Do you have adblock enabled?
 
If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Amazon)   Not even death can save you from this Amazon review of Diablo 3   (amazon.com ) divider line
    More: Amusing, Amazon, witch doctors  
•       •       •

13168 clicks; posted to Geek » on 12 Jul 2012 at 11:50 AM (4 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



165 Comments     (+0 »)
 
View Voting Results: Smartest and Funniest


Oldest | « | 1 | 2 | 3 | 4 | » | Newest | Show all

 
2012-07-12 12:56:46 PM  

Cubicle Jockey: Dafatone: You click on things and get loot. Repeat. I like it a whole bunch, but I understand if others don't. What I don't get is people who seemed to be expecting something else.

There have been a couple of analyses of the game floating around that point out that the "get loot" reward mechanic is distinctly different then it was in D2.

Why D3 is less addictive then D2

The best analogy is that D2 was like gambling, with the odds stacked in the player's favor, while D3 feels like a job. Both give "rewards" over a certain length of time, but which has more innate enjoyment?


I actually agree pretty strongly with that article, and I do think the Auction House throws off the rewarding feeling of getting loot. That being said, the game itself is still EXACTLY what I was expecting. Don't like the Auction House? Don't go there.
 
2012-07-12 12:58:05 PM  

Mikey1969: What are you talking abut? The only DLC right now for Skyrim are free textures, unless something new has popped up in the last 2 weeks or so since I played.


Besides Dawnguard?

And don't get me wrong. I love Skyrim. I spent far more hours than a reasonable person should playing it. And I'll purchase Dawnguard. I'm just not deluding myself into believing that one company opening up new channels of revenue is entirely different from another company doing the same thing.

You're not required to purchase DLC, TF2 hats, real money auction house items, Batman skins, Gears of War characters or zombie missions. It's optional stuff.
 
2012-07-12 12:58:18 PM  

Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.


Hardcore mode.
 
2012-07-12 12:59:15 PM  

Dimensio: Kyro: Dimensio: Whether your friends have done so or not, Blizzard has effectively admitted that Diablo 3 is primarily intended to serve as a means for revenue generation generation, rather than as a product in itself.

[upload.wikimedia.org image 500x271]

Did I not explain my statement earlier?


Seriously?

We're going to be upset that there isn't infinitely progressing endgame content AFTER you put 50-100 hours into a character? That's what videogames have come to?

And wtf does that have to do with "effectively admitting that D3 is primarily intended to serve as a means for revenue generation generation, rather than as a product in itself." If the game doesn't last forever and you can buy things with real money, the game itself wasn't the point?

That's ridiculous.

If you don't have fun playing D3, that's cool. I get that. But don't put 50-100 or more hours into it and then say that there wasn't enough content, or that the game wasn't really the point.
 
2012-07-12 12:59:51 PM  

jbtilley: The Diablo 3 boycott is still going strong. Zero temptation until they come out with an offline patch, so yeah likely no temptation ever.

When is Torchlight 2, Path of Exile, and... that other one (I can't remember the name) finally going to get here? I ended up reinstalling Sacred 2 while I waited.


They have already cracked Diablo III for offline mode.
 
2012-07-12 01:00:06 PM  

mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.


I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?
 
2012-07-12 01:00:39 PM  

Kyro: In one post you've sang the praises of a game that 'milks' the customer with DLC


How exactly has Skyrim "milked" using DLC? They just released their first one a couple of days ago, after eight months. Its a substantial content pack.

This isn't like DA2, which had about 10 different purchaseable DLCs in the same time frame, some of them nothing more then limited item packs
 
2012-07-12 01:01:00 PM  
Once Blizzard sold out to Activision, it was over. Other "vision driven" company becomes more fodder for non-producing corporate parasites.
 
2012-07-12 01:01:52 PM  

Dimensio: Did I not explain my statement earlier?


No. I'm pretty certain that's actually the first time you've posted that article in this thread.

Unfortunately I cannot open the article whilst behind the office firewall. Would you be so kind as to point out the quote where a Blizzard official declares Diablo 3 a slapped-together revenue stream?
 
