So it's NOT NC Soft's fault.... And yeah, I can see Cryptic pulling that move...Exactly. That's why the article references 5 years when COH has existed for 8 years now.They were just referring to the 5 years Paragon Studios was behind the project after Cryptic left.
Poorlytoldjoke: I played ultima online once. the second I got out of town I was attacked by people. I respawned and then was killed by a bunny rabbit. I've never given an MMO another thought.
GRCooper: Poorlytoldjoke: I played ultima online once. the second I got out of town I was attacked by people. I respawned and then was killed by a bunny rabbit. I've never given an MMO another thought.Which is exactly why PKing was removed (well, severely curtailed) probably not long after you played.Come back, as an industry MMO developers have learned a lot since then./it would have been worth it for you to stick around to hear the butthurt from the player killers when they got gelded//hell, one will probably start foaming at the mouth and respond to this
cirby: I hope this is the death knell for the "free to play" and "freemium" games trend.
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