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(Some Gamer)   Five myths about Cheetos-infused basement dwellers and their video games   (poppycockreviews.com) divider line 69
    More: Amusing, Cheetos, basement dweller, Entertainment Software Association, entertainment technology, Silent Hill, Kid 'n Play, University of Copenhagen, strategy games  
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7355 clicks; posted to Geek » on 02 Jul 2012 at 9:55 AM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-07-02 01:06:46 PM

Inaditch: Here's the main problem with video games. They give you a false sense of accomplishment. They feed that part of your brain that rewards you when you accomplish something, but the accomplishment is an illusion. It's not real, but your brain thinks it is. This is also a problem with TV shows, movies and even books, although perhaps to a lesser degree since these are more passive activities.

The result of over consumption of video games are people accustomed to a constant stream of gratification. This is a problem for a couple of people I know since they grow frustrated in real life when they have to struggle to accomplish something. Their job, their home and their relationships don't provide that easy, constant feeling of accomplishment, so they get bored or upset and go back to playing video games.


No more so than any other hobby. When you've obtained a rare stamp, or finished building a model, you haven't really accomplished anything worthwhile, but you do have that feeling of accomplishment all the same.

As for the feeling being "easy" or "constant", I take it you didn't have an NES as a kid.
 
2012-07-02 01:16:33 PM
It's a LOFT not a basement, subby.

/nom nom cheetohs
 
2012-07-02 01:17:02 PM

Burr: AverageAmericanGuy: Have you considered joining a punk band? Those don't seem to require any musical talent.

Well, I do know about three chords...is Greenday hiring?


He said to join a *punk band*.
 
2012-07-02 01:37:41 PM
I agree that a strong response is appropriate to people trying to outlaw or regulate our rights. Maybe that happens more than I pay any attention to when it comes to video games. I did not think that's what we were talking about here. I have never advocated any legal limits on gaming.

HeartBurnKid: No more so than any other hobby. When you've obtained a rare stamp, or finished building a model, you haven't really accomplished anything worthwhile, but you do have that feeling of accomplishment all the same.


I agree. I do think that acquiring a real-world rare stamp is a bigger accomplishment than acquiring a Black Qiraji Battletank, but not by much. And I admit that's a value judgement on my part.
 
2012-07-02 02:23:27 PM

Mike_LowELL: Inaditch: I'm always amused at how defensive people get about their pointless hobbies, video games included.

Step 1: People looking from the outside-in berate a new or emerging entertainment medium or hobby from all points of view: Political, ethical, cultural, psychological, stereotypical.
Step 2: People who enjoy the hobby respond back forcefully.
Step 3: "LOL WHAT ARE U NERD'S SO MAD ABOUT???"


Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.
 
2012-07-02 02:57:31 PM
This is not a repeat from the 30s about film or the 40s about radio or the 60s about television or the 80s about music or today about the Internet.

This is a wholly new argument with original ideas.
 
2012-07-02 02:59:56 PM

AngryPanda: This is not a repeat from the 30s about film or the 40s about radio or the 60s about television or the 80s about music or today about the Internet.

This is a wholly new argument with original ideas.


If you check out the "About" page it looks like the whole blog is just a bunch of HS kids. I decided not to snark after I saw that, the whole thing is still new to them.
 
2012-07-02 03:00:03 PM
1996 called, it wants it's web page layout back.

Also your blog sucks.
 
2012-07-02 03:09:31 PM
As someone who has been a gamer for 32 years, I'm really getting a kick out of these replies.
Now get off my lawn or I'll start throwing TRS-80 tapes at you.
 
2012-07-02 03:12:05 PM

Shakes999: Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.