2012-07-12 01:03:50 PM  

Cubicle Jockey: Kyro: In one post you've sang the praises of a game that 'milks' the customer with DLC

How exactly has Skyrim "milked" using DLC? They just released their first one a couple of days ago, after eight months. Its a substantial content pack.

This isn't like DA2, which had about 10 different purchaseable DLCs in the same time frame, some of them nothing more then limited item packs


I wish Skyrim would try to milk me a little more. That "potential" mod preview thingy they showed months ago...I'd pay individually for each of the things they showed in that video. We've gotten some...but I want the climate seasons mod!

Also a fishing mod. Let me cast my rod and relax for awhile, enjoy the ambiance.

/off topic
 
2012-07-12 01:04:16 PM  

Cubicle Jockey: How exactly has Skyrim "milked" using DLC?


I was comparing the Diablo 3 outrage to the general outcry from Skyrim fans(and non-fans) that have criticised Bethesda for not releasing it with the initial game.
 
2012-07-12 01:04:18 PM  

Cubicle Jockey: It has been a wierd couple of years for some big name studios.

-Blizzard has made substantial mistakes with D3 and Cataclysm.
-Bioware has annoyed their fans with DA2, SWTOR and the ME3 ending.
-Square-Enix's FFXIII was just terrible, and they have basically had to apologize to their fan base for FFXIV and promise a NGE-like revamp.

Why are three of the biggest studios making terrible design decisions at the same time?


3 things that are consistent with all of the above: 1) all of the above have expanded considerably to tackle ever-bigger more expansive & expensive projects, 2) all of the above have enormous pressure to make more money where-ever possible leading to far more design-by-committee decisions, 3) all of the above resting on their laurels or attempting to push IP's made in a different stage of that studio's history into incompatible territory

say what you will about Nintendo milking Mario, at least Mario games are still affordable easy-entry offline platformers devoid of DLC or schemes made by small teams *knock on wood*

/what's the saying? knowing what not to do is equally as important as knowing what to do?
//Diablo 3's biggest detriment above all else is that it simply isn't fun
 
2012-07-12 01:05:10 PM  

Corporate Self: Once Blizzard sold out to Activision, it was over. Other "vision driven" company becomes more fodder for non-producing corporate parasites.


Activision doesn't own Blizzard, Vivendi owns both
 
2012-07-12 01:06:32 PM  

AdamK: at least Mario games are still affordable easy-entry offline platformers


Sh*t.. speak for yourself. I fired Super Mario World a couple weeks ago and got my ass koopa'd. My 13-year-old self would be ashamed.
 
2012-07-12 01:07:12 PM  

Dafatone: I do think the Auction House throws off the rewarding feeling of getting loot.


Not necessarily. As I was leveling up my Wizard, I looked at the GAH for a better wand, and saw one for 100,000 gold that was pretty good, it did double the DPS of my current wand, and I just reached the level where I could use it. I didn't buy it.

Five minutes later, loot dropped, and I found a similar rare wand, along with a legendary chest. You just have to get lucky. Stack your magic find and NV, it helps a little.

Dafatone: Don't like the Auction House? Don't go there.


Unfortunately, that can be impossible. When I was in Act 3 of Hell, I kept getting my ass kicked. It wasn't until I started purchasing items with All Resistance + Physical Resistance and used the One with Everything Passive that I finally had an easier time with it. My resistance shot up from the low 100's to almost 500, and I died A LOT less.

I'm kind of pissed with Blizzard on items, though. I can't tell you how many class specific items I've gotten that I couldn't use as Monk, plus when I did get a few yellows/blues, the stats on them were garbage.

You should be allowed to tailor what kinds of items you find somehow. I don't know how that could be implemented, so I doubt anything like that ever will be.
 
2012-07-12 01:07:50 PM  

AdamK: //Diablo 3's biggest detriment above all else is that it simply isn't fun


Finally, a legit complaint!

That might sound sarcastic. I mean it. A lot of what's being thrown at D3 makes little sense to me, and strikes me as attempts to justify "it simply isn't fun" by making Blizzard out to be a cartoon villain.

Now I'm liking it a whole lot, but I totally get why people might not.
 
2012-07-12 01:09:20 PM  

Mikey1969: Kyro: Mikey1969: I'm happy enough with my Skyrim. I'm really getting tired of all of this in game purchase crap that's floating around, especially now that they're making these games all but impossible, if not completely impossible, to beat without spending more money fark these A-holes, now that I'm earning more, I vowed to stop pirating altogether, sounds like I STILL need to do it, before spending $60 on garbage.

In one post you've sang the praises of a game that 'milks' the customer with DLC(most of which was developed long before the initial release) AND added support to the reasoning Blizzard used to remove the offline mode.

You're part of the "problem".

What are you talking abut? The only DLC right now for Skyrim are free textures, unless something new has popped up in the last 2 weeks or so since I played. There are mods, but they are free, and there is nothing in-game that requires me to even think about spending a single penny, so I really don't know what alternate universe you're posting from. Since I bought the game in November, I haven't been "milked" for anything, and haven't even been ASKED to buy premium DLC.

Also, there is no "online mode" in Skyrim currently, it is a single player game. Maybe you're talking Worlds Of Warcraft, or maybe you're talking out of your ass? Seems like uninformed posters are part of the problem.


The "Dawnguard" downloadable content for Skyrim is currently an XBox 360 exclusive, though it will be released for other platforms later. It includes a new story (with two distinct paths) and new areas of exploration; it is akin to the "expansion packs" of older games that I referenced in my previous posting (though it may be of a smaller scale; I cannot say as I have not played it).
 
2012-07-12 01:10:50 PM  

Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?


Blizzard will allow resurrection of "hardcore" characters, for a small fee.
 
2012-07-12 01:10:55 PM  

mokinokaro: The entire loot system (the main point of this genre) is completely fubar'ed and I swear they did it to push people towards giving them more money. They streamlined the skill system and classes to emphasize the gear more without properly designing the drop system.


Which incidentally is exactly what ruined WoW and many other games just like it.

Require thoughtful character development and actual player skill to complete a level? Nah, just throw gear at the problem until it goes away. Sad, lazy, and pathetic.
 
2012-07-12 01:11:16 PM  

mainstreet62: I'm kind of pissed with Blizzard on items, though. I can't tell you how many class specific items I've gotten that I couldn't use as Monk, plus when I did get a few yellows/blues, the stats on them were garbage.

You should be allowed to tailor what kinds of items you find somehow. I don't know how that could be implemented, so I doubt anything like that ever will be.


My biggest complaint is that there are some items that are just... useless.

Who uses a 2-handed staff? I was complaining about 2-handed bows, too, but I guess Demon Hunters actually use those. I figured they go with dual 1-hand crossbows. Then you have other 2-handed weapons, which aren't bad for Barbarians and that's about it.

So yeah, it feels like way too many drops are things I couldn't possibly use. I agree there, but it's not the class specific stuff that bugs me, it's the quantity of stuff that just seems useless to anyone.

Mostly the staffs.
 
2012-07-12 01:11:39 PM  

Dafatone: Now I'm liking it a whole lot, but I totally get why people might not.


Agreed. I have a blast with Diablo 3, whereas I literally fell asleep attempting to care about Mass Effect - which was hugely popular. But that hasn't driven me to Amazon to blast Mass Effect for being a terrible game.
 
2012-07-12 01:12:54 PM  

Kyro: Cubicle Jockey: How exactly has Skyrim "milked" using DLC?

I was comparing the Diablo 3 outrage to the general outcry from Skyrim fans(and non-fans) that have criticised Bethesda for not releasing it with the initial game.


???? I never heard any of this outcry over Skyrim. And not releasing "it", what's "it"? In fact it debuted with fanfare, and continued that all the way. I think the only complaints were the fact that they didn't have DLC ready after 3 months, which is the usual turnaround for DLC in games.
 
2012-07-12 01:14:00 PM  

Dimensio: Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?

Blizzard will allow resurrection of "hardcore" characters, for a small fee.


Again, we're back to calling Blizzard cartoon villians.

"They're going to allow this thing they don't allow, because then they can make money!!!"
 
2012-07-12 01:14:16 PM  

Dimensio: Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?

Blizzard will allow resurrection of "hardcore" characters, for a small fee.


Of course they will.

Holy fark I'm so glad I'm finished with these kinds of games.
 
2012-07-12 01:15:03 PM  

StrangeQ: mokinokaro: The entire loot system (the main point of this genre) is completely fubar'ed and I swear they did it to push people towards giving them more money. They streamlined the skill system and classes to emphasize the gear more without properly designing the drop system.

Which incidentally is exactly what ruined WoW and many other games just like it.

Require thoughtful character development and actual player skill to complete a level? Nah, just throw gear at the problem until it goes away. Sad, lazy, and pathetic.


Play the game you want to play. If you don't want super gear to ruin your play experience, don't try too hard at the Auction House. Who cares what other people do?
 
2012-07-12 01:17:34 PM  

Kyro: Dimensio: Did I not explain my statement earlier?

No. I'm pretty certain that's actually the first time you've posted that article in this thread.

Unfortunately I cannot open the article whilst behind the office firewall. Would you be so kind as to point out the quote where a Blizzard official declares Diablo 3 a slapped-together revenue stream?


I referenced the title of the article in a previous posting, and the article title (which is not a distortion of the content) is itself the effective admission: "Blizzard: Diablo 3's 'item hunt' endgame isn't sustainable".

A game developer is motivated only to produce sustainable "endgame" content when attempting to maintain a revenue stream from players who have already purchased (and subsequently completed) the game. Prior to Diablo 3, I had observed concerns regarding "endgame" content in the context of massively multiplayer online role-playing games, where such content was necessary to retain subscribers who had reached a maximum character level.

Diablo and Diablo 2 did not feature attempts to sustain an "endgame" (Lord of Destruction was not a sustaining of the endgame, it was a moving of the endgame to a new position). Upon completion of the game, a player would be motivated only to replay the game at a harder difficulty level or to replay the game with a new character. Because those games were not intended as ongoing revenue streams, they required no sustainable "endgame" content.
 
2012-07-12 01:17:42 PM  

AdamK: Corporate Self: Once Blizzard sold out to Activision, it was over. Other "vision driven" company becomes more fodder for non-producing corporate parasites.

Activision doesn't own Blizzard, Vivendi owns both


Semantics. Doesn't change my assertion that "corporatization" (i.e. replacement of creator control with "investor value extractors") lead to the current state of the Blizzard franchises.
 
2012-07-12 01:17:50 PM  

Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?


Other than playing HC during off-peak hours, I've got nothing. It's a challenge, for sure.

You're more likely to get rocked by an Arcane Jailer Molten Fast elite pack than get disconnected (at least now, all bets were off 6 weeks ago).

Arcane Jailer Waller is almost as obnoxious, and you're probably screwed if you encounter one of those 2 affix combos in Inferno.
 
2012-07-12 01:17:59 PM  
So, if I understand this right, the majority of the QQing is due to a botched launch(which is standard for Blizzard) the perceived loss of value after the nerf bat hit attack speed and they made it harder to farm items, again, showing a perceived loss of value on the real money auction house.

God, what did these crybabies do when a LE elite spawned near Baal on Nightmare?
 
2012-07-12 01:18:02 PM  

Dafatone: Dimensio: Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?

Blizzard will allow resurrection of "hardcore" characters, for a small fee.

Again, we're back to calling Blizzard cartoon villians.

"They're going to allow this thing they don't allow, because then they can make money!!!"


If it quacks like a duck, waddles like a duck, and swims like a duck, it's a...?
 
2012-07-12 01:19:03 PM  

StrangeQ: Of course they will.

Holy fark I'm so glad I'm finished with these kinds of games.



He was being sarcastic.
 
2012-07-12 01:20:16 PM  

Kyro: AdamK: at least Mario games are still affordable easy-entry offline platformers

Sh*t.. speak for yourself. I fired Super Mario World a couple weeks ago and got my ass koopa'd. My 13-year-old self would be ashamed.


I recently played through Super Mario World on my PSP. I am still able to skip all Switch Block switch palaces and still complete every other stage in the game.
 
2012-07-12 01:21:31 PM  

Dimensio: I am still able to skip all Switch Block switch palaces and still complete every other stage in the game.


Liar! :-P
 
2012-07-12 01:22:00 PM  

Dafatone: Dimensio: Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?

Blizzard will allow resurrection of "hardcore" characters, for a small fee.