Glad you enjoyed the recommendation. I'm pretty lousy at the games, but they get my full endorsement, and I know a lot of other knowledgeable players who will second that endorsement. Just for the sake of practice, most of them can be credit-fed (i.e. "just keep pumping quarters"), even though the measure of "beating the game" is to do so on a single credit. (You'll see a lot of the game journlolists credit-feed these games and then give them a low score because "I was able to beat it in under an hour", and it's pretty sad.) Unlike a lot of other punishingly difficult games, there's almost always a fairly obvious goal, whether you're playing for score or to get to a certain stage or beat the game or whatever. Combine that with the sensory overload and the arcade design philosophy (entertain the player every single second) and...yeah. They get their reputation for a reason.

Which ones are you playing? The Cave games are considered to be a leg up on just about everything (although you'll get some digression from fans of Treasure's shoot 'em ups), and as far as I know, pretty much all of the Cave console adaptations are direct ports of their arcade games. Probably explains your issues with the limited sound options. I've been spending a ton of time with Espgaluda, and that's probably the best Cave game for beginners, since its chief scoring mechanic (Kakusei mode) not only allows you to slow down all of the bullets, but automatically activates your guard barrier (shield attack) if you have any meter left. Happy you took up the recommendation, though. When I hear people go on about how Minecraft and The Elder Scrolls are "hardcore", I've made it a goal to respond with discussion of these games and others.
 
2012-07-02 03:19:42 PM

Mike_LowELL: Shakes999: Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.

Glad you enjoyed the recommendation. I'm pretty lousy at the games, but they get my full endorsement, and I know a lot of other knowledgeable players who will second that endorsement. Just for the sake of practice, most of them can be credit-fed (i.e. "just keep pumping quarters"), even though the measure of "beating the game" is to do so on a single credit. (You'll see a lot of the game journlolists credit-feed these games and then give them a low score because "I was able to beat it in under an hour", and it's pretty sad.) Unlike a lot of other punishingly difficult games, there's almost always a fairly obvious goal, whether you're playing for score or to get to a certain stage or beat the game or whatever. Combine that with the sensory overload and the arcade design philosophy (entertain the player every single second) and...yeah. They get their reputation for a reason.

Which ones are you playing? The Cave games are considered to be a leg up on just about everything (although you'll get some digression from fans of Treasure's shoot 'em ups), and as far as I know, pretty much all of the Cave console adaptations are direct ports of their arcade games. Probably explains your issues with the limited sound options. I've been spending a ton of time with Espgaluda, and that's probably the best Cave game for beginners, since its chief scoring mechanic (Kakusei mode) not only allows you to slow down all of the bullets, but automatically activates your guard barrier (shield attack) if you have any meter left. Happy you took up the recommendat ...




None of them actually. Ive "acquired" the Exceed vampire trilogy and its prob the best 3 ive played so far. The first one is clumsy. The second one totally rips off the ikaruga mechanic but its done really well, and the 3rd one is the most fun.

Check this site out. free full games and trials out the wazoo specifically for the PC. Some are great, some are not, some are just a mess but they are free.
Trial and Full bullethell games
 
2012-07-02 03:22:47 PM

Arkanaut: Good catch, but I would have thought akula named himself after the Russian word for "shark".


Correct. Sharks are cool.

Inaditch: As you state above, gaming is like drugs and porn. Not a problem to indulge a little, but it can cause real problems in people's lives.


Of course... if someone never goes looking for a job, never seeks to do anything of substance, etc., all because they'd rather sit with a controller or keyboard/mouse, then there is indeed a problem. But I'm not sure I'd blame that on video games as much as I'd blame the person himself/herself.

It all depends on whether the person uses them as mere relaxation and entertainment or if he/she has chosen poorly in regards to a driving force in his/her life. But video games are hardly alone there. People even overdose on productive things that can produce benefits.

Everything in moderation. Even moderation.
 
2012-07-02 03:28:57 PM

Shakes999: None of them actually. Ive "acquired" the Exceed vampire trilogy and its prob the best 3 ive played so far. The first one is clumsy. The second one totally rips off the ikaruga mechanic but its done really well, and the 3rd one is the most fun.