Again, we're back to calling Blizzard cartoon villians.

"They're going to allow this thing they don't allow, because then they can make money!!!"


Actually, I had previously been informed that Blizzard would allow resurrection of Hardcore characters for a fee. I have since discovered that claim to be unsupported, and I apologize for issuing unverified information as fact. Not being a creationist, I should know to avoid such behaviour.
 
2012-07-12 01:22:01 PM  

Dimensio: Mikey1969: Kyro: Mikey1969: I'm happy enough with my Skyrim. I'm really getting tired of all of this in game purchase crap that's floating around, especially now that they're making these games all but impossible, if not completely impossible, to beat without spending more money fark these A-holes, now that I'm earning more, I vowed to stop pirating altogether, sounds like I STILL need to do it, before spending $60 on garbage.

In one post you've sang the praises of a game that 'milks' the customer with DLC(most of which was developed long before the initial release) AND added support to the reasoning Blizzard used to remove the offline mode.

You're part of the "problem".

What are you talking abut? The only DLC right now for Skyrim are free textures, unless something new has popped up in the last 2 weeks or so since I played. There are mods, but they are free, and there is nothing in-game that requires me to even think about spending a single penny, so I really don't know what alternate universe you're posting from. Since I bought the game in November, I haven't been "milked" for anything, and haven't even been ASKED to buy premium DLC.

Also, there is no "online mode" in Skyrim currently, it is a single player game. Maybe you're talking Worlds Of Warcraft, or maybe you're talking out of your ass? Seems like uninformed posters are part of the problem.

The "Dawnguard" downloadable content for Skyrim is currently an XBox 360 exclusive, though it will be released for other platforms later. It includes a new story (with two distinct paths) and new areas of exploration; it is akin to the "expansion packs" of older games that I referenced in my previous posting (though it may be of a smaller scale; I cannot say as I have not played it).


My brother plays it on 360, he says it's a fantastic addition, though probably a bit smaller on the scale as you said. Think Nights of Nine or Tribunal compared to Shivering Isles or Bloodmoon. It's almost ES fashion to do a modest expansion and then a huge, glorious, I-farking-love-this-game expansion.
 
2012-07-12 01:23:07 PM  

mainstreet62: StrangeQ: Of course they will.

Holy fark I'm so glad I'm finished with these kinds of games.


He was being sarcastic.


My statement was not intended as sarcasm. It was, as I have discovered, erroneous.
 
2012-07-12 01:24:10 PM  

mainstreet62: Dimensio: I am still able to skip all Switch Block switch palaces and still complete every other stage in the game.

Liar! :-P


I am able to email you a copy of the SRAM file. I may be accused of using save states, though I only did so between play sessions and I never relied upon them as a means of undoing error.
 
2012-07-12 01:24:32 PM  

Dimensio: mainstreet62: StrangeQ: Of course they will.

Holy fark I'm so glad I'm finished with these kinds of games.


He was being sarcastic.

My statement was not intended as sarcasm. It was, as I have discovered, erroneous.


Given Blizzard's actions on D3, it is certainly understandable how someone could be led to believe that.

Hell, I almost believed it!
 
2012-07-12 01:28:09 PM  

Giltric: zarberg: I was epically underwhelmed by Diablo 3. You'd think after 10 years they could improve on what made Diablo 2 so fun, and they just flat-out didn't. My wife was excited too, but her 3 year old laptop can't run it, and Blizzard has thus far refused to refund our money when we went to return it.

Do a back charge on the CC....I was playing "the queue is full so we will disconnect you" game with their phone system for a week...when I finally got through they said the refund offer had expired. So I called the CC company and got my money back. The CC company will ask you questions and send you a form to explain why you want a back charge done. Well worth the 60$ you get back.


Thank you, I will try that. $60 is a lot for a game I think is crap.
 
2012-07-12 01:30:34 PM  

Dafatone: Who uses a 2-handed staff


I do for my wizard. Why? I want high DPS and slow attack speed?

You may reply "Slow Attack speed???? thats nuts, everyone likes IAS."

Well, what I did is instead of using a signature spell as a mana regen, I use big ass booming spells. The high DPS with the slow attack speed ensures I dont run out of mana.

/Also, where's my damn weapon switch button???????
 
2012-07-12 01:32:31 PM  
I saw Mario mentioned as a model for the DLC free type game...but didn't they recently advertise pay-to-play "coin levels"?
 
2012-07-12 01:36:18 PM  

mainstreet62: Dimensio: mainstreet62: StrangeQ: Of course they will.

Holy fark I'm so glad I'm finished with these kinds of games.


He was being sarcastic.

My statement was not intended as sarcasm. It was, as I have discovered, erroneous.

Given Blizzard's actions on D3, it is certainly understandable how someone could be led to believe that.

Hell, I almost believed it!


Actually, I was reading it as prophetic. Anyone that thinks Blizzard won't institute some such policy eventually is fooling themselves.

Dafatone: StrangeQ: mokinokaro: The entire loot system (the main point of this genre) is completely fubar'ed and I swear they did it to push people towards giving them more money. They streamlined the skill system and classes to emphasize the gear more without properly designing the drop system.

Which incidentally is exactly what ruined WoW and many other games just like it.

Require thoughtful character development and actual player skill to complete a level? Nah, just throw gear at the problem until it goes away. Sad, lazy, and pathetic.

Play the game you want to play. If you don't want super gear to ruin your play experience, don't try too hard at the Auction House. Who cares what other people do?


I don't care what other people do. My comment was towards Blizzard's policy of gear = character advancement game design. It's lazy and uninspired, but's it's perfect for keeping their pavlovian gamers locked in the treadmill.
 
2012-07-12 01:37:14 PM  

Dimensio: Dafatone: Dimensio: Dafatone: mainstreet62: Dafatone: I can understand how it makes the game feel less satisfying, but let's say you get that best gear. Now what? There's nothing to work towards. I'd be more tempted to stop playing once I got my perfect gear.

Hardcore mode.

I'm too worried to play hardcore. Being that patient doesn't sound as fun, and what if I hit a blip of lag or my crappy laptop dies?

Blizzard will allow resurrection of "hardcore" characters, for a small fee.

Again, we're back to calling Blizzard cartoon villians.

"They're going to allow this thing they don't allow, because then they can make money!!!"

Actually, I had previously been informed that Blizzard would allow resurrection of Hardcore characters for a fee. I have since discovered that claim to be unsupported, and I apologize for issuing unverified information as fact. Not being a creationist, I should know to avoid such behaviour.


Haha, forgiven.

Dimensio: I referenced the title of the article in a previous posting, and the article title (which is not a distortion of the content) is itself the effective admission: "Blizzard: Diablo 3's 'item hunt' endgame isn't sustainable".

A game developer is motivated only to produce sustainable "endgame" content when attempting to maintain a revenue stream from players who have already purchased (and subsequently completed) the game. Prior to Diablo 3, I had observed concerns regarding "endgame" content in the context of massively multiplayer online role-playing games, where such content was necessary to retain subscribers who had reached a maximum character level.

Diablo and Diablo 2 did not feature attempts to sustain an "endgame" (Lord of Destruction was not a sustaining of the endgame, it was a moving of the endgame to a new position). Upon completion of the game, a player would be motivated only to replay the game at a harder difficulty level or to replay the game with a new character. Because those games were not intended as ongoing revenue streams, they required no sustainable "endgame" content.


As to that, again, play the game you want.

Don't want to bother with anything at endgame? Don't. Not happy with the Auction House? Try to go without it, or rely on it as little as possible.

If there were no attempt at "sustainable" endgame content, fans would be unhappy. As it is, there's an attempt that didn't entirely hold up, so fans are unhappy. If the endgame content really did go on forever, fans would be unhappy that a) as you said, Blizzard is trying to rope you into providing revenue forever or b) they could never "beat" it.

There's really no solution that'd make everyone happy. So. Play the game you want.
 
2012-07-12 01:38:17 PM  

Gunderson: Dafatone: Who uses a 2-handed staff

I do for my wizard. Why? I want high DPS and slow attack speed?

You may reply "Slow Attack speed???? thats nuts, everyone likes IAS."

Well, what I did is instead of using a signature spell as a mana regen, I use big ass booming spells. The high DPS with the slow attack speed ensures I dont run out of mana.

/Also, where's my damn weapon switch button???????


Huh. I can see the "benefit" to slow attack speed. But, wouldn't you still get more raw damage with a one handed weapon and a source?
 
2012-07-12 01:40:15 PM  

StrangeQ: I don't care what other people do. My comment was towards Blizzard's policy of gear = character advancement game design. It's lazy and uninspired, but's it's perfect for keeping their pavlovian gamers locked in the treadmill.


I'd rather more character building too, but that results in a few problems.

If you don't let players respec, then lots of people will think a build works and be crushed when it eventually doesn't.

If you let players respec, that's where we're at now.

If you let players respec at a cost, or only so often, you're kinda just muddying both systems.

Once you hit the level cap, gear's really the only changeable thing. This was true in Diablo 2, wasn't it?
 
2012-07-12 01:41:18 PM  

Kyro: Mikey1969: What are you talking abut? The only DLC right now for Skyrim are free textures, unless something new has popped up in the last 2 weeks or so since I played.

Besides Dawnguard?

And don't get me wrong. I love Skyrim. I spent far more hours than a reasonable person should playing it. And I'll purchase Dawnguard. I'm just not deluding myself into believing that one company opening up new channels of revenue is entirely different from another company doing the same thing.

You're not required to purchase DLC, TF2 hats, real money auction house items, Batman skins, Gears of War characters or zombie missions. It's optional stuff.


Yeah, AFAIK, Dawnguard isn't out yet, and that's more like an expansion pack. The other poster was acting like there is paid shiat left and right, required to finish the game, as I implied in my original post.

All that other shiat is just stupid anyway, the game has plenty of cool stuff and the mod community is putting up new stuff all of the time.
 
2012-07-12 01:41:39 PM  

Gunderson: Dafatone: Who uses a 2-handed staff

I do for my wizard. Why? I want high DPS and slow attack speed?

You may reply "Slow Attack speed???? thats nuts, everyone likes IAS."

Well, what I did is instead of using a signature spell as a mana regen, I use big ass booming spells. The high DPS with the slow attack speed ensures I dont run out of mana.

/Also, where's my damn weapon switch button???????


Dude, as a wizard, you should be stacking critical hit chance, arcane power on crit, critical hit damage (easily done with an emerald on weapon) and intelligence. Life steal is also a great thing to have.

Ditch the 2 handed staff, get a wand and a source. If you get your critical hit chance up to 30+% and your APoC up to 20+, it is lights out for 99.99% of all monsters, especially in Archon mode.
 
2012-07-12 01:42:56 PM  

Dimensio: The "Dawnguard" downloadable content for Skyrim is currently an XBox 360 exclusive, though it will be released for other platforms later. It includes a new story (with two distinct paths) and new areas of exploration; it is akin to the "expansion packs" of older games that I referenced in my previous posting (though it may be of a smaller scale; I cannot say as I have not played it).


Yep, definitely not DLC that I have to pay for if I hope to finish the game. Expansion packs were always shorter versions of the original game that were cheaper to buy as well, so you could continue your fun and games. Totally fine with that.
 
2012-07-12 01:49:23 PM  
I thought it was "Lord of Terroar", but stand corrected.

D3 is the least gaming fun I've had in over a decade. The D3 forums, however, are a hoot.
 
2012-07-12 01:54:36 PM  

mainstreet62: Dude, as a wizard, you should be stacking critical hit chance, arcane power on crit, critical hit damage (easily done with an emerald on weapon) and intelligence. Life steal is also a great thing to have.


Really? I'm built pretty different. Int, Life Regen, Resistances, maybe some Vit. Life steal helps.

I don't run into arcane power issues, but I pretty much just throw out blizzard and hydra and then run in circles surviving.
 
Displayed 50 of 165 comments


Oldest | « | 1 | 2 | 3 | 4 | » | Newest | Show all


View Voting Results: Smartest and Funniest

This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »
On Twitter








In Other Media
  1. Links are submitted by members of the Fark community.

  2. When community members submit a link, they also write a custom headline for the story.

  3. Other Farkers comment on the links. This is the number of comments. Click here to read them.

  4. Click here to submit a link.

Report