Check this site out. free full games and trials out the wazoo specifically for the PC. Some are great, some are not, some are just a mess but they are free.
Trial and Full bullethell games


Nice find. I'm going to run through some of these. If there's one genre I trust one-man and independent developers to get right, it's this one. Thanks for the link.
 
2012-07-02 03:51:38 PM

Shakes999: Mike_LowELL: Inaditch: I'm always amused at how defensive people get about their pointless hobbies, video games included.

Step 1: People looking from the outside-in berate a new or emerging entertainment medium or hobby from all points of view: Political, ethical, cultural, psychological, stereotypical.
Step 2: People who enjoy the hobby respond back forcefully.
Step 3: "LOL WHAT ARE U NERD'S SO MAD ABOUT???"

Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.


Very true. I honestly had no interest in the genre, just because it looked so imposing, but I've been playing an indie entry called Jamestown: Legend of the Lost Colony, and damn, is it ever fun.
 
2012-07-02 05:16:31 PM
Maxximillian
/is that an example of begging the question?

Protip: "begging the question" involves neither begging nor questions.

An example of begging the question would be: "Video games make people violent because the video games themselves are violent."

/TMYK
 
2012-07-02 06:32:36 PM

AverageAmericanGuy: Prolonged adolescence is a terrible thing.


You sound dull.

More whitebread and marzipan?
 
2012-07-02 09:00:46 PM
The one about poor hygiene still holds true I see.
spacebison.com
 
2012-07-02 09:22:54 PM

HeartBurnKid: Shakes999: Mike_LowELL: Inaditch: I'm always amused at how defensive people get about their pointless hobbies, video games included.

Step 1: People looking from the outside-in berate a new or emerging entertainment medium or hobby from all points of view: Political, ethical, cultural, psychological, stereotypical.
Step 2: People who enjoy the hobby respond back forcefully.
Step 3: "LOL WHAT ARE U NERD'S SO MAD ABOUT???"

Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.

Very true. I honestly had no interest in the genre, just because it looked so imposing, but I've been playing an indie entry called Jamestown: Legend of the Lost Colony, and damn, is it ever fun.


Tried playing it after you posted up about it. Not really digging it so far just single player. Your ship moves waaaaayyyyyyy to slow. Im not sure if you can buy upgrades for that later but its really giving me problems right now. Its a huge problem when you can move your cursor around the screen but your ship is always lumbering around and the disconnect from your cursor and your ship is giving me fits. Ill give it another try in a few.
 
2012-07-03 12:55:29 AM

Shakes999: HeartBurnKid: Shakes999: Mike_LowELL: Inaditch: I'm always amused at how defensive people get about their pointless hobbies, video games included.

Step 1: People looking from the outside-in berate a new or emerging entertainment medium or hobby from all points of view: Political, ethical, cultural, psychological, stereotypical.
Step 2: People who enjoy the hobby respond back forcefully.
Step 3: "LOL WHAT ARE U NERD'S SO MAD ABOUT???"

Totally jumping off topic but after watching enough Bullet hell game videos and your rants, I tried some out and god dammit their pretty damn fun and depending on difficulty level they aren't as impenetrable to play as most of the hardcore videos would have you think.

Truth be told, the hardest aspect to them so far are horrible menu systems and a rather disturbing lack of volume controls on nearly all of them.

Very true. I honestly had no interest in the genre, just because it looked so imposing, but I've been playing an indie entry called Jamestown: Legend of the Lost Colony, and damn, is it ever fun.

Tried playing it after you posted up about it. Not really digging it so far just single player. Your ship moves waaaaayyyyyyy to slow. Im not sure if you can buy upgrades for that later but its really giving me problems right now. Its a huge problem when you can move your cursor around the screen but your ship is always lumbering around and the disconnect from your cursor and your ship is giving me fits. Ill give it another try in a few.


You can buy more ships that have different weapons, different speed, etc. using your score from beating the levels as money. So there's that.

I have to admit, I've never played it with a mouse. I usually use a gamepad. For all I know, it sucks with a mouse.
 
